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Diffstat (limited to 'source/blender/editors/sculpt_paint/sculpt_undo.c')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 07dbb5964bf..2fc49a24cc4 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -19,11 +19,11 @@
* At the end of the operator you should call SCULPT_undo_push_end.
*
* SCULPT_undo_push_end and ED_sculpt_undo_geometry_begin both take a
- * wmOperatorType as an argument. There are _ex versions that allow a custom
+ * #wmOperatorType as an argument. There are _ex versions that allow a custom
* name; try to avoid using them. These can break the redo panel since it requires
* the undo push have the same name as the calling operator.
*
- * Note: Sculpt undo steps are not appended to the global undo stack until
+ * NOTE: Sculpt undo steps are not appended to the global undo stack until
* the operator finishes. We use BKE_undosys_step_push_init_with_type to build
* a tentative undo step with is appended later when the operator ends.
* Operators must have the OPTYPE_UNDO flag set for this to work properly.