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Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index 2207ceda11a..0246e208bcb 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -139,7 +139,8 @@ static float cloth_brush_simulation_falloff_get(const Brush *brush,
#define CLOTH_SIMULATION_ITERATIONS 5
#define CLOTH_MAX_CONSTRAINTS_PER_VERTEX 1024
#define CLOTH_SIMULATION_TIME_STEP 0.01f
-#define CLOTH_DEFORMATION_TARGET_STRENGTH 0.35f
+#define CLOTH_DEFORMATION_SNAKEHOOK_STRENGTH 0.35f
+#define CLOTH_DEFORMATION_TARGET_STRENGTH 0.01f
static bool cloth_brush_sim_has_length_constraint(SculptClothSimulation *cloth_sim,
const int v1,
@@ -322,7 +323,7 @@ static void do_cloth_brush_build_constraints_task_cb_ex(
/* Cloth Snake Hook creates deformation constraint with fixed strength because the strength
* is controlled per iteration using cloth_sim->deformation_strength. */
cloth_brush_add_deformation_constraint(
- data->cloth_sim, vd.index, CLOTH_DEFORMATION_TARGET_STRENGTH);
+ data->cloth_sim, vd.index, CLOTH_DEFORMATION_SNAKEHOOK_STRENGTH);
}
}
else if (data->cloth_sim->deformation_pos) {