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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 68153c6e760..3a6a9dd6548 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -103,7 +103,7 @@ static int vertex_paint_use_fast_update_check(Object *ob)
}
/* if the polygons from the mesh and the 'derivedFinal' match
- * we can assume that no modifiers are applied and that its worth adding tesselated faces
+ * we can assume that no modifiers are applied and that its worth adding tessellated faces
* so 'vertex_paint_use_fast_update_check()' returns TRUE */
static int vertex_paint_use_tessface_check(Object *ob)
{
@@ -189,7 +189,7 @@ unsigned int vpaint_get_current_col(VPaint *vp)
Brush *brush = paint_brush(&vp->paint);
unsigned char col[4];
rgb_float_to_uchar(col, brush->rgb);
- col[3] = 255; /* alpha isnt used, could even be removed to speedup paint a little */
+ col[3] = 255; /* alpha isn't used, could even be removed to speedup paint a little */
return *(unsigned int *)col;
}
@@ -2177,7 +2177,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED
ED_vgroup_add(ob);
}
- /* ensure we dont try paint onto an invalid group */
+ /* ensure we don't try paint onto an invalid group */
if (ob->actdef <= 0) {
BKE_report(op->reports, RPT_WARNING, "No active vertex group for painting, aborting");
return FALSE;
@@ -2251,7 +2251,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
const float brush_alpha_value = brush_alpha(scene, brush);
const float brush_alpha_pressure = brush_alpha_value * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
- /* intentionally dont initialize as NULL, make sure we initialize all members below */
+ /* intentionally don't initialize as NULL, make sure we initialize all members below */
WeightPaintInfo wpi;
/* cannot paint if there is no stroke data */
@@ -2415,7 +2415,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* *** free wpi members */
MEM_freeN((void *)wpi.defbase_sel);
- /* *** dont freeing wpi members */
+ /* *** don't freeing wpi members */
swap_m4m4(vc->rv3d->persmat, mat);