diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index c0674289a5a..5dd7f23864c 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -631,7 +631,7 @@ bool sculpt_brush_test_cube(SculptBrushTest *test, const float co[3], float loca if (local_co[0] <= side && local_co[1] <= side && local_co[2] <= side) { float p = 4.0f; - + test->dist = ((powf(local_co[0], p) + powf(local_co[1], p) + powf(local_co[2], p)) / powf(side, p)); @@ -730,7 +730,7 @@ static float calc_overlap(StrokeCache *cache, const char symm, const char axis, { float mirror[3]; float distsq; - + /* flip_v3_v3(mirror, cache->traced_location, symm); */ flip_v3_v3(mirror, cache->true_location, symm); @@ -1119,7 +1119,7 @@ static float brush_strength( case SCULPT_TOOL_DRAW: case SCULPT_TOOL_LAYER: return alpha * flip * pressure * overlap * feather; - + case SCULPT_TOOL_MASK: overlap = (1 + overlap) / 2; switch ((BrushMaskTool)brush->mask_tool) { @@ -1152,7 +1152,7 @@ static float brush_strength( } else { /* reduce strength for DEEPEN, PEAKS, and CONTRAST */ - return 0.5f * alpha * flip * pressure * overlap * feather; + return 0.5f * alpha * flip * pressure * overlap * feather; } case SCULPT_TOOL_SMOOTH: @@ -1209,7 +1209,7 @@ float tex_strength(SculptSession *ss, const Brush *br, avg = 1; } else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) { - /* Get strength by feeding the vertex + /* Get strength by feeding the vertex * location directly into a texture */ avg = BKE_brush_sample_tex_3D(scene, br, point, rgba, 0, ss->tex_pool); } @@ -1219,7 +1219,7 @@ float tex_strength(SculptSession *ss, const Brush *br, /* if the active area is being applied for symmetry, flip it * across the symmetry axis and rotate it back to the original - * position in order to project it. This insures that the + * position in order to project it. This insures that the * brush texture will be oriented correctly. */ flip_v3_v3(symm_point, point, cache->mirror_symmetry_pass); @@ -1279,16 +1279,16 @@ bool sculpt_search_sphere_cb(PBVHNode *node, void *data_v) BKE_pbvh_node_get_original_BB(node, bb_min, bb_max); else BKE_pbvh_node_get_BB(node, bb_min, bb_max); - + for (i = 0; i < 3; ++i) { if (bb_min[i] > center[i]) nearest[i] = bb_min[i]; else if (bb_max[i] < center[i]) nearest[i] = bb_max[i]; else - nearest[i] = center[i]; + nearest[i] = center[i]; } - + sub_v3_v3v3(t, center, nearest); return len_squared_v3(t) < data->radius_squared; @@ -1399,7 +1399,7 @@ static void update_sculpt_normal(Sculpt *sd, Object *ob, { const Brush *brush = BKE_paint_brush(&sd->paint); StrokeCache *cache = ob->sculpt->cache; - + if (cache->mirror_symmetry_pass == 0 && cache->radial_symmetry_pass == 0 && (cache->first_time || !(brush->flag & BRUSH_ORIGINAL_NORMAL))) @@ -2041,7 +2041,7 @@ static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode) { SculptSession *ss = ob->sculpt; Brush *brush = BKE_paint_brush(&sd->paint); - + switch ((BrushMaskTool)brush->mask_tool) { case BRUSH_MASK_DRAW: do_mask_brush_draw(sd, ob, nodes, totnode); @@ -2192,7 +2192,7 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod mul_v3_v3fl(offset, ss->cache->sculpt_normal_symm, ss->cache->radius); mul_v3_v3(offset, ss->cache->scale); mul_v3_fl(offset, bstrength); - + /* we divide out the squared alpha and multiply by the squared crease to give us the pinch strength */ crease_correction = brush->crease_pinch_factor * brush->crease_pinch_factor; brush_alpha = BKE_brush_alpha_get(scene, brush); @@ -4040,7 +4040,7 @@ static void do_symmetrical_brush_actions( cache->bstrength = brush_strength(sd, cache, feather, ups); cache->symmetry = symm; - /* symm is a bit combination of XYZ - 1 is mirror X; 2 is Y; 3 is XY; 4 is Z; 5 is XZ; 6 is YZ; 7 is XYZ */ + /* symm is a bit combination of XYZ - 1 is mirror X; 2 is Y; 3 is XY; 4 is Z; 5 is XZ; 6 is YZ; 7 is XYZ */ for (i = 0; i <= symm; ++i) { if (i == 0 || (symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5)))) { cache->mirror_symmetry_pass = i; @@ -4175,14 +4175,14 @@ static void sculpt_init_mirror_clipping(Object *ob, SculptSession *ss) (md->mode & eModifierMode_Realtime)) { MirrorModifierData *mmd = (MirrorModifierData *)md; - + if (mmd->flag & MOD_MIR_CLIPPING) { /* check each axis for mirroring */ for (i = 0; i < 3; ++i) { if (mmd->flag & (MOD_MIR_AXIS_X << i)) { /* enable sculpt clipping */ ss->cache->flag |= CLIP_X << i; - + /* update the clip tolerance */ if (mmd->tolerance > ss->cache->clip_tolerance[i]) @@ -4271,7 +4271,7 @@ static void sculpt_update_cache_invariants( Paint *p = &sd->paint; Brush *br; int size = BKE_brush_size_get(scene, brush); - + BLI_strncpy(cache->saved_active_brush_name, brush->id.name + 2, sizeof(cache->saved_active_brush_name)); @@ -4367,7 +4367,7 @@ static void sculpt_update_cache_invariants( #define PIXEL_INPUT_THRESHHOLD 5 if (brush->sculpt_tool == SCULPT_TOOL_ROTATE) cache->dial = BLI_dial_initialize(cache->initial_mouse, PIXEL_INPUT_THRESHHOLD); - + #undef PIXEL_INPUT_THRESHHOLD } @@ -4949,7 +4949,7 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *UNUSED(st Object *ob = CTX_data_active_object(C); SculptSession *ss = ob->sculpt; const Brush *brush = BKE_paint_brush(&sd->paint); - + sculpt_stroke_modifiers_check(C, ob, brush); sculpt_update_cache_variants(C, sd, ob, itemptr); sculpt_restore_mesh(sd, ob); @@ -5048,7 +5048,7 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str sculpt_undo_push_end(); BKE_pbvh_update(ss->pbvh, PBVH_UpdateOriginalBB, NULL); - + if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) BKE_pbvh_bmesh_after_stroke(ss->pbvh); @@ -5092,7 +5092,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, const wmEvent paint_stroke_data_free(op); return OPERATOR_PASS_THROUGH; } - + if ((retval = op->type->modal(C, op, event)) == OPERATOR_FINISHED) { paint_stroke_data_free(op); return OPERATOR_FINISHED; @@ -5102,7 +5102,7 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, const wmEvent OPERATOR_RETVAL_CHECK(retval); BLI_assert(retval == OPERATOR_RUNNING_MODAL); - + return OPERATOR_RUNNING_MODAL; } @@ -5149,7 +5149,7 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot) ot->name = "Sculpt"; ot->idname = "SCULPT_OT_brush_stroke"; ot->description = "Sculpt a stroke into the geometry"; - + /* api callbacks */ ot->invoke = sculpt_brush_stroke_invoke; ot->modal = paint_stroke_modal; @@ -5166,7 +5166,7 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot) RNA_def_boolean(ot->srna, "ignore_background_click", 0, "Ignore Background Click", - "Clicks on the background do not start the stroke"); + "Clicks on the background do not start the stroke"); } /**** Reset the copy of the mesh that is being sculpted on (currently just for the layer brush) ****/ @@ -5190,11 +5190,11 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot) ot->name = "Set Persistent Base"; ot->idname = "SCULPT_OT_set_persistent_base"; ot->description = "Reset the copy of the mesh that is being sculpted on"; - + /* api callbacks */ ot->exec = sculpt_set_persistent_base_exec; ot->poll = sculpt_mode_poll; - + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } @@ -5298,7 +5298,7 @@ void sculpt_dynamic_topology_enable_ex( /* Enable dynamic topology */ me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY; - + /* Enable logging for undo/redo */ ss->bm_log = BM_log_create(ss->bm); @@ -5522,12 +5522,12 @@ static void SCULPT_OT_dynamic_topology_toggle(wmOperatorType *ot) ot->name = "Dynamic Topology Toggle"; ot->idname = "SCULPT_OT_dynamic_topology_toggle"; ot->description = "Dynamic topology alters the mesh topology while sculpting"; - + /* api callbacks */ ot->invoke = sculpt_dynamic_topology_toggle_invoke; ot->exec = sculpt_dynamic_topology_toggle_exec; ot->poll = sculpt_mode_poll; - + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } @@ -5560,11 +5560,11 @@ static void SCULPT_OT_optimize(wmOperatorType *ot) ot->name = "Optimize"; ot->idname = "SCULPT_OT_optimize"; ot->description = "Recalculate the sculpt BVH to improve performance"; - + /* api callbacks */ ot->exec = sculpt_optimize_exec; ot->poll = sculpt_and_dynamic_topology_poll; - + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } @@ -5614,7 +5614,7 @@ static void SCULPT_OT_symmetrize(wmOperatorType *ot) ot->name = "Symmetrize"; ot->idname = "SCULPT_OT_symmetrize"; ot->description = "Symmetrize the topology modifications"; - + /* api callbacks */ ot->exec = sculpt_symmetrize_exec; ot->poll = sculpt_and_dynamic_topology_poll; @@ -5836,11 +5836,11 @@ static void SCULPT_OT_sculptmode_toggle(wmOperatorType *ot) ot->name = "Sculpt Mode"; ot->idname = "SCULPT_OT_sculptmode_toggle"; ot->description = "Toggle sculpt mode in 3D view"; - + /* api callbacks */ ot->exec = sculpt_mode_toggle_exec; ot->poll = ED_operator_object_active_editable_mesh; - + ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; } |