diff options
Diffstat (limited to 'source/blender/editors/space_buttons')
-rw-r--r-- | source/blender/editors/space_buttons/buttons_context.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c index deaa2885ea3..6dce22d8553 100644 --- a/source/blender/editors/space_buttons/buttons_context.c +++ b/source/blender/editors/space_buttons/buttons_context.c @@ -211,6 +211,7 @@ static int buttons_context_path_data(ButsContextPath *path, int type) else if (RNA_struct_is_a(ptr->type, &RNA_Camera) && (type == -1 || type == OB_CAMERA)) return 1; else if (RNA_struct_is_a(ptr->type, &RNA_Lamp) && (type == -1 || type == OB_LAMP)) return 1; else if (RNA_struct_is_a(ptr->type, &RNA_Speaker) && (type == -1 || type == OB_SPEAKER)) return 1; + else if (RNA_struct_is_a(ptr->type, &RNA_Probe) && (type == -1 || type == OB_PROBE)) return 1; /* try to get an object in the path, no pinning supported here */ else if (buttons_context_path_object(path)) { ob = path->ptr[path->len - 1].data; @@ -778,7 +779,7 @@ void buttons_context_compute(const bContext *C, SpaceButs *sbuts) const char *buttons_context_dir[] = { "texture_slot", "scene", "world", "object", "mesh", "armature", "lattice", "curve", - "meta_ball", "lamp", "speaker", "camera", "material", "material_slot", + "meta_ball", "lamp", "speaker", "probe", "camera", "material", "material_slot", "texture", "texture_user", "texture_user_property", "bone", "edit_bone", "pose_bone", "particle_system", "particle_system_editable", "particle_settings", "cloth", "soft_body", "fluid", "smoke", "collision", "brush", "dynamic_paint", @@ -847,6 +848,10 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r set_pointer_type(path, result, &RNA_Speaker); return 1; } + else if (CTX_data_equals(member, "probe")) { + set_pointer_type(path, result, &RNA_Probe); + return 1; + } else if (CTX_data_equals(member, "material")) { set_pointer_type(path, result, &RNA_Material); return 1; |