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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c22
1 files changed, 16 insertions, 6 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 7703dc0c303..fa33e214737 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -248,8 +248,9 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache)
switch(sd->brush->sculpt_tool){
case SCULPT_TOOL_DRAW:
case SCULPT_TOOL_INFLATE:
- return alpha * dir * pressure * flip; /*XXX: not sure why? was multiplied by G.vd->grid */;
+ case SCULPT_TOOL_CLAY:
case SCULPT_TOOL_FLATTEN:
+ return alpha * dir * pressure * flip; /*XXX: not sure why? was multiplied by G.vd->grid */;
case SCULPT_TOOL_SMOOTH:
return alpha * 4 * pressure;
case SCULPT_TOOL_PINCH:
@@ -552,7 +553,7 @@ static void calc_flatten_center(SculptSession *ss, ActiveData *node, float co[3]
VecMulf(co, 1.0f / FLATTEN_SAMPLE_SIZE);
}
-static void do_flatten_brush(Sculpt *sd, SculptSession *ss, const ListBase *active_verts)
+static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const ListBase *active_verts, int clay)
{
ActiveData *node= active_verts->first;
/* area_normal and cntr define the plane towards which vertices are squashed */
@@ -575,16 +576,23 @@ static void do_flatten_brush(Sculpt *sd, SculptSession *ss, const ListBase *acti
VecAddf(intr, intr, p1);
VecSubf(val, intr, co);
- VecMulf(val, node->Fade);
+ VecMulf(val, fabs(node->Fade));
VecAddf(val, val, co);
+ if(clay) {
+ /* Clay brush displaces after flattening */
+ float tmp[3];
+ VecCopyf(tmp, area_normal);
+ VecMulf(tmp, ss->cache->radius * node->Fade * 0.1);
+ VecAddf(val, val, tmp);
+ }
+
sculpt_clip(ss->cache, co, val);
node= node->next;
}
}
-
-
+
/* Uses symm to selectively flip any axis of a coordinate. */
static void flip_coord(float out[3], float in[3], const char symm)
{
@@ -852,8 +860,10 @@ static void do_brush_action(Sculpt *sd, StrokeCache *cache)
do_layer_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_FLATTEN:
- do_flatten_brush(sd, ss, &active_verts);
+ do_flatten_clay_brush(sd, ss, &active_verts, 0);
break;
+ case SCULPT_TOOL_CLAY:
+ do_flatten_clay_brush(sd, ss, &active_verts, 1);
}
/* Copy the modified vertices from mesh to the active key */