diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_utils.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 31d4ede382d..92ab30f7f3d 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -766,7 +766,7 @@ static PaintOperation *texture_paint_init(bContext *C, wmOperator *op, const flo /* initialize from context */ if (CTX_wm_region_view3d(C)) { SceneLayer *sl = CTX_data_scene_layer(C); - Object *ob = OBACT_NEW(sl); + Object *ob = OBACT(sl); bool uvs, mat, tex, stencil; if (!BKE_paint_proj_mesh_data_check(scene, ob, &uvs, &mat, &tex, &stencil)) { BKE_paint_data_warning(op->reports, uvs, mat, tex, stencil); diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index e4b891ead69..fb797440791 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -5326,7 +5326,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) int orig_brush_size; IDProperty *idgroup; IDProperty *view_data = NULL; - Object *ob = OBACT_NEW(sl); + Object *ob = OBACT(sl); bool uvs, mat, tex; if (ob == NULL || ob->type != OB_MESH) { diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index bf00ce865e9..70a3b7bc1bd 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -453,7 +453,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr if (CTX_wm_view3d(C) && texpaint_proj) { /* first try getting a colour directly from the mesh faces if possible */ SceneLayer *sl = CTX_data_scene_layer(C); - Object *ob = OBACT_NEW(sl); + Object *ob = OBACT(sl); bool sample_success = false; ImagePaintSettings *imapaint = &scene->toolsettings->imapaint; bool use_material = (imapaint->mode == IMAGEPAINT_MODE_MATERIAL); |