diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_intern.h | 2 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_stroke.c | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index 77059a22de7..05a5bf9f7b8 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -160,7 +160,7 @@ void paint_2d_redraw(const bContext *C, void *ps, bool final); void paint_2d_stroke_done(void *ps); void paint_2d_stroke(void *ps, const float prev_mval[2], const float mval[2], const bool eraser, float pressure, float distance, float size); void paint_2d_bucket_fill(const struct bContext *C, const float color[3], struct Brush *br, const float mouse_init[2], void *ps); -void paint_2d_gradient_fill (const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps); +void paint_2d_gradient_fill(const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps); void *paint_proj_new_stroke(struct bContext *C, struct Object *ob, const float mouse[2], int mode); void paint_proj_stroke(const struct bContext *C, void *ps, const float prevmval_i[2], const float mval_i[2], const bool eraser, float pressure, float distance, float size); void paint_proj_redraw(const struct bContext *C, void *pps, bool final); diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c index f5a65be880e..f0963cae1ce 100644 --- a/source/blender/editors/sculpt_paint/paint_stroke.c +++ b/source/blender/editors/sculpt_paint/paint_stroke.c @@ -1015,7 +1015,7 @@ static bool paint_stroke_curve_end(bContext *C, wmOperator *op, PaintStroke *str return false; } -static void paint_stroke_line_constrain (PaintStroke *stroke, float mouse[2]) +static void paint_stroke_line_constrain(PaintStroke *stroke, float mouse[2]) { if (stroke->constrain_line) { float line[2]; |