Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_automasking.cc')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_automasking.cc335
1 files changed, 326 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_automasking.cc b/source/blender/editors/sculpt_paint/sculpt_automasking.cc
index e8d934f146c..47856c50b57 100644
--- a/source/blender/editors/sculpt_paint/sculpt_automasking.cc
+++ b/source/blender/editors/sculpt_paint/sculpt_automasking.cc
@@ -7,17 +7,22 @@
#include "MEM_guardedalloc.h"
+#include "BLI_array.hh"
#include "BLI_blenlib.h"
#include "BLI_hash.h"
#include "BLI_index_range.hh"
#include "BLI_math.h"
+#include "BLI_math_vec_types.hh"
+#include "BLI_set.hh"
#include "BLI_task.h"
+#include "BLI_vector.hh"
#include "DNA_brush_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_brush.h"
+#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
@@ -47,7 +52,10 @@
#include <cmath>
#include <cstdlib>
+using blender::float3;
using blender::IndexRange;
+using blender::Set;
+using blender::Vector;
AutomaskingCache *SCULPT_automasking_active_cache_get(SculptSession *ss)
{
@@ -64,10 +72,13 @@ bool SCULPT_is_automasking_mode_enabled(const Sculpt *sd,
const Brush *br,
const eAutomasking_flag mode)
{
+ int automasking = sd->automasking_flags;
+
if (br) {
- return br->automasking_flags & mode || sd->automasking_flags & mode;
+ automasking |= br->automasking_flags;
}
- return sd->automasking_flags & mode;
+
+ return (eAutomasking_flag)automasking & mode;
}
bool SCULPT_is_automasking_enabled(const Sculpt *sd, const SculptSession *ss, const Brush *br)
@@ -87,13 +98,31 @@ bool SCULPT_is_automasking_enabled(const Sculpt *sd, const SculptSession *ss, co
if (SCULPT_is_automasking_mode_enabled(sd, br, BRUSH_AUTOMASKING_BOUNDARY_FACE_SETS)) {
return true;
}
+ if (SCULPT_is_automasking_mode_enabled(sd, br, BRUSH_AUTOMASKING_CAVITY_ALL)) {
+ return true;
+ }
+
return false;
}
static int sculpt_automasking_mode_effective_bits(const Sculpt *sculpt, const Brush *brush)
{
if (brush) {
- return sculpt->automasking_flags | brush->automasking_flags;
+ int flags = sculpt->automasking_flags | brush->automasking_flags;
+
+ /* Check if we are using brush cavity settings. */
+ if (brush->automasking_flags & BRUSH_AUTOMASKING_CAVITY_ALL) {
+ flags &= ~(BRUSH_AUTOMASKING_CAVITY_ALL | BRUSH_AUTOMASKING_CAVITY_USE_CURVE |
+ BRUSH_AUTOMASKING_CAVITY_NORMAL);
+ flags |= brush->automasking_flags;
+ }
+ else if (sculpt->automasking_flags & BRUSH_AUTOMASKING_CAVITY_ALL) {
+ flags &= ~(BRUSH_AUTOMASKING_CAVITY_ALL | BRUSH_AUTOMASKING_CAVITY_USE_CURVE |
+ BRUSH_AUTOMASKING_CAVITY_NORMAL);
+ flags |= sculpt->automasking_flags;
+ }
+
+ return flags;
}
return sculpt->automasking_flags;
}
@@ -105,15 +134,239 @@ static bool SCULPT_automasking_needs_factors_cache(const Sculpt *sd, const Brush
if (automasking_flags & BRUSH_AUTOMASKING_TOPOLOGY) {
return true;
}
- if (automasking_flags & BRUSH_AUTOMASKING_BOUNDARY_EDGES) {
- return brush && brush->automasking_boundary_edges_propagation_steps != 1;
- }
- if (automasking_flags & BRUSH_AUTOMASKING_BOUNDARY_FACE_SETS) {
+ if (automasking_flags &
+ (BRUSH_AUTOMASKING_BOUNDARY_FACE_SETS | BRUSH_AUTOMASKING_BOUNDARY_EDGES)) {
return brush && brush->automasking_boundary_edges_propagation_steps != 1;
}
return false;
}
+static float sculpt_cavity_calc_factor(AutomaskingCache *automasking,
+ float factor)
+{
+ float sign = signf(factor);
+
+ factor = fabsf(factor) * automasking->settings.cavity_factor * 50.0f;
+
+ factor = factor * sign * 0.5f + 0.5f;
+ CLAMP(factor, 0.0f, 1.0f);
+
+ return (automasking->settings.flags & BRUSH_AUTOMASKING_CAVITY_INVERTED) ? 1.0f - factor :
+ factor;
+}
+
+struct CavityBlurVert {
+ PBVHVertRef vertex;
+ float dist;
+ int depth;
+
+ CavityBlurVert(PBVHVertRef vertex_, float dist_, int depth_)
+ : vertex(vertex_), dist(dist_), depth(depth_)
+ {
+ }
+
+ CavityBlurVert()
+ {
+ }
+
+ CavityBlurVert(const CavityBlurVert &b)
+ {
+ vertex = b.vertex;
+ dist = b.dist;
+ depth = b.depth;
+ }
+};
+
+static void sculpt_calc_blurred_cavity(SculptSession *ss,
+ AutomaskingCache *automasking,
+ int steps,
+ PBVHVertRef vertex)
+{
+ float3 sno1(0.0f);
+ float3 sno2(0.0f);
+ float3 sco1(0.0f);
+ float3 sco2(0.0f);
+ float len1_sum = 0.0f, len2_sum = 0.0f;
+ int sco1_len = 0, sco2_len = 0;
+
+ /* Steps starts at 1, but API and user interface
+ * are zero-based.
+ */
+ steps++;
+
+ Vector<CavityBlurVert, 64> queue;
+ Set<int64_t, 64> visit;
+
+ int start = 0, end = 0;
+
+ queue.resize(64);
+
+ CavityBlurVert initial(vertex, 0.0f, 0);
+
+ visit.add_new(vertex.i);
+ queue[0] = initial;
+ end = 1;
+
+ const float *co1 = SCULPT_vertex_co_get(ss, vertex);
+
+ while (start != end) {
+ CavityBlurVert &blurvert = queue[start];
+ PBVHVertRef v = blurvert.vertex;
+ start = (start + 1) % queue.size();
+
+ float3 no;
+
+ const float *co = SCULPT_vertex_co_get(ss, v);
+ SCULPT_vertex_normal_get(ss, v, no);
+
+ float centdist = len_v3v3(co, co1);
+
+ sco1 += co;
+ sno1 += no;
+ len1_sum += centdist;
+ sco1_len++;
+
+ if (blurvert.depth < steps) {
+ sco2 += co;
+ sno2 += no;
+ len2_sum += centdist;
+ sco2_len++;
+ }
+
+ if (blurvert.depth >= steps) {
+ continue;
+ }
+
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, v, ni) {
+ PBVHVertRef v2 = ni.vertex;
+
+ if (visit.contains(v2.i)) {
+ continue;
+ }
+
+ float dist = len_v3v3(SCULPT_vertex_co_get(ss, v2), SCULPT_vertex_co_get(ss, v));
+
+ visit.add_new(v2.i);
+ CavityBlurVert blurvert2(v2, dist, blurvert.depth + 1);
+
+ int nextend = (end + 1) % queue.size();
+
+ if (nextend == start) {
+ int oldsize = queue.size();
+
+ queue.resize(queue.size() << 1);
+
+ if (end < start) {
+ int n = oldsize - start;
+
+ for (int i = 0; i < n; i++) {
+ queue[queue.size() - n + i] = queue[i + start];
+ }
+
+ start = queue.size() - n;
+ }
+ }
+
+ queue[end] = blurvert2;
+ end = (end + 1) % queue.size();
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+ }
+
+ BLI_assert(sco1_len != sco2_len);
+
+ if (!sco1_len) {
+ sco1 = SCULPT_vertex_co_get(ss, vertex);
+ }
+ else {
+ sco1 /= (float)sco1_len;
+ len1_sum /= sco1_len;
+ }
+
+ if (!sco2_len) {
+ sco2 = SCULPT_vertex_co_get(ss, vertex);
+ }
+ else {
+ sco2 /= (float)sco2_len;
+ len2_sum /= sco2_len;
+ }
+
+ normalize_v3(sno1);
+ if (dot_v3v3(sno1, sno1) == 0.0f) {
+ SCULPT_vertex_normal_get(ss, vertex, sno1);
+ }
+
+ normalize_v3(sno2);
+ if (dot_v3v3(sno2, sno2) == 0.0f) {
+ SCULPT_vertex_normal_get(ss, vertex, sno2);
+ }
+
+ float3 vec = sco1 - sco2;
+ float factor_sum = dot_v3v3(vec, sno2) / len1_sum;
+
+ factor_sum = sculpt_cavity_calc_factor(automasking, factor_sum);
+
+ *(float *)SCULPT_vertex_attr_get(vertex, ss->attrs.cavity) = factor_sum;
+ *(uchar *)SCULPT_vertex_attr_get(vertex, ss->attrs.stroke_id) = automasking->cavity_stroke_id;
+}
+
+int SCULPT_automasking_settings_hash(Object *ob, AutomaskingCache *automasking)
+{
+ SculptSession *ss = ob->sculpt;
+
+ int hash;
+ int totvert = SCULPT_vertex_count_get(ss);
+
+ hash = BLI_hash_int(automasking->settings.flags);
+ hash = BLI_hash_int_2d(hash, totvert);
+
+ if (automasking->settings.flags & BRUSH_AUTOMASKING_CAVITY_ALL) {
+ hash = BLI_hash_int_2d(hash, automasking->settings.cavity_blur_steps);
+ hash = BLI_hash_int_2d(hash, *reinterpret_cast<uint*>(&automasking->settings.cavity_factor));
+
+ if (automasking->settings.cavity_curve) {
+ CurveMap *cm = automasking->settings.cavity_curve->cm;
+
+ for (int i = 0; i < cm->totpoint; i++) {
+ hash = BLI_hash_int_2d(hash, *reinterpret_cast<uint*>(&cm->curve[i].x));
+ hash = BLI_hash_int_2d(hash, *reinterpret_cast<uint*>(&cm->curve[i].y));
+ hash = BLI_hash_int_2d(hash, (uint)cm->curve[i].flag);
+ hash = BLI_hash_int_2d(hash, (uint)cm->curve[i].shorty);
+ }
+ }
+ }
+
+ if (automasking->settings.flags & BRUSH_AUTOMASKING_FACE_SETS) {
+ hash = BLI_hash_int_2d(hash, automasking->settings.initial_face_set);
+ }
+
+ return hash;
+}
+
+static float sculpt_automasking_cavity_factor(AutomaskingCache *automasking,
+ SculptSession *ss,
+ PBVHVertRef vertex)
+{
+ uchar stroke_id = *(uchar *)SCULPT_vertex_attr_get(vertex, ss->attrs.stroke_id);
+
+ if (stroke_id != automasking->cavity_stroke_id) {
+ sculpt_calc_blurred_cavity(ss, automasking, automasking->settings.cavity_blur_steps, vertex);
+ }
+
+ float factor = *(float *)SCULPT_vertex_attr_get(vertex, ss->attrs.cavity);
+ bool inverted = automasking->settings.flags & BRUSH_AUTOMASKING_CAVITY_INVERTED;
+
+ if ((automasking->settings.flags & BRUSH_AUTOMASKING_CAVITY_ALL) &&
+ (automasking->settings.flags & BRUSH_AUTOMASKING_CAVITY_USE_CURVE)) {
+ factor = inverted ? 1.0f - factor : factor;
+ factor = BKE_curvemapping_evaluateF(automasking->settings.cavity_curve, 0, factor);
+ factor = inverted ? 1.0f - factor : factor;
+ }
+
+ return factor;
+}
+
float SCULPT_automasking_factor_get(AutomaskingCache *automasking,
SculptSession *ss,
PBVHVertRef vert)
@@ -126,7 +379,13 @@ float SCULPT_automasking_factor_get(AutomaskingCache *automasking,
* automasking information can't be computed in real time per vertex and needs to be
* initialized for the whole mesh when the stroke starts. */
if (ss->attrs.automasking_factor) {
- return *(float *)SCULPT_vertex_attr_get(vert, ss->attrs.automasking_factor);
+ float factor = *(float *)SCULPT_vertex_attr_get(vert, ss->attrs.automasking_factor);
+
+ if (automasking->settings.flags & BRUSH_AUTOMASKING_CAVITY_ALL) {
+ factor *= sculpt_automasking_cavity_factor(automasking, ss, vert);
+ }
+
+ return factor;
}
if (automasking->settings.flags & BRUSH_AUTOMASKING_FACE_SETS) {
@@ -147,6 +406,10 @@ float SCULPT_automasking_factor_get(AutomaskingCache *automasking,
}
}
+ if (automasking->settings.flags & BRUSH_AUTOMASKING_CAVITY_ALL) {
+ return sculpt_automasking_cavity_factor(automasking, ss, vert);
+ }
+
return 1.0f;
}
@@ -200,7 +463,7 @@ static void SCULPT_topology_automasking_init(Sculpt *sd, Object *ob)
Brush *brush = BKE_paint_brush(&sd->paint);
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES && !ss->pmap) {
- BLI_assert_msg(0, "Topology masking: pmap missing");
+ BLI_assert_unreachable();
return;
}
@@ -328,6 +591,26 @@ static void SCULPT_automasking_cache_settings_update(AutomaskingCache *automaski
{
automasking->settings.flags = sculpt_automasking_mode_effective_bits(sd, brush);
automasking->settings.initial_face_set = SCULPT_active_face_set_get(ss);
+
+ if (brush && (brush->automasking_flags & BRUSH_AUTOMASKING_CAVITY_ALL)) {
+ automasking->settings.cavity_curve = brush->automasking_cavity_curve;
+ automasking->settings.cavity_factor = brush->automasking_cavity_factor;
+ automasking->settings.cavity_blur_steps = brush->automasking_cavity_blur_steps;
+ }
+ else {
+ automasking->settings.cavity_curve = sd->automasking_cavity_curve;
+ automasking->settings.cavity_factor = sd->automasking_cavity_factor;
+ automasking->settings.cavity_blur_steps = sd->automasking_cavity_blur_steps;
+ }
+}
+
+bool SCULPT_tool_can_reuse_cavity_mask(int sculpt_tool)
+{
+ return ELEM(sculpt_tool,
+ SCULPT_TOOL_PAINT,
+ SCULPT_TOOL_SMEAR,
+ SCULPT_TOOL_MASK,
+ SCULPT_TOOL_DRAW_FACE_SETS);
}
AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object *ob)
@@ -344,6 +627,35 @@ AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object
SCULPT_automasking_cache_settings_update(automasking, ss, sd, brush);
SCULPT_boundary_info_ensure(ob);
+ if (SCULPT_is_automasking_mode_enabled(sd, brush, BRUSH_AUTOMASKING_CAVITY_ALL)) {
+ if (SCULPT_is_automasking_mode_enabled(sd, brush, BRUSH_AUTOMASKING_CAVITY_USE_CURVE)) {
+ BKE_curvemapping_init(brush->automasking_cavity_curve);
+ BKE_curvemapping_init(sd->automasking_cavity_curve);
+ }
+
+ SCULPT_stroke_id_ensure(ob);
+ automasking->cavity_stroke_id = ss->stroke_id;
+
+ if (!ss->attrs.cavity) {
+ SculptAttributeParams params = {0};
+ ss->attrs.cavity = BKE_sculpt_attribute_ensure(
+ ob, ATTR_DOMAIN_POINT, CD_PROP_FLOAT, SCULPT_ATTRIBUTE_NAME(cavity), &params);
+ }
+ /* Can we reuse the previous stroke's cavity mask? */
+ else if (brush && SCULPT_tool_can_reuse_cavity_mask(brush->sculpt_tool)) {
+ int hash = SCULPT_automasking_settings_hash(ob, automasking);
+
+ if (hash == ss->last_automasking_settings_hash) {
+ automasking->cavity_stroke_id = ss->last_automasking_settings_hash;
+ automasking->can_reuse_cavity = true;
+ }
+ }
+
+ if (!automasking->can_reuse_cavity) {
+ ss->last_cavity_stroke_id = ss->stroke_id;
+ }
+ }
+
if (!SCULPT_automasking_needs_factors_cache(sd, brush)) {
return automasking;
}
@@ -385,3 +697,8 @@ AutomaskingCache *SCULPT_automasking_cache_init(Sculpt *sd, Brush *brush, Object
return automasking;
}
+
+bool SCULPT_automasking_needs_original(const Sculpt *sd, const Brush *brush)
+{
+ return sculpt_automasking_mode_effective_bits(sd, brush) & BRUSH_AUTOMASKING_CAVITY_ALL;
+}