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Diffstat (limited to 'source/blender/editors/space_clip/clip_editor.c')
-rw-r--r--source/blender/editors/space_clip/clip_editor.c43
1 files changed, 24 insertions, 19 deletions
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 08ad6aac970..32f91671daf 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -149,8 +149,8 @@ void ED_space_clip_get_zoom(SpaceClip *sc, ARegion *ar, float *zoomx, float *zoo
ED_space_clip_get_size(sc, &width, &height);
- *zoomx = (float)(BLI_RCT_SIZE_X(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_X(&ar->v2d.cur) * width);
- *zoomy = (float)(BLI_RCT_SIZE_Y(&ar->winrct) + 1) / (float)(BLI_RCT_SIZE_Y(&ar->v2d.cur) * height);
+ *zoomx = (float)(BLI_rcti_size_x(&ar->winrct) + 1) / (BLI_rctf_size_x(&ar->v2d.cur) * width);
+ *zoomy = (float)(BLI_rcti_size_y(&ar->winrct) + 1) / (BLI_rctf_size_y(&ar->v2d.cur) * height);
}
void ED_space_clip_get_aspect(SpaceClip *sc, float *aspx, float *aspy)
@@ -277,13 +277,7 @@ int ED_space_clip_color_sample(SpaceClip *sc, ARegion *ar, int mval[2], float r_
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
- /* IB_PROFILE_NONE is default but infact its linear */
- if (ELEM(ibuf->profile, IB_PROFILE_LINEAR_RGB, IB_PROFILE_NONE)) {
- linearrgb_to_srgb_v3_v3(r_col, fp);
- }
- else {
- copy_v3_v3(r_col, fp);
- }
+ linearrgb_to_srgb_v3_v3(r_col, fp);
ret = TRUE;
}
else if (ibuf->rect) {
@@ -394,8 +388,8 @@ int ED_clip_view_selection(const bContext *C, ARegion *ar, int fit)
ED_space_clip_get_aspect(sc, &aspx, &aspy);
- width = BLI_RCT_SIZE_X(&ar->winrct) + 1;
- height = BLI_RCT_SIZE_Y(&ar->winrct) + 1;
+ width = BLI_rcti_size_x(&ar->winrct) + 1;
+ height = BLI_rcti_size_y(&ar->winrct) + 1;
zoomx = (float)width / w / aspx;
zoomy = (float)height / h / aspy;
@@ -583,12 +577,15 @@ typedef struct SpaceClipDrawContext {
GLuint texture; /* OGL texture ID */
short texture_allocated; /* flag if texture was allocated by glGenTextures */
struct ImBuf *texture_ibuf; /* image buffer for which texture was created */
+ const unsigned char *display_buffer; /* display buffer for which texture was created */
int image_width, image_height; /* image width and height for which texture was created */
unsigned last_texture; /* ID of previously used texture, so it'll be restored after clip drawing */
/* fields to check if cache is still valid */
int framenr, start_frame, frame_offset;
short render_size, render_flag;
+
+ char colorspace[64];
} SpaceClipDrawContext;
int ED_space_clip_texture_buffer_supported(SpaceClip *sc)
@@ -613,7 +610,7 @@ int ED_space_clip_texture_buffer_supported(SpaceClip *sc)
return context->buffers_supported;
}
-int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
+int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf, const unsigned char *display_buffer)
{
SpaceClipDrawContext *context = sc->draw_context;
MovieClip *clip = ED_space_clip_get_clip(sc);
@@ -625,12 +622,22 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
* assuming displaying happens of footage frames only on which painting doesn't heppen.
* so not changed image buffer pointer means unchanged image content */
need_rebind |= context->texture_ibuf != ibuf;
+ need_rebind |= context->display_buffer != display_buffer;
need_rebind |= context->framenr != sc->user.framenr;
need_rebind |= context->render_size != sc->user.render_size;
need_rebind |= context->render_flag != sc->user.render_flag;
need_rebind |= context->start_frame != clip->start_frame;
need_rebind |= context->frame_offset != clip->frame_offset;
+ if (!need_rebind) {
+ /* OCIO_TODO: not entirely nice, but currently it seems to be easiest way
+ * to deal with changing input color space settings
+ * pointer-based check could fail due to new buffers could be
+ * be allocated on on old memory
+ */
+ need_rebind = strcmp(context->colorspace, clip->colorspace_settings.name) != 0;
+ }
+
if (need_rebind) {
int width = ibuf->x, height = ibuf->y;
int need_recreate = 0;
@@ -670,16 +677,12 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
glBindTexture(GL_TEXTURE_2D, context->texture);
}
- if (ibuf->rect_float) {
- if (ibuf->rect == NULL)
- IMB_rect_from_float(ibuf);
- }
-
- if (ibuf->rect)
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ if (display_buffer)
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
/* store settings */
context->texture_allocated = 1;
+ context->display_buffer = display_buffer;
context->texture_ibuf = ibuf;
context->image_width = ibuf->x;
context->image_height = ibuf->y;
@@ -688,6 +691,8 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
context->render_flag = sc->user.render_flag;
context->start_frame = clip->start_frame;
context->frame_offset = clip->frame_offset;
+
+ strcpy(context->colorspace, clip->colorspace_settings.name);
}
else {
/* displaying exactly the same image which was loaded t oa texture,