diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
5 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index cd498c274cf..71754c3589a 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -383,7 +383,7 @@ static void *image_undo_push_tile(Image *ima, ImBuf *ibuf, ImBuf **tmpibuf, int return tile->rect; if (*tmpibuf==NULL) - *tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat|IB_rect, 0); + *tmpibuf = IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, IB_rectfloat|IB_rect); tile= MEM_callocN(sizeof(UndoImageTile), "UndoImageTile"); strcpy(tile->idname, ima->id.name); @@ -410,7 +410,7 @@ static void image_undo_restore(bContext *C, ListBase *lb) UndoImageTile *tile; tmpibuf= IMB_allocImBuf(IMAPAINT_TILE_SIZE, IMAPAINT_TILE_SIZE, 32, - IB_rectfloat|IB_rect, 0); + IB_rectfloat|IB_rect); for(tile=lb->first; tile; tile=tile->next) { /* find image based on name, pointer becomes invalid with global undo */ @@ -4191,7 +4191,7 @@ static ImBuf *imapaint_lift_clone(ImBuf *ibuf, ImBuf *ibufb, int *pos) /* note: allocImbuf returns zero'd memory, so regions outside image will have zero alpha, and hence not be blended onto the image */ int w=ibufb->x, h=ibufb->y, destx=0, desty=0, srcx=pos[0], srcy=pos[1]; - ImBuf *clonebuf= IMB_allocImBuf(w, h, ibufb->depth, ibufb->flags, 0); + ImBuf *clonebuf= IMB_allocImBuf(w, h, ibufb->depth, ibufb->flags); IMB_rectclip(clonebuf, ibuf, &destx, &desty, &srcx, &srcy, &w, &h); IMB_rectblend(clonebuf, ibuf, destx, desty, srcx, srcy, w, h, diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c index d8544f34fdf..2e0338b370e 100644 --- a/source/blender/editors/sculpt_paint/paint_ops.c +++ b/source/blender/editors/sculpt_paint/paint_ops.c @@ -290,7 +290,7 @@ static void ed_keymap_paint_brush_switch(wmKeyMap *keymap, const char *path) RNA_int_set(kmi->ptr, "value", 19); } -static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *path) +static void ed_keymap_paint_brush_size(wmKeyMap *keymap, const char *UNUSED(path)) { wmKeyMapItem *kmi; diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c index c2f82b8e2e0..c21bbadc242 100644 --- a/source/blender/editors/sculpt_paint/paint_undo.c +++ b/source/blender/editors/sculpt_paint/paint_undo.c @@ -62,13 +62,13 @@ static UndoStack MeshUndoStack = {UNDO_PAINT_MESH, {NULL, NULL}, NULL}; /* Generic */ -static void undo_restore(bContext *C, UndoStack *stack, UndoElem *uel) +static void undo_restore(bContext *C, UndoStack *UNUSED(stack), UndoElem *uel) { if(uel && uel->restore) uel->restore(C, &uel->elems); } -static void undo_elem_free(UndoStack *stack, UndoElem *uel) +static void undo_elem_free(UndoStack *UNUSED(stack), UndoElem *uel) { if(uel && uel->free) { uel->free(&uel->elems); diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index f5a02e6fb9c..3c25d861d2f 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -852,7 +852,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float /* else */ /* sets wp->weight to the closest weight value to vertex */ /* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */ -void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode) +void sample_wpaint(Scene *scene, ARegion *ar, View3D *UNUSED(v3d), int mode) { ViewContext vc; ToolSettings *ts= scene->toolsettings; @@ -1256,7 +1256,7 @@ struct WPaintData { char *vgroup_validmap; /*stores if vgroups tie to deforming bones or not*/ }; -static char *wpaint_make_validmap(Mesh *me, Object *ob) +static char *wpaint_make_validmap(Object *ob) { bDeformGroup *dg; ModifierData *md; @@ -1344,7 +1344,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED vgroups affect deform bones*/ wpd->auto_normalize = ts->auto_normalize; if (wpd->auto_normalize) - wpd->vgroup_validmap = wpaint_make_validmap(me, ob); + wpd->vgroup_validmap = wpaint_make_validmap(ob); // if(qual & LR_CTRLKEY) { // sample_wpaint(scene, ar, v3d, 0); @@ -1817,7 +1817,7 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent return 1; } -static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2], float pressure, int flip) +static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, float mval[2], float pressure, int UNUSED(flip)) { ViewContext *vc = &vpd->vc; Brush *brush = paint_brush(&vp->paint); diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 2e192a08ca5..a3252ca7621 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -2534,7 +2534,7 @@ static void sculpt_combine_proxies(Sculpt *sd, SculptSession *ss) /* Flip all the editdata across the axis/axes specified by symm. Used to calculate multiple modifications to the mesh when symmetry is enabled. */ -static void calc_brushdata_symm(Sculpt *sd, StrokeCache *cache, const char symm, const char axis, const float angle, const float feather) +static void calc_brushdata_symm(Sculpt *sd, StrokeCache *cache, const char symm, const char axis, const float angle, const float UNUSED(feather)) { flip_coord(cache->location, cache->true_location, symm); flip_coord(cache->grab_delta_symmetry, cache->grab_delta, symm); |