diff options
Diffstat (limited to 'source/blender/editors/space_clip/clip_editor.c')
-rw-r--r-- | source/blender/editors/space_clip/clip_editor.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c index cce01947ab7..5be4b2d5df0 100644 --- a/source/blender/editors/space_clip/clip_editor.c +++ b/source/blender/editors/space_clip/clip_editor.c @@ -546,7 +546,7 @@ void ED_clip_point_undistorted_pos(SpaceClip *sc, const float co[2], float r_co[ r_co[0] *= width; r_co[1] *= height * aspy; - BKE_tracking_undistort_v2(&clip->tracking, r_co, r_co); + BKE_tracking_undistort_v2(&clip->tracking, width, height, r_co, r_co); r_co[0] /= width; r_co[1] /= height * aspy; @@ -580,7 +580,7 @@ void ED_clip_point_stable_pos( float aspy = 1.0f / tracking->camera.pixel_aspect; float tmp[2] = {*xr * width, *yr * height * aspy}; - BKE_tracking_distort_v2(tracking, tmp, tmp); + BKE_tracking_distort_v2(tracking, width, height, tmp, tmp); *xr = tmp[0] / width; *yr = tmp[1] / (height * aspy); @@ -885,9 +885,9 @@ static uchar *prefetch_thread_next_frame(PrefetchQueue *queue, return mem; } -static void prefetch_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid)) +static void prefetch_task_func(TaskPool *__restrict pool, void *task_data) { - PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_userdata(pool); + PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_user_data(pool); MovieClip *clip = (MovieClip *)task_data; uchar *mem; size_t size; @@ -942,9 +942,8 @@ static void start_prefetch_threads(MovieClip *clip, float *progress) { PrefetchQueue queue; - TaskScheduler *task_scheduler = BLI_task_scheduler_get(); TaskPool *task_pool; - int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler); + int i, tot_thread = BLI_task_scheduler_num_threads(); /* initialize queue */ BLI_spin_init(&queue.spin); @@ -961,7 +960,7 @@ static void start_prefetch_threads(MovieClip *clip, queue.do_update = do_update; queue.progress = progress; - task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW); + task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW); for (i = 0; i < tot_thread; i++) { BLI_task_pool_push(task_pool, prefetch_task_func, clip, false, NULL); } |