diff options
Diffstat (limited to 'source/blender/editors/space_buttons/buttons_context.c')
-rw-r--r-- | source/blender/editors/space_buttons/buttons_context.c | 18 |
1 files changed, 14 insertions, 4 deletions
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c index f91e830d52e..9d2ac3fd8e2 100644 --- a/source/blender/editors/space_buttons/buttons_context.c +++ b/source/blender/editors/space_buttons/buttons_context.c @@ -44,6 +44,7 @@ #include "DNA_node_types.h" #include "DNA_scene_types.h" #include "DNA_world_types.h" +#include "DNA_speaker_types.h" #include "DNA_brush_types.h" #include "BKE_context.h" @@ -188,6 +189,7 @@ static int buttons_context_path_data(ButsContextPath *path, int type) else if(RNA_struct_is_a(ptr->type, &RNA_Lattice) && (type == -1 || type == OB_LATTICE)) return 1; else if(RNA_struct_is_a(ptr->type, &RNA_Camera) && (type == -1 || type == OB_CAMERA)) return 1; else if(RNA_struct_is_a(ptr->type, &RNA_Lamp) && (type == -1 || type == OB_LAMP)) return 1; + else if(RNA_struct_is_a(ptr->type, &RNA_Speaker) && (type == -1 || type == OB_SPEAKER)) return 1; /* try to get an object in the path, no pinning supported here */ else if(buttons_context_path_object(path)) { ob= path->ptr[path->len-1].data; @@ -218,7 +220,7 @@ static int buttons_context_path_modifier(ButsContextPath *path) return 0; } -static int buttons_context_path_material(ButsContextPath *path) +static int buttons_context_path_material(ButsContextPath *path, int for_texture) { Object *ob; PointerRNA *ptr= &path->ptr[path->len-1]; @@ -236,6 +238,9 @@ static int buttons_context_path_material(ButsContextPath *path) ma= give_current_material(ob, ob->actcol); RNA_id_pointer_create(&ma->id, &path->ptr[path->len]); path->len++; + + if(for_texture && give_current_material_texture_node(ma)) + return 1; ma= give_node_material(ma); if(ma) { @@ -432,7 +437,7 @@ static int buttons_context_path_texture(ButsContextPath *path) } } /* try material */ - if(buttons_context_path_material(path)) { + if(buttons_context_path_material(path, 1)) { ma= path->ptr[path->len-1].data; if(ma) { @@ -524,7 +529,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma found= buttons_context_path_particle(path); break; case BCONTEXT_MATERIAL: - found= buttons_context_path_material(path); + found= buttons_context_path_material(path, 0); break; case BCONTEXT_TEXTURE: found= buttons_context_path_texture(path); @@ -645,7 +650,7 @@ void buttons_context_compute(const bContext *C, SpaceButs *sbuts) const char *buttons_context_dir[] = { "world", "object", "mesh", "armature", "lattice", "curve", - "meta_ball", "lamp", "camera", "material", "material_slot", + "meta_ball", "lamp", "speaker", "camera", "material", "material_slot", "texture", "texture_slot", "bone", "edit_bone", "pose_bone", "particle_system", "particle_system_editable", "cloth", "soft_body", "fluid", "smoke", "collision", "brush", NULL}; @@ -698,6 +703,10 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r set_pointer_type(path, result, &RNA_Camera); return 1; } + else if(CTX_data_equals(member, "speaker")) { + set_pointer_type(path, result, &RNA_Speaker); + return 1; + } else if(CTX_data_equals(member, "material")) { set_pointer_type(path, result, &RNA_Material); return 1; @@ -901,6 +910,7 @@ void buttons_context_draw(const bContext *C, uiLayout *layout) block= uiLayoutGetBlock(row); uiBlockSetEmboss(block, UI_EMBOSSN); but= uiDefIconButBitC(block, ICONTOG, SB_PIN_CONTEXT, 0, ICON_UNPINNED, 0, 0, UI_UNIT_X, UI_UNIT_Y, &sbuts->flag, 0, 0, 0, 0, "Follow context or keep fixed datablock displayed"); + uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */ uiButSetFunc(but, pin_cb, NULL, NULL); for(a=0; a<path->len; a++) { |