diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_ops.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_ops.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c index 5aa1dbef74c..9c4ae446125 100644 --- a/source/blender/editors/sculpt_paint/sculpt_ops.c +++ b/source/blender/editors/sculpt_paint/sculpt_ops.c @@ -639,14 +639,14 @@ static int vertex_to_loop_colors_exec(bContext *C, wmOperator *UNUSED(op)) } MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n); - MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); - MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); + const MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); + const MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); for (int i = 0; i < mesh->totpoly; i++) { - MPoly *c_poly = &polys[i]; + const MPoly *c_poly = &polys[i]; for (int j = 0; j < c_poly->totloop; j++) { int loop_index = c_poly->loopstart + j; - MLoop *c_loop = &loops[c_poly->loopstart + j]; + const MLoop *c_loop = &loops[c_poly->loopstart + j]; float srgb_color[4]; linearrgb_to_srgb_v4(srgb_color, vertcols[c_loop->v].color); loopcols[loop_index].r = (char)(srgb_color[0] * 255); @@ -719,14 +719,14 @@ static int loop_to_vertex_colors_exec(bContext *C, wmOperator *UNUSED(op)) } MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n); - MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); - MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); + const MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); + const MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); for (int i = 0; i < mesh->totpoly; i++) { - MPoly *c_poly = &polys[i]; + const MPoly *c_poly = &polys[i]; for (int j = 0; j < c_poly->totloop; j++) { int loop_index = c_poly->loopstart + j; - MLoop *c_loop = &loops[c_poly->loopstart + j]; + const MLoop *c_loop = &loops[c_poly->loopstart + j]; vertcols[c_loop->v].color[0] = (loopcols[loop_index].r / 255.0f); vertcols[c_loop->v].color[1] = (loopcols[loop_index].g / 255.0f); vertcols[c_loop->v].color[2] = (loopcols[loop_index].b / 255.0f); |