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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_ops.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_ops.c56
1 files changed, 32 insertions, 24 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c
index f16763be735..3279d54e6f1 100644
--- a/source/blender/editors/sculpt_paint/sculpt_ops.c
+++ b/source/blender/editors/sculpt_paint/sculpt_ops.c
@@ -129,8 +129,10 @@ static int sculpt_set_persistent_base_exec(bContext *C, wmOperator *UNUSED(op))
"layer persistent base");
for (int i = 0; i < totvert; i++) {
- copy_v3_v3(ss->persistent_base[i].co, SCULPT_vertex_co_get(ss, i));
- SCULPT_vertex_normal_get(ss, i, ss->persistent_base[i].no);
+ PBVHVertRef vertex = BKE_pbvh_index_to_vertex(ss->pbvh, i);
+
+ copy_v3_v3(ss->persistent_base[i].co, SCULPT_vertex_co_get(ss, vertex));
+ SCULPT_vertex_normal_get(ss, vertex, ss->persistent_base[i].no);
ss->persistent_base[i].disp = 0.0f;
}
@@ -543,7 +545,7 @@ void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Object *ob = CTX_data_active_object(C);
- ss->preview_vert_index_count = 0;
+ ss->preview_vert_count = 0;
int totpoints = 0;
/* This function is called from the cursor drawing code, so the PBVH may not be build yet. */
@@ -573,29 +575,32 @@ void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
/* Assuming an average of 6 edges per vertex in a triangulated mesh. */
const int max_preview_vertices = SCULPT_vertex_count_get(ss) * 3 * 2;
- if (ss->preview_vert_index_list == NULL) {
- ss->preview_vert_index_list = MEM_callocN(max_preview_vertices * sizeof(int), "preview lines");
+ if (ss->preview_vert_list == NULL) {
+ ss->preview_vert_list = MEM_callocN(max_preview_vertices * sizeof(PBVHVertRef),
+ "preview lines");
}
- GSQueue *not_visited_vertices = BLI_gsqueue_new(sizeof(int));
- int active_v = SCULPT_active_vertex_get(ss);
+ GSQueue *not_visited_vertices = BLI_gsqueue_new(sizeof(PBVHVertRef));
+ PBVHVertRef active_v = SCULPT_active_vertex_get(ss);
BLI_gsqueue_push(not_visited_vertices, &active_v);
while (!BLI_gsqueue_is_empty(not_visited_vertices)) {
- int from_v;
+ PBVHVertRef from_v;
+
BLI_gsqueue_pop(not_visited_vertices, &from_v);
SculptVertexNeighborIter ni;
SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, from_v, ni) {
if (totpoints + (ni.size * 2) < max_preview_vertices) {
- int to_v = ni.index;
- ss->preview_vert_index_list[totpoints] = from_v;
+ PBVHVertRef to_v = ni.vertex;
+ int to_v_i = ni.index;
+ ss->preview_vert_list[totpoints] = from_v;
totpoints++;
- ss->preview_vert_index_list[totpoints] = to_v;
+ ss->preview_vert_list[totpoints] = to_v;
totpoints++;
- if (BLI_BITMAP_TEST(visited_vertices, to_v)) {
+ if (BLI_BITMAP_TEST(visited_vertices, to_v_i)) {
continue;
}
- BLI_BITMAP_ENABLE(visited_vertices, to_v);
+ BLI_BITMAP_ENABLE(visited_vertices, to_v_i);
const float *co = SCULPT_vertex_co_for_grab_active_get(ss, to_v);
if (len_squared_v3v3(brush_co, co) < radius * radius) {
BLI_gsqueue_push(not_visited_vertices, &to_v);
@@ -609,7 +614,7 @@ void SCULPT_geometry_preview_lines_update(bContext *C, SculptSession *ss, float
MEM_freeN(visited_vertices);
- ss->preview_vert_index_count = totpoints;
+ ss->preview_vert_count = totpoints;
}
static int vertex_to_loop_colors_exec(bContext *C, wmOperator *UNUSED(op))
@@ -764,7 +769,7 @@ static int sculpt_sample_color_invoke(bContext *C, wmOperator *op, const wmEvent
Object *ob = CTX_data_active_object(C);
Brush *brush = BKE_paint_brush(&sd->paint);
SculptSession *ss = ob->sculpt;
- int active_vertex = SCULPT_active_vertex_get(ss);
+ PBVHVertRef active_vertex = SCULPT_active_vertex_get(ss);
float active_vertex_color[4];
if (!SCULPT_handles_colors_report(ss, op->reports)) {
@@ -883,7 +888,7 @@ static void do_mask_by_color_contiguous_update_nodes_cb(
}
update_node = true;
if (vd.mvert) {
- BKE_pbvh_vert_mark_update(ss->pbvh, vd.index);
+ BKE_pbvh_vert_mark_update(ss->pbvh, vd.vertex);
}
}
BKE_pbvh_vertex_iter_end;
@@ -893,8 +898,11 @@ static void do_mask_by_color_contiguous_update_nodes_cb(
}
static bool sculpt_mask_by_color_contiguous_floodfill_cb(
- SculptSession *ss, int from_v, int to_v, bool is_duplicate, void *userdata)
+ SculptSession *ss, PBVHVertRef from_v, PBVHVertRef to_v, bool is_duplicate, void *userdata)
{
+ int from_v_i = BKE_pbvh_vertex_to_index(ss->pbvh, from_v);
+ int to_v_i = BKE_pbvh_vertex_to_index(ss->pbvh, to_v);
+
MaskByColorContiguousFloodFillData *data = userdata;
float current_color[4];
@@ -902,10 +910,10 @@ static bool sculpt_mask_by_color_contiguous_floodfill_cb(
float new_vertex_mask = sculpt_mask_by_color_delta_get(
current_color, data->initial_color, data->threshold, data->invert);
- data->new_mask[to_v] = new_vertex_mask;
+ data->new_mask[to_v_i] = new_vertex_mask;
if (is_duplicate) {
- data->new_mask[to_v] = data->new_mask[from_v];
+ data->new_mask[to_v_i] = data->new_mask[from_v_i];
}
float len = len_v3v3(current_color, data->initial_color);
@@ -914,7 +922,7 @@ static bool sculpt_mask_by_color_contiguous_floodfill_cb(
}
static void sculpt_mask_by_color_contiguous(Object *object,
- const int vertex,
+ const PBVHVertRef vertex,
const float threshold,
const bool invert,
const bool preserve_mask)
@@ -991,7 +999,7 @@ static void do_mask_by_color_task_cb(void *__restrict userdata,
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin (ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE) {
float col[4];
- SCULPT_vertex_color_get(ss, vd.index, col);
+ SCULPT_vertex_color_get(ss, vd.vertex, col);
const float current_mask = *vd.mask;
const float new_mask = sculpt_mask_by_color_delta_get(active_color, col, threshold, invert);
@@ -1002,7 +1010,7 @@ static void do_mask_by_color_task_cb(void *__restrict userdata,
}
update_node = true;
if (vd.mvert) {
- BKE_pbvh_vert_mark_update(ss->pbvh, vd.index);
+ BKE_pbvh_vert_mark_update(ss->pbvh, vd.vertex);
}
}
BKE_pbvh_vertex_iter_end;
@@ -1012,7 +1020,7 @@ static void do_mask_by_color_task_cb(void *__restrict userdata,
}
static void sculpt_mask_by_color_full_mesh(Object *object,
- const int vertex,
+ const PBVHVertRef vertex,
const float threshold,
const bool invert,
const bool preserve_mask)
@@ -1067,7 +1075,7 @@ static int sculpt_mask_by_color_invoke(bContext *C, wmOperator *op, const wmEven
SCULPT_undo_push_begin(ob, "Mask by color");
BKE_sculpt_color_layer_create_if_needed(ob);
- const int active_vertex = SCULPT_active_vertex_get(ss);
+ const PBVHVertRef active_vertex = SCULPT_active_vertex_get(ss);
const float threshold = RNA_float_get(op->ptr, "threshold");
const bool invert = RNA_boolean_get(op->ptr, "invert");
const bool preserve_mask = RNA_boolean_get(op->ptr, "preserve_previous_mask");