diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_filter_color.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_filter_color.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c index 4b49bf2cefb..dfb1f2e74dc 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c +++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c @@ -107,18 +107,18 @@ static void color_filter_task_cb(void *__restrict userdata, const int mode = data->filter_type; SculptOrigVertData orig_data; - SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]); + SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n], SCULPT_UNDO_COLOR); PBVHVertexIter vd; BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) { - SCULPT_orig_vert_data_update(&orig_data, &vd); + SCULPT_orig_vert_data_update(&orig_data, vd.vertex); float orig_color[3], final_color[4], hsv_color[3]; int hue; float brightness, contrast, gain, delta, offset; float fade = vd.mask ? *vd.mask : 0.0f; fade = 1.0f - fade; fade *= data->filter_strength; - fade *= SCULPT_automasking_factor_get(ss->filter_cache->automasking, ss, vd.index); + fade *= SCULPT_automasking_factor_get(ss->filter_cache->automasking, ss, vd.vertex); if (fade == 0.0f) { continue; } @@ -196,7 +196,7 @@ static void color_filter_task_cb(void *__restrict userdata, case COLOR_FILTER_SMOOTH: { fade = clamp_f(fade, -1.0f, 1.0f); float smooth_color[4]; - SCULPT_neighbor_color_average(ss, smooth_color, vd.index); + SCULPT_neighbor_color_average(ss, smooth_color, vd.vertex); blend_color_interpolate_float(final_color, vd.col, smooth_color, fade); break; } @@ -281,7 +281,7 @@ static int sculpt_color_filter_invoke(bContext *C, wmOperator *op, const wmEvent if (!ss->pbvh) { return OPERATOR_CANCELLED; } - if (BKE_pbvh_type(pbvh) != PBVH_FACES) { + if (BKE_pbvh_type(pbvh) == PBVH_GRIDS) { return OPERATOR_CANCELLED; } |