diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index d2c4e386fe7..94814203a4c 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -191,7 +191,7 @@ static void projectf(bglMats *mats, const float v[3], float p[2]) /* Get a screen-space rectangle of the modified area */ int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, - Object *ob, rcti *rect) + Object *ob, rcti *rect) { /* can't use ob->sculpt->tree, only valid during sculpt */ DerivedMesh *dm= ob->derivedFinal; @@ -232,7 +232,7 @@ int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d, } void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar, - RegionView3D *rv3d, Object *ob) + RegionView3D *rv3d, Object *ob) { DerivedMesh *dm= ob->derivedFinal; PBVH *tree= (dm)? dm->getPBVH(ob, dm): NULL; @@ -886,9 +886,9 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert) if(f->v4) { skip= (f->v1==vert?2: - f->v2==vert?3: - f->v3==vert?0: - f->v4==vert?1:-1); + f->v2==vert?3: + f->v3==vert?0: + f->v4==vert?1:-1); } for(i=0; i<(f->v4?4:3); ++i) { @@ -1579,7 +1579,7 @@ static char *sculpt_tool_name(Sculpt *sd) case SCULPT_TOOL_LAYER: return "Layer Brush"; break; case SCULPT_TOOL_FLATTEN: - return "Flatten Brush"; break; + return "Flatten Brush"; break; default: return "Sculpting"; break; } @@ -1631,7 +1631,7 @@ static void SCULPT_OT_radial_control(wmOperatorType *ot) } /**** Operator for applying a stroke (various attributes including mouse path) - using the current brush. ****/ + using the current brush. ****/ static float unproject_brush_radius(Object *ob, ViewContext *vc, float center[3], float offset) { @@ -1693,7 +1693,7 @@ static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bConte if(!ss->layer_co && (brush->flag & BRUSH_PERSISTENT)) { if(!ss->layer_co) ss->layer_co= MEM_mallocN(sizeof(float) * 3 * ss->totvert, - "sculpt mesh vertices copy"); + "sculpt mesh vertices copy"); for(i = 0; i < ss->totvert; ++i) copy_v3_v3(ss->layer_co[i], ss->mvert[i].co); } @@ -1756,7 +1756,7 @@ static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, struct P dy = cache->mouse[1] - cache->initial_mouse[1]; cache->pixel_radius = sqrt(dx*dx + dy*dy); cache->radius = unproject_brush_radius(ss->ob, paint_stroke_view_context(stroke), - cache->true_location, cache->pixel_radius); + cache->true_location, cache->pixel_radius); cache->rotation = atan2(dy, dx); } else if(brush->flag & BRUSH_RAKE) { @@ -1861,7 +1861,7 @@ int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float ou srd.hit = 0; srd.original = (cache)? cache->original: 0; BLI_pbvh_raycast(ss->tree, sculpt_raycast_cb, &srd, - ray_start, ray_normal, srd.original); + ray_start, ray_normal, srd.original); copy_v3_v3(out, ray_normal); mul_v3_fl(out, srd.dist); @@ -2017,7 +2017,7 @@ static int over_mesh(bContext *C, struct wmOperator *op, float x, float y) } static int sculpt_stroke_test_start(bContext *C, struct wmOperator *op, - wmEvent *event) + wmEvent *event) { /* Don't start the stroke until mouse goes over the mesh */ if(over_mesh(C, op, event->x, event->y)) { |