diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_stroke.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_vertex.c | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/sculpt_uv.c | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index 75357214936..57b1102219e 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -717,7 +717,7 @@ static float paint_space_stroke_spacing(bContext *C, spacing *= stroke->zoom_2d; if (paint_stroke_use_scene_spacing(brush, mode)) { - return max_ff(0.001f, size_clamp * spacing / 50.f); + return max_ff(0.001f, size_clamp * spacing / 50.0f); } return max_ff(stroke->zoom_2d, size_clamp * spacing / 50.0f); } diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 25b1764e562..e88af7caf42 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -372,7 +372,7 @@ static float wpaint_blend(const VPaint *wp, if (do_flip) { switch (blend) { case IMB_BLEND_MIX: - paintval = 1.f - paintval; + paintval = 1.0f - paintval; break; case IMB_BLEND_ADD: blend = IMB_BLEND_SUB; diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c index 5be72ec87e7..f77d473ae57 100644 --- a/source/blender/editors/sculpt_paint/sculpt_uv.c +++ b/source/blender/editors/sculpt_paint/sculpt_uv.c @@ -172,7 +172,7 @@ static void HC_relaxation_iteration_uv(BMEditMesh *em, for (i = 0; i < sculptdata->totalUniqueUvs; i++) { copy_v2_v2(diff, tmp_uvdata[i].sum_co); - mul_v2_fl(diff, 1.f / tmp_uvdata[i].ncounter); + mul_v2_fl(diff, 1.0f / tmp_uvdata[i].ncounter); copy_v2_v2(tmp_uvdata[i].p, diff); tmp_uvdata[i].b[0] = diff[0] - sculptdata->uv[i].uv[0]; @@ -260,7 +260,7 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, * here it is not needed since we translate along the UV plane always. */ for (i = 0; i < sculptdata->totalUniqueUvs; i++) { copy_v2_v2(tmp_uvdata[i].p, tmp_uvdata[i].sum_co); - mul_v2_fl(tmp_uvdata[i].p, 1.f / tmp_uvdata[i].ncounter); + mul_v2_fl(tmp_uvdata[i].p, 1.0f / tmp_uvdata[i].ncounter); } for (i = 0; i < sculptdata->totalUniqueUvs; i++) { |