diff options
Diffstat (limited to 'source/blender/editors/space_clip/clip_draw.c')
-rw-r--r-- | source/blender/editors/space_clip/clip_draw.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c index 78174160eb8..b9bd97260ef 100644 --- a/source/blender/editors/space_clip/clip_draw.c +++ b/source/blender/editors/space_clip/clip_draw.c @@ -149,7 +149,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *region, MovieClip *clip uint pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* track */ if (act_track || act_plane_track) { @@ -241,7 +241,7 @@ static void draw_movieclip_cache(SpaceClip *sc, ARegion *region, MovieClip *clip ED_region_cache_draw_curfra_label(sc->user.framenr, x, 8.0f * UI_DPI_FAC); pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* solver keyframes */ immUniformColor4ub(175, 255, 0, 255); @@ -286,7 +286,7 @@ static void draw_movieclip_muted(ARegion *region, int width, int height, float z int x, y; uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* find window pixel coordinates of origin */ UI_view2d_view_to_region(®ion->v2d, 0.0f, 0.0f, &x, &y); @@ -364,7 +364,7 @@ static void draw_stabilization_border( GPU_matrix_scale_2f(zoomx, zoomy); GPU_matrix_mul(sc->stabmat); - immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR); float viewport_size[4]; GPU_viewport_size_get_f(viewport_size); @@ -521,7 +521,7 @@ static void draw_track_path(SpaceClip *sc, MovieClip *UNUSED(clip), MovieTrackin const uint position_attribute = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* Draw path outline. */ if (!tiny) { @@ -738,7 +738,7 @@ static void draw_marker_areas(SpaceClip *sc, * just always go with dashed shader. */ immUnbindProgram(); - immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR); float viewport_size[4]; GPU_viewport_size_get_f(viewport_size); @@ -865,7 +865,7 @@ static void draw_marker_areas(SpaceClip *sc, BLI_assert(pos == shdr_pos); UNUSED_VARS_NDEBUG(pos); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); } static float get_shortest_pattern_side(MovieTrackingMarker *marker) @@ -1210,10 +1210,10 @@ static void draw_plane_marker_image(Scene *scene, imm_format, "texCoord", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); /* Use 3D image for correct display of planar tracked images. */ - immBindBuiltinProgram(GPU_SHADER_3D_IMAGE_MODULATE_ALPHA); + immBindBuiltinProgram(GPU_SHADER_3D_IMAGE_COLOR); immBindTexture("image", texture); - immUniform1f("alpha", plane_track->image_opacity); + immUniformColor4f(1.0f, 1.0f, 1.0f, plane_track->image_opacity); immBegin(GPU_PRIM_TRI_FAN, 4); @@ -1278,7 +1278,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, const uint shdr_pos = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_LINE_DASHED_UNIFORM_COLOR); float viewport_size[4]; GPU_viewport_size_get_f(viewport_size); @@ -1358,7 +1358,7 @@ static void draw_plane_marker_ex(SpaceClip *sc, /* Draw sliders. */ if (is_selected_track) { - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); if (draw_outline) { immUniformThemeColor(TH_MARKER_OUTLINE); @@ -1525,7 +1525,7 @@ static void draw_tracking_tracks(SpaceClip *sc, uint position = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* markers outline and non-selected areas */ track = tracksbase->first; @@ -1720,7 +1720,7 @@ static void draw_distortion(SpaceClip *sc, uint position = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* grid */ if (sc->flag & SC_SHOW_GRID) { |