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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_ops.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_ops.c11
1 files changed, 5 insertions, 6 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c
index dc620f0ee93..f16763be735 100644
--- a/source/blender/editors/sculpt_paint/sculpt_ops.c
+++ b/source/blender/editors/sculpt_paint/sculpt_ops.c
@@ -84,6 +84,7 @@
#include "WM_toolsystem.h"
#include "WM_types.h"
+#include "ED_image.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
@@ -349,7 +350,7 @@ void ED_object_sculptmode_enter_ex(Main *bmain,
Paint *paint = BKE_paint_get_active_from_paintmode(scene, PAINT_MODE_SCULPT);
BKE_paint_init(bmain, scene, PAINT_MODE_SCULPT, PAINT_CURSOR_SCULPT);
- paint_cursor_start(paint, SCULPT_mode_poll_view3d);
+ ED_paint_cursor_start(paint, SCULPT_mode_poll_view3d);
/* Check dynamic-topology flag; re-enter dynamic-topology mode when changing modes,
* As long as no data was added that is not supported. */
@@ -1060,10 +1061,8 @@ static int sculpt_mask_by_color_invoke(bContext *C, wmOperator *op, const wmEven
/* Tools that are not brushes do not have the brush gizmo to update the vertex as the mouse move,
* so it needs to be updated here. */
SculptCursorGeometryInfo sgi;
- float mouse[2];
- mouse[0] = event->mval[0];
- mouse[1] = event->mval[1];
- SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false);
+ const float mval_fl[2] = {UNPACK2(event->mval)};
+ SCULPT_cursor_geometry_info_update(C, &sgi, mval_fl, false);
SCULPT_undo_push_begin(ob, "Mask by color");
BKE_sculpt_color_layer_create_if_needed(ob);
@@ -1098,7 +1097,7 @@ static void SCULPT_OT_mask_by_color(wmOperatorType *ot)
/* identifiers */
ot->name = "Mask by Color";
ot->idname = "SCULPT_OT_mask_by_color";
- ot->description = "Creates a mask based on the sculpt vertex colors";
+ ot->description = "Creates a mask based on the active color attribute";
/* api callbacks */
ot->invoke = sculpt_mask_by_color_invoke;