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Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c3
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c3
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c3
3 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 9850b2c93f0..7ea1cac045c 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -765,7 +765,8 @@ static PaintOperation *texture_paint_init(bContext *C, wmOperator *op, const flo
/* initialize from context */
if (CTX_wm_region_view3d(C)) {
- Object *ob = OBACT;
+ SceneLayer *sl = CTX_data_scene_layer(C);
+ Object *ob = OBACT_NEW;
bool uvs, mat, tex, stencil;
if (!BKE_paint_proj_mesh_data_check(scene, ob, &uvs, &mat, &tex, &stencil)) {
BKE_paint_data_warning(op->reports, uvs, mat, tex, stencil);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index f5d115442c6..4fe7f89d9bc 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5305,11 +5305,12 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
{
Image *image = BLI_findlink(&CTX_data_main(C)->image, RNA_enum_get(op->ptr, "image"));
Scene *scene = CTX_data_scene(C);
+ SceneLayer *sl = CTX_data_scene_layer(C);
ProjPaintState ps = {NULL};
int orig_brush_size;
IDProperty *idgroup;
IDProperty *view_data = NULL;
- Object *ob = OBACT;
+ Object *ob = OBACT_NEW;
bool uvs, mat, tex;
if (ob == NULL || ob->type != OB_MESH) {
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 62161d83c59..756536f3db2 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -442,7 +442,8 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
if (CTX_wm_view3d(C) && texpaint_proj) {
/* first try getting a colour directly from the mesh faces if possible */
- Object *ob = OBACT;
+ SceneLayer *sl = CTX_data_scene_layer(C);
+ Object *ob = OBACT_NEW;
bool sample_success = false;
ImagePaintSettings *imapaint = &scene->toolsettings->imapaint;
bool use_material = (imapaint->mode == IMAGEPAINT_MODE_MATERIAL);