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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c362
1 files changed, 307 insertions, 55 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 1e050fedf8e..eb92c865f18 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -4,6 +4,29 @@
/** \file
* \ingroup edsculpt
* Implements the Sculpt Mode tools.
+ *
+ * Usage Guide
+ * ===========
+ *
+ * The sculpt undo system is a delta-based system. Each undo step stores
+ * the difference with the prior one.
+ *
+ * To use the sculpt undo system, you must call SCULPT_undo_push_begin
+ * inside an operator exec or invoke callback (ED_sculpt_undo_geometry_begin
+ * may be called if you wish to save a non-delta copy of the entire mesh).
+ * This will initialize the sculpt undo stack and set up an undo step.
+ *
+ * At the end of the operator you should call SCULPT_undo_push_end.
+ *
+ * SCULPT_undo_push_end and ED_sculpt_undo_geometry_begin both take a
+ * #wmOperatorType as an argument. There are _ex versions that allow a custom
+ * name; try to avoid using them. These can break the redo panel since it requires
+ * the undo push have the same name as the calling operator.
+ *
+ * NOTE: Sculpt undo steps are not appended to the global undo stack until
+ * the operator finishes. We use BKE_undosys_step_push_init_with_type to build
+ * a tentative undo step with is appended later when the operator ends.
+ * Operators must have the OPTYPE_UNDO flag set for this to work properly.
*/
#include <stddef.h>
@@ -30,9 +53,9 @@
#include "BKE_customdata.h"
#include "BKE_global.h"
#include "BKE_key.h"
+#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
-#include "BKE_mesh_mapping.h"
#include "BKE_mesh_runtime.h"
#include "BKE_multires.h"
#include "BKE_object.h"
@@ -58,6 +81,9 @@
#include "bmesh.h"
#include "sculpt_intern.h"
+/* Uncomment to print the undo stack in the console on push/undo/redo. */
+//#define SCULPT_UNDO_DEBUG
+
/* Implementation of undo system for objects in sculpt mode.
*
* Each undo step in sculpt mode consists of list of nodes, each node contains:
@@ -124,11 +150,130 @@ typedef struct SculptUndoStep {
SculptAttrRef active_color_end;
bContext *C;
+
+#ifdef SCULPT_UNDO_DEBUG
+ int id;
+#endif
} SculptUndoStep;
static UndoSculpt *sculpt_undo_get_nodes(void);
static bool sculpt_attribute_ref_equals(SculptAttrRef *a, SculptAttrRef *b);
static void sculpt_save_active_attribute(Object *ob, SculptAttrRef *attr);
+static UndoSculpt *sculpt_undosys_step_get_nodes(UndoStep *us_p);
+
+#ifdef SCULPT_UNDO_DEBUG
+# ifdef _
+# undef _
+# endif
+# define _(type) \
+ case type: \
+ return #type;
+static char *undo_type_to_str(int type)
+{
+ switch (type) {
+ _(SCULPT_UNDO_DYNTOPO_BEGIN)
+ _(SCULPT_UNDO_DYNTOPO_END)
+ _(SCULPT_UNDO_COORDS)
+ _(SCULPT_UNDO_GEOMETRY)
+ _(SCULPT_UNDO_DYNTOPO_SYMMETRIZE)
+ _(SCULPT_UNDO_FACE_SETS)
+ _(SCULPT_UNDO_HIDDEN)
+ _(SCULPT_UNDO_MASK)
+ _(SCULPT_UNDO_COLOR)
+ default:
+ return "unknown node type";
+ }
+}
+# undef _
+
+static int nodeidgen = 1;
+
+static void print_sculpt_node(Object *ob, SculptUndoNode *node)
+{
+ printf(" %s:%s {applied=%d}\n", undo_type_to_str(node->type), node->idname, node->applied);
+
+ if (node->bm_entry) {
+ BM_log_print_entry(ob->sculpt ? ob->sculpt->bm : NULL, node->bm_entry);
+ }
+}
+
+static void print_sculpt_undo_step(Object *ob, UndoStep *us, UndoStep *active, int i)
+{
+ SculptUndoNode *node;
+
+ if (us->type != BKE_UNDOSYS_TYPE_SCULPT) {
+ printf("%d %s (non-sculpt): '%s', type:%s, use_memfile_step:%s\n",
+ i,
+ us == active ? "->" : " ",
+ us->name,
+ us->type->name,
+ us->use_memfile_step ? "true" : "false");
+ return;
+ }
+
+ int id = -1;
+
+ SculptUndoStep *su = (SculptUndoStep *)us;
+ if (!su->id) {
+ su->id = nodeidgen++;
+ }
+
+ id = su->id;
+
+ printf("id=%d %s %d %s (use_memfile_step=%s)\n",
+ id,
+ us == active ? "->" : " ",
+ i,
+ us->name,
+ us->use_memfile_step ? "true" : "false");
+
+ if (us->type == BKE_UNDOSYS_TYPE_SCULPT) {
+ UndoSculpt *usculpt = sculpt_undosys_step_get_nodes(us);
+
+ for (node = usculpt->nodes.first; node; node = node->next) {
+ print_sculpt_node(ob, node);
+ }
+ }
+}
+void sculpt_undo_print_nodes(Object *ob, void *active)
+{
+
+ printf("=================== Sculpt undo steps ==============\n");
+
+ UndoStack *ustack = ED_undo_stack_get();
+ UndoStep *us = ustack->steps.first;
+ if (active == NULL) {
+ active = ustack->step_active;
+ }
+
+ if (!us) {
+ return;
+ }
+
+ printf("\n");
+ if (ustack->step_init) {
+ printf("===Undo initialization stepB===\n");
+ print_sculpt_undo_step(ob, ustack->step_init, active, -1);
+ printf("===============\n");
+ }
+
+ int i = 0, act_i = -1;
+ for (; us; us = us->next, i++) {
+ if (active == us) {
+ act_i = i;
+ }
+
+ print_sculpt_undo_step(ob, us, active, i);
+ }
+
+ if (ustack->step_active) {
+ printf("\n\n==Active step:==\n");
+ print_sculpt_undo_step(ob, ustack->step_active, active, act_i);
+ }
+}
+#else
+# define sculpt_undo_print_nodes(ob, active) while (0)
+#endif
static void update_cb(PBVHNode *node, void *rebuild)
{
@@ -144,6 +289,9 @@ struct PartialUpdateData {
PBVH *pbvh;
bool rebuild;
char *modified_grids;
+ bool *modified_hidden_verts;
+ bool *modified_mask_verts;
+ bool *modified_color_verts;
};
/**
@@ -167,8 +315,39 @@ static void update_cb_partial(PBVHNode *node, void *userdata)
}
}
else {
- if (BKE_pbvh_node_vert_update_check_any(data->pbvh, node)) {
- update_cb(node, &(data->rebuild));
+ if (BKE_pbvh_node_has_vert_with_normal_update_tag(data->pbvh, node)) {
+ BKE_pbvh_node_mark_update(node);
+ }
+ int verts_num;
+ const int *vert_indices;
+ BKE_pbvh_node_num_verts(data->pbvh, node, NULL, &verts_num);
+ BKE_pbvh_node_get_verts(data->pbvh, node, &vert_indices, NULL);
+ if (data->modified_mask_verts != NULL) {
+ for (int i = 0; i < verts_num; i++) {
+ if (data->modified_mask_verts[vert_indices[i]]) {
+ BKE_pbvh_node_mark_update_mask(node);
+ break;
+ }
+ }
+ }
+ if (data->modified_color_verts != NULL) {
+ for (int i = 0; i < verts_num; i++) {
+ if (data->modified_color_verts[vert_indices[i]]) {
+ BKE_pbvh_node_mark_update_color(node);
+ break;
+ }
+ }
+ }
+ if (data->modified_hidden_verts != NULL) {
+ for (int i = 0; i < verts_num; i++) {
+ if (data->modified_hidden_verts[vert_indices[i]]) {
+ if (data->rebuild) {
+ BKE_pbvh_node_mark_update_visibility(node);
+ }
+ BKE_pbvh_node_fully_hidden_set(node, 0);
+ break;
+ }
+ }
}
}
}
@@ -195,8 +374,10 @@ static bool sculpt_undo_restore_deformed(
static bool sculpt_undo_restore_coords(bContext *C, Depsgraph *depsgraph, SculptUndoNode *unode)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
SculptSession *ss = ob->sculpt;
SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
MVert *mvert;
@@ -263,20 +444,20 @@ static bool sculpt_undo_restore_coords(bContext *C, Depsgraph *depsgraph, Sculpt
if (ss->deform_modifiers_active) {
for (int i = 0; i < unode->totvert; i++) {
sculpt_undo_restore_deformed(ss, unode, i, index[i], mvert[index[i]].co);
- BKE_pbvh_vert_mark_update(ss->pbvh, index[i]);
+ BKE_pbvh_vert_tag_update_normal(ss->pbvh, BKE_pbvh_make_vref(index[i]));
}
}
else {
for (int i = 0; i < unode->totvert; i++) {
swap_v3_v3(mvert[index[i]].co, unode->orig_co[i]);
- BKE_pbvh_vert_mark_update(ss->pbvh, index[i]);
+ BKE_pbvh_vert_tag_update_normal(ss->pbvh, BKE_pbvh_make_vref(index[i]));
}
}
}
else {
for (int i = 0; i < unode->totvert; i++) {
swap_v3_v3(mvert[index[i]].co, unode->co[i]);
- BKE_pbvh_vert_mark_update(ss->pbvh, index[i]);
+ BKE_pbvh_vert_tag_update_normal(ss->pbvh, BKE_pbvh_make_vref(index[i]));
}
}
}
@@ -305,22 +486,24 @@ static bool sculpt_undo_restore_coords(bContext *C, Depsgraph *depsgraph, Sculpt
return true;
}
-static bool sculpt_undo_restore_hidden(bContext *C, SculptUndoNode *unode)
+static bool sculpt_undo_restore_hidden(bContext *C, SculptUndoNode *unode, bool *modified_vertices)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
SculptSession *ss = ob->sculpt;
SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
- if (unode->maxvert) {
- MVert *mvert = ss->mvert;
+ bool *hide_vert = BKE_pbvh_get_vert_hide_for_write(ss->pbvh);
+ if (unode->maxvert) {
for (int i = 0; i < unode->totvert; i++) {
- MVert *v = &mvert[unode->index[i]];
- if ((BLI_BITMAP_TEST(unode->vert_hidden, i) != 0) != ((v->flag & ME_HIDE) != 0)) {
+ const int vert_index = unode->index[i];
+ if ((BLI_BITMAP_TEST(unode->vert_hidden, i) != 0) != hide_vert[vert_index]) {
BLI_BITMAP_FLIP(unode->vert_hidden, i);
- v->flag ^= ME_HIDE;
- BKE_pbvh_vert_mark_update(ss->pbvh, unode->index[i]);
+ hide_vert[vert_index] = !hide_vert[vert_index];
+ modified_vertices[vert_index] = true;
}
}
}
@@ -335,10 +518,12 @@ static bool sculpt_undo_restore_hidden(bContext *C, SculptUndoNode *unode)
return true;
}
-static bool sculpt_undo_restore_color(bContext *C, SculptUndoNode *unode)
+static bool sculpt_undo_restore_color(bContext *C, SculptUndoNode *unode, bool *modified_vertices)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
SculptSession *ss = ob->sculpt;
bool modified = false;
@@ -360,17 +545,19 @@ static bool sculpt_undo_restore_color(bContext *C, SculptUndoNode *unode)
if (modified) {
for (int i = 0; i < unode->totvert; i++) {
- BKE_pbvh_vert_mark_update(ss->pbvh, unode->index[i]);
+ modified_vertices[unode->index[i]] = true;
}
}
return modified;
}
-static bool sculpt_undo_restore_mask(bContext *C, SculptUndoNode *unode)
+static bool sculpt_undo_restore_mask(bContext *C, SculptUndoNode *unode, bool *modified_vertices)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
SculptSession *ss = ob->sculpt;
SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
float *vmask;
@@ -385,7 +572,7 @@ static bool sculpt_undo_restore_mask(bContext *C, SculptUndoNode *unode)
for (int i = 0; i < unode->totvert; i++) {
if (vmask[index[i]] != unode->mask[i]) {
SWAP(float, vmask[index[i]], unode->mask[i]);
- BKE_pbvh_vert_mark_update(ss->pbvh, index[i]);
+ modified_vertices[index[i]] = true;
}
}
}
@@ -415,12 +602,20 @@ static bool sculpt_undo_restore_mask(bContext *C, SculptUndoNode *unode)
static bool sculpt_undo_restore_face_sets(bContext *C, SculptUndoNode *unode)
{
+ const Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
Mesh *me = BKE_object_get_original_mesh(ob);
- int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
+
+ int *face_sets = CustomData_get_layer_named(&me->pdata, CD_PROP_INT32, ".sculpt_face_set");
+ if (!face_sets) {
+ face_sets = CustomData_add_layer_named(
+ &me->pdata, CD_PROP_INT32, CD_CONSTRUCT, NULL, me->totpoly, ".sculpt_face_set");
+ }
+
for (int i = 0; i < me->totpoly; i++) {
- face_sets[i] = unode->face_sets[i];
+ SWAP(int, face_sets[i], unode->face_sets[i]);
}
return false;
}
@@ -478,7 +673,7 @@ static void sculpt_undo_bmesh_enable(Object *ob, SculptUndoNode *unode)
.use_toolflags = false,
}));
BM_data_layer_add(ss->bm, &ss->bm->vdata, CD_PAINT_MASK);
- SCULPT_dyntopo_node_layers_add(ss);
+
me->flag |= ME_SCULPT_DYNAMIC_TOPOLOGY;
/* Restore the BMLog using saved entries. */
@@ -569,8 +764,6 @@ static void sculpt_undo_geometry_restore_data(SculptUndoNodeGeometry *geometry,
CustomData_copy(
&geometry->pdata, &mesh->pdata, CD_MASK_MESH.pmask, CD_DUPLICATE, geometry->totpoly);
- BKE_mesh_update_customdata_pointers(mesh, false);
-
BKE_mesh_runtime_clear_cache(mesh);
}
@@ -664,16 +857,22 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- View3D *v3d = CTX_wm_view3d(C);
- Object *ob = OBACT(view_layer);
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
SculptSession *ss = ob->sculpt;
SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
SculptUndoNode *unode;
bool update = false, rebuild = false, update_mask = false, update_visibility = false;
bool need_mask = false;
bool need_refine_subdiv = false;
+ bool clear_automask_cache = false;
for (unode = lb->first; unode; unode = unode->next) {
+ if (!ELEM(unode->type, SCULPT_UNDO_COLOR, SCULPT_UNDO_MASK)) {
+ clear_automask_cache = true;
+ }
+
/* Restore pivot. */
copy_v3_v3(ss->pivot_pos, unode->pivot_pos);
copy_v3_v3(ss->pivot_rot, unode->pivot_rot);
@@ -687,6 +886,10 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
}
+ if (clear_automask_cache) {
+ ss->last_automasking_settings_hash = 0;
+ }
+
DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
if (lb->first) {
@@ -699,7 +902,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
BKE_sculpt_update_object_for_edit(depsgraph, ob, true, need_mask, false);
- SCULPT_visibility_sync_all_face_sets_to_vertices(ob);
+ SCULPT_visibility_sync_all_from_faces(ob);
BKE_pbvh_update_vertex_data(ss->pbvh, PBVH_UpdateVisibility);
@@ -708,7 +911,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
DEG_id_tag_update(&ob->id, ID_RECALC_SHADING);
- if (!BKE_sculptsession_use_pbvh_draw(ob, v3d)) {
+ if (!BKE_sculptsession_use_pbvh_draw(ob, rv3d)) {
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
@@ -731,6 +934,12 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
}
+ /* The PBVH already keeps track of which vertices need updated normals, but it doesn't keep track
+ * of other updated. In order to tell the corresponding PBVH nodes to update, keep track of which
+ * elements were updated for specific layers. */
+ bool *modified_hidden_verts = NULL;
+ bool *modified_mask_verts = NULL;
+ bool *modified_color_verts = NULL;
char *undo_modified_grids = NULL;
bool use_multires_undo = false;
@@ -763,13 +972,19 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
break;
case SCULPT_UNDO_HIDDEN:
- if (sculpt_undo_restore_hidden(C, unode)) {
+ if (modified_hidden_verts == NULL) {
+ modified_hidden_verts = MEM_calloc_arrayN(ss->totvert, sizeof(bool), __func__);
+ }
+ if (sculpt_undo_restore_hidden(C, unode, modified_hidden_verts)) {
rebuild = true;
update_visibility = true;
}
break;
case SCULPT_UNDO_MASK:
- if (sculpt_undo_restore_mask(C, unode)) {
+ if (modified_mask_verts == NULL) {
+ modified_mask_verts = MEM_calloc_arrayN(ss->totvert, sizeof(bool), __func__);
+ }
+ if (sculpt_undo_restore_mask(C, unode, modified_mask_verts)) {
update = true;
update_mask = true;
}
@@ -777,7 +992,10 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
case SCULPT_UNDO_FACE_SETS:
break;
case SCULPT_UNDO_COLOR:
- if (sculpt_undo_restore_color(C, unode)) {
+ if (modified_color_verts == NULL) {
+ modified_color_verts = MEM_calloc_arrayN(ss->totvert, sizeof(bool), __func__);
+ }
+ if (sculpt_undo_restore_color(C, unode, modified_color_verts)) {
update = true;
}
@@ -828,6 +1046,9 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
.rebuild = rebuild,
.pbvh = ss->pbvh,
.modified_grids = undo_modified_grids,
+ .modified_hidden_verts = modified_hidden_verts,
+ .modified_mask_verts = modified_mask_verts,
+ .modified_color_verts = modified_color_verts,
};
BKE_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb_partial, &data);
BKE_pbvh_update_bounds(ss->pbvh, PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw);
@@ -837,7 +1058,6 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
if (update_visibility) {
- SCULPT_visibility_sync_all_vertex_to_face_sets(ss);
BKE_pbvh_update_visibility(ss->pbvh);
}
@@ -850,7 +1070,7 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
}
- tag_update |= ID_REAL_USERS(ob->data) > 1 || !BKE_sculptsession_use_pbvh_draw(ob, v3d) ||
+ tag_update |= ID_REAL_USERS(ob->data) > 1 || !BKE_sculptsession_use_pbvh_draw(ob, rv3d) ||
ss->shapekey_active || ss->deform_modifiers_active;
if (tag_update) {
@@ -873,6 +1093,9 @@ static void sculpt_undo_restore_list(bContext *C, Depsgraph *depsgraph, ListBase
}
}
+ MEM_SAFE_FREE(modified_hidden_verts);
+ MEM_SAFE_FREE(modified_mask_verts);
+ MEM_SAFE_FREE(modified_color_verts);
MEM_SAFE_FREE(undo_modified_grids);
}
@@ -944,7 +1167,7 @@ static bool sculpt_undo_cleanup(bContext *C, ListBase *lb)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
SculptUndoNode *unode;
unode = lb->first;
@@ -1087,8 +1310,7 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node, Sculpt
unode->co = MEM_callocN(alloc_size, "SculptUndoNode.co");
usculpt->undo_size += alloc_size;
- /* FIXME: Should explain why this is allocated here, to be freed in
- * `SCULPT_undo_push_end_ex()`? */
+ /* Needed for original data lookup. */
alloc_size = sizeof(*unode->no) * (size_t)allvert;
unode->no = MEM_callocN(alloc_size, "SculptUndoNode.no");
usculpt->undo_size += alloc_size;
@@ -1191,6 +1413,11 @@ static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
PBVH *pbvh = ob->sculpt->pbvh;
PBVHNode *node = unode->node;
+ const bool *hide_vert = BKE_pbvh_get_vert_hide(pbvh);
+ if (hide_vert == NULL) {
+ return;
+ }
+
if (unode->grids) {
/* Already stored during allocation. */
}
@@ -1202,7 +1429,7 @@ static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
BKE_pbvh_node_num_verts(pbvh, node, NULL, &allvert);
BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
for (int i = 0; i < allvert; i++) {
- BLI_BITMAP_SET(unode->vert_hidden, i, mvert[vert_indices[i]].flag & ME_HIDE);
+ BLI_BITMAP_SET(unode->vert_hidden, i, hide_vert[vert_indices[i]]);
}
}
}
@@ -1272,9 +1499,14 @@ static SculptUndoNode *sculpt_undo_face_sets_push(Object *ob, SculptUndoType typ
unode->face_sets = MEM_callocN(me->totpoly * sizeof(int), "sculpt face sets");
- const int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
- for (int i = 0; i < me->totpoly; i++) {
- unode->face_sets[i] = face_sets[i];
+ const int *face_sets = CustomData_get_layer_named(&me->pdata, CD_PROP_INT32, ".sculpt_face_set");
+ if (face_sets) {
+ for (int i = 0; i < me->totpoly; i++) {
+ unode->face_sets[i] = face_sets[i];
+ }
+ }
+ else {
+ memset(unode->face_sets, SCULPT_FACE_SET_NONE, sizeof(int) * me->totpoly);
}
BLI_addtail(&usculpt->nodes, unode);
@@ -1432,7 +1664,9 @@ SculptUndoNode *SCULPT_undo_push_node(Object *ob, PBVHNode *node, SculptUndoType
sculpt_undo_store_hidden(ob, unode);
break;
case SCULPT_UNDO_MASK:
- sculpt_undo_store_mask(ob, unode);
+ if (pbvh_has_mask(ss->pbvh)) {
+ sculpt_undo_store_mask(ob, unode);
+ }
break;
case SCULPT_UNDO_COLOR:
sculpt_undo_store_color(ob, unode);
@@ -1486,7 +1720,12 @@ static void sculpt_save_active_attribute(Object *ob, SculptAttrRef *attr)
attr->was_set = true;
}
-void SCULPT_undo_push_begin(Object *ob, const char *name)
+void SCULPT_undo_push_begin(Object *ob, const wmOperator *op)
+{
+ SCULPT_undo_push_begin_ex(ob, op->type->name);
+}
+
+void SCULPT_undo_push_begin_ex(Object *ob, const char *name)
{
UndoStack *ustack = ED_undo_stack_get();
@@ -1551,6 +1790,7 @@ void SCULPT_undo_push_end_ex(struct Object *ob, const bool use_nested_undo)
ustack, BKE_UNDOSYS_TYPE_SCULPT);
sculpt_save_active_attribute(ob, &us->active_color_end);
+ sculpt_undo_print_nodes(ob, NULL);
}
/* -------------------------------------------------------------------- */
@@ -1582,11 +1822,12 @@ static void sculpt_undo_set_active_layer(struct bContext *C, SculptAttrRef *attr
*/
if (!layer) {
layer = BKE_id_attribute_search(&me->id, attr->name, CD_MASK_PROP_ALL, ATTR_DOMAIN_MASK_ALL);
- eAttrDomain domain = layer ? BKE_id_attribute_domain(&me->id, layer) : ATTR_DOMAIN_NUM;
-
- if (layer && ED_geometry_attribute_convert(
- me, attr->name, layer->type, domain, attr->type, attr->domain)) {
- layer = BKE_id_attribute_find(&me->id, attr->name, attr->type, attr->domain);
+ if (layer) {
+ const eAttrDomain domain = BKE_id_attribute_domain(&me->id, layer);
+ if (ED_geometry_attribute_convert(
+ me, attr->name, layer->type, domain, attr->type, attr->domain)) {
+ layer = BKE_id_attribute_find(&me->id, attr->name, attr->type, attr->domain);
+ }
}
}
@@ -1595,7 +1836,7 @@ static void sculpt_undo_set_active_layer(struct bContext *C, SculptAttrRef *attr
CustomData *cdata = attr->domain == ATTR_DOMAIN_POINT ? &me->vdata : &me->ldata;
int totelem = attr->domain == ATTR_DOMAIN_POINT ? me->totvert : me->totloop;
- CustomData_add_layer_named(cdata, attr->type, CD_DEFAULT, NULL, totelem, attr->name);
+ CustomData_add_layer_named(cdata, attr->type, CD_SET_DEFAULT, NULL, totelem, attr->name);
layer = BKE_id_attribute_find(&me->id, attr->name, attr->type, attr->domain);
}
@@ -1649,6 +1890,8 @@ static void sculpt_undosys_step_decode_undo_impl(struct bContext *C,
sculpt_undo_restore_list(C, depsgraph, &us->data.nodes);
us->step.is_applied = false;
+
+ sculpt_undo_print_nodes(CTX_data_active_object(C), NULL);
}
static void sculpt_undosys_step_decode_redo_impl(struct bContext *C,
@@ -1659,6 +1902,8 @@ static void sculpt_undosys_step_decode_redo_impl(struct bContext *C,
sculpt_undo_restore_list(C, depsgraph, &us->data.nodes);
us->step.is_applied = true;
+
+ sculpt_undo_print_nodes(CTX_data_active_object(C), NULL);
}
static void sculpt_undosys_step_decode_undo(struct bContext *C,
@@ -1728,7 +1973,8 @@ static void sculpt_undosys_step_decode(
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
- Object *ob = OBACT(view_layer);
+ BKE_view_layer_synced_ensure(scene, view_layer);
+ Object *ob = BKE_view_layer_active_object_get(view_layer);
if (ob && (ob->type == OB_MESH)) {
if (ob->mode & (OB_MODE_SCULPT | OB_MODE_VERTEX_PAINT)) {
/* Pass. */
@@ -1774,9 +2020,15 @@ static void sculpt_undosys_step_free(UndoStep *us_p)
sculpt_undo_free_list(&us->data.nodes);
}
-void ED_sculpt_undo_geometry_begin(struct Object *ob, const char *name)
+void ED_sculpt_undo_geometry_begin(struct Object *ob, const wmOperator *op)
+{
+ SCULPT_undo_push_begin(ob, op);
+ SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_GEOMETRY);
+}
+
+void ED_sculpt_undo_geometry_begin_ex(struct Object *ob, const char *name)
{
- SCULPT_undo_push_begin(ob, name);
+ SCULPT_undo_push_begin_ex(ob, name);
SCULPT_undo_push_node(ob, NULL, SCULPT_UNDO_GEOMETRY);
}
@@ -1889,7 +2141,7 @@ void ED_sculpt_undo_push_multires_mesh_begin(bContext *C, const char *str)
Object *object = CTX_data_active_object(C);
- SCULPT_undo_push_begin(object, str);
+ SCULPT_undo_push_begin_ex(object, str);
SculptUndoNode *geometry_unode = SCULPT_undo_push_node(object, NULL, SCULPT_UNDO_GEOMETRY);
geometry_unode->geometry_clear_pbvh = false;