Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/sculpt_paint')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c8
5 files changed, 14 insertions, 13 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 6a8d5043c43..47720049d7d 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -1238,7 +1238,7 @@ static void project_face_pixel(const MTFace *tf_other, ImBuf *ibuf_other, const
}
/* run this outside project_paint_uvpixel_init since pixels with mask 0 dont need init */
-float project_paint_uvpixel_mask(
+static float project_paint_uvpixel_mask(
const ProjPaintState *ps,
const int face_index,
const int side,
@@ -2141,7 +2141,7 @@ if __name__ == '__main__':
/* checks if pt is inside a convex 2D polyline, the polyline must be ordered rotating clockwise
* otherwise it would have to test for mixed (line_point_side_v2 > 0.0f) cases */
-int IsectPoly2Df(const float pt[2], float uv[][2], const int tot)
+static int IsectPoly2Df(const float pt[2], float uv[][2], const int tot)
{
int i;
if (line_point_side_v2(uv[tot-1], uv[0], pt) < 0.0f)
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 1ba0891751e..6118b28cc7c 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -28,6 +28,7 @@
#include "BKE_context.h"
#include "BKE_paint.h"
+#include "ED_sculpt.h"
#include "ED_screen.h"
#include "UI_resources.h"
@@ -60,7 +61,7 @@ static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void BRUSH_OT_add(wmOperatorType *ot)
+static void BRUSH_OT_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Brush";
@@ -115,7 +116,7 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void BRUSH_OT_scale_size(wmOperatorType *ot)
+static void BRUSH_OT_scale_size(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Scale Sculpt/Paint Brush Size";
@@ -142,7 +143,7 @@ static int vertex_color_set_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void PAINT_OT_vertex_color_set(wmOperatorType *ot)
+static void PAINT_OT_vertex_color_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Vertex Colors";
@@ -171,7 +172,7 @@ static int brush_reset_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-void BRUSH_OT_reset(wmOperatorType *ot)
+static void BRUSH_OT_reset(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Reset Brush";
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 92b5c541ea2..3a67775cb98 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -362,7 +362,7 @@ static int project_brush_radius(RegionView3D* rv3d, float radius, float location
return len_v2v2(p1, p2);
}
-int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radius,
+static int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radius,
float location[3])
{
struct PaintStroke *stroke;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 832d657428c..575b0012c6c 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -157,7 +157,7 @@ static int *get_indexarray(Mesh *me)
/* in contradiction to cpack drawing colors, the MCOL colors (vpaint colors) are per byte!
so not endian sensitive. Mcol = ABGR!!! so be cautious with cpack calls */
-unsigned int rgba_to_mcol(float r, float g, float b, float a)
+static unsigned int rgba_to_mcol(float r, float g, float b, float a)
{
int ir, ig, ib, ia;
unsigned int col;
@@ -853,7 +853,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
/* else */
/* sets wp->weight to the closest weight value to vertex */
/* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */
-void sample_wpaint(Scene *scene, ARegion *ar, View3D *UNUSED(v3d), int mode)
+static void sample_wpaint(Scene *scene, ARegion *ar, View3D *UNUSED(v3d), int mode)
{
ViewContext vc;
ToolSettings *ts= scene->toolsettings;
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index b15381f5e1a..fa8d61d73de 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -140,7 +140,7 @@ struct MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob)
}
/* Check if there are any active modifiers in stack (used for flushing updates at enter/exit sculpt mode) */
-int sculpt_has_active_modifiers(Scene *scene, Object *ob)
+static int sculpt_has_active_modifiers(Scene *scene, Object *ob)
{
ModifierData *md;
@@ -252,7 +252,7 @@ typedef struct StrokeCache {
/*** BVH Tree ***/
/* Get a screen-space rectangle of the modified area */
-int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d,
+static int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d,
Object *ob, rcti *rect)
{
PBVH *pbvh= ob->sculpt->pbvh;
@@ -504,7 +504,7 @@ static void flip_coord(float out[3], float in[3], const char symm)
out[2]= in[2];
}
-float calc_overlap(StrokeCache *cache, const char symm, const char axis, const float angle)
+static float calc_overlap(StrokeCache *cache, const char symm, const char axis, const float angle)
{
float mirror[3];
float distsq;
@@ -3186,7 +3186,7 @@ typedef struct {
int original;
} SculptRaycastData;
-void sculpt_raycast_cb(PBVHNode *node, void *data_v, float* tmin)
+static void sculpt_raycast_cb(PBVHNode *node, void *data_v, float* tmin)
{
if (BLI_pbvh_node_get_tmin(node) < *tmin) {
SculptRaycastData *srd = data_v;