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Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c12
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c5
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c24
5 files changed, 33 insertions, 23 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 87f08207d6c..3db25800a06 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -408,11 +408,13 @@ typedef struct UndoImageTile {
* paint operation, but for now just give a public interface */
static ImagePaintPartialRedraw imapaintpartial = {0, 0, 0, 0, 0};
-ImagePaintPartialRedraw *get_imapaintpartial(void) {
+ImagePaintPartialRedraw *get_imapaintpartial(void)
+{
return &imapaintpartial;
}
-void set_imapaintpartial(struct ImagePaintPartialRedraw *ippr) {
+void set_imapaintpartial(struct ImagePaintPartialRedraw *ippr)
+{
imapaintpartial = *ippr;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 194b36ac099..fead8a9d990 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -944,7 +944,8 @@ int paint_2d_stroke(void *ps, const int mval[2], float pressure, int eraser)
return redraw;
}
-void *paint_2d_new_stroke(bContext *C, wmOperator *op) {
+void *paint_2d_new_stroke(bContext *C, wmOperator *op)
+{
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
Brush *brush = paint_brush(&settings->imapaint.paint);
@@ -980,7 +981,8 @@ void *paint_2d_new_stroke(bContext *C, wmOperator *op) {
return s;
}
-void paint_2d_redraw (const bContext *C, void *ps, int final) {
+void paint_2d_redraw (const bContext *C, void *ps, int final)
+{
ImagePaintState *s = ps;
if (final) {
@@ -998,7 +1000,8 @@ void paint_2d_redraw (const bContext *C, void *ps, int final) {
}
}
-void paint_2d_stroke_done(void *ps) {
+void paint_2d_stroke_done(void *ps)
+{
ImagePaintState *s = ps;
paint_2d_canvas_free(s);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index e594bf25d0c..c0f42ed2586 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file blender/editors/sculpt_paint/paint_image.c
+/** \file blender/editors/sculpt_paint/paint_image_proj.c
* \ingroup edsculpt
* \brief Functions to paint images in 2D and 3D.
*/
@@ -4310,7 +4310,8 @@ static void paint_redraw(const bContext *C, PaintOperation *pop, int final)
{
if (pop->mode == PAINT_MODE_2D) {
paint_2d_redraw(C, pop->custom_paint, final);
- } else {
+ }
+ else {
if (final) {
/* compositor listener deals with updating */
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, NULL);
@@ -4509,8 +4510,10 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
paint_brush_exit_tex(pop->ps.brush);
project_paint_end(&pop->ps);
- } else
+ }
+ else {
paint_2d_stroke_done(pop->custom_paint);
+ }
paint_redraw(C, pop, 1);
undo_paint_push_end(UNDO_PAINT_IMAGE);
@@ -4529,7 +4532,8 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke)
}
}
-static int paint_stroke_test_start(bContext * UNUSED(C), wmOperator * UNUSED(op), const float UNUSED(mouse[2])) {
+static int paint_stroke_test_start(bContext *UNUSED(C), wmOperator *UNUSED(op), const float UNUSED(mouse[2]))
+{
return true;
}
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 2146c74fb6d..0180f50fab6 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -287,7 +287,7 @@ PaintStroke *paint_stroke_new(bContext *C,
stroke->brush = paint_brush(paint_get_active_from_context(C));
view3d_set_viewcontext(C, &stroke->vc);
- if(stroke->vc.v3d)
+ if (stroke->vc.v3d)
view3d_get_transformation(stroke->vc.ar, stroke->vc.rv3d, stroke->vc.obact, &stroke->mats);
stroke->get_location = get_location;
@@ -338,7 +338,8 @@ bool paint_supports_dynamic_size(Brush *br)
!ELEM4(br->sculpt_tool, SCULPT_TOOL_GRAB, SCULPT_TOOL_THUMB, SCULPT_TOOL_ROTATE, SCULPT_TOOL_SNAKE_HOOK);
}
-bool paint_supports_jitter(PaintMode mode) {
+bool paint_supports_jitter(PaintMode mode)
+{
return ELEM(mode, PAINT_SCULPT, PAINT_TEXTURE_PROJECTIVE);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index ecabb70d9d7..48c37c060ec 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -3205,8 +3205,8 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
if (use_orco) {
if (ss->bm) {
copy_v3_v3(val,
- BM_log_original_vert_co(ss->bm_log,
- vd.bm_vert));
+ BM_log_original_vert_co(ss->bm_log,
+ vd.bm_vert));
}
else
copy_v3_v3(val, orco[vd.i]);
@@ -3374,7 +3374,7 @@ static void sculpt_fix_noise_tear(Sculpt *sd, Object *ob)
}
static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob,
- BrushActionFunc action)
+ BrushActionFunc action)
{
Brush *brush = paint_brush(&sd->paint);
SculptSession *ss = ob->sculpt;
@@ -4317,9 +4317,9 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
sculpt_restore_mesh(sd, ob);
BKE_pbvh_bmesh_detail_size_set(ss->pbvh,
- (ss->cache->radius /
- (float)ss->cache->pixel_radius) *
- (float)sd->detail_size);
+ (ss->cache->radius /
+ (float)ss->cache->pixel_radius) *
+ (float)sd->detail_size);
if (sculpt_stroke_dynamic_topology(ss, brush)) {
do_symmetrical_brush_actions(sd, ob, sculpt_topology_update);
@@ -4598,7 +4598,7 @@ void sculpt_dynamic_topology_enable(bContext *C)
sculpt_pbvh_clear(ob);
ss->bm_smooth_shading = (scene->toolsettings->sculpt->flags &
- SCULPT_DYNTOPO_SMOOTH_SHADING);
+ SCULPT_DYNTOPO_SMOOTH_SHADING);
/* Create triangles-only BMesh */
ss->bm = BM_mesh_create(&bm_mesh_allocsize_default);
@@ -4624,7 +4624,7 @@ void sculpt_dynamic_topology_enable(bContext *C)
* If 'unode' is given, the BMesh's data is copied out to the unode
* before the BMesh is deleted so that it can be restored from */
void sculpt_dynamic_topology_disable(bContext *C,
- SculptUndoNode *unode)
+ SculptUndoNode *unode)
{
Object *ob = CTX_data_active_object(C);
SculptSession *ss = ob->sculpt;
@@ -4647,13 +4647,13 @@ void sculpt_dynamic_topology_disable(bContext *C,
me->totedge = unode->bm_enter_totedge;
me->totface = 0;
CustomData_copy(&unode->bm_enter_vdata, &me->vdata, CD_MASK_MESH,
- CD_DUPLICATE, unode->bm_enter_totvert);
+ CD_DUPLICATE, unode->bm_enter_totvert);
CustomData_copy(&unode->bm_enter_edata, &me->edata, CD_MASK_MESH,
- CD_DUPLICATE, unode->bm_enter_totedge);
+ CD_DUPLICATE, unode->bm_enter_totedge);
CustomData_copy(&unode->bm_enter_ldata, &me->ldata, CD_MASK_MESH,
- CD_DUPLICATE, unode->bm_enter_totloop);
+ CD_DUPLICATE, unode->bm_enter_totloop);
CustomData_copy(&unode->bm_enter_pdata, &me->pdata, CD_MASK_MESH,
- CD_DUPLICATE, unode->bm_enter_totpoly);
+ CD_DUPLICATE, unode->bm_enter_totpoly);
mesh_update_customdata_pointers(me, FALSE);
}