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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 7bce2464ef7..69b768c4318 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1611,15 +1611,15 @@ static void bmesh_four_neighbor_average(float avg[3], float direction[3], BMVert
return;
}
- /* Project the direction to the vertex normal and create an aditional
+ /* Project the direction to the vertex normal and create an additional
* parallel vector. */
float dir_a[3], dir_b[3];
cross_v3_v3v3(dir_a, direction, v->no);
cross_v3_v3v3(dir_b, dir_a, v->no);
/* The four vectors which will be used for smoothing.
- * Ocasionally less than 4 verts match the requirements in that case
- * use v as fallback. */
+ * Occasionally less than 4 verts match the requirements in that case
+ * use 'v' as fallback. */
BMVert *pos_a = v;
BMVert *neg_a = v;
BMVert *pos_b = v;