diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
17 files changed, 762 insertions, 268 deletions
diff --git a/source/blender/editors/sculpt_paint/CMakeLists.txt b/source/blender/editors/sculpt_paint/CMakeLists.txt index 08eed52f440..d3bf28798c4 100644 --- a/source/blender/editors/sculpt_paint/CMakeLists.txt +++ b/source/blender/editors/sculpt_paint/CMakeLists.txt @@ -27,8 +27,8 @@ set(INC ) set(SRC - curves_sculpt_3d_brush.cc curves_sculpt_add.cc + curves_sculpt_brush.cc curves_sculpt_comb.cc curves_sculpt_delete.cc curves_sculpt_grow_shrink.cc diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc index 0d399419ad8..5539fda750f 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc @@ -18,9 +18,11 @@ #include "BKE_bvhutils.h" #include "BKE_context.h" #include "BKE_curves.hh" +#include "BKE_curves_utils.hh" #include "BKE_mesh.h" #include "BKE_mesh_runtime.h" #include "BKE_paint.h" +#include "BKE_report.h" #include "BKE_spline.hh" #include "DNA_brush_enums.h" @@ -35,6 +37,8 @@ #include "ED_screen.h" #include "ED_view3d.h" +#include "WM_api.h" + /** * The code below uses a prefix naming convention to indicate the coordinate space: * cu: Local space of the curves object that is being edited. @@ -104,10 +108,11 @@ struct AddOperationExecutor { bool use_front_face_; bool interpolate_length_; bool interpolate_shape_; + bool interpolate_point_count_; bool use_interpolation_; float new_curve_length_; int add_amount_; - int points_per_curve_ = 8; + int constant_points_per_curve_; /** Various matrices to convert between coordinate spaces. */ float4x4 curves_to_world_mat_; @@ -128,6 +133,15 @@ struct AddOperationExecutor { Vector<int> looptri_indices; }; + struct NeighborInfo { + /* Curve index of the neighbor. */ + int index; + /* The weights of all neighbors of a new curve add up to 1. */ + float weight; + }; + static constexpr int max_neighbors = 5; + using NeighborsVector = Vector<NeighborInfo, max_neighbors>; + void execute(AddOperation &self, bContext *C, const StrokeExtension &stroke_extension) { self_ = &self; @@ -171,9 +185,12 @@ struct AddOperationExecutor { const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>( brush_->falloff_shape); add_amount_ = std::max(0, brush_settings_->add_amount); + constant_points_per_curve_ = std::max(2, brush_settings_->points_per_curve); interpolate_length_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH; interpolate_shape_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE; - use_interpolation_ = interpolate_length_ || interpolate_shape_; + interpolate_point_count_ = brush_settings_->flag & + BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT; + use_interpolation_ = interpolate_length_ || interpolate_shape_ || interpolate_point_count_; new_curve_length_ = brush_settings_->curve_length; tot_old_curves_ = curves_->curves_num(); @@ -183,7 +200,9 @@ struct AddOperationExecutor { return; } - RandomNumberGenerator rng{(uint32_t)(PIL_check_seconds_timer() * 1000000.0f)}; + const double time = PIL_check_seconds_timer() * 1000000.0; + /* Use a pointer cast to avoid overflow warnings. */ + RandomNumberGenerator rng{*(uint32_t *)(&time)}; BKE_bvhtree_from_mesh_get(&surface_bvh_, surface_, BVHTREE_FROM_LOOPTRI, 2); BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_); }); @@ -194,13 +213,13 @@ struct AddOperationExecutor { /* Sample points on the surface using one of multiple strategies. */ AddedPoints added_points; if (add_amount_ == 1) { - this->sample_in_center(added_points); + this->sample_in_center_with_symmetry(added_points); } else if (falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) { - this->sample_projected(rng, added_points); + this->sample_projected_with_symmetry(rng, added_points); } else if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) { - this->sample_spherical(rng, added_points); + this->sample_spherical_with_symmetry(rng, added_points); } else { BLI_assert_unreachable(); @@ -211,20 +230,31 @@ struct AddOperationExecutor { return; } + Array<NeighborsVector> neighbors_per_curve; if (use_interpolation_) { this->ensure_curve_roots_kdtree(); + neighbors_per_curve = this->find_curve_neighbors(added_points); } + /* Resize to add the new curves, building the offsets in the array owned by the curves. */ const int tot_added_curves = added_points.bary_coords.size(); - const int tot_added_points = tot_added_curves * points_per_curve_; + curves_->resize(curves_->points_num(), curves_->curves_num() + tot_added_curves); + if (interpolate_point_count_) { + this->initialize_curve_offsets_with_interpolation(neighbors_per_curve); + } + else { + this->initialize_curve_offsets_without_interpolation(constant_points_per_curve_); + } + + /* Resize to add the correct point count calculated as part of building the offsets. */ + curves_->resize(curves_->offsets().last(), curves_->curves_num()); - curves_->resize(curves_->points_num() + tot_added_points, - curves_->curves_num() + tot_added_curves); + this->initialize_attributes(added_points, neighbors_per_curve); - threading::parallel_invoke([&]() { this->initialize_curve_offsets(tot_added_curves); }, - [&]() { this->initialize_attributes(added_points); }); + curves_->update_curve_types(); DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY); + WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id); ED_region_tag_redraw(region_); } @@ -241,13 +271,27 @@ struct AddOperationExecutor { /** * Sample a single point exactly at the mouse position. */ - void sample_in_center(AddedPoints &r_added_points) + void sample_in_center_with_symmetry(AddedPoints &r_added_points) { float3 ray_start_wo, ray_end_wo; ED_view3d_win_to_segment_clipped( depsgraph_, region_, v3d_, brush_pos_re_, ray_start_wo, ray_end_wo, true); const float3 ray_start_su = world_to_surface_mat_ * ray_start_wo; const float3 ray_end_su = world_to_surface_mat_ * ray_end_wo; + + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->sample_in_center( + r_added_points, brush_transform * ray_start_su, brush_transform * ray_end_su); + } + } + + void sample_in_center(AddedPoints &r_added_points, + const float3 &ray_start_su, + const float3 &ray_end_su) + { const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su); BVHTreeRayHit ray_hit; @@ -280,11 +324,23 @@ struct AddOperationExecutor { /** * Sample points by shooting rays within the brush radius in the 3D view. */ - void sample_projected(RandomNumberGenerator &rng, AddedPoints &r_added_points) + void sample_projected_with_symmetry(RandomNumberGenerator &rng, AddedPoints &r_added_points) { + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->sample_projected(rng, r_added_points, brush_transform); + } + } + + void sample_projected(RandomNumberGenerator &rng, + AddedPoints &r_added_points, + const float4x4 &brush_transform) + { + const int old_amount = r_added_points.bary_coords.size(); const int max_iterations = std::max(100'000, add_amount_ * 10); int current_iteration = 0; - while (r_added_points.bary_coords.size() < add_amount_) { + while (r_added_points.bary_coords.size() < old_amount + add_amount_) { if (current_iteration++ >= max_iterations) { break; } @@ -296,8 +352,8 @@ struct AddOperationExecutor { float3 ray_start_wo, ray_end_wo; ED_view3d_win_to_segment_clipped( depsgraph_, region_, v3d_, pos_re, ray_start_wo, ray_end_wo, true); - const float3 ray_start_su = world_to_surface_mat_ * ray_start_wo; - const float3 ray_end_su = world_to_surface_mat_ * ray_end_wo; + const float3 ray_start_su = brush_transform * (world_to_surface_mat_ * ray_start_wo); + const float3 ray_end_su = brush_transform * (world_to_surface_mat_ * ray_end_wo); const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su); BVHTreeRayHit ray_hit; @@ -339,7 +395,7 @@ struct AddOperationExecutor { /** * Sample points in a 3D sphere around the surface position that the mouse hovers over. */ - void sample_spherical(RandomNumberGenerator &rng, AddedPoints &r_added_points) + void sample_spherical_with_symmetry(RandomNumberGenerator &rng, AddedPoints &r_added_points) { /* Find ray that starts in the center of the brush. */ float3 brush_ray_start_wo, brush_ray_end_wo; @@ -347,7 +403,6 @@ struct AddOperationExecutor { depsgraph_, region_, v3d_, brush_pos_re_, brush_ray_start_wo, brush_ray_end_wo, true); const float3 brush_ray_start_su = world_to_surface_mat_ * brush_ray_start_wo; const float3 brush_ray_end_su = world_to_surface_mat_ * brush_ray_end_wo; - const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su); /* Find ray that starts on the boundary of the brush. That is used to compute the brush radius * in 3D. */ @@ -362,6 +417,27 @@ struct AddOperationExecutor { const float3 brush_radius_ray_start_su = world_to_surface_mat_ * brush_radius_ray_start_wo; const float3 brush_radius_ray_end_su = world_to_surface_mat_ * brush_radius_ray_end_wo; + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->sample_spherical(rng, + r_added_points, + brush_transform * brush_ray_start_su, + brush_transform * brush_ray_end_su, + brush_transform * brush_radius_ray_start_su, + brush_transform * brush_radius_ray_end_su); + } + } + + void sample_spherical(RandomNumberGenerator &rng, + AddedPoints &r_added_points, + const float3 &brush_ray_start_su, + const float3 &brush_ray_end_su, + const float3 &brush_radius_ray_start_su, + const float3 &brush_radius_ray_end_su) + { + const float3 brush_ray_direction_su = math::normalize(brush_ray_end_su - brush_ray_start_su); + BVHTreeRayHit ray_hit; ray_hit.dist = FLT_MAX; ray_hit.index = -1; @@ -426,7 +502,8 @@ struct AddOperationExecutor { const int max_iterations = 5; int current_iteration = 0; - while (r_added_points.bary_coords.size() < add_amount_) { + const int old_amount = r_added_points.bary_coords.size(); + while (r_added_points.bary_coords.size() < old_amount + add_amount_) { if (current_iteration++ >= max_iterations) { break; } @@ -506,8 +583,8 @@ struct AddOperationExecutor { } /* Remove samples when there are too many. */ - while (r_added_points.bary_coords.size() > add_amount_) { - const int index_to_remove = rng.get_int32(r_added_points.bary_coords.size()); + while (r_added_points.bary_coords.size() > old_amount + add_amount_) { + const int index_to_remove = rng.get_int32(add_amount_) + old_amount; r_added_points.bary_coords.remove_and_reorder(index_to_remove); r_added_points.looptri_indices.remove_and_reorder(index_to_remove); r_added_points.positions_cu.remove_and_reorder(index_to_remove); @@ -527,33 +604,42 @@ struct AddOperationExecutor { } } - void initialize_curve_offsets(const int tot_added_curves) + void initialize_curve_offsets_with_interpolation(const Span<NeighborsVector> neighbors_per_curve) { - MutableSpan<int> offsets = curves_->offsets_for_write(); - threading::parallel_for(IndexRange(tot_added_curves), 1024, [&](const IndexRange range) { - for (const int i : range) { - const int curve_i = tot_old_curves_ + i; - offsets[curve_i + 1] = tot_old_points_ + (i + 1) * points_per_curve_; + MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_); + + attribute_math::DefaultMixer<int> mixer{new_offsets}; + threading::parallel_for(neighbors_per_curve.index_range(), 1024, [&](IndexRange curves_range) { + for (const int i : curves_range) { + if (neighbors_per_curve[i].is_empty()) { + mixer.mix_in(i, constant_points_per_curve_, 1.0f); + } + else { + for (const NeighborInfo &neighbor : neighbors_per_curve[i]) { + const int neighbor_points_num = curves_->points_for_curve(neighbor.index).size(); + mixer.mix_in(i, neighbor_points_num, neighbor.weight); + } + } } }); - } + mixer.finalize(); - struct NeighborInfo { - /* Curve index of the neighbor. */ - int index; - /* The weights of all neighbors of a new curve add up to 1. */ - float weight; - }; - static constexpr int max_neighbors = 5; - using NeighborsVector = Vector<NeighborInfo, max_neighbors>; + bke::curves::accumulate_counts_to_offsets(new_offsets, tot_old_points_); + } - void initialize_attributes(const AddedPoints &added_points) + void initialize_curve_offsets_without_interpolation(const int points_per_curve) { - Array<NeighborsVector> neighbors_per_curve; - if (use_interpolation_) { - neighbors_per_curve = this->find_curve_neighbors(added_points); + MutableSpan<int> new_offsets = curves_->offsets_for_write().drop_front(tot_old_curves_); + int offset = tot_old_points_; + for (const int i : new_offsets.index_range()) { + new_offsets[i] = offset; + offset += points_per_curve; } + } + void initialize_attributes(const AddedPoints &added_points, + const Span<NeighborsVector> neighbors_per_curve) + { Array<float> new_lengths_cu(added_points.bary_coords.size()); if (interpolate_length_) { this->interpolate_lengths(neighbors_per_curve, new_lengths_cu); @@ -682,15 +768,14 @@ struct AddOperationExecutor { threading::parallel_for( added_points.bary_coords.index_range(), 256, [&](const IndexRange range) { for (const int i : range) { - const int first_point_i = tot_old_points_ + i * points_per_curve_; + const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i); const float3 &root_cu = added_points.positions_cu[i]; const float length = lengths_cu[i]; const float3 &normal_su = normals_su[i]; const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su); const float3 tip_cu = root_cu + length * normal_cu; - initialize_straight_curve_positions( - root_cu, tip_cu, positions_cu.slice(first_point_i, points_per_curve_)); + initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points)); } }); } @@ -711,23 +796,22 @@ struct AddOperationExecutor { added_points.bary_coords.index_range(), 256, [&](const IndexRange range) { for (const int i : range) { const Span<NeighborInfo> neighbors = neighbors_per_curve[i]; + const IndexRange points = curves_->points_for_curve(tot_old_curves_ + i); const float length_cu = new_lengths_cu[i]; const float3 &normal_su = new_normals_su[i]; const float3 normal_cu = math::normalize(surface_to_curves_normal_mat_ * normal_su); const float3 &root_cu = added_points.positions_cu[i]; - const int first_point_i = tot_old_points_ + i * points_per_curve_; if (neighbors.is_empty()) { /* If there are no neighbors, just make a straight line. */ const float3 tip_cu = root_cu + length_cu * normal_cu; - initialize_straight_curve_positions( - root_cu, tip_cu, positions_cu.slice(first_point_i, points_per_curve_)); + initialize_straight_curve_positions(root_cu, tip_cu, positions_cu.slice(points)); continue; } - positions_cu.slice(first_point_i, points_per_curve_).fill(root_cu); + positions_cu.slice(points).fill(root_cu); for (const NeighborInfo &neighbor : neighbors) { const int neighbor_curve_i = neighbor.index; @@ -761,8 +845,8 @@ struct AddOperationExecutor { const float neighbor_length_cu = neighbor_spline.length(); const float length_factor = std::min(1.0f, length_cu / neighbor_length_cu); - const float resample_factor = (1.0f / (points_per_curve_ - 1.0f)) * length_factor; - for (const int j : IndexRange(points_per_curve_)) { + const float resample_factor = (1.0f / (points.size() - 1.0f)) * length_factor; + for (const int j : IndexRange(points.size())) { const Spline::LookupResult lookup = neighbor_spline.lookup_evaluated_factor( j * resample_factor); const float index_factor = lookup.evaluated_index + lookup.factor; @@ -772,7 +856,7 @@ struct AddOperationExecutor { const float3 relative_coord = p - neighbor_root_cu; float3 rotated_relative_coord = relative_coord; mul_m3_v3(normal_rotation_cu, rotated_relative_coord); - positions_cu[first_point_i + j] += neighbor.weight * rotated_relative_coord; + positions_cu[points[j]] += neighbor.weight * rotated_relative_coord; } } } @@ -786,8 +870,16 @@ void AddOperation::on_stroke_extended(bContext *C, const StrokeExtension &stroke executor.execute(*this, C, stroke_extension); } -std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation() +std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation(bContext &C, ReportList *reports) { + Object &ob_active = *CTX_data_active_object(&C); + BLI_assert(ob_active.type == OB_CURVES); + Curves &curves_id = *static_cast<Curves *>(ob_active.data); + if (curves_id.surface == nullptr || curves_id.surface->type != OB_MESH) { + BKE_report(reports, RPT_WARNING, "Can not use Add brush when there is no surface mesh"); + return {}; + } + return std::make_unique<AddOperation>(); } diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_3d_brush.cc b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc index 945bb09c0c6..dee9615ce76 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_3d_brush.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_brush.cc @@ -41,9 +41,9 @@ static std::optional<float3> find_curves_brush_position(const CurvesGeometry &cu const float3 &ray_start_cu, const float3 &ray_end_cu, const float brush_radius_re, - ARegion ®ion, - RegionView3D &rv3d, - Object &object) + const ARegion ®ion, + const RegionView3D &rv3d, + const Object &object) { /* This value might have to be adjusted based on user feedback. */ const float brush_inner_radius_re = std::min<float>(brush_radius_re, (float)UI_UNIT_X / 3.0f); @@ -116,8 +116,11 @@ static std::optional<float3> find_curves_brush_position(const CurvesGeometry &cu const float distance_sq_re = math::distance_squared(brush_pos_re, closest_re); + float3 brush_position_cu; + closest_to_line_segment_v3(brush_position_cu, closest_cu, ray_start_cu, ray_end_cu); + BrushPositionCandidate candidate; - candidate.position_cu = closest_cu; + candidate.position_cu = brush_position_cu; candidate.depth_sq_cu = depth_sq_cu; candidate.distance_sq_re = distance_sq_re; @@ -143,14 +146,14 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(bContext &C, const float2 &brush_pos_re, const float brush_radius_re) { - Depsgraph *depsgraph = CTX_data_depsgraph_pointer(&C); - ARegion *region = CTX_wm_region(&C); - View3D *v3d = CTX_wm_view3d(&C); - RegionView3D *rv3d = CTX_wm_region_view3d(&C); + const Depsgraph *depsgraph = CTX_data_depsgraph_pointer(&C); + const ARegion *region = CTX_wm_region(&C); + const View3D *v3d = CTX_wm_view3d(&C); + const RegionView3D *rv3d = CTX_wm_region_view3d(&C); - Curves &curves_id = *static_cast<Curves *>(curves_object.data); - CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry); - Object *surface_object = curves_id.surface; + const Curves &curves_id = *static_cast<Curves *>(curves_object.data); + const CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry); + const Object *surface_object = curves_id.surface; float3 center_ray_start_wo, center_ray_end_wo; ED_view3d_win_to_segment_clipped( @@ -229,4 +232,32 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(bContext &C, return brush_3d; } +Vector<float4x4> get_symmetry_brush_transforms(const eCurvesSymmetryType symmetry) +{ + Vector<float4x4> matrices; + + auto symmetry_to_factors = [&](const eCurvesSymmetryType type) -> Span<float> { + if (symmetry & type) { + static std::array<float, 2> values = {1.0f, -1.0f}; + return values; + } + static std::array<float, 1> values = {1.0f}; + return values; + }; + + for (const float x : symmetry_to_factors(CURVES_SYMMETRY_X)) { + for (const float y : symmetry_to_factors(CURVES_SYMMETRY_Y)) { + for (const float z : symmetry_to_factors(CURVES_SYMMETRY_Z)) { + float4x4 matrix = float4x4::identity(); + matrix.values[0][0] = x; + matrix.values[1][1] = y; + matrix.values[2][2] = z; + matrices.append(matrix); + } + } + } + + return matrices; +} + } // namespace blender::ed::sculpt_paint diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc index 232d632aa3f..41199be8886 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_comb.cc @@ -37,6 +37,8 @@ #include "UI_interface.h" +#include "WM_api.h" + /** * The code below uses a prefix naming convention to indicate the coordinate space: * cu: Local space of the curves object that is being edited. @@ -173,10 +175,10 @@ struct CombOperationExecutor { EnumerableThreadSpecific<Vector<int>> changed_curves; if (falloff_shape_ == PAINT_FALLOFF_SHAPE_TUBE) { - this->comb_projected(changed_curves); + this->comb_projected_with_symmetry(changed_curves); } else if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) { - this->comb_spherical(changed_curves); + this->comb_spherical_with_symmetry(changed_curves); } else { BLI_assert_unreachable(); @@ -186,14 +188,27 @@ struct CombOperationExecutor { curves_->tag_positions_changed(); DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY); + WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id); ED_region_tag_redraw(region_); } /** * Do combing in screen space. */ - void comb_projected(EnumerableThreadSpecific<Vector<int>> &r_changed_curves) + void comb_projected_with_symmetry(EnumerableThreadSpecific<Vector<int>> &r_changed_curves) + { + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->comb_projected(r_changed_curves, brush_transform); + } + } + + void comb_projected(EnumerableThreadSpecific<Vector<int>> &r_changed_curves, + const float4x4 &brush_transform) { + const float4x4 brush_transform_inv = brush_transform.inverted(); + MutableSpan<float3> positions_cu = curves_->positions_for_write(); float4x4 projection; @@ -207,7 +222,7 @@ struct CombOperationExecutor { bool curve_changed = false; const IndexRange points = curves_->points_for_curve(curve_i); for (const int point_i : points.drop_front(1)) { - const float3 old_pos_cu = positions_cu[point_i]; + const float3 old_pos_cu = brush_transform_inv * positions_cu[point_i]; /* Find the position of the point in screen space. */ float2 old_pos_re; @@ -232,7 +247,8 @@ struct CombOperationExecutor { float3 new_position_wo; ED_view3d_win_to_3d( v3d_, region_, curves_to_world_mat_ * old_pos_cu, new_position_re, new_position_wo); - const float3 new_position_cu = world_to_curves_mat_ * new_position_wo; + const float3 new_position_cu = brush_transform * + (world_to_curves_mat_ * new_position_wo); positions_cu[point_i] = new_position_cu; curve_changed = true; @@ -247,10 +263,8 @@ struct CombOperationExecutor { /** * Do combing in 3D space. */ - void comb_spherical(EnumerableThreadSpecific<Vector<int>> &r_changed_curves) + void comb_spherical_with_symmetry(EnumerableThreadSpecific<Vector<int>> &r_changed_curves) { - MutableSpan<float3> positions_cu = curves_->positions_for_write(); - float4x4 projection; ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values); @@ -268,10 +282,26 @@ struct CombOperationExecutor { const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo; const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo; - const float3 brush_diff_cu = brush_end_cu - brush_start_cu; - const float brush_radius_cu = self_->brush_3d_.radius_cu; + + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->comb_spherical(r_changed_curves, + brush_transform * brush_start_cu, + brush_transform * brush_end_cu, + brush_radius_cu); + } + } + + void comb_spherical(EnumerableThreadSpecific<Vector<int>> &r_changed_curves, + const float3 &brush_start_cu, + const float3 &brush_end_cu, + const float brush_radius_cu) + { + MutableSpan<float3> positions_cu = curves_->positions_for_write(); const float brush_radius_sq_cu = pow2f(brush_radius_cu); + const float3 brush_diff_cu = brush_end_cu - brush_start_cu; threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) { Vector<int> &local_changed_curves = r_changed_curves.local(); diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc index 2841a19d677..bd0bbad3bb8 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_delete.cc @@ -35,6 +35,8 @@ #include "ED_screen.h" #include "ED_view3d.h" +#include "WM_api.h" + /** * The code below uses a suffix naming convention to indicate the coordinate space: * cu: Local space of the curves object that is being edited. @@ -117,56 +119,71 @@ struct DeleteOperationExecutor { } } + Array<bool> curves_to_delete(curves_->curves_num(), false); if (falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) { - this->delete_projected(); + this->delete_projected_with_symmetry(curves_to_delete); } else if (falloff_shape == PAINT_FALLOFF_SHAPE_SPHERE) { - this->delete_spherical(); + this->delete_spherical_with_symmetry(curves_to_delete); } else { BLI_assert_unreachable(); } + Vector<int64_t> indices; + const IndexMask mask = index_mask_ops::find_indices_based_on_predicate( + curves_->curves_range(), 4096, indices, [&](const int curve_i) { + return curves_to_delete[curve_i]; + }); + + curves_->remove_curves(mask); + DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY); + WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id); ED_region_tag_redraw(region_); } - void delete_projected() + void delete_projected_with_symmetry(MutableSpan<bool> curves_to_delete) + { + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->delete_projected(curves_to_delete, brush_transform); + } + } + + void delete_projected(MutableSpan<bool> curves_to_delete, const float4x4 &brush_transform) { + const float4x4 brush_transform_inv = brush_transform.inverted(); + float4x4 projection; ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values); Span<float3> positions_cu = curves_->positions(); - /* Find indices of curves that have to be removed. */ - Vector<int64_t> indices; - const IndexMask curves_to_remove = index_mask_ops::find_indices_based_on_predicate( - curves_->curves_range(), 512, indices, [&](const int curve_i) { - const IndexRange point_range = curves_->points_for_curve(curve_i); - for (const int segment_i : IndexRange(point_range.size() - 1)) { - const float3 pos1_cu = positions_cu[point_range[segment_i]]; - const float3 pos2_cu = positions_cu[point_range[segment_i + 1]]; - - float2 pos1_re, pos2_re; - ED_view3d_project_float_v2_m4(region_, pos1_cu, pos1_re, projection.values); - ED_view3d_project_float_v2_m4(region_, pos2_cu, pos2_re, projection.values); - - const float dist = dist_seg_seg_v2( - pos1_re, pos2_re, brush_pos_prev_re_, brush_pos_re_); - if (dist <= brush_radius_re_) { - return true; - } + threading::parallel_for(curves_->curves_range(), 512, [&](IndexRange curve_range) { + for (const int curve_i : curve_range) { + const IndexRange points = curves_->points_for_curve(curve_i); + for (const int segment_i : IndexRange(points.size() - 1)) { + const float3 pos1_cu = brush_transform_inv * positions_cu[points[segment_i]]; + const float3 pos2_cu = brush_transform_inv * positions_cu[points[segment_i + 1]]; + + float2 pos1_re, pos2_re; + ED_view3d_project_float_v2_m4(region_, pos1_cu, pos1_re, projection.values); + ED_view3d_project_float_v2_m4(region_, pos2_cu, pos2_re, projection.values); + + const float dist = dist_seg_seg_v2(pos1_re, pos2_re, brush_pos_prev_re_, brush_pos_re_); + if (dist <= brush_radius_re_) { + curves_to_delete[curve_i] = true; + break; } - return false; - }); - - curves_->remove_curves(curves_to_remove); + } + } + }); } - void delete_spherical() + void delete_spherical_with_symmetry(MutableSpan<bool> curves_to_delete) { - Span<float3> positions_cu = curves_->positions(); - float4x4 projection; ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values); @@ -184,35 +201,48 @@ struct DeleteOperationExecutor { const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo; const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo; + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->delete_spherical( + curves_to_delete, brush_transform * brush_start_cu, brush_transform * brush_end_cu); + } + } + + void delete_spherical(MutableSpan<bool> curves_to_delete, + const float3 &brush_start_cu, + const float3 &brush_end_cu) + { + Span<float3> positions_cu = curves_->positions(); + const float brush_radius_cu = self_->brush_3d_.radius_cu; const float brush_radius_sq_cu = pow2f(brush_radius_cu); - Vector<int64_t> indices; - const IndexMask curves_to_remove = index_mask_ops::find_indices_based_on_predicate( - curves_->curves_range(), 512, indices, [&](const int curve_i) { - const IndexRange points = curves_->points_for_curve(curve_i); - for (const int segment_i : IndexRange(points.size() - 1)) { - const float3 pos1_cu = positions_cu[points[segment_i]]; - const float3 pos2_cu = positions_cu[points[segment_i] + 1]; - - float3 closest_segment_cu, closest_brush_cu; - isect_seg_seg_v3(pos1_cu, - pos2_cu, - brush_start_cu, - brush_end_cu, - closest_segment_cu, - closest_brush_cu); - const float distance_to_brush_sq_cu = math::distance_squared(closest_segment_cu, - closest_brush_cu); - if (distance_to_brush_sq_cu > brush_radius_sq_cu) { - continue; - } - return true; + threading::parallel_for(curves_->curves_range(), 512, [&](IndexRange curve_range) { + for (const int curve_i : curve_range) { + const IndexRange points = curves_->points_for_curve(curve_i); + for (const int segment_i : IndexRange(points.size() - 1)) { + const float3 pos1_cu = positions_cu[points[segment_i]]; + const float3 pos2_cu = positions_cu[points[segment_i] + 1]; + + float3 closest_segment_cu, closest_brush_cu; + isect_seg_seg_v3(pos1_cu, + pos2_cu, + brush_start_cu, + brush_end_cu, + closest_segment_cu, + closest_brush_cu); + const float distance_to_brush_sq_cu = math::distance_squared(closest_segment_cu, + closest_brush_cu); + if (distance_to_brush_sq_cu > brush_radius_sq_cu) { + continue; } - return false; - }); - - curves_->remove_curves(curves_to_remove); + curves_to_delete[curve_i] = true; + break; + } + } + }); } void initialize_spherical_brush_reference_point() diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc index 6228a643a76..e4963fd4ca4 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc @@ -36,6 +36,8 @@ #include "ED_screen.h" #include "ED_view3d.h" +#include "WM_api.h" + #include "curves_sculpt_intern.hh" /** @@ -356,6 +358,7 @@ struct CurvesEffectOperationExecutor { curves_->tag_positions_changed(); DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY); + WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id); ED_region_tag_redraw(region_); } @@ -367,6 +370,13 @@ struct CurvesEffectOperationExecutor { float4x4 projection; ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values); + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + Vector<float4x4> symmetry_brush_transforms_inv; + for (const float4x4 brush_transform : symmetry_brush_transforms) { + symmetry_brush_transforms_inv.append(brush_transform.inverted()); + } + threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) { Influences &local_influences = influences_for_thread.local(); @@ -374,55 +384,59 @@ struct CurvesEffectOperationExecutor { const IndexRange points = curves_->points_for_curve(curve_i); const int tot_segments = points.size() - 1; float max_move_distance_cu = 0.0f; - for (const int segment_i : IndexRange(tot_segments)) { - const float3 &p1_cu = positions_cu[points[segment_i]]; - const float3 &p2_cu = positions_cu[points[segment_i] + 1]; - - float2 p1_re, p2_re; - ED_view3d_project_float_v2_m4(region_, p1_cu, p1_re, projection.values); - ED_view3d_project_float_v2_m4(region_, p2_cu, p2_re, projection.values); - - float2 closest_on_brush_re; - float2 closest_on_segment_re; - float lambda_on_brush; - float lambda_on_segment; - const float dist_to_brush_sq_re = closest_seg_seg_v2(closest_on_brush_re, - closest_on_segment_re, - &lambda_on_brush, - &lambda_on_segment, - brush_pos_start_re_, - brush_pos_end_re_, - p1_re, - p2_re); - - if (dist_to_brush_sq_re > brush_radius_sq_re_) { - continue; - } - const float dist_to_brush_re = std::sqrt(dist_to_brush_sq_re); - const float radius_falloff = BKE_brush_curve_strength( - brush_, dist_to_brush_re, brush_radius_re_); - const float weight = brush_strength_ * radius_falloff; - - const float3 closest_on_segment_cu = math::interpolate(p1_cu, p2_cu, lambda_on_segment); - - float3 brush_start_pos_wo, brush_end_pos_wo; - ED_view3d_win_to_3d(v3d_, - region_, - curves_to_world_mat_ * closest_on_segment_cu, - brush_pos_start_re_, - brush_start_pos_wo); - ED_view3d_win_to_3d(v3d_, - region_, - curves_to_world_mat_ * closest_on_segment_cu, - brush_pos_end_re_, - brush_end_pos_wo); - const float3 brush_start_pos_cu = world_to_curves_mat_ * brush_start_pos_wo; - const float3 brush_end_pos_cu = world_to_curves_mat_ * brush_end_pos_wo; - - const float move_distance_cu = weight * - math::distance(brush_start_pos_cu, brush_end_pos_cu); - max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu); + for (const float4x4 &brush_transform_inv : symmetry_brush_transforms_inv) { + for (const int segment_i : IndexRange(tot_segments)) { + const float3 &p1_cu = brush_transform_inv * positions_cu[points[segment_i]]; + const float3 &p2_cu = brush_transform_inv * positions_cu[points[segment_i] + 1]; + + float2 p1_re, p2_re; + ED_view3d_project_float_v2_m4(region_, p1_cu, p1_re, projection.values); + ED_view3d_project_float_v2_m4(region_, p2_cu, p2_re, projection.values); + + float2 closest_on_brush_re; + float2 closest_on_segment_re; + float lambda_on_brush; + float lambda_on_segment; + const float dist_to_brush_sq_re = closest_seg_seg_v2(closest_on_brush_re, + closest_on_segment_re, + &lambda_on_brush, + &lambda_on_segment, + brush_pos_start_re_, + brush_pos_end_re_, + p1_re, + p2_re); + + if (dist_to_brush_sq_re > brush_radius_sq_re_) { + continue; + } + + const float dist_to_brush_re = std::sqrt(dist_to_brush_sq_re); + const float radius_falloff = BKE_brush_curve_strength( + brush_, dist_to_brush_re, brush_radius_re_); + const float weight = brush_strength_ * radius_falloff; + + const float3 closest_on_segment_cu = math::interpolate( + p1_cu, p2_cu, lambda_on_segment); + + float3 brush_start_pos_wo, brush_end_pos_wo; + ED_view3d_win_to_3d(v3d_, + region_, + curves_to_world_mat_ * closest_on_segment_cu, + brush_pos_start_re_, + brush_start_pos_wo); + ED_view3d_win_to_3d(v3d_, + region_, + curves_to_world_mat_ * closest_on_segment_cu, + brush_pos_end_re_, + brush_end_pos_wo); + const float3 brush_start_pos_cu = world_to_curves_mat_ * brush_start_pos_wo; + const float3 brush_end_pos_cu = world_to_curves_mat_ * brush_end_pos_wo; + + const float move_distance_cu = weight * + math::distance(brush_start_pos_cu, brush_end_pos_cu); + max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu); + } } if (max_move_distance_cu > 0.0f) { local_influences.curve_indices.append(curve_i); @@ -454,6 +468,10 @@ struct CurvesEffectOperationExecutor { const float brush_pos_diff_length_cu = math::length(brush_pos_diff_cu); const float brush_radius_cu = self_->brush_3d_.radius_cu; const float brush_radius_sq_cu = pow2f(brush_radius_cu); + + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) { Influences &local_influences = influences_for_thread.local(); @@ -461,32 +479,37 @@ struct CurvesEffectOperationExecutor { const IndexRange points = curves_->points_for_curve(curve_i); const int tot_segments = points.size() - 1; float max_move_distance_cu = 0.0f; - for (const int segment_i : IndexRange(tot_segments)) { - const float3 &p1_cu = positions_cu[points[segment_i]]; - const float3 &p2_cu = positions_cu[points[segment_i] + 1]; - - float3 closest_on_segment_cu; - float3 closest_on_brush_cu; - isect_seg_seg_v3(p1_cu, - p2_cu, - brush_pos_start_cu, - brush_pos_end_cu, - closest_on_segment_cu, - closest_on_brush_cu); - - const float dist_to_brush_sq_cu = math::distance_squared(closest_on_segment_cu, - closest_on_brush_cu); - if (dist_to_brush_sq_cu > brush_radius_sq_cu) { - continue; + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + const float3 brush_pos_start_transformed_cu = brush_transform * brush_pos_start_cu; + const float3 brush_pos_end_transformed_cu = brush_transform * brush_pos_end_cu; + + for (const int segment_i : IndexRange(tot_segments)) { + const float3 &p1_cu = positions_cu[points[segment_i]]; + const float3 &p2_cu = positions_cu[points[segment_i] + 1]; + + float3 closest_on_segment_cu; + float3 closest_on_brush_cu; + isect_seg_seg_v3(p1_cu, + p2_cu, + brush_pos_start_transformed_cu, + brush_pos_end_transformed_cu, + closest_on_segment_cu, + closest_on_brush_cu); + + const float dist_to_brush_sq_cu = math::distance_squared(closest_on_segment_cu, + closest_on_brush_cu); + if (dist_to_brush_sq_cu > brush_radius_sq_cu) { + continue; + } + + const float dist_to_brush_cu = std::sqrt(dist_to_brush_sq_cu); + const float radius_falloff = BKE_brush_curve_strength( + brush_, dist_to_brush_cu, brush_radius_cu); + const float weight = brush_strength_ * radius_falloff; + + const float move_distance_cu = weight * brush_pos_diff_length_cu; + max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu); } - - const float dist_to_brush_cu = std::sqrt(dist_to_brush_sq_cu); - const float radius_falloff = BKE_brush_curve_strength( - brush_, dist_to_brush_cu, brush_radius_cu); - const float weight = brush_strength_ * radius_falloff; - - const float move_distance_cu = weight * brush_pos_diff_length_cu; - max_move_distance_cu = std::max(max_move_distance_cu, move_distance_cu); } if (max_move_distance_cu > 0.0f) { local_influences.curve_indices.append(curve_i); diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh index 03413221907..9d000649d62 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh +++ b/source/blender/editors/sculpt_paint/curves_sculpt_intern.hh @@ -33,7 +33,7 @@ class CurvesSculptStrokeOperation { virtual void on_stroke_extended(bContext *C, const StrokeExtension &stroke_extension) = 0; }; -std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation(); +std::unique_ptr<CurvesSculptStrokeOperation> new_add_operation(bContext &C, ReportList *reports); std::unique_ptr<CurvesSculptStrokeOperation> new_comb_operation(); std::unique_ptr<CurvesSculptStrokeOperation> new_delete_operation(); std::unique_ptr<CurvesSculptStrokeOperation> new_snake_hook_operation(); @@ -53,4 +53,6 @@ std::optional<CurvesBrush3D> sample_curves_3d_brush(bContext &C, const float2 &brush_pos_re, float brush_radius_re); +Vector<float4x4> get_symmetry_brush_transforms(eCurvesSymmetryType symmetry); + } // namespace blender::ed::sculpt_paint diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc index 992ac77803a..d8713c8eb1d 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_ops.cc @@ -74,12 +74,12 @@ using blender::bke::CurvesGeometry; /** \name * SCULPT_CURVES_OT_brush_stroke * \{ */ -static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bContext *C, - wmOperator *op) +static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bContext &C, + wmOperator &op) { - const BrushStrokeMode mode = static_cast<BrushStrokeMode>(RNA_enum_get(op->ptr, "mode")); + const BrushStrokeMode mode = static_cast<BrushStrokeMode>(RNA_enum_get(op.ptr, "mode")); - Scene &scene = *CTX_data_scene(C); + Scene &scene = *CTX_data_scene(&C); CurvesSculpt &curves_sculpt = *scene.toolsettings->curves_sculpt; Brush &brush = *BKE_paint_brush(&curves_sculpt.paint); switch (brush.curves_sculpt_tool) { @@ -90,9 +90,9 @@ static std::unique_ptr<CurvesSculptStrokeOperation> start_brush_operation(bConte case CURVES_SCULPT_TOOL_SNAKE_HOOK: return new_snake_hook_operation(); case CURVES_SCULPT_TOOL_ADD: - return new_add_operation(); + return new_add_operation(C, op.reports); case CURVES_SCULPT_TOOL_GROW_SHRINK: - return new_grow_shrink_operation(mode, C); + return new_grow_shrink_operation(mode, &C); } BLI_assert_unreachable(); return {}; @@ -131,7 +131,7 @@ static void stroke_update_step(bContext *C, if (!op_data->operation) { stroke_extension.is_first = true; - op_data->operation = start_brush_operation(C, op); + op_data->operation = start_brush_operation(*C, *op); } else { stroke_extension.is_first = false; @@ -149,6 +149,12 @@ static void stroke_done(const bContext *C, PaintStroke *stroke) static int sculpt_curves_stroke_invoke(bContext *C, wmOperator *op, const wmEvent *event) { + Paint *paint = BKE_paint_get_active_from_context(C); + Brush *brush = BKE_paint_brush(paint); + if (brush == nullptr) { + return OPERATOR_CANCELLED; + } + SculptCurvesBrushStrokeData *op_data = MEM_new<SculptCurvesBrushStrokeData>(__func__); op_data->stroke = paint_stroke_new(C, op, diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc index 6d930d35f04..973751e9045 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_snake_hook.cc @@ -37,6 +37,8 @@ #include "ED_screen.h" #include "ED_view3d.h" +#include "WM_api.h" + /** * The code below uses a prefix naming convention to indicate the coordinate space: * - `cu`: Local space of the curves object that is being edited. @@ -136,10 +138,10 @@ struct SnakeHookOperatorExecutor { } if (falloff_shape_ == PAINT_FALLOFF_SHAPE_SPHERE) { - this->spherical_snake_hook(); + this->spherical_snake_hook_with_symmetry(); } else if (falloff_shape_ == PAINT_FALLOFF_SHAPE_TUBE) { - this->projected_snake_hook(); + this->projected_snake_hook_with_symmetry(); } else { BLI_assert_unreachable(); @@ -147,11 +149,23 @@ struct SnakeHookOperatorExecutor { curves_->tag_positions_changed(); DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY); + WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id); ED_region_tag_redraw(region_); } - void projected_snake_hook() + void projected_snake_hook_with_symmetry() + { + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->projected_snake_hook(brush_transform); + } + } + + void projected_snake_hook(const float4x4 &brush_transform) { + const float4x4 brush_transform_inv = brush_transform.inverted(); + MutableSpan<float3> positions_cu = curves_->positions_for_write(); float4x4 projection; @@ -161,7 +175,7 @@ struct SnakeHookOperatorExecutor { for (const int curve_i : curves_range) { const IndexRange points = curves_->points_for_curve(curve_i); const int last_point_i = points.last(); - const float3 old_pos_cu = positions_cu[last_point_i]; + const float3 old_pos_cu = brush_transform_inv * positions_cu[last_point_i]; float2 old_pos_re; ED_view3d_project_float_v2_m4(region_, old_pos_cu, old_pos_re, projection.values); @@ -179,17 +193,15 @@ struct SnakeHookOperatorExecutor { float3 new_position_wo; ED_view3d_win_to_3d( v3d_, region_, curves_to_world_mat_ * old_pos_cu, new_position_re, new_position_wo); - const float3 new_position_cu = world_to_curves_mat_ * new_position_wo; + const float3 new_position_cu = brush_transform * (world_to_curves_mat_ * new_position_wo); this->move_last_point_and_resample(positions_cu.slice(points), new_position_cu); } }); } - void spherical_snake_hook() + void spherical_snake_hook_with_symmetry() { - MutableSpan<float3> positions_cu = curves_->positions_for_write(); - float4x4 projection; ED_view3d_ob_project_mat_get(rv3d_, object_, projection.values); @@ -206,9 +218,23 @@ struct SnakeHookOperatorExecutor { brush_end_wo); const float3 brush_start_cu = world_to_curves_mat_ * brush_start_wo; const float3 brush_end_cu = world_to_curves_mat_ * brush_end_wo; - const float3 brush_diff_cu = brush_end_cu - brush_start_cu; const float brush_radius_cu = self_->brush_3d_.radius_cu; + + const Vector<float4x4> symmetry_brush_transforms = get_symmetry_brush_transforms( + eCurvesSymmetryType(curves_id_->symmetry)); + for (const float4x4 &brush_transform : symmetry_brush_transforms) { + this->spherical_snake_hook( + brush_transform * brush_start_cu, brush_transform * brush_end_cu, brush_radius_cu); + } + } + + void spherical_snake_hook(const float3 &brush_start_cu, + const float3 &brush_end_cu, + const float brush_radius_cu) + { + MutableSpan<float3> positions_cu = curves_->positions_for_write(); + const float3 brush_diff_cu = brush_end_cu - brush_start_cu; const float brush_radius_sq_cu = pow2f(brush_radius_cu); threading::parallel_for(curves_->curves_range(), 256, [&](const IndexRange curves_range) { diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index e442cd53639..95a7c1d8dee 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -7,6 +7,7 @@ */ #include <float.h> +#include <limits.h> #include <math.h> #include <stdio.h> #include <string.h> @@ -35,12 +36,17 @@ #include "IMB_imbuf_types.h" #include "DNA_brush_types.h" +#include "DNA_customdata_types.h" +#include "DNA_defs.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_node_types.h" +#include "DNA_object_enums.h" #include "DNA_object_types.h" +#include "DNA_scene_types.h" +#include "BKE_attribute.h" #include "BKE_brush.h" #include "BKE_camera.h" #include "BKE_colorband.h" @@ -61,6 +67,8 @@ #include "BKE_report.h" #include "BKE_scene.h" #include "BKE_screen.h" +#include "DNA_screen_types.h" +#include "DNA_space_types.h" #include "DEG_depsgraph.h" #include "DEG_depsgraph_query.h" @@ -76,12 +84,18 @@ #include "GPU_capabilities.h" #include "GPU_init_exit.h" +#include "NOD_shader.h" + +#include "UI_interface.h" +#include "UI_resources.h" + #include "WM_api.h" #include "WM_types.h" #include "RNA_access.h" #include "RNA_define.h" #include "RNA_enum_types.h" +#include "RNA_types.h" #include "NOD_shader.h" @@ -4070,7 +4084,7 @@ typedef struct { static void proj_paint_layer_clone_init(ProjPaintState *ps, ProjPaintLayerClone *layer_clone) { - MLoopUV *mloopuv_clone_base = NULL; + const MLoopUV *mloopuv_clone_base = NULL; /* use clone mtface? */ if (ps->do_layer_clone) { @@ -6472,6 +6486,38 @@ static Image *proj_paint_image_create(wmOperator *op, Main *bmain, bool is_data) return ima; } +static CustomDataLayer *proj_paint_color_attribute_create(wmOperator *op, Object *ob) +{ + char name[MAX_NAME] = ""; + float color[4] = {0.0f, 0.0f, 0.0f, 1.0f}; + AttributeDomain domain = ATTR_DOMAIN_POINT; + CustomDataType type = CD_PROP_COLOR; + + if (op) { + RNA_string_get(op->ptr, "name", name); + RNA_float_get_array(op->ptr, "color", color); + domain = (AttributeDomain)RNA_enum_get(op->ptr, "domain"); + type = (CustomDataType)RNA_enum_get(op->ptr, "data_type"); + } + + ID *id = (ID *)ob->data; + CustomDataLayer *layer = BKE_id_attribute_new(id, name, type, domain, op->reports); + + if (!layer) { + return NULL; + } + + BKE_id_attributes_active_color_set(id, layer); + + if (!BKE_id_attributes_render_color_get(id)) { + BKE_id_attributes_render_color_set(id, layer); + } + + BKE_object_attributes_active_color_fill(ob, color, false); + + return layer; +} + /** * Get a default color for the paint slot layer from a material's Principled BSDF. * @@ -6539,6 +6585,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op) Scene *scene = CTX_data_scene(C); Material *ma; Image *ima = NULL; + CustomDataLayer *layer = NULL; if (!ob) { return false; @@ -6551,7 +6598,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op) int type = RNA_enum_get(op->ptr, "type"); bool is_data = (type > LAYER_BASE_COLOR); - bNode *imanode; + bNode *new_node; bNodeTree *ntree = ma->nodetree; if (!ntree) { @@ -6561,17 +6608,36 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op) ma->use_nodes = true; - /* try to add an image node */ - imanode = nodeAddStaticNode(C, ntree, SH_NODE_TEX_IMAGE); - - ima = proj_paint_image_create(op, bmain, is_data); - imanode->id = &ima->id; - - nodeSetActive(ntree, imanode); + const ePaintCanvasSource slot_type = ob->mode == OB_MODE_SCULPT ? + (ePaintCanvasSource)RNA_enum_get(op->ptr, + "slot_type") : + PAINT_CANVAS_SOURCE_IMAGE; + + /* Create a new node. */ + switch (slot_type) { + case PAINT_CANVAS_SOURCE_IMAGE: { + new_node = nodeAddStaticNode(C, ntree, SH_NODE_TEX_IMAGE); + ima = proj_paint_image_create(op, bmain, is_data); + new_node->id = &ima->id; + break; + } + case PAINT_CANVAS_SOURCE_COLOR_ATTRIBUTE: { + new_node = nodeAddStaticNode(C, ntree, SH_NODE_ATTRIBUTE); + if ((layer = proj_paint_color_attribute_create(op, ob))) { + BLI_strncpy_utf8( + ((NodeShaderAttribute *)new_node->storage)->name, layer->name, MAX_NAME); + } + break; + } + case PAINT_CANVAS_SOURCE_MATERIAL: + BLI_assert_unreachable(); + return false; + } + nodeSetActive(ntree, new_node); /* Connect to first available principled BSDF node. */ bNode *in_node = ntreeFindType(ntree, SH_NODE_BSDF_PRINCIPLED); - bNode *out_node = imanode; + bNode *out_node = new_node; if (in_node != NULL) { bNodeSocket *out_sock = nodeFindSocket(out_node, SOCK_OUT, "Color"); @@ -6634,6 +6700,11 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op) BKE_image_signal(bmain, ima, NULL, IMA_SIGNAL_USER_NEW_IMAGE); WM_event_add_notifier(C, NC_IMAGE | NA_ADDED, ima); } + if (layer) { + BKE_texpaint_slot_refresh_cache(scene, ma, ob); + DEG_id_tag_update(ob->data, ID_RECALC_GEOMETRY); + WM_main_add_notifier(NC_GEOM | ND_DATA, ob->data); + } DEG_id_tag_update(&ntree->id, 0); DEG_id_tag_update(&ma->id, ID_RECALC_SHADING); @@ -6695,6 +6766,44 @@ static int texture_paint_add_texture_paint_slot_invoke(bContext *C, return WM_operator_props_dialog_popup(C, op, 300); } +static void texture_paint_add_texture_paint_slot_ui(bContext *C, wmOperator *op) +{ + uiLayout *layout = op->layout; + uiLayoutSetPropSep(layout, true); + uiLayoutSetPropDecorate(layout, false); + Object *ob = ED_object_active_context(C); + ePaintCanvasSource slot_type = PAINT_CANVAS_SOURCE_IMAGE; + + if (ob->mode == OB_MODE_SCULPT) { + slot_type = (ePaintCanvasSource)RNA_enum_get(op->ptr, "slot_type"); + uiItemR(layout, op->ptr, "slot_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE); + } + + uiItemR(layout, op->ptr, "name", 0, NULL, ICON_NONE); + + switch (slot_type) { + case PAINT_CANVAS_SOURCE_IMAGE: { + uiLayout *col = uiLayoutColumn(layout, true); + uiItemR(col, op->ptr, "width", 0, NULL, ICON_NONE); + uiItemR(col, op->ptr, "height", 0, NULL, ICON_NONE); + + uiItemR(layout, op->ptr, "alpha", 0, NULL, ICON_NONE); + uiItemR(layout, op->ptr, "generated_type", 0, NULL, ICON_NONE); + uiItemR(layout, op->ptr, "float", 0, NULL, ICON_NONE); + break; + } + case PAINT_CANVAS_SOURCE_COLOR_ATTRIBUTE: + uiItemR(layout, op->ptr, "domain", UI_ITEM_R_EXPAND, NULL, ICON_NONE); + uiItemR(layout, op->ptr, "data_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE); + break; + case PAINT_CANVAS_SOURCE_MATERIAL: + BLI_assert_unreachable(); + break; + } + + uiItemR(layout, op->ptr, "color", 0, NULL, ICON_NONE); +} + #define IMA_DEF_NAME N_("Untitled") void PAINT_OT_add_texture_paint_slot(wmOperatorType *ot) @@ -6702,40 +6811,92 @@ void PAINT_OT_add_texture_paint_slot(wmOperatorType *ot) PropertyRNA *prop; static float default_color[4] = {0.0f, 0.0f, 0.0f, 1.0f}; + static const EnumPropertyItem slot_type_items[3] = { + {PAINT_CANVAS_SOURCE_IMAGE, "IMAGE", 0, "Image", ""}, + {PAINT_CANVAS_SOURCE_COLOR_ATTRIBUTE, "COLOR_ATTRIBUTE", 0, "Color Attribute", ""}, + {0, NULL, 0, NULL, NULL}, + }; + + static const EnumPropertyItem domain_items[3] = { + {ATTR_DOMAIN_POINT, "POINT", 0, "Vertex", ""}, + {ATTR_DOMAIN_CORNER, "CORNER", 0, "Face Corner", ""}, + {0, NULL, 0, NULL, NULL}, + }; + + static const EnumPropertyItem attribute_type_items[3] = { + {CD_PROP_COLOR, "COLOR", 0, "Color", ""}, + {CD_PROP_BYTE_COLOR, "BYTE_COLOR", 0, "Byte Color", ""}, + {0, NULL, 0, NULL, NULL}, + }; + /* identifiers */ - ot->name = "Add Texture Paint Slot"; - ot->description = "Add a texture paint slot"; + ot->name = "Add Paint Slot"; + ot->description = "Add a paint slot"; ot->idname = "PAINT_OT_add_texture_paint_slot"; /* api callbacks */ ot->invoke = texture_paint_add_texture_paint_slot_invoke; ot->exec = texture_paint_add_texture_paint_slot_exec; ot->poll = ED_operator_object_active_editable_mesh; + ot->ui = texture_paint_add_texture_paint_slot_ui; /* flags */ ot->flag = OPTYPE_UNDO; - /* properties */ - prop = RNA_def_enum(ot->srna, "type", layer_type_items, 0, "Type", "Merge method to use"); + /* Shared Properties */ + prop = RNA_def_enum(ot->srna, + "type", + layer_type_items, + 0, + "Material Layer Type", + "Material layer type of new paint slot"); RNA_def_property_flag(prop, PROP_HIDDEN); - RNA_def_string(ot->srna, "name", IMA_DEF_NAME, MAX_ID_NAME - 2, "Name", "Image data-block name"); - prop = RNA_def_int(ot->srna, "width", 1024, 1, INT_MAX, "Width", "Image width", 1, 16384); - RNA_def_property_subtype(prop, PROP_PIXEL); - prop = RNA_def_int(ot->srna, "height", 1024, 1, INT_MAX, "Height", "Image height", 1, 16384); - RNA_def_property_subtype(prop, PROP_PIXEL); + + prop = RNA_def_enum( + ot->srna, "slot_type", slot_type_items, 0, "Slot Type", "Type of new paint slot"); + + prop = RNA_def_string( + ot->srna, "name", IMA_DEF_NAME, MAX_NAME, "Name", "Name for new paint slot source"); + RNA_def_property_flag(prop, PROP_SKIP_SAVE); + prop = RNA_def_float_color( ot->srna, "color", 4, NULL, 0.0f, FLT_MAX, "Color", "Default fill color", 0.0f, 1.0f); RNA_def_property_subtype(prop, PROP_COLOR_GAMMA); RNA_def_property_float_array_default(prop, default_color); + + /* Image Properties */ + prop = RNA_def_int(ot->srna, "width", 1024, 1, INT_MAX, "Width", "Image width", 1, 16384); + RNA_def_property_subtype(prop, PROP_PIXEL); + + prop = RNA_def_int(ot->srna, "height", 1024, 1, INT_MAX, "Height", "Image height", 1, 16384); + RNA_def_property_subtype(prop, PROP_PIXEL); + RNA_def_boolean(ot->srna, "alpha", true, "Alpha", "Create an image with an alpha channel"); + RNA_def_enum(ot->srna, "generated_type", rna_enum_image_generated_type_items, IMA_GENTYPE_BLANK, "Generated Type", "Fill the image with a grid for UV map testing"); + RNA_def_boolean( ot->srna, "float", 0, "32-bit Float", "Create image with 32-bit floating-point bit depth"); + + /* Color Attribute Properties */ + RNA_def_enum(ot->srna, + "domain", + domain_items, + ATTR_DOMAIN_POINT, + "Domain", + "Type of element that attribute is stored on"); + + RNA_def_enum(ot->srna, + "data_type", + attribute_type_items, + CD_PROP_COLOR, + "Data Type", + "Type of data stored in attribute"); } static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op)) diff --git a/source/blender/editors/sculpt_paint/paint_vertex.cc b/source/blender/editors/sculpt_paint/paint_vertex.cc index 747295f3de0..16b22775b9e 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.cc +++ b/source/blender/editors/sculpt_paint/paint_vertex.cc @@ -4145,13 +4145,7 @@ static bool vertex_color_set(Object *ob, ColorPaint4f paintcol_in, Color *color_ } /** - * Fills the object's active color atribute layer with the fill color. - * - * \param[in] ob: The object. - * \param[in] fill_color: The fill color. - * \param[in] only_selected: Limit the fill to selected faces or vertices. - * - * \return #true if successful. + * See doc-string for #BKE_object_attributes_active_color_fill. */ static bool paint_object_attributes_active_color_fill_ex(Object *ob, ColorPaint4f fill_color, diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c index 85ea5d5bfc6..5bb4eb7cebf 100644 --- a/source/blender/editors/sculpt_paint/sculpt.c +++ b/source/blender/editors/sculpt_paint/sculpt.c @@ -3248,8 +3248,8 @@ static void do_brush_action(Sculpt *sd, } nodes = sculpt_pbvh_gather_generic(ob, sd, brush, use_original, radius_scale, &totnode); } - - if (sculpt_needs_pbvh_pixels(paint_mode_settings, brush, ob)) { + const bool use_pixels = sculpt_needs_pbvh_pixels(paint_mode_settings, brush, ob); + if (use_pixels) { sculpt_pbvh_update_pixels(paint_mode_settings, ss, ob); } @@ -3302,16 +3302,18 @@ static void do_brush_action(Sculpt *sd, } float location[3]; - SculptThreadedTaskData task_data = { - .sd = sd, - .ob = ob, - .brush = brush, - .nodes = nodes, - }; + if (!use_pixels) { + SculptThreadedTaskData task_data = { + .sd = sd, + .ob = ob, + .brush = brush, + .nodes = nodes, + }; - TaskParallelSettings settings; - BKE_pbvh_parallel_range_settings(&settings, true, totnode); - BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings); + TaskParallelSettings settings; + BKE_pbvh_parallel_range_settings(&settings, true, totnode); + BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings); + } if (sculpt_brush_needs_normal(ss, brush)) { update_sculpt_normal(sd, ob, nodes, totnode); @@ -5276,6 +5278,7 @@ static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const f SculptSession *ss = ob->sculpt; Sculpt *sd = CTX_data_tool_settings(C)->sculpt; Brush *brush = BKE_paint_brush(&sd->paint); + ToolSettings *tool_settings = CTX_data_tool_settings(C); /* NOTE: This should be removed when paint mode is available. Paint mode can force based on the * canvas it is painting on. (ref. use_sculpt_texture_paint). */ @@ -5293,7 +5296,15 @@ static bool sculpt_stroke_test_start(bContext *C, struct wmOperator *op, const f SculptCursorGeometryInfo sgi; SCULPT_cursor_geometry_info_update(C, &sgi, mouse, false); - SCULPT_undo_push_begin(ob, sculpt_tool_name(sd)); + /* Setup the correct undo system. Image painting and sculpting are mutual exclusive. + * Color attributes are part of the sculpting undo system. */ + if (brush && brush->sculpt_tool == SCULPT_TOOL_PAINT && + SCULPT_use_image_paint_brush(&tool_settings->paint_mode, ob)) { + ED_image_undo_push_begin(op->type->name, PAINT_MODE_SCULPT); + } + else { + SCULPT_undo_push_begin(ob, sculpt_tool_name(sd)); + } return true; } @@ -5420,7 +5431,13 @@ static void sculpt_stroke_done(const bContext *C, struct PaintStroke *UNUSED(str SCULPT_cache_free(ss->cache); ss->cache = NULL; - SCULPT_undo_push_end(ob); + if (brush && brush->sculpt_tool == SCULPT_TOOL_PAINT && + SCULPT_use_image_paint_brush(&tool_settings->paint_mode, ob)) { + ED_image_undo_push_end(); + } + else { + SCULPT_undo_push_end(ob); + } if (brush->sculpt_tool == SCULPT_TOOL_MASK) { SCULPT_flush_update_done(C, ob, SCULPT_UPDATE_MASK); diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c index 7171c241534..67bf7b3286c 100644 --- a/source/blender/editors/sculpt_paint/sculpt_face_set.c +++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c @@ -60,7 +60,7 @@ int ED_sculpt_face_sets_find_next_available_id(struct Mesh *mesh) { - int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS); + const int *face_sets = CustomData_get_layer(&mesh->pdata, CD_SCULPT_FACE_SETS); if (!face_sets) { return SCULPT_FACE_SET_NONE; } diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c index 9bddc2ad855..f71a814aff4 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c +++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c @@ -125,7 +125,7 @@ static void color_filter_task_cb(void *__restrict userdata, case COLOR_FILTER_HUE: rgb_to_hsv_v(orig_color, hsv_color); hue = hsv_color[0]; - hsv_color[0] = fmod((hsv_color[0] + fabs(fade)) - hue,1); + hsv_color[0] = fmod((hsv_color[0] + fabs(fade)) - hue, 1); hsv_to_rgb_v(hsv_color, final_color); break; case COLOR_FILTER_SATURATION: diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c index 5aa1dbef74c..8803c95aab1 100644 --- a/source/blender/editors/sculpt_paint/sculpt_ops.c +++ b/source/blender/editors/sculpt_paint/sculpt_ops.c @@ -637,16 +637,16 @@ static int vertex_to_loop_colors_exec(bContext *C, wmOperator *UNUSED(op)) if (MPropCol_layer_n == -1) { return OPERATOR_CANCELLED; } - MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n); + const MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n); - MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); - MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); + const MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); + const MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); for (int i = 0; i < mesh->totpoly; i++) { - MPoly *c_poly = &polys[i]; + const MPoly *c_poly = &polys[i]; for (int j = 0; j < c_poly->totloop; j++) { int loop_index = c_poly->loopstart + j; - MLoop *c_loop = &loops[c_poly->loopstart + j]; + const MLoop *c_loop = &loops[c_poly->loopstart + j]; float srgb_color[4]; linearrgb_to_srgb_v4(srgb_color, vertcols[c_loop->v].color); loopcols[loop_index].r = (char)(srgb_color[0] * 255); @@ -711,7 +711,8 @@ static int loop_to_vertex_colors_exec(bContext *C, wmOperator *UNUSED(op)) if (mloopcol_layer_n == -1) { return OPERATOR_CANCELLED; } - MLoopCol *loopcols = CustomData_get_layer_n(&mesh->ldata, CD_PROP_BYTE_COLOR, mloopcol_layer_n); + const MLoopCol *loopcols = CustomData_get_layer_n( + &mesh->ldata, CD_PROP_BYTE_COLOR, mloopcol_layer_n); const int MPropCol_layer_n = CustomData_get_active_layer(&mesh->vdata, CD_PROP_COLOR); if (MPropCol_layer_n == -1) { @@ -719,14 +720,14 @@ static int loop_to_vertex_colors_exec(bContext *C, wmOperator *UNUSED(op)) } MPropCol *vertcols = CustomData_get_layer_n(&mesh->vdata, CD_PROP_COLOR, MPropCol_layer_n); - MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); - MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); + const MLoop *loops = CustomData_get_layer(&mesh->ldata, CD_MLOOP); + const MPoly *polys = CustomData_get_layer(&mesh->pdata, CD_MPOLY); for (int i = 0; i < mesh->totpoly; i++) { - MPoly *c_poly = &polys[i]; + const MPoly *c_poly = &polys[i]; for (int j = 0; j < c_poly->totloop; j++) { int loop_index = c_poly->loopstart + j; - MLoop *c_loop = &loops[c_poly->loopstart + j]; + const MLoop *c_loop = &loops[c_poly->loopstart + j]; vertcols[c_loop->v].color[0] = (loopcols[loop_index].r / 255.0f); vertcols[c_loop->v].color[1] = (loopcols[loop_index].g / 255.0f); vertcols[c_loop->v].color[2] = (loopcols[loop_index].b / 255.0f); diff --git a/source/blender/editors/sculpt_paint/sculpt_paint_image.cc b/source/blender/editors/sculpt_paint/sculpt_paint_image.cc index df1ccc0fbe9..b0c33a65bc9 100644 --- a/source/blender/editors/sculpt_paint/sculpt_paint_image.cc +++ b/source/blender/editors/sculpt_paint/sculpt_paint_image.cc @@ -360,6 +360,86 @@ static void do_paint_pixels(void *__restrict userdata, node_data.flags.dirty |= pixels_updated; } +static void undo_region_tiles( + ImBuf *ibuf, int x, int y, int w, int h, int *tx, int *ty, int *tw, int *th) +{ + int srcx = 0, srcy = 0; + IMB_rectclip(ibuf, nullptr, &x, &y, &srcx, &srcy, &w, &h); + *tw = ((x + w - 1) >> ED_IMAGE_UNDO_TILE_BITS); + *th = ((y + h - 1) >> ED_IMAGE_UNDO_TILE_BITS); + *tx = (x >> ED_IMAGE_UNDO_TILE_BITS); + *ty = (y >> ED_IMAGE_UNDO_TILE_BITS); +} + +static void push_undo(const NodeData &node_data, + Image &image, + ImageUser &image_user, + const image::ImageTileWrapper &image_tile, + ImBuf &image_buffer, + ImBuf **tmpibuf) +{ + for (const UDIMTileUndo &tile_undo : node_data.undo_regions) { + if (tile_undo.tile_number != image_tile.get_tile_number()) { + continue; + } + int tilex, tiley, tilew, tileh; + ListBase *undo_tiles = ED_image_paint_tile_list_get(); + undo_region_tiles(&image_buffer, + tile_undo.region.xmin, + tile_undo.region.ymin, + BLI_rcti_size_x(&tile_undo.region), + BLI_rcti_size_y(&tile_undo.region), + &tilex, + &tiley, + &tilew, + &tileh); + for (int ty = tiley; ty <= tileh; ty++) { + for (int tx = tilex; tx <= tilew; tx++) { + ED_image_paint_tile_push(undo_tiles, + &image, + &image_buffer, + tmpibuf, + &image_user, + tx, + ty, + nullptr, + nullptr, + true, + true); + } + } + } +} + +static void do_push_undo_tile(void *__restrict userdata, + const int n, + const TaskParallelTLS *__restrict UNUSED(tls)) +{ + TexturePaintingUserData *data = static_cast<TexturePaintingUserData *>(userdata); + PBVHNode *node = data->nodes[n]; + + NodeData &node_data = BKE_pbvh_pixels_node_data_get(*node); + Image *image = data->image_data.image; + ImageUser *image_user = data->image_data.image_user; + + ImBuf *tmpibuf = nullptr; + ImageUser local_image_user = *image_user; + LISTBASE_FOREACH (ImageTile *, tile, &image->tiles) { + image::ImageTileWrapper image_tile(tile); + local_image_user.tile = image_tile.get_tile_number(); + ImBuf *image_buffer = BKE_image_acquire_ibuf(image, &local_image_user, nullptr); + if (image_buffer == nullptr) { + continue; + } + + push_undo(node_data, *image, *image_user, image_tile, *image_buffer, &tmpibuf); + BKE_image_release_ibuf(image, image_buffer, nullptr); + } + if (tmpibuf) { + IMB_freeImBuf(tmpibuf); + } +} + static void do_mark_dirty_regions(void *__restrict userdata, const int n, const TaskParallelTLS *__restrict UNUSED(tls)) @@ -421,6 +501,7 @@ void SCULPT_do_paint_brush_image( TaskParallelSettings settings; BKE_pbvh_parallel_range_settings(&settings, true, totnode); + BLI_task_parallel_range(0, totnode, &data, do_push_undo_tile, &settings); BLI_task_parallel_range(0, totnode, &data, do_paint_pixels, &settings); TaskParallelSettings settings_flush; diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c index 5867dc558de..1fee20444e7 100644 --- a/source/blender/editors/sculpt_paint/sculpt_undo.c +++ b/source/blender/editors/sculpt_paint/sculpt_undo.c @@ -1265,7 +1265,7 @@ static SculptUndoNode *sculpt_undo_face_sets_push(Object *ob, SculptUndoType typ unode->face_sets = MEM_callocN(me->totpoly * sizeof(int), "sculpt face sets"); - int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS); + const int *face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS); for (int i = 0; i < me->totpoly; i++) { unode->face_sets[i] = face_sets[i]; } |