diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
4 files changed, 8 insertions, 12 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 92a55151b66..4f935ebdd8c 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -398,7 +398,6 @@ typedef struct PaintOperation { double starttime; ViewContext vc; - wmTimer *timer; } PaintOperation; void paint_brush_init_tex(Brush *brush) @@ -531,9 +530,6 @@ static void paint_stroke_done(const bContext *C, struct PaintStroke *stroke) paint_redraw(C, pop, 1); - if (pop->timer) - WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), pop->timer); - settings->imapaint.flag &= ~IMAGEPAINT_DRAWING; if (pop->mode == PAINT_MODE_3D_PROJECT) { diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c index 921ef6c2879..90a2c8037c4 100644 --- a/source/blender/editors/sculpt_paint/paint_image_2d.c +++ b/source/blender/editors/sculpt_paint/paint_image_2d.c @@ -79,9 +79,9 @@ BLI_INLINE unsigned char f_to_char(const float val) } (void)0 #define IMAPAINT_CHAR_RGB_TO_FLOAT(f, c) { \ - (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \ - (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \ - (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \ + (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \ + (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \ + (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \ } (void)0 #define IMAPAINT_FLOAT_RGB_COPY(a, b) copy_v3_v3(a, b) diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index a90e9150345..7a0f7b817b3 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -116,10 +116,10 @@ BLI_INLINE unsigned char f_to_char(const float val) } (void)0 #define IMAPAINT_CHAR_RGBA_TO_FLOAT(f, c) { \ - (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \ - (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \ - (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \ - (f)[3] = IMAPAINT_CHAR_TO_FLOAT((c)[3]); \ + (f)[0] = IMAPAINT_CHAR_TO_FLOAT((c)[0]); \ + (f)[1] = IMAPAINT_CHAR_TO_FLOAT((c)[1]); \ + (f)[2] = IMAPAINT_CHAR_TO_FLOAT((c)[2]); \ + (f)[3] = IMAPAINT_CHAR_TO_FLOAT((c)[3]); \ } (void)0 #define IMAPAINT_FLOAT_RGB_TO_CHAR(c, f) { \ diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 9ba50e95d81..197231124fc 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -293,7 +293,7 @@ static void do_shared_vertexcol(Mesh *me, int do_tessface) /* if no mloopcol: do not do */ /* if mtexpoly: only the involved faces, otherwise all */ - if (me->mloopcol == 0 || me->totvert == 0 || me->totpoly == 0) return; + if (me->mloopcol == NULL || me->totvert == 0 || me->totpoly == 0) return; scol = MEM_callocN(sizeof(float) * me->totvert * 5, "scol"); |