diff options
Diffstat (limited to 'source/blender/editors/space_file/filelist.c')
-rw-r--r-- | source/blender/editors/space_file/filelist.c | 27 |
1 files changed, 4 insertions, 23 deletions
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c index 32b725e0b1f..7382188d62a 100644 --- a/source/blender/editors/space_file/filelist.c +++ b/source/blender/editors/space_file/filelist.c @@ -602,28 +602,6 @@ short filelist_changed(struct FileList* filelist) return filelist->changed; } -static struct ImBuf * filelist_loadimage(struct FileList* filelist, int index) -{ - ImBuf *imb = NULL; - int fidx = 0; - - if ( (index < 0) || (index >= filelist->numfiltered) ) { - return NULL; - } - fidx = filelist->fidx[index]; - imb = filelist->filelist[fidx].image; - if (!imb) - { - if ( (filelist->filelist[fidx].flags & IMAGEFILE) || (filelist->filelist[fidx].flags & MOVIEFILE) ) { - imb = IMB_thumb_read(filelist->filelist[fidx].path, THB_NORMAL); - } - if (imb) { - filelist->filelist[fidx].image = imb; - } - } - return imb; -} - struct ImBuf * filelist_getimage(struct FileList* filelist, int index) { ImBuf* ibuf = NULL; @@ -915,6 +893,8 @@ void filelist_select_file(struct FileList* filelist, int index, FileSelType sele int check_ok = 0; switch (check) { case CHECK_DIRS: + check_ok = S_ISDIR(file->type); + break; case CHECK_ALL: check_ok = 1; break; @@ -1125,7 +1105,7 @@ void filelist_from_main(struct FileList *filelist) if( filelist->dir[0]==0) { /* make directories */ - filelist->numfiles= 23; + filelist->numfiles= 24; filelist->filelist= (struct direntry *)malloc(filelist->numfiles * sizeof(struct direntry)); for(a=0; a<filelist->numfiles; a++) { @@ -1155,6 +1135,7 @@ void filelist_from_main(struct FileList *filelist) filelist->filelist[20].relname= BLI_strdup("Armature"); filelist->filelist[21].relname= BLI_strdup("Action"); filelist->filelist[22].relname= BLI_strdup("NodeTree"); + filelist->filelist[23].relname= BLI_strdup("Speaker"); filelist_sort(filelist, FILE_SORT_ALPHA); } else { |