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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c284
1 files changed, 216 insertions, 68 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 84b8b5a8bce..73fa546b357 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -55,6 +55,7 @@
#include "BKE_paint.h"
#include "BKE_key.h"
#include "BKE_mesh.h"
+#include "BKE_subsurf.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -67,17 +68,23 @@
/************************** Undo *************************/
-static void update_cb(PBVHNode *node, void *UNUSED(unused))
+static void update_cb(PBVHNode *node, void *rebuild)
{
BLI_pbvh_node_mark_update(node);
+ if (*((int*)rebuild))
+ BLI_pbvh_node_mark_rebuild_draw(node);
+ BLI_pbvh_node_fully_hidden_set(node, 0);
}
static void sculpt_undo_restore_deformed(SculptSession *ss, SculptUndoNode *unode, int uindex, int oindex, float coord[3])
{
- if(unode->orig_co) {
+ if (unode->orig_co) {
swap_v3_v3(coord, unode->orig_co[uindex]);
copy_v3_v3(unode->co[uindex], ss->deform_cos[oindex]);
- } else swap_v3_v3(coord, unode->co[uindex]);
+ }
+ else {
+ swap_v3_v3(coord, unode->co[uindex]);
+ }
}
static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNode *unode)
@@ -89,7 +96,7 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
MVert *mvert;
int *index, i, j;
- if(unode->maxvert) {
+ if (unode->maxvert) {
/* regular mesh restore */
if (ss->kb && strcmp(ss->kb->name, unode->shapeName)) {
@@ -103,7 +110,8 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
sculpt_update_mesh_elements(scene, sd, ob, 0);
WM_event_add_notifier(C, NC_OBJECT|ND_DATA, ob);
- } else {
+ }
+ else {
/* key has been removed -- skip this undo node */
return 0;
}
@@ -116,10 +124,10 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
float (*vertCos)[3];
vertCos= key_to_vertcos(ob, ss->kb);
- for(i=0; i<unode->totvert; i++) {
- if(ss->modifiers_active) sculpt_undo_restore_deformed(ss, unode, i, index[i], vertCos[index[i]]);
+ for (i=0; i<unode->totvert; i++) {
+ if (ss->modifiers_active) sculpt_undo_restore_deformed(ss, unode, i, index[i], vertCos[index[i]]);
else {
- if(unode->orig_co) swap_v3_v3(vertCos[index[i]], unode->orig_co[i]);
+ if (unode->orig_co) swap_v3_v3(vertCos[index[i]], unode->orig_co[i]);
else swap_v3_v3(vertCos[index[i]], unode->co[i]);
}
}
@@ -132,18 +140,19 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
BLI_pbvh_apply_vertCos(ss->pbvh, vertCos);
MEM_freeN(vertCos);
- } else {
- for(i=0; i<unode->totvert; i++) {
- if(ss->modifiers_active) sculpt_undo_restore_deformed(ss, unode, i, index[i], mvert[index[i]].co);
+ }
+ else {
+ for (i=0; i<unode->totvert; i++) {
+ if (ss->modifiers_active) sculpt_undo_restore_deformed(ss, unode, i, index[i], mvert[index[i]].co);
else {
- if(unode->orig_co) swap_v3_v3(mvert[index[i]].co, unode->orig_co[i]);
+ if (unode->orig_co) swap_v3_v3(mvert[index[i]].co, unode->orig_co[i]);
else swap_v3_v3(mvert[index[i]].co, unode->co[i]);
}
mvert[index[i]].flag |= ME_VERT_PBVH_UPDATE;
}
}
}
- else if(unode->maxgrid && dm->getGridData) {
+ else if (unode->maxgrid && dm->getGridData) {
/* multires restore */
DMGridData **grids, *grid;
float (*co)[3];
@@ -153,10 +162,10 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
gridsize= dm->getGridSize(dm);
co = unode->co;
- for(j=0; j<unode->totgrid; j++) {
+ for (j=0; j<unode->totgrid; j++) {
grid= grids[unode->grids[j]];
- for(i=0; i<gridsize*gridsize; i++, co++)
+ for (i=0; i<gridsize*gridsize; i++, co++)
swap_v3_v3(grid[i].co, co[0]);
}
}
@@ -164,6 +173,44 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
return 1;
}
+static int sculpt_undo_restore_hidden(bContext *C, DerivedMesh *dm,
+ SculptUndoNode *unode)
+{
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
+ int i;
+
+ if (unode->maxvert) {
+ MVert *mvert= ss->mvert;
+
+ for (i=0; i<unode->totvert; i++) {
+ MVert *v = &mvert[unode->index[i]];
+ int uval= BLI_BITMAP_GET(unode->vert_hidden, i);
+
+ BLI_BITMAP_MODIFY(unode->vert_hidden, i,
+ v->flag & ME_HIDE);
+ if (uval)
+ v->flag |= ME_HIDE;
+ else
+ v->flag &= ~ME_HIDE;
+
+ v->flag |= ME_VERT_PBVH_UPDATE;
+ }
+ }
+ else if (unode->maxgrid && dm->getGridData) {
+ BLI_bitmap *grid_hidden = dm->getGridHidden(dm);
+
+ for (i=0; i<unode->totgrid; i++) {
+ SWAP(BLI_bitmap,
+ unode->grid_hidden[i],
+ grid_hidden[unode->grids[i]]);
+
+ }
+ }
+
+ return 1;
+}
+
static void sculpt_undo_restore(bContext *C, ListBase *lb)
{
Scene *scene = CTX_data_scene(C);
@@ -173,22 +220,22 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
SculptSession *ss = ob->sculpt;
SculptUndoNode *unode;
MultiresModifierData *mmd;
- int update= 0;
+ int update= 0, rebuild= 1;
sculpt_update_mesh_elements(scene, sd, ob, 0);
- for(unode=lb->first; unode; unode=unode->next) {
- if(!(strcmp(unode->idname, ob->id.name)==0))
+ for (unode=lb->first; unode; unode=unode->next) {
+ if (!(strcmp(unode->idname, ob->id.name)==0))
continue;
/* check if undo data matches current data well enough to
* continue */
- if(unode->maxvert) {
- if(ss->totvert != unode->maxvert)
+ if (unode->maxvert) {
+ if (ss->totvert != unode->maxvert)
continue;
}
- else if(unode->maxgrid && dm->getGridData) {
- if((dm->getNumGrids(dm) != unode->maxgrid) ||
+ else if (unode->maxgrid && dm->getGridData) {
+ if ((dm->getNumGrids(dm) != unode->maxgrid) ||
(dm->getGridSize(dm) != unode->gridsize))
continue;
}
@@ -196,24 +243,36 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
continue;
}
- if(sculpt_undo_restore_coords(C, dm, unode))
- update= 1;
+ switch(unode->type) {
+ case SCULPT_UNDO_COORDS:
+ if (sculpt_undo_restore_coords(C, dm, unode))
+ update= 1;
+ break;
+ case SCULPT_UNDO_HIDDEN:
+ if (sculpt_undo_restore_hidden(C, dm, unode))
+ rebuild= 1;
+ break;
+ }
}
- if(update) {
+ if (update || rebuild) {
int tag_update= 0;
/* we update all nodes still, should be more clever, but also
* needs to work correct when exiting/entering sculpt mode and
* the nodes get recreated, though in that case it could do all */
- BLI_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, NULL);
+ BLI_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, &rebuild);
BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateRedraw, NULL);
- if((mmd=sculpt_multires_active(scene, ob)))
- multires_mark_as_modified(ob);
+ if ((mmd=sculpt_multires_active(scene, ob))) {
+ if (rebuild)
+ multires_mark_as_modified(ob, MULTIRES_HIDDEN_MODIFIED);
+ else
+ multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
+ }
tag_update= ((Mesh*)ob->data)->id.us > 1;
- if(ss->modifiers_active) {
+ if (ss->modifiers_active) {
Mesh *mesh= ob->data;
mesh_calc_normals_mapping(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
@@ -221,7 +280,7 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
tag_update|= 1;
}
- if(tag_update)
+ if (tag_update)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* for non-PBVH drawing, need to recreate VBOs */
@@ -232,20 +291,30 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
static void sculpt_undo_free(ListBase *lb)
{
SculptUndoNode *unode;
+ int i;
- for(unode=lb->first; unode; unode=unode->next) {
- if(unode->co)
+ for (unode=lb->first; unode; unode=unode->next) {
+ if (unode->co)
MEM_freeN(unode->co);
- if(unode->no)
+ if (unode->no)
MEM_freeN(unode->no);
- if(unode->index)
+ if (unode->index)
MEM_freeN(unode->index);
- if(unode->grids)
+ if (unode->grids)
MEM_freeN(unode->grids);
- if(unode->layer_disp)
+ if (unode->layer_disp)
MEM_freeN(unode->layer_disp);
- if(unode->orig_co)
+ if (unode->orig_co)
MEM_freeN(unode->orig_co);
+ if (unode->vert_hidden)
+ MEM_freeN(unode->vert_hidden);
+ if (unode->grid_hidden) {
+ for (i=0; i<unode->totgrid; i++) {
+ if (unode->grid_hidden[i])
+ MEM_freeN(unode->grid_hidden[i]);
+ }
+ MEM_freeN(unode->grid_hidden);
+ }
}
}
@@ -254,17 +323,41 @@ SculptUndoNode *sculpt_undo_get_node(PBVHNode *node)
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
SculptUndoNode *unode;
- if(!lb)
+ if (!lb)
return NULL;
- for(unode=lb->first; unode; unode=unode->next)
- if(unode->node == node)
+ for (unode=lb->first; unode; unode=unode->next)
+ if (unode->node == node)
return unode;
return NULL;
}
-SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node)
+static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh,
+ SculptUndoNode *unode)
+{
+ PBVHNode *node= unode->node;
+ BLI_bitmap *grid_hidden;
+ int i, *grid_indices, totgrid;
+
+ grid_hidden= BLI_pbvh_grid_hidden(pbvh);
+
+ BLI_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid,
+ NULL, NULL, NULL, NULL);
+
+ unode->grid_hidden= MEM_mapallocN(sizeof(BLI_bitmap) * totgrid,
+ "unode->grid_hidden");
+
+ for (i = 0; i < totgrid; i++) {
+ if (grid_hidden[grid_indices[i]])
+ unode->grid_hidden[i] = MEM_dupallocN(grid_hidden[grid_indices[i]]);
+ else
+ unode->grid_hidden[i] = NULL;
+ }
+}
+
+static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node,
+ SculptUndoType type)
{
ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
SculptUndoNode *unode;
@@ -273,6 +366,7 @@ SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node)
unode= MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode");
BLI_strncpy(unode->idname, ob->id.name, sizeof(unode->idname));
+ unode->type= type;
unode->node= node;
BLI_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
@@ -280,13 +374,28 @@ SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node)
&maxgrid, &gridsize, NULL, NULL);
unode->totvert= totvert;
+
/* we will use this while sculpting, is mapalloc slow to access then? */
- unode->co= MEM_mapallocN(sizeof(float)*3*allvert, "SculptUndoNode.co");
- unode->no= MEM_mapallocN(sizeof(short)*3*allvert, "SculptUndoNode.no");
- undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float)*3 + sizeof(short)*3 + sizeof(int))*allvert);
+
+ /* general TODO, fix count_alloc */
+ switch(type) {
+ case SCULPT_UNDO_COORDS:
+ unode->co= MEM_mapallocN(sizeof(float)*3*allvert, "SculptUndoNode.co");
+ unode->no= MEM_mapallocN(sizeof(short)*3*allvert, "SculptUndoNode.no");
+ undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float)*3 + sizeof(short)*3 + sizeof(int))*allvert);
+ break;
+ case SCULPT_UNDO_HIDDEN:
+ if (maxgrid)
+ sculpt_undo_alloc_and_store_hidden(ss->pbvh, unode);
+ else
+ unode->vert_hidden= BLI_BITMAP_NEW(allvert, "SculptUndoNode.vert_hidden");
+
+ break;
+ }
+
BLI_addtail(lb, unode);
- if(maxgrid) {
+ if (maxgrid) {
/* multires */
unode->maxgrid= maxgrid;
unode->totgrid= totgrid;
@@ -299,13 +408,52 @@ SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node)
unode->index= MEM_mapallocN(sizeof(int)*allvert, "SculptUndoNode.index");
}
- if(ss->modifiers_active)
+ if (ss->modifiers_active)
unode->orig_co= MEM_callocN(allvert*sizeof(*unode->orig_co), "undoSculpt orig_cos");
return unode;
}
-SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node)
+static void sculpt_undo_store_coords(Object *ob, SculptUndoNode *unode)
+{
+ SculptSession *ss = ob->sculpt;
+ PBVHVertexIter vd;
+
+ BLI_pbvh_vertex_iter_begin(ss->pbvh, unode->node, vd, PBVH_ITER_ALL) {
+ copy_v3_v3(unode->co[vd.i], vd.co);
+ if (vd.no) copy_v3_v3_short(unode->no[vd.i], vd.no);
+ else normal_float_to_short_v3(unode->no[vd.i], vd.fno);
+
+ if (ss->modifiers_active)
+ copy_v3_v3(unode->orig_co[vd.i], ss->orig_cos[unode->index[vd.i]]);
+ }
+ BLI_pbvh_vertex_iter_end;
+}
+
+static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
+{
+ PBVH *pbvh= ob->sculpt->pbvh;
+ PBVHNode *node= unode->node;
+
+ if (unode->grids) {
+ /* already stored during allocation */
+ }
+ else {
+ MVert *mvert;
+ int *vert_indices, allvert;
+ int i;
+
+ BLI_pbvh_node_num_verts(pbvh, node, NULL, &allvert);
+ BLI_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
+ for (i = 0; i < allvert; i++) {
+ BLI_BITMAP_MODIFY(unode->vert_hidden, i,
+ mvert[vert_indices[i]].flag & ME_HIDE);
+ }
+ }
+}
+
+SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
+ SculptUndoType type)
{
SculptSession *ss = ob->sculpt;
SculptUndoNode *unode;
@@ -313,40 +461,40 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node)
/* list is manipulated by multiple threads, so we lock */
BLI_lock_thread(LOCK_CUSTOM1);
- if((unode= sculpt_undo_get_node(node))) {
+ if ((unode= sculpt_undo_get_node(node))) {
BLI_unlock_thread(LOCK_CUSTOM1);
return unode;
}
- unode= sculpt_undo_alloc_node(ob, node);
-
+ unode= sculpt_undo_alloc_node(ob, node, type);
+
BLI_unlock_thread(LOCK_CUSTOM1);
/* copy threaded, hopefully this is the performance critical part */
- {
- PBVHVertexIter vd;
-
- BLI_pbvh_vertex_iter_begin(ss->pbvh, node, vd, PBVH_ITER_ALL) {
- copy_v3_v3(unode->co[vd.i], vd.co);
- if(vd.no) copy_v3_v3_short(unode->no[vd.i], vd.no);
- else normal_float_to_short_v3(unode->no[vd.i], vd.fno);
- if(vd.vert_indices) unode->index[vd.i]= vd.vert_indices[vd.i];
-
- if(ss->modifiers_active)
- copy_v3_v3(unode->orig_co[vd.i], ss->orig_cos[unode->index[vd.i]]);
- }
- BLI_pbvh_vertex_iter_end;
+ switch(type) {
+ case SCULPT_UNDO_COORDS:
+ sculpt_undo_store_coords(ob, unode);
+ break;
+ case SCULPT_UNDO_HIDDEN:
+ sculpt_undo_store_hidden(ob, unode);
+ break;
}
- if(unode->grids) {
+ if (unode->grids) {
int totgrid, *grids;
BLI_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
NULL, NULL, NULL, NULL);
memcpy(unode->grids, grids, sizeof(int)*totgrid);
}
+ else {
+ int *vert_indices, allvert;
+ BLI_pbvh_node_num_verts(ss->pbvh, node, NULL, &allvert);
+ BLI_pbvh_node_get_verts(ss->pbvh, node, &vert_indices, NULL);
+ memcpy(unode->index, vert_indices, sizeof(int)*unode->totvert);
+ }
/* store active shape key */
- if(ss->kb) BLI_strncpy(unode->shapeName, ss->kb->name, sizeof(ss->kb->name));
+ if (ss->kb) BLI_strncpy(unode->shapeName, ss->kb->name, sizeof(ss->kb->name));
else unode->shapeName[0]= '\0';
return unode;
@@ -364,13 +512,13 @@ void sculpt_undo_push_end(void)
SculptUndoNode *unode;
/* we don't need normals in the undo stack */
- for(unode=lb->first; unode; unode=unode->next) {
- if(unode->no) {
+ for (unode=lb->first; unode; unode=unode->next) {
+ if (unode->no) {
MEM_freeN(unode->no);
unode->no= NULL;
}
- if(unode->layer_disp) {
+ if (unode->layer_disp) {
MEM_freeN(unode->layer_disp);
unode->layer_disp= NULL;
}