diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image.c | 4 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_vertex.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt.c | 46 |
3 files changed, 29 insertions, 23 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index a1ade77d068..6a8f7db5fc9 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -4935,7 +4935,7 @@ static int texture_paint_init(bContext *C, wmOperator *op) if (BKE_brush_size_get(scene, brush) < 2) BKE_brush_size_set(scene, brush, 2); - /* allocate and initialize spacial data structures */ + /* allocate and initialize spatial data structures */ project_paint_begin(&pop->ps); if (pop->ps.dm == NULL) @@ -5728,7 +5728,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) undo_paint_push_begin(UNDO_PAINT_IMAGE, op->type->name, image_undo_restore, image_undo_free); - /* allocate and initialize spacial data structures */ + /* allocate and initialize spatial data structures */ project_paint_begin(&ps); if (ps.dm == NULL) { diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 3c37ad8cf2a..1b62ba8a7e0 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -3045,7 +3045,7 @@ static int weight_from_bones_exec(bContext *C, wmOperator *op) void PAINT_OT_weight_from_bones(wmOperatorType *ot) { static EnumPropertyItem type_items[] = { - {ARM_GROUPS_AUTO, "AUTOMATIC", 0, "Automatic", "Automatic weights froms bones"}, + {ARM_GROUPS_AUTO, "AUTOMATIC", 0, "Automatic", "Automatic weights from bones"}, {ARM_GROUPS_ENVELOPE, "ENVELOPES", 0, "From Envelopes", "Weights from envelopes with user defined radius"}, {0, NULL, 0, NULL, NULL}}; diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index e6c061a06ec..bfac2922c2b 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -3145,40 +3145,46 @@ static const char *sculpt_tool_name(Sculpt *sd) { Brush *brush = paint_brush(&sd->paint); - switch (brush->sculpt_tool) { + switch ((BrushSculptTool)brush->sculpt_tool) { case SCULPT_TOOL_DRAW: - return "Draw Brush"; break; + return "Draw Brush"; case SCULPT_TOOL_SMOOTH: - return "Smooth Brush"; break; + return "Smooth Brush"; case SCULPT_TOOL_CREASE: - return "Crease Brush"; break; + return "Crease Brush"; case SCULPT_TOOL_BLOB: - return "Blob Brush"; break; + return "Blob Brush"; case SCULPT_TOOL_PINCH: - return "Pinch Brush"; break; + return "Pinch Brush"; case SCULPT_TOOL_INFLATE: - return "Inflate Brush"; break; + return "Inflate Brush"; case SCULPT_TOOL_GRAB: - return "Grab Brush"; break; + return "Grab Brush"; case SCULPT_TOOL_NUDGE: - return "Nudge Brush"; break; + return "Nudge Brush"; case SCULPT_TOOL_THUMB: - return "Thumb Brush"; break; + return "Thumb Brush"; case SCULPT_TOOL_LAYER: - return "Layer Brush"; break; + return "Layer Brush"; case SCULPT_TOOL_FLATTEN: - return "Flatten Brush"; break; + return "Flatten Brush"; case SCULPT_TOOL_CLAY: - return "Clay Brush"; break; + return "Clay Brush"; case SCULPT_TOOL_CLAY_STRIPS: - return "Clay Strips Brush"; break; + return "Clay Strips Brush"; case SCULPT_TOOL_FILL: - return "Fill Brush"; break; + return "Fill Brush"; case SCULPT_TOOL_SCRAPE: - return "Scrape Brush"; break; - default: - return "Sculpting"; break; + return "Scrape Brush"; + case SCULPT_TOOL_SNAKE_HOOK: + return "Snake Hook Brush"; + case SCULPT_TOOL_ROTATE: + return "Rotate Brush"; + case SCULPT_TOOL_MASK: + return "Mask Brush"; } + + return "Sculpting"; } /** @@ -3639,8 +3645,8 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob, } /* Returns true iff any of the smoothing modes are active (currently - one of smooth brush, autosmooth, mask smooth, or shift-key - smooth) */ + * one of smooth brush, autosmooth, mask smooth, or shift-key + * smooth) */ static int sculpt_any_smooth_mode(const Brush *brush, StrokeCache *cache, int stroke_mode) |