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Diffstat (limited to 'source/blender/editors/space_clip/clip_draw.c')
-rw-r--r--source/blender/editors/space_clip/clip_draw.c1325
1 files changed, 1325 insertions, 0 deletions
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
new file mode 100644
index 00000000000..9eb96a9a4c5
--- /dev/null
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -0,0 +1,1325 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2011 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation,
+ * Sergey Sharybin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_clip/clip_draw.c
+ * \ingroup spclip
+ */
+
+#include "DNA_gpencil_types.h"
+#include "DNA_movieclip_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h" /* SELECT */
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_context.h"
+#include "BKE_movieclip.h"
+#include "BKE_tracking.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_rect.h"
+#include "BLI_math_base.h"
+
+#include "ED_screen.h"
+#include "ED_clip.h"
+#include "ED_gpencil.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "RNA_access.h"
+
+#include "BLF_api.h"
+
+#include "clip_intern.h" // own include
+
+/*********************** main area drawing *************************/
+
+void clip_draw_curfra_label(SpaceClip *sc, float x, float y)
+{
+ uiStyle *style= UI_GetStyle();
+ int fontid= style->widget.uifont_id;
+ char str[32];
+ float fontsize, fontwidth;
+
+ /* frame number */
+ BLF_size(fontid, 11.0f, U.dpi);
+ BLI_snprintf(str, sizeof(str), "%d", sc->user.framenr);
+ fontsize= BLF_height(fontid, str);
+ fontwidth= BLF_width(fontid, str);
+
+ glRecti(x, y, x+fontwidth+6, y+fontsize+4);
+
+ UI_ThemeColor(TH_TEXT);
+ BLF_position(fontid, x+2.0f, y+2.0f, 0.0f);
+ BLF_draw(fontid, str, strlen(str));
+}
+
+static void draw_movieclip_cache(SpaceClip *sc, ARegion *ar, MovieClip *clip, Scene *scene)
+{
+ float x;
+ int *points, totseg, i, a;
+ float sfra= SFRA, efra= EFRA, framelen= ar->winx/(efra-sfra+1);
+
+ glEnable(GL_BLEND);
+
+ /* cache background */
+ glColor4ub(128, 128, 255, 64);
+ glRecti(0, 0, ar->winx, 8);
+
+ /* cached segments -- could be usefu lto debug caching strategies */
+ BKE_movieclip_get_cache_segments(clip, &sc->user, &totseg, &points);
+ if(totseg) {
+ glColor4ub(128, 128, 255, 128);
+
+ for(a= 0; a<totseg; a++) {
+ float x1, x2;
+
+ x1= (points[a*2]-sfra)/(efra-sfra+1)*ar->winx;
+ x2= (points[a*2+1]-sfra+1)/(efra-sfra+1)*ar->winx;
+
+ glRecti(x1, 0, x2, 8);
+ }
+ }
+
+ /* track */
+ if(clip->tracking.act_track) {
+ MovieTrackingTrack *track= clip->tracking.act_track;
+
+ for(i= sfra, a= 0; i <= efra; i++) {
+ int framenr;
+ MovieTrackingMarker *marker;
+
+ while(a<track->markersnr) {
+ if(track->markers[a].framenr>=i)
+ break;
+
+ if(a<track->markersnr-1 && track->markers[a+1].framenr>i)
+ break;
+
+ a++;
+ }
+
+ if(a<track->markersnr) marker= &track->markers[a];
+ else marker= &track->markers[track->markersnr-1];
+
+ if((marker->flag&MARKER_DISABLED)==0) {
+ framenr= marker->framenr;
+
+ if(framenr!=i) glColor4ub(128, 128, 0, 96);
+ else if((marker->flag&MARKER_TRACKED)==0) glColor4ub(255, 255, 0, 196);
+ else glColor4ub(255, 255, 0, 96);
+
+ glRecti((i-sfra)*framelen, 0, (i-sfra+1)*framelen, 4);
+ }
+ }
+ }
+
+ /* failed frames */
+ if(clip->tracking.reconstruction.flag&TRACKING_RECONSTRUCTED) {
+ int n= clip->tracking.reconstruction.camnr;
+ MovieReconstructedCamera *cameras= clip->tracking.reconstruction.cameras;
+
+ glColor4ub(255, 0, 0, 96);
+
+ for(i= sfra, a= 0; i <= efra; i++) {
+ int ok= 0;
+
+ while(a<n) {
+ if(cameras[a].framenr==i) {
+ ok= 1;
+ break;
+ }
+ else if(cameras[a].framenr>i) {
+ break;
+ }
+
+ a++;
+ }
+
+ if(!ok)
+ glRecti((i-sfra)*framelen, 0, (i-sfra+1)*framelen, 8);
+ }
+ }
+
+ glDisable(GL_BLEND);
+
+ /* current frame */
+ x= (sc->user.framenr-sfra)/(efra-sfra+1)*ar->winx;
+
+ UI_ThemeColor(TH_CFRAME);
+ glRecti(x, 0, x+framelen, 8);
+
+ clip_draw_curfra_label(sc, x, 8.0f);
+}
+
+static void draw_movieclip_notes(SpaceClip *sc, ARegion *ar)
+{
+ char str[256]= {0};
+
+ if(sc->flag&SC_LOCK_SELECTION)
+ strcpy(str, "Locked");
+
+ if(str[0]) {
+ uiStyle *style= UI_GetStyle();
+ int fontsize, fontwidth;
+ int fontid= style->widget.uifont_id;
+
+ BLF_size(fontid, 11.0f, U.dpi);
+ fontsize= BLF_height(fontid, str);
+ fontwidth= BLF_width(fontid, str);
+
+ glEnable(GL_BLEND);
+
+ glColor4f(0.0f, 0.0f, 0.0f, 0.6f);
+ glRecti(0, ar->winy-fontsize-9, fontwidth+12, ar->winy);
+
+ glColor3f(1.0f, 1.0f, 1.0f);
+ BLF_position(fontid, 6.0f, ar->winy-fontsize-5.0f, 0.0f);
+ BLF_draw(fontid, str, strlen(str));
+
+ glDisable(GL_BLEND);
+ }
+}
+
+static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
+ int width, int height, float zoomx, float zoomy)
+{
+ int x, y;
+ MovieClip *clip= ED_space_clip(sc);
+
+ /* set zoom */
+ glPixelZoom(zoomx*width/ibuf->x, zoomy*height/ibuf->y);
+
+ /* find window pixel coordinates of origin */
+ UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x, &y);
+
+ if(sc->flag&SC_MUTE_FOOTAGE) {
+ glColor3f(0.0f, 0.0f, 0.0f);
+ glRectf(x, y, x+zoomx*width, y+zoomy*height);
+ } else {
+ if(ibuf->rect_float && !ibuf->rect) {
+ IMB_rect_from_float(ibuf);
+ }
+
+ if(ibuf->rect)
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ }
+
+ /* draw boundary border for frame if stabilization is enabled */
+ if(sc->flag&SC_SHOW_STABLE && clip->tracking.stabilization.flag&TRACKING_2D_STABILIZATION) {
+ glColor3f(0.0f, 0.0f, 0.0f);
+ glLineStipple(3, 0xaaaa);
+ glEnable(GL_LINE_STIPPLE);
+ glEnable(GL_COLOR_LOGIC_OP);
+ glLogicOp(GL_NOR);
+
+ glPushMatrix();
+ glTranslatef(x, y, 0);
+
+ glScalef(zoomx, zoomy, 0);
+ glMultMatrixf(sc->stabmat);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(0.0f, 0.0f);
+ glVertex2f(ibuf->x, 0.0f);
+ glVertex2f(ibuf->x, ibuf->y);
+ glVertex2f(0.0f, ibuf->y);
+ glEnd();
+
+ glPopMatrix();
+
+ glDisable(GL_COLOR_LOGIC_OP);
+ glDisable(GL_LINE_STIPPLE);
+ }
+
+
+ /* reset zoom */
+ glPixelZoom(1.0f, 1.0f);
+}
+
+static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackingTrack *track)
+{
+ int count= sc->path_length;
+ int i, a, b, curindex= -1;
+ float path[102][2];
+ int tiny= sc->flag&SC_SHOW_TINY_MARKER, framenr;
+ MovieTrackingMarker *marker;
+
+ if(count==0)
+ return;
+
+ marker= BKE_tracking_get_marker(track, sc->user.framenr);
+ if(marker->framenr!=sc->user.framenr || marker->flag&MARKER_DISABLED)
+ return;
+
+ framenr= marker->framenr;
+
+ a= count;
+ i= framenr-1;
+ while(i>=framenr-count) {
+ marker= BKE_tracking_get_marker(track, i);
+
+ if(!marker || marker->flag&MARKER_DISABLED)
+ break;
+
+ if(marker->framenr==i) {
+ add_v2_v2v2(path[--a], marker->pos, track->offset);
+ ED_clip_point_undistorted_pos(sc, path[a], path[a]);
+
+ if(marker->framenr==sc->user.framenr)
+ curindex= a;
+ } else
+ break;
+
+ i--;
+ }
+
+ b= count;
+ i= framenr;
+ while(i<=framenr+count) {
+ marker= BKE_tracking_get_marker(track, i);
+
+ if(!marker || marker->flag&MARKER_DISABLED)
+ break;
+
+ if(marker->framenr==i) {
+ if(marker->framenr==sc->user.framenr)
+ curindex= b;
+
+ add_v2_v2v2(path[b++], marker->pos, track->offset);
+ ED_clip_point_undistorted_pos(sc, path[b-1], path[b-1]);
+ } else
+ break;
+
+ i++;
+ }
+
+ if(!tiny) {
+ UI_ThemeColor(TH_MARKER_OUTLINE);
+
+ if(TRACK_VIEW_SELECTED(sc, track)) {
+ glPointSize(5.0f);
+ glBegin(GL_POINTS);
+ for(i= a; i<b; i++) {
+ if(i!=curindex)
+ glVertex2f(path[i][0], path[i][1]);
+ }
+ glEnd();
+ }
+
+ glLineWidth(3.0f);
+ glBegin(GL_LINE_STRIP);
+ for(i= a; i<b; i++)
+ glVertex2f(path[i][0], path[i][1]);
+ glEnd();
+ glLineWidth(1.0f);
+ }
+
+ UI_ThemeColor(TH_PATH_BEFORE);
+
+ if(TRACK_VIEW_SELECTED(sc, track)) {
+ glPointSize(3.0f);
+ glBegin(GL_POINTS);
+ for(i= a; i<b; i++) {
+ if(i==count+1)
+ UI_ThemeColor(TH_PATH_AFTER);
+
+ if(i!=curindex)
+ glVertex2f(path[i][0], path[i][1]);
+ }
+ glEnd();
+ }
+
+ UI_ThemeColor(TH_PATH_BEFORE);
+
+ glBegin(GL_LINE_STRIP);
+ for(i= a; i<b; i++) {
+ if(i==count+1)
+ UI_ThemeColor(TH_PATH_AFTER);
+
+ glVertex2f(path[i][0], path[i][1]);
+ }
+ glEnd();
+ glPointSize(1.0f);
+}
+
+static void draw_marker_outline(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int width, int height)
+{
+ int tiny= sc->flag&SC_SHOW_TINY_MARKER;
+ int show_search= 0;
+ float px[2];
+
+ UI_ThemeColor(TH_MARKER_OUTLINE);
+
+ px[0]= 1.0f/width/sc->zoom;
+ px[1]= 1.0f/height/sc->zoom;
+
+ if((marker->flag&MARKER_DISABLED)==0) {
+ float pos[2];
+ rctf r;
+
+ BLI_init_rctf(&r, track->pat_min[0], track->pat_max[0], track->pat_min[1], track->pat_max[1]);
+ add_v2_v2v2(pos, marker->pos, track->offset);
+
+ ED_clip_point_undistorted_pos(sc, pos, pos);
+
+ if(BLI_in_rctf(&r, pos[0]-marker_pos[0], pos[1]-marker_pos[1])) {
+ if(tiny) glPointSize(3.0f);
+ else glPointSize(4.0f);
+ glBegin(GL_POINTS);
+ glVertex2f(pos[0], pos[1]);
+ glEnd();
+ glPointSize(1.0f);
+ } else {
+ if(!tiny) glLineWidth(3.0f);
+ glBegin(GL_LINES);
+ glVertex2f(pos[0] + px[0]*2, pos[1]);
+ glVertex2f(pos[0] + px[0]*8, pos[1]);
+
+ glVertex2f(pos[0] - px[0]*2, pos[1]);
+ glVertex2f(pos[0] - px[0]*8, pos[1]);
+
+ glVertex2f(pos[0], pos[1] - px[1]*2);
+ glVertex2f(pos[0], pos[1] - px[1]*8);
+
+ glVertex2f(pos[0], pos[1] + px[1]*2);
+ glVertex2f(pos[0], pos[1] + px[1]*8);
+ glEnd();
+ if(!tiny) glLineWidth(1.0f);
+ }
+ }
+
+ /* pattern and search outline */
+ glPushMatrix();
+ glTranslatef(marker_pos[0], marker_pos[1], 0);
+
+ if(!tiny) glLineWidth(3.0f);
+
+ if(sc->flag&SC_SHOW_MARKER_PATTERN) {
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(track->pat_min[0], track->pat_min[1]);
+ glVertex2f(track->pat_max[0], track->pat_min[1]);
+ glVertex2f(track->pat_max[0], track->pat_max[1]);
+ glVertex2f(track->pat_min[0], track->pat_max[1]);
+ glEnd();
+ }
+
+ show_search= TRACK_VIEW_SELECTED(sc, track) && ((marker->flag&MARKER_DISABLED)==0 || (sc->flag&SC_SHOW_MARKER_PATTERN)==0);
+ if(sc->flag&SC_SHOW_MARKER_SEARCH && show_search) {
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(track->search_min[0], track->search_min[1]);
+ glVertex2f(track->search_max[0], track->search_min[1]);
+ glVertex2f(track->search_max[0], track->search_max[1]);
+ glVertex2f(track->search_min[0], track->search_max[1]);
+ glEnd();
+ }
+ glPopMatrix();
+
+ if(!tiny) glLineWidth(1.0f);
+}
+
+static void track_colors(MovieTrackingTrack *track, int act, float col[3], float scol[3])
+{
+ if(track->flag&TRACK_CUSTOMCOLOR) {
+ if(act) UI_GetThemeColor3fv(TH_ACT_MARKER, scol);
+ else copy_v3_v3(scol, track->color);
+
+ mul_v3_v3fl(col, track->color, 0.5f);
+ } else {
+ UI_GetThemeColor3fv(TH_MARKER, col);
+
+ if(act) UI_GetThemeColor3fv(TH_ACT_MARKER, scol);
+ else UI_GetThemeColor3fv(TH_SEL_MARKER, scol);
+ }
+}
+
+static void draw_marker_areas(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int width, int height, int act, int sel)
+{
+ int tiny= sc->flag&SC_SHOW_TINY_MARKER;
+ int show_search= 0;
+ float col[3], scol[3], px[2];
+
+ track_colors(track, act, col, scol);
+
+ px[0]= 1.0f/width/sc->zoom;
+ px[1]= 1.0f/height/sc->zoom;
+
+ /* marker position and offset position */
+ if((track->flag&SELECT)==sel && (marker->flag&MARKER_DISABLED)==0) {
+ float pos[2];
+ rctf r;
+
+ if(track->flag&TRACK_LOCKED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else if(track->flag&SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64);
+ else UI_ThemeColor(TH_LOCK_MARKER);
+ } else {
+ if(track->flag&SELECT) glColor3fv(scol);
+ else glColor3fv(col);
+ }
+
+ BLI_init_rctf(&r, track->pat_min[0], track->pat_max[0], track->pat_min[1], track->pat_max[1]);
+ add_v2_v2v2(pos, marker->pos, track->offset);
+ ED_clip_point_undistorted_pos(sc, pos, pos);
+
+ if(BLI_in_rctf(&r, pos[0]-marker_pos[0], pos[1]-marker_pos[1])) {
+ if(!tiny) glPointSize(2.0f);
+ glBegin(GL_POINTS);
+ glVertex2f(pos[0], pos[1]);
+ glEnd();
+ if(!tiny) glPointSize(1.0f);
+ } else {
+ glBegin(GL_LINES);
+ glVertex2f(pos[0] + px[0]*3, pos[1]);
+ glVertex2f(pos[0] + px[0]*7, pos[1]);
+
+ glVertex2f(pos[0] - px[0]*3, pos[1]);
+ glVertex2f(pos[0] - px[0]*7, pos[1]);
+
+ glVertex2f(pos[0], pos[1] - px[1]*3);
+ glVertex2f(pos[0], pos[1] - px[1]*7);
+
+ glVertex2f(pos[0], pos[1] + px[1]*3);
+ glVertex2f(pos[0], pos[1] + px[1]*7);
+ glEnd();
+
+ glColor3f(0.0f, 0.0f, 0.0f);
+ glLineStipple(3, 0xaaaa);
+ glEnable(GL_LINE_STIPPLE);
+ glEnable(GL_COLOR_LOGIC_OP);
+ glLogicOp(GL_NOR);
+
+ glBegin(GL_LINES);
+ glVertex2fv(pos);
+ glVertex2fv(marker_pos);
+ glEnd();
+
+ glDisable(GL_COLOR_LOGIC_OP);
+ glDisable(GL_LINE_STIPPLE);
+ }
+ }
+
+ /* pattern */
+ glPushMatrix();
+ glTranslatef(marker_pos[0], marker_pos[1], 0);
+
+ if(tiny) {
+ glLineStipple(3, 0xaaaa);
+ glEnable(GL_LINE_STIPPLE);
+ }
+
+ if((track->pat_flag&SELECT)==sel && (sc->flag&SC_SHOW_MARKER_PATTERN)) {
+ if(track->flag&TRACK_LOCKED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else if(track->pat_flag&SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64);
+ else UI_ThemeColor(TH_LOCK_MARKER);
+ }
+ else if(marker->flag&MARKER_DISABLED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else if(track->pat_flag&SELECT) UI_ThemeColorShade(TH_DIS_MARKER, 128);
+ else UI_ThemeColor(TH_DIS_MARKER);
+ } else {
+ if(track->pat_flag&SELECT) glColor3fv(scol);
+ else glColor3fv(col);
+ }
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(track->pat_min[0], track->pat_min[1]);
+ glVertex2f(track->pat_max[0], track->pat_min[1]);
+ glVertex2f(track->pat_max[0], track->pat_max[1]);
+ glVertex2f(track->pat_min[0], track->pat_max[1]);
+ glEnd();
+ }
+
+ /* search */
+ show_search= TRACK_VIEW_SELECTED(sc, track) && ((marker->flag&MARKER_DISABLED)==0 || (sc->flag&SC_SHOW_MARKER_PATTERN)==0);
+ if((track->search_flag&SELECT)==sel && (sc->flag&SC_SHOW_MARKER_SEARCH) && show_search) {
+ if(track->flag&TRACK_LOCKED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else if(track->search_flag&SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64);
+ else UI_ThemeColor(TH_LOCK_MARKER);
+ }
+ else if(marker->flag&MARKER_DISABLED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else if(track->search_flag&SELECT) UI_ThemeColorShade(TH_DIS_MARKER, 128);
+ else UI_ThemeColor(TH_DIS_MARKER);
+ } else {
+ if(track->search_flag&SELECT) glColor3fv(scol);
+ else glColor3fv(col);
+ }
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(track->search_min[0], track->search_min[1]);
+ glVertex2f(track->search_max[0], track->search_min[1]);
+ glVertex2f(track->search_max[0], track->search_max[1]);
+ glVertex2f(track->search_min[0], track->search_max[1]);
+ glEnd();
+ }
+
+ /* pyramid */
+ if(sel && TRACK_SELECTED(track) && (sc->flag&SC_SHOW_PYRAMID_LEVELS) && (track->tracker==TRACKER_KLT) && (marker->flag&MARKER_DISABLED)==0) {
+ if(track->flag&TRACK_LOCKED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else if(track->pat_flag&SELECT) UI_ThemeColorShade(TH_LOCK_MARKER, 64);
+ else UI_ThemeColor(TH_LOCK_MARKER);
+ }
+ else if(marker->flag&MARKER_DISABLED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else if(track->pat_flag&SELECT) UI_ThemeColorShade(TH_DIS_MARKER, 128);
+ else UI_ThemeColor(TH_DIS_MARKER);
+ } else {
+ if(track->pat_flag&SELECT) glColor3fv(scol);
+ else glColor3fv(col);
+ }
+
+ {
+ int i = 0;
+ glPushMatrix();
+ glEnable(GL_LINE_STIPPLE);
+ for (i = 1; i < track->pyramid_levels; ++i) {
+ glScalef(2.0f, 2.0f, 1.0);
+ }
+ /* only draw a pattern for the coarsest level */
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(track->pat_min[0], track->pat_min[1]);
+ glVertex2f(track->pat_max[0], track->pat_min[1]);
+ glVertex2f(track->pat_max[0], track->pat_max[1]);
+ glVertex2f(track->pat_min[0], track->pat_max[1]);
+ glEnd();
+ glDisable(GL_LINE_STIPPLE);
+ glPopMatrix();
+ }
+ }
+
+ if(tiny)
+ glDisable(GL_LINE_STIPPLE);
+
+ glPopMatrix();
+}
+
+static void draw_marker_slide_zones(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker,
+ float marker_pos[2], int outline, int sel, int act, int width, int height)
+{
+ float x, y, dx, dy, patdx, patdy, searchdx, searchdy, tdx, tdy;
+ int tiny= sc->flag&SC_SHOW_TINY_MARKER;
+ float col[3], scol[3], px[2];
+
+ if((tiny && outline) || (marker->flag&MARKER_DISABLED))
+ return;
+
+ if(!TRACK_VIEW_SELECTED(sc, track) || track->flag&TRACK_LOCKED)
+ return;
+
+ track_colors(track, act, col, scol);
+
+ if(outline) {
+ glLineWidth(3.0f);
+ UI_ThemeColor(TH_MARKER_OUTLINE);
+ }
+
+ glPushMatrix();
+ glTranslatef(marker_pos[0], marker_pos[1], 0);
+
+ dx= 6.0f/width/sc->zoom;
+ dy= 6.0f/height/sc->zoom;
+
+ patdx= MIN2(dx*2.0f/3.0f, (track->pat_max[0]-track->pat_min[0])/6.0f);
+ patdy= MIN2(dy*2.0f/3.0f, (track->pat_max[1]-track->pat_min[1])/6.0f);
+
+ searchdx= MIN2(dx, (track->search_max[0]-track->search_min[0])/6.0f);
+ searchdy= MIN2(dy, (track->search_max[1]-track->search_min[1])/6.0f);
+
+ px[0]= 1.0f/sc->zoom/width/sc->scale;
+ px[1]= 1.0f/sc->zoom/height/sc->scale;
+
+ if((sc->flag&SC_SHOW_MARKER_SEARCH) && ((track->search_flag&SELECT)==sel || outline)) {
+ if(!outline) {
+ if(track->search_flag&SELECT) glColor3fv(scol);
+ else glColor3fv(col);
+ }
+
+ /* search offset square */
+ x= track->search_min[0];
+ y= track->search_max[1];
+
+ tdx= searchdx;
+ tdy= searchdy;
+
+ if(outline) {
+ tdx+= px[0];
+ tdy+= px[1];
+ }
+
+ glBegin(GL_QUADS);
+ glVertex3f(x-tdx, y+tdy, 0);
+ glVertex3f(x+tdx, y+tdy, 0);
+ glVertex3f(x+tdx, y-tdy, 0);
+ glVertex3f(x-tdx, y-tdy, 0);
+ glEnd();
+
+ /* search resizing triangle */
+ x= track->search_max[0];
+ y= track->search_min[1];
+
+ tdx= searchdx*2.0f;
+ tdy= searchdy*2.0f;
+
+ if(outline) {
+ tdx+= px[0];
+ tdy+= px[1];
+ }
+
+ glBegin(GL_TRIANGLES);
+ glVertex3f(x, y, 0);
+ glVertex3f(x-tdx, y, 0);
+ glVertex3f(x, y+tdy, 0);
+ glEnd();
+ }
+
+ if((sc->flag&SC_SHOW_MARKER_PATTERN) && ((track->pat_flag&SELECT)==sel || outline)) {
+ if(!outline) {
+ if(track->pat_flag&SELECT) glColor3fv(scol);
+ else glColor3fv(col);
+ }
+
+ /* pattern offset square */
+ x= track->pat_min[0];
+ y= track->pat_max[1];
+
+ tdx= patdx;
+ tdy= patdy;
+
+ if(outline) {
+ tdx+= px[0];
+ tdy+= px[1];
+ }
+
+ glBegin(GL_QUADS);
+ glVertex3f(x-tdx, y+tdy, 0);
+ glVertex3f(x+tdx, y+tdy, 0);
+ glVertex3f(x+tdx, y-tdy, 0);
+ glVertex3f(x-tdx, y-tdy, 0);
+ glEnd();
+
+ /* pattern resizing triangle */
+ x= track->pat_max[0];
+ y= track->pat_min[1];
+
+ tdx= patdx*2.0f;
+ tdy= patdy*2.0f;
+
+ if(outline) {
+ tdx+= px[0];
+ tdy+= px[1];
+ }
+
+ glBegin(GL_TRIANGLES);
+ glVertex3f(x, y, 0);
+ glVertex3f(x-tdx, y, 0);
+ glVertex3f(x, y+tdy, 0);
+ glEnd();
+ }
+
+ glPopMatrix();
+
+ if(outline)
+ glLineWidth(1.0f);
+}
+
+static void draw_marker_texts(SpaceClip *sc, MovieTrackingTrack *track, MovieTrackingMarker *marker, float marker_pos[2], int act,
+ int width, int height, float zoomx, float zoomy)
+{
+ char str[128]= {0}, state[64]= {0};
+ float dx= 0.0f, dy= 0.0f, fontsize, pos[3];
+ uiStyle *style= U.uistyles.first;
+ int fontid= style->widget.uifont_id;
+
+ if(!TRACK_VIEW_SELECTED(sc, track))
+ return;
+
+ BLF_size(fontid, 11.0f, U.dpi);
+ fontsize= BLF_height_max(fontid);
+
+ if(marker->flag&MARKER_DISABLED) {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else UI_ThemeColorShade(TH_DIS_MARKER, 128);
+ } else {
+ if(act) UI_ThemeColor(TH_ACT_MARKER);
+ else UI_ThemeColor(TH_SEL_MARKER);
+ }
+
+ if(sc->flag&SC_SHOW_MARKER_SEARCH) {
+ dx= track->search_min[0];
+ dy= track->search_min[1];
+ } else if(sc->flag&SC_SHOW_MARKER_PATTERN) {
+ dx= track->pat_min[0];
+ dy= track->pat_min[1];
+ }
+
+ pos[0]= (marker_pos[0]+dx)*width;
+ pos[1]= (marker_pos[1]+dy)*height;
+ pos[2]= 0.0f;
+
+ mul_m4_v3(sc->stabmat, pos);
+
+ pos[0]= pos[0]*zoomx;
+ pos[1]= pos[1]*zoomy - fontsize;
+
+ if(marker->flag&MARKER_DISABLED) strcpy(state, "disabled");
+ else if(marker->framenr!=sc->user.framenr) strcpy(state, "estimated");
+ else if(marker->flag&MARKER_TRACKED) strcpy(state, "tracked");
+ else strcpy(state, "keyframed");
+
+ if(state[0])
+ BLI_snprintf(str, sizeof(str), "%s: %s", track->name, state);
+ else
+ BLI_snprintf(str, sizeof(str), "%s", track->name);
+
+ BLF_position(fontid, pos[0], pos[1], 0.0f);
+ BLF_draw(fontid, str, strlen(str));
+ pos[1]-= fontsize;
+
+ if(track->flag&TRACK_HAS_BUNDLE) {
+ BLI_snprintf(str, sizeof(str), "Average error: %.3f", track->error);
+ BLF_position(fontid, pos[0], pos[1], 0.0f);
+ BLF_draw(fontid, str, strlen(str));
+ pos[1]-= fontsize;
+ }
+
+ if(track->flag&TRACK_LOCKED) {
+ BLF_position(fontid, pos[0], pos[1], 0.0f);
+ BLF_draw(fontid, "locked", 6);
+ }
+}
+
+static void view2d_to_region_float(View2D *v2d, float x, float y, float *regionx, float *regiony)
+{
+ /* express given coordinates as proportional values */
+ x= -v2d->cur.xmin / (v2d->cur.xmax-v2d->cur.xmin);
+ y= -v2d->cur.ymin / (v2d->cur.ymax-v2d->cur.ymin);
+
+ /* convert proportional distances to screen coordinates */
+ *regionx= v2d->mask.xmin + x*(v2d->mask.xmax-v2d->mask.xmin);
+ *regiony= v2d->mask.ymin + y*(v2d->mask.ymax-v2d->mask.ymin);
+}
+
+static void draw_tracking_tracks(SpaceClip *sc, ARegion *ar, MovieClip *clip,
+ int width, int height, float zoomx, float zoomy)
+{
+ float x, y;
+ MovieTracking* tracking= &clip->tracking;
+ MovieTrackingMarker *marker;
+ MovieTrackingTrack *track, *act_track;
+ int framenr= sc->user.framenr;
+ int undistort= sc->user.render_flag&MCLIP_PROXY_RENDER_UNDISTORT;
+ float *marker_pos= NULL, *fp, *active_pos= NULL, cur_pos[2];
+
+ /* ** find window pixel coordinates of origin ** */
+
+ /* UI_view2d_to_region_no_clip return integer values, this could
+ lead to 1px flickering when view is locked to selection during playbeck.
+ to avoid this flickering, calclate base point in the same way as it happens
+ in UI_view2d_to_region_no_clip, but do it in floats here */
+
+ view2d_to_region_float(&ar->v2d, 0.0f, 0.0f, &x, &y);
+
+ glPushMatrix();
+ glTranslatef(x, y, 0);
+
+ glPushMatrix();
+ glScalef(zoomx, zoomy, 0);
+ glMultMatrixf(sc->stabmat);
+ glScalef(width, height, 0);
+
+ act_track= clip->tracking.act_track;
+
+ if(sc->user.render_flag&MCLIP_PROXY_RENDER_UNDISTORT) {
+ int count= 0;
+
+ /* count */
+ track= tracking->tracks.first;
+ while(track) {
+ if((track->flag&TRACK_HIDDEN)==0) {
+ marker= BKE_tracking_get_marker(track, framenr);
+
+ if(MARKER_VISIBLE(sc, marker))
+ count++;
+ }
+
+ track= track->next;
+ }
+
+ /* undistort */
+ if(count) {
+ marker_pos= MEM_callocN(2*sizeof(float)*count, "draw_tracking_tracks marker_pos");
+
+ track= tracking->tracks.first;
+ fp= marker_pos;
+ while(track) {
+ if((track->flag&TRACK_HIDDEN)==0) {
+ marker= BKE_tracking_get_marker(track, framenr);
+
+ if(MARKER_VISIBLE(sc, marker)) {
+ ED_clip_point_undistorted_pos(sc, marker->pos, fp);
+
+ if(track==act_track)
+ active_pos= fp;
+
+ fp+= 2;
+ }
+ }
+
+ track= track->next;
+ }
+ }
+ }
+
+ if(sc->flag&SC_SHOW_TRACK_PATH) {
+ track= tracking->tracks.first;
+ while(track) {
+ if((track->flag&TRACK_HIDDEN)==0)
+ draw_track_path(sc, clip, track);
+
+ track= track->next;
+ }
+ }
+
+ /* markers outline and non-selected areas */
+ track= tracking->tracks.first;
+ fp= marker_pos;
+ while(track) {
+ if((track->flag&TRACK_HIDDEN)==0) {
+ marker= BKE_tracking_get_marker(track, framenr);
+
+ if(MARKER_VISIBLE(sc, marker)) {
+ copy_v2_v2(cur_pos, fp ? fp : marker->pos);
+
+ draw_marker_outline(sc, track, marker, cur_pos, width, height);
+ draw_marker_areas(sc, track, marker, cur_pos, width, height, 0, 0);
+ draw_marker_slide_zones(sc, track, marker, cur_pos, 1, 0, 0, width, height);
+ draw_marker_slide_zones(sc, track, marker, cur_pos, 0, 0, 0, width, height);
+
+ if(fp) fp+= 2;
+ }
+ }
+
+ track= track->next;
+ }
+
+ /* selected areas only, so selection wouldn't be overlapped by
+ non-selected areas */
+ track= tracking->tracks.first;
+ fp= marker_pos;
+ while(track) {
+ if((track->flag&TRACK_HIDDEN)==0) {
+ int act= track==act_track;
+
+ if(!act) {
+ marker= BKE_tracking_get_marker(track, framenr);
+
+ if(MARKER_VISIBLE(sc, marker)) {
+ copy_v2_v2(cur_pos, fp ? fp : marker->pos);
+
+ draw_marker_areas(sc, track, marker, cur_pos, width, height, 0, 1);
+ draw_marker_slide_zones(sc, track, marker, cur_pos, 0, 1, 0, width, height);
+ }
+ }
+
+ if(MARKER_VISIBLE(sc, marker) && fp)
+ fp+= 2;
+ }
+
+ track= track->next;
+ }
+
+ /* active marker would be displayed on top of everything else */
+ if(act_track) {
+ if((act_track->flag&TRACK_HIDDEN)==0) {
+ marker= BKE_tracking_get_marker(act_track, framenr);
+
+ if(MARKER_VISIBLE(sc, marker)) {
+ copy_v2_v2(cur_pos, active_pos ? active_pos : marker->pos);
+
+ draw_marker_areas(sc, act_track, marker, cur_pos, width, height, 1, 1);
+ draw_marker_slide_zones(sc, act_track, marker, cur_pos, 0, 1, 1, width, height);
+ }
+ }
+ }
+
+ if(sc->flag&SC_SHOW_BUNDLES) {
+ float pos[4], vec[4], mat[4][4], aspy;
+
+ glEnable(GL_POINT_SMOOTH);
+ glPointSize(3.0f);
+
+ aspy= 1.0f/clip->tracking.camera.pixel_aspect;
+ BKE_tracking_projection_matrix(tracking, framenr, width, height, mat);
+
+ track= tracking->tracks.first;
+ while(track) {
+ if((track->flag&TRACK_HIDDEN)==0 && track->flag&TRACK_HAS_BUNDLE) {
+ marker= BKE_tracking_get_marker(track, framenr);
+
+ if(MARKER_VISIBLE(sc, marker)) {
+ float npos[2];
+ copy_v4_v4(vec, track->bundle_pos);
+ vec[3]=1;
+
+ mul_v4_m4v4(pos, mat, vec);
+
+ pos[0]= (pos[0]/(pos[3]*2.0f)+0.5f)*width;
+ pos[1]= (pos[1]/(pos[3]*2.0f)+0.5f)*height*aspy;
+
+ BKE_tracking_apply_intrinsics(tracking, pos, npos);
+
+ if(npos[0]>=0.0f && npos[1]>=0.0f && npos[0]<=width && npos[1]<=height*aspy) {
+ vec[0]= (marker->pos[0]+track->offset[0])*width;
+ vec[1]= (marker->pos[1]+track->offset[1])*height*aspy;
+
+ sub_v2_v2(vec, npos);
+
+ if(len_v2(vec)<3) glColor3f(0.0f, 1.0f, 0.0f);
+ else glColor3f(1.0f, 0.0f, 0.0f);
+
+ glBegin(GL_POINTS);
+ if(undistort) glVertex3f(pos[0]/width, pos[1]/(height*aspy), 0);
+ else glVertex3f(npos[0]/width, npos[1]/(height*aspy), 0);
+ glEnd();
+ }
+ }
+ }
+
+ track= track->next;
+ }
+
+ glPointSize(1.0f);
+ glDisable(GL_POINT_SMOOTH);
+ }
+
+ glPopMatrix();
+
+ if(sc->flag&SC_SHOW_NAMES) {
+ /* scaling should be cleared before drawing texts, otherwise font would also be scaled */
+ track= tracking->tracks.first;
+ fp= marker_pos;
+ while(track) {
+ if((track->flag&TRACK_HIDDEN)==0) {
+ marker= BKE_tracking_get_marker(track, framenr);
+
+ if(MARKER_VISIBLE(sc, marker)) {
+ int act= track==act_track;
+
+ copy_v2_v2(cur_pos, fp ? fp : marker->pos);
+
+ draw_marker_texts(sc, track, marker, cur_pos, act, width, height, zoomx, zoomy);
+
+ if(fp) fp+= 2;
+ }
+ }
+
+ track= track->next;
+ }
+ }
+
+ glPopMatrix();
+
+ if(marker_pos)
+ MEM_freeN(marker_pos);
+}
+
+static void draw_distortion(SpaceClip *sc, ARegion *ar, MovieClip *clip, int width, int height, float zoomx, float zoomy)
+{
+ float x, y;
+ const int n= 10;
+ int i, j, a;
+ float pos[2], tpos[2], grid[11][11][2];
+ MovieTracking *tracking= &clip->tracking;
+ float aspy= 1.0f/tracking->camera.pixel_aspect;
+ float dx= (float)width/n, dy= (float)height/n*aspy;
+
+ if(sc->mode!=SC_MODE_DISTORTION)
+ return;
+
+ if(!tracking->camera.focal)
+ return;
+
+ if((sc->flag&SC_SHOW_GRID)==0 && (sc->flag&SC_MANUAL_CALIBRATION)==0)
+ return;
+
+ view2d_to_region_float(&ar->v2d, 0.0f, 0.0f, &x, &y);
+
+ glPushMatrix();
+ glTranslatef(x, y, 0);
+ glScalef(zoomx, zoomy, 0);
+ glMultMatrixf(sc->stabmat);
+ glScalef(width, height, 0);
+
+ /* grid */
+ if(sc->flag&SC_SHOW_GRID) {
+ float val[4][2], idx[4][2];
+ float min[2], max[2];
+
+ for(a=0; a<4; a++) {
+ if(a<2) val[a][a%2]= FLT_MAX;
+ else val[a][a%2]= -FLT_MAX;
+ }
+
+ zero_v2(pos);
+ for(i= 0; i<=n; i++) {
+ for(j= 0; j<=n; j++) {
+ if(i==0 || j==0 || i==n || j==n) {
+ BKE_tracking_apply_intrinsics(tracking, pos, tpos);
+
+ for(a=0; a<4; a++) {
+ int ok;
+
+ if(a<2) ok= tpos[a%2] < val[a][a%2];
+ else ok= tpos[a%2] > val[a][a%2];
+
+ if(ok) {
+ copy_v2_v2(val[a], tpos);
+ idx[a][0]= j;
+ idx[a][1]= i;
+ }
+ }
+ }
+
+ pos[0]+= dx;
+ }
+
+ pos[0]= 0.0f;
+ pos[1]+= dy;
+ }
+
+ INIT_MINMAX2(min, max);
+
+ for(a= 0; a<4; a++) {
+ pos[0]= idx[a][0]*dx;
+ pos[1]= idx[a][1]*dy;
+
+ BKE_tracking_invert_intrinsics(tracking, pos, tpos);
+
+ DO_MINMAX2(tpos, min, max);
+ }
+
+ copy_v2_v2(pos, min);
+ dx= (max[0]-min[0])/n;
+ dy= (max[1]-min[1])/n;
+
+ for(i= 0; i<=n; i++) {
+ for(j= 0; j<=n; j++) {
+ BKE_tracking_apply_intrinsics(tracking, pos, grid[i][j]);
+
+ grid[i][j][0]/= width;
+ grid[i][j][1]/= height*aspy;
+
+ pos[0]+= dx;
+ }
+
+ pos[0]= min[0];
+ pos[1]+= dy;
+ }
+
+ glColor3f(1.0f, 0.0f, 0.0f);
+
+ for(i= 0; i<=n; i++) {
+ glBegin(GL_LINE_STRIP);
+ for(j= 0; j<=n; j++) {
+ glVertex2fv(grid[i][j]);
+ }
+ glEnd();
+ }
+
+ for(j= 0; j<=n; j++) {
+ glBegin(GL_LINE_STRIP);
+ for(i= 0; i<=n; i++) {
+ glVertex2fv(grid[i][j]);
+ }
+ glEnd();
+ }
+ }
+
+ if(sc->flag&SC_MANUAL_CALIBRATION && clip->gpd) {
+ bGPDlayer *layer= clip->gpd->layers.first;
+
+ while(layer) {
+ bGPDframe *frame= layer->frames.first;
+
+ glColor4fv(layer->color);
+ glLineWidth(layer->thickness);
+ glPointSize((float)(layer->thickness + 2));
+
+ while(frame) {
+ bGPDstroke *stroke= frame->strokes.first;
+
+ while(stroke) {
+ if(stroke->flag&GP_STROKE_2DSPACE) {
+ if(stroke->totpoints>1) {
+ glBegin(GL_LINE_STRIP);
+ for(i= 0; i<stroke->totpoints-1; i++) {
+ float npos[2], dpos[2], len;
+ int steps;
+
+ pos[0]= stroke->points[i].x*width;
+ pos[1]= stroke->points[i].y*height*aspy;
+
+ npos[0]= stroke->points[i+1].x*width;
+ npos[1]= stroke->points[i+1].y*height*aspy;
+
+ len= len_v2v2(pos, npos);
+ steps= ceil(len/5.0f);
+
+ /* we want to distort only long straight lines */
+ if(stroke->totpoints==2) {
+ BKE_tracking_invert_intrinsics(tracking, pos, pos);
+ BKE_tracking_invert_intrinsics(tracking, npos, npos);
+ }
+
+ sub_v2_v2v2(dpos, npos, pos);
+ mul_v2_fl(dpos, 1.0f/steps);
+
+ for(j= 0; j<=steps; j++) {
+ BKE_tracking_apply_intrinsics(tracking, pos, tpos);
+ glVertex2f(tpos[0]/width, tpos[1]/(height*aspy));
+
+ add_v2_v2(pos, dpos);
+ }
+ }
+ glEnd();
+ }
+ else if(stroke->totpoints==1) {
+ glBegin(GL_POINTS);
+ glVertex2f(stroke->points[0].x, stroke->points[0].y);
+ glEnd();
+ }
+ }
+
+ stroke= stroke->next;
+ }
+
+ frame= frame->next;
+ }
+
+ layer= layer->next;
+ }
+
+ glLineWidth(1.0f);
+ glPointSize(1.0f);
+ }
+
+ glPopMatrix();
+}
+
+void clip_draw_main(SpaceClip *sc, ARegion *ar, Scene *scene)
+{
+ MovieClip *clip= ED_space_clip(sc);
+ ImBuf *ibuf;
+ int width, height;
+ float zoomx, zoomy;
+
+ /* if no clip, nothing to do */
+ if(!clip)
+ return;
+
+ ED_space_clip_size(sc, &width, &height);
+ ED_space_clip_zoom(sc, ar, &zoomx, &zoomy);
+
+ if(sc->flag&SC_SHOW_STABLE) {
+ float smat[4][4], ismat[4][4];
+
+ ibuf= ED_space_clip_get_stable_buffer(sc, sc->loc, &sc->scale, &sc->angle);
+ BKE_tracking_stabdata_to_mat4(width, height, sc->loc, sc->scale, sc->angle, sc->stabmat);
+
+ unit_m4(smat);
+ smat[0][0]= 1.0f/width;
+ smat[1][1]= 1.0f/height;
+ invert_m4_m4(ismat, smat);
+
+ mul_serie_m4(sc->unistabmat, smat, sc->stabmat, ismat, NULL, NULL, NULL, NULL, NULL);
+ } else {
+ ibuf= ED_space_clip_get_buffer(sc);
+
+ zero_v2(sc->loc);
+ sc->scale= 1.0f;
+ unit_m4(sc->stabmat);
+ unit_m4(sc->unistabmat);
+ }
+
+ if(ibuf) {
+ draw_movieclip_buffer(sc, ar, ibuf, width, height, zoomx, zoomy);
+ IMB_freeImBuf(ibuf);
+
+ draw_tracking_tracks(sc, ar, clip, width, height, zoomx, zoomy);
+ draw_distortion(sc, ar, clip, width, height, zoomx, zoomy);
+ }
+
+ draw_movieclip_cache(sc, ar, clip, scene);
+ draw_movieclip_notes(sc, ar);
+}
+
+/* draw grease pencil */
+void clip_draw_grease_pencil(bContext *C, int onlyv2d)
+{
+ SpaceClip *sc= CTX_wm_space_clip(C);
+ MovieClip *clip= ED_space_clip(sc);
+ ImBuf *ibuf;
+
+ if((sc->flag&SC_SHOW_GPENCIL)==0 || !clip)
+ return;
+
+ if(onlyv2d) {
+ /* if manual calibration is used then grase pencil data is already
+ drawed in draw_distortion */
+ if((sc->flag&SC_MANUAL_CALIBRATION)==0 || sc->mode!=SC_MODE_DISTORTION) {
+ ibuf= ED_space_clip_get_buffer(sc);
+
+ if(ibuf) {
+ glPushMatrix();
+ glMultMatrixf(sc->unistabmat);
+ draw_gpencil_2dimage(C, ibuf);
+
+ IMB_freeImBuf(ibuf);
+ glPopMatrix();
+ }
+ }
+ } else {
+ draw_gpencil_view2d(C, 0);
+ }
+}