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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c212
1 files changed, 106 insertions, 106 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 73fa546b357..5378ce7872a 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -71,7 +71,7 @@
static void update_cb(PBVHNode *node, void *rebuild)
{
BLI_pbvh_node_mark_update(node);
- if (*((int*)rebuild))
+ if (*((int *)rebuild))
BLI_pbvh_node_mark_rebuild_draw(node);
BLI_pbvh_node_fully_hidden_set(node, 0);
}
@@ -89,10 +89,10 @@ static void sculpt_undo_restore_deformed(SculptSession *ss, SculptUndoNode *unod
static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNode *unode)
{
- Scene *scene= CTX_data_scene(C);
- Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
- Object *ob= CTX_data_active_object(C);
- SculptSession *ss= ob->sculpt;
+ Scene *scene = CTX_data_scene(C);
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
MVert *mvert;
int *index, i, j;
@@ -102,14 +102,14 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
if (ss->kb && strcmp(ss->kb->name, unode->shapeName)) {
/* shape key has been changed before calling undo operator */
- Key *key= ob_get_key(ob);
- KeyBlock *kb= key_get_named_keyblock(key, unode->shapeName);
+ Key *key = ob_get_key(ob);
+ KeyBlock *kb = key_get_named_keyblock(key, unode->shapeName);
if (kb) {
- ob->shapenr= BLI_findindex(&key->block, kb) + 1;
+ ob->shapenr = BLI_findindex(&key->block, kb) + 1;
sculpt_update_mesh_elements(scene, sd, ob, 0);
- WM_event_add_notifier(C, NC_OBJECT|ND_DATA, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DATA, ob);
}
else {
/* key has been removed -- skip this undo node */
@@ -117,14 +117,14 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
}
}
- index= unode->index;
- mvert= ss->mvert;
+ index = unode->index;
+ mvert = ss->mvert;
if (ss->kb) {
float (*vertCos)[3];
- vertCos= key_to_vertcos(ob, ss->kb);
+ vertCos = key_to_vertcos(ob, ss->kb);
- for (i=0; i<unode->totvert; i++) {
+ for (i = 0; i < unode->totvert; i++) {
if (ss->modifiers_active) sculpt_undo_restore_deformed(ss, unode, i, index[i], vertCos[index[i]]);
else {
if (unode->orig_co) swap_v3_v3(vertCos[index[i]], unode->orig_co[i]);
@@ -142,7 +142,7 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
MEM_freeN(vertCos);
}
else {
- for (i=0; i<unode->totvert; i++) {
+ for (i = 0; i < unode->totvert; i++) {
if (ss->modifiers_active) sculpt_undo_restore_deformed(ss, unode, i, index[i], mvert[index[i]].co);
else {
if (unode->orig_co) swap_v3_v3(mvert[index[i]].co, unode->orig_co[i]);
@@ -158,14 +158,14 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
float (*co)[3];
int gridsize;
- grids= dm->getGridData(dm);
- gridsize= dm->getGridSize(dm);
+ grids = dm->getGridData(dm);
+ gridsize = dm->getGridSize(dm);
co = unode->co;
- for (j=0; j<unode->totgrid; j++) {
- grid= grids[unode->grids[j]];
+ for (j = 0; j < unode->totgrid; j++) {
+ grid = grids[unode->grids[j]];
- for (i=0; i<gridsize*gridsize; i++, co++)
+ for (i = 0; i < gridsize * gridsize; i++, co++)
swap_v3_v3(grid[i].co, co[0]);
}
}
@@ -174,21 +174,21 @@ static int sculpt_undo_restore_coords(bContext *C, DerivedMesh *dm, SculptUndoNo
}
static int sculpt_undo_restore_hidden(bContext *C, DerivedMesh *dm,
- SculptUndoNode *unode)
+ SculptUndoNode *unode)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
int i;
if (unode->maxvert) {
- MVert *mvert= ss->mvert;
+ MVert *mvert = ss->mvert;
- for (i=0; i<unode->totvert; i++) {
+ for (i = 0; i < unode->totvert; i++) {
MVert *v = &mvert[unode->index[i]];
- int uval= BLI_BITMAP_GET(unode->vert_hidden, i);
+ int uval = BLI_BITMAP_GET(unode->vert_hidden, i);
BLI_BITMAP_MODIFY(unode->vert_hidden, i,
- v->flag & ME_HIDE);
+ v->flag & ME_HIDE);
if (uval)
v->flag |= ME_HIDE;
else
@@ -200,10 +200,10 @@ static int sculpt_undo_restore_hidden(bContext *C, DerivedMesh *dm,
else if (unode->maxgrid && dm->getGridData) {
BLI_bitmap *grid_hidden = dm->getGridHidden(dm);
- for (i=0; i<unode->totgrid; i++) {
+ for (i = 0; i < unode->totgrid; i++) {
SWAP(BLI_bitmap,
- unode->grid_hidden[i],
- grid_hidden[unode->grids[i]]);
+ unode->grid_hidden[i],
+ grid_hidden[unode->grids[i]]);
}
}
@@ -220,12 +220,12 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
SculptSession *ss = ob->sculpt;
SculptUndoNode *unode;
MultiresModifierData *mmd;
- int update= 0, rebuild= 1;
+ int update = 0, rebuild = 1;
sculpt_update_mesh_elements(scene, sd, ob, 0);
- for (unode=lb->first; unode; unode=unode->next) {
- if (!(strcmp(unode->idname, ob->id.name)==0))
+ for (unode = lb->first; unode; unode = unode->next) {
+ if (!(strcmp(unode->idname, ob->id.name) == 0))
continue;
/* check if undo data matches current data well enough to
@@ -236,48 +236,48 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
}
else if (unode->maxgrid && dm->getGridData) {
if ((dm->getNumGrids(dm) != unode->maxgrid) ||
- (dm->getGridSize(dm) != unode->gridsize))
+ (dm->getGridSize(dm) != unode->gridsize))
continue;
}
else {
continue;
}
- switch(unode->type) {
- case SCULPT_UNDO_COORDS:
- if (sculpt_undo_restore_coords(C, dm, unode))
- update= 1;
- break;
- case SCULPT_UNDO_HIDDEN:
- if (sculpt_undo_restore_hidden(C, dm, unode))
- rebuild= 1;
- break;
+ switch (unode->type) {
+ case SCULPT_UNDO_COORDS:
+ if (sculpt_undo_restore_coords(C, dm, unode))
+ update = 1;
+ break;
+ case SCULPT_UNDO_HIDDEN:
+ if (sculpt_undo_restore_hidden(C, dm, unode))
+ rebuild = 1;
+ break;
}
}
if (update || rebuild) {
- int tag_update= 0;
+ int tag_update = 0;
/* we update all nodes still, should be more clever, but also
* needs to work correct when exiting/entering sculpt mode and
* the nodes get recreated, though in that case it could do all */
BLI_pbvh_search_callback(ss->pbvh, NULL, NULL, update_cb, &rebuild);
- BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB|PBVH_UpdateOriginalBB|PBVH_UpdateRedraw, NULL);
+ BLI_pbvh_update(ss->pbvh, PBVH_UpdateBB | PBVH_UpdateOriginalBB | PBVH_UpdateRedraw, NULL);
- if ((mmd=sculpt_multires_active(scene, ob))) {
+ if ((mmd = sculpt_multires_active(scene, ob))) {
if (rebuild)
multires_mark_as_modified(ob, MULTIRES_HIDDEN_MODIFIED);
else
multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
}
- tag_update= ((Mesh*)ob->data)->id.us > 1;
+ tag_update = ((Mesh *)ob->data)->id.us > 1;
if (ss->modifiers_active) {
- Mesh *mesh= ob->data;
+ Mesh *mesh = ob->data;
mesh_calc_normals_mapping(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly, NULL, NULL, 0, NULL, NULL);
free_sculptsession_deformMats(ss);
- tag_update|= 1;
+ tag_update |= 1;
}
if (tag_update)
@@ -293,7 +293,7 @@ static void sculpt_undo_free(ListBase *lb)
SculptUndoNode *unode;
int i;
- for (unode=lb->first; unode; unode=unode->next) {
+ for (unode = lb->first; unode; unode = unode->next) {
if (unode->co)
MEM_freeN(unode->co);
if (unode->no)
@@ -309,7 +309,7 @@ static void sculpt_undo_free(ListBase *lb)
if (unode->vert_hidden)
MEM_freeN(unode->vert_hidden);
if (unode->grid_hidden) {
- for (i=0; i<unode->totgrid; i++) {
+ for (i = 0; i < unode->totgrid; i++) {
if (unode->grid_hidden[i])
MEM_freeN(unode->grid_hidden[i]);
}
@@ -320,13 +320,13 @@ static void sculpt_undo_free(ListBase *lb)
SculptUndoNode *sculpt_undo_get_node(PBVHNode *node)
{
- ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
+ ListBase *lb = undo_paint_push_get_list(UNDO_PAINT_MESH);
SculptUndoNode *unode;
if (!lb)
return NULL;
- for (unode=lb->first; unode; unode=unode->next)
+ for (unode = lb->first; unode; unode = unode->next)
if (unode->node == node)
return unode;
@@ -334,19 +334,19 @@ SculptUndoNode *sculpt_undo_get_node(PBVHNode *node)
}
static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh,
- SculptUndoNode *unode)
+ SculptUndoNode *unode)
{
- PBVHNode *node= unode->node;
+ PBVHNode *node = unode->node;
BLI_bitmap *grid_hidden;
int i, *grid_indices, totgrid;
- grid_hidden= BLI_pbvh_grid_hidden(pbvh);
+ grid_hidden = BLI_pbvh_grid_hidden(pbvh);
BLI_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid,
- NULL, NULL, NULL, NULL);
+ NULL, NULL, NULL, NULL);
- unode->grid_hidden= MEM_mapallocN(sizeof(BLI_bitmap) * totgrid,
- "unode->grid_hidden");
+ unode->grid_hidden = MEM_mapallocN(sizeof(BLI_bitmap) * totgrid,
+ "unode->grid_hidden");
for (i = 0; i < totgrid; i++) {
if (grid_hidden[grid_indices[i]])
@@ -357,59 +357,59 @@ static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh,
}
static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node,
- SculptUndoType type)
+ SculptUndoType type)
{
- ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
+ ListBase *lb = undo_paint_push_get_list(UNDO_PAINT_MESH);
SculptUndoNode *unode;
- SculptSession *ss= ob->sculpt;
+ SculptSession *ss = ob->sculpt;
int totvert, allvert, totgrid, maxgrid, gridsize, *grids;
- unode= MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode");
+ unode = MEM_callocN(sizeof(SculptUndoNode), "SculptUndoNode");
BLI_strncpy(unode->idname, ob->id.name, sizeof(unode->idname));
- unode->type= type;
- unode->node= node;
+ unode->type = type;
+ unode->node = node;
BLI_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
BLI_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
- &maxgrid, &gridsize, NULL, NULL);
+ &maxgrid, &gridsize, NULL, NULL);
- unode->totvert= totvert;
+ unode->totvert = totvert;
/* we will use this while sculpting, is mapalloc slow to access then? */
/* general TODO, fix count_alloc */
- switch(type) {
- case SCULPT_UNDO_COORDS:
- unode->co= MEM_mapallocN(sizeof(float)*3*allvert, "SculptUndoNode.co");
- unode->no= MEM_mapallocN(sizeof(short)*3*allvert, "SculptUndoNode.no");
- undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float)*3 + sizeof(short)*3 + sizeof(int))*allvert);
- break;
- case SCULPT_UNDO_HIDDEN:
- if (maxgrid)
- sculpt_undo_alloc_and_store_hidden(ss->pbvh, unode);
- else
- unode->vert_hidden= BLI_BITMAP_NEW(allvert, "SculptUndoNode.vert_hidden");
+ switch (type) {
+ case SCULPT_UNDO_COORDS:
+ unode->co = MEM_mapallocN(sizeof(float) * 3 * allvert, "SculptUndoNode.co");
+ unode->no = MEM_mapallocN(sizeof(short) * 3 * allvert, "SculptUndoNode.no");
+ undo_paint_push_count_alloc(UNDO_PAINT_MESH, (sizeof(float) * 3 + sizeof(short) * 3 + sizeof(int)) * allvert);
+ break;
+ case SCULPT_UNDO_HIDDEN:
+ if (maxgrid)
+ sculpt_undo_alloc_and_store_hidden(ss->pbvh, unode);
+ else
+ unode->vert_hidden = BLI_BITMAP_NEW(allvert, "SculptUndoNode.vert_hidden");
- break;
+ break;
}
BLI_addtail(lb, unode);
if (maxgrid) {
/* multires */
- unode->maxgrid= maxgrid;
- unode->totgrid= totgrid;
- unode->gridsize= gridsize;
- unode->grids= MEM_mapallocN(sizeof(int)*totgrid, "SculptUndoNode.grids");
+ unode->maxgrid = maxgrid;
+ unode->totgrid = totgrid;
+ unode->gridsize = gridsize;
+ unode->grids = MEM_mapallocN(sizeof(int) * totgrid, "SculptUndoNode.grids");
}
else {
/* regular mesh */
- unode->maxvert= ss->totvert;
- unode->index= MEM_mapallocN(sizeof(int)*allvert, "SculptUndoNode.index");
+ unode->maxvert = ss->totvert;
+ unode->index = MEM_mapallocN(sizeof(int) * allvert, "SculptUndoNode.index");
}
if (ss->modifiers_active)
- unode->orig_co= MEM_callocN(allvert*sizeof(*unode->orig_co), "undoSculpt orig_cos");
+ unode->orig_co = MEM_callocN(allvert * sizeof(*unode->orig_co), "undoSculpt orig_cos");
return unode;
}
@@ -432,12 +432,12 @@ static void sculpt_undo_store_coords(Object *ob, SculptUndoNode *unode)
static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
{
- PBVH *pbvh= ob->sculpt->pbvh;
- PBVHNode *node= unode->node;
+ PBVH *pbvh = ob->sculpt->pbvh;
+ PBVHNode *node = unode->node;
if (unode->grids) {
/* already stored during allocation */
- }
+ }
else {
MVert *mvert;
int *vert_indices, allvert;
@@ -447,13 +447,13 @@ static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
BLI_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
for (i = 0; i < allvert; i++) {
BLI_BITMAP_MODIFY(unode->vert_hidden, i,
- mvert[vert_indices[i]].flag & ME_HIDE);
+ mvert[vert_indices[i]].flag & ME_HIDE);
}
}
}
SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
- SculptUndoType type)
+ SculptUndoType type)
{
SculptSession *ss = ob->sculpt;
SculptUndoNode *unode;
@@ -461,41 +461,41 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
/* list is manipulated by multiple threads, so we lock */
BLI_lock_thread(LOCK_CUSTOM1);
- if ((unode= sculpt_undo_get_node(node))) {
+ if ((unode = sculpt_undo_get_node(node))) {
BLI_unlock_thread(LOCK_CUSTOM1);
return unode;
}
- unode= sculpt_undo_alloc_node(ob, node, type);
+ unode = sculpt_undo_alloc_node(ob, node, type);
BLI_unlock_thread(LOCK_CUSTOM1);
/* copy threaded, hopefully this is the performance critical part */
- switch(type) {
- case SCULPT_UNDO_COORDS:
- sculpt_undo_store_coords(ob, unode);
- break;
- case SCULPT_UNDO_HIDDEN:
- sculpt_undo_store_hidden(ob, unode);
- break;
+ switch (type) {
+ case SCULPT_UNDO_COORDS:
+ sculpt_undo_store_coords(ob, unode);
+ break;
+ case SCULPT_UNDO_HIDDEN:
+ sculpt_undo_store_hidden(ob, unode);
+ break;
}
if (unode->grids) {
int totgrid, *grids;
BLI_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
- NULL, NULL, NULL, NULL);
- memcpy(unode->grids, grids, sizeof(int)*totgrid);
+ NULL, NULL, NULL, NULL);
+ memcpy(unode->grids, grids, sizeof(int) * totgrid);
}
else {
int *vert_indices, allvert;
BLI_pbvh_node_num_verts(ss->pbvh, node, NULL, &allvert);
BLI_pbvh_node_get_verts(ss->pbvh, node, &vert_indices, NULL);
- memcpy(unode->index, vert_indices, sizeof(int)*unode->totvert);
+ memcpy(unode->index, vert_indices, sizeof(int) * unode->totvert);
}
/* store active shape key */
if (ss->kb) BLI_strncpy(unode->shapeName, ss->kb->name, sizeof(ss->kb->name));
- else unode->shapeName[0]= '\0';
+ else unode->shapeName[0] = '\0';
return unode;
}
@@ -503,24 +503,24 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
void sculpt_undo_push_begin(const char *name)
{
undo_paint_push_begin(UNDO_PAINT_MESH, name,
- sculpt_undo_restore, sculpt_undo_free);
+ sculpt_undo_restore, sculpt_undo_free);
}
void sculpt_undo_push_end(void)
{
- ListBase *lb= undo_paint_push_get_list(UNDO_PAINT_MESH);
+ ListBase *lb = undo_paint_push_get_list(UNDO_PAINT_MESH);
SculptUndoNode *unode;
/* we don't need normals in the undo stack */
- for (unode=lb->first; unode; unode=unode->next) {
+ for (unode = lb->first; unode; unode = unode->next) {
if (unode->no) {
MEM_freeN(unode->no);
- unode->no= NULL;
+ unode->no = NULL;
}
if (unode->layer_disp) {
MEM_freeN(unode->layer_disp);
- unode->layer_disp= NULL;
+ unode->layer_disp = NULL;
}
}