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Diffstat (limited to 'source/blender/editors/space_image/image_draw.c')
-rw-r--r--source/blender/editors/space_image/image_draw.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index d76b1842c94..ade5993cdb9 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -135,7 +135,6 @@ static void draw_render_info(
}
}
-/* used by node view too */
void ED_image_draw_info(Scene *scene,
ARegion *region,
bool color_manage,
@@ -614,11 +613,6 @@ void ED_space_image_grid_steps(SpaceImage *sima,
}
}
-/**
- * Calculate the increment snapping value for UV/image editor based on the zoom factor
- * The code in here (except the offset part) is used in `grid_frag.glsl` (see `grid_res`) for
- * drawing the grid overlay for the UV/Image editor.
- */
float ED_space_image_increment_snap_value(const int grid_dimesnions,
const float grid_steps[SI_GRID_STEPS_LEN],
const float zoom_factor)