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Diffstat (limited to 'source/blender/editors/space_info/info_stats.c')
-rw-r--r--source/blender/editors/space_info/info_stats.c82
1 files changed, 64 insertions, 18 deletions
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index ebdf32a1cdb..20d901a05bc 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -31,6 +31,7 @@
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "BLF_api.h"
@@ -63,6 +64,8 @@
#include "ED_info.h"
+#include "WM_api.h"
+
#include "UI_resources.h"
#include "GPU_capabilities.h"
@@ -123,12 +126,19 @@ static bool stats_mesheval(Mesh *me_eval, bool is_selected, SceneStats *stats)
return true;
}
-static void stats_object(Object *ob, SceneStats *stats, GSet *objects_gset)
+static void stats_object(Object *ob,
+ const View3D *v3d_local,
+ SceneStats *stats,
+ GSet *objects_gset)
{
if ((ob->base_flag & BASE_VISIBLE_VIEWLAYER) == 0) {
return;
}
+ if (v3d_local && !BKE_object_is_visible_in_viewport(v3d_local, ob)) {
+ return;
+ }
+
const bool is_selected = (ob->base_flag & BASE_SELECTED) != 0;
stats->totobj++;
@@ -386,7 +396,7 @@ static void stats_object_sculpt(Object *ob, SceneStats *stats)
}
/* Statistics displayed in info header. Called regularly on scene changes. */
-static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
+static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer, View3D *v3d_local)
{
SceneStats stats = {0};
Object *ob = OBACT(view_layer);
@@ -400,6 +410,13 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
stats_object_edit(ob_iter, &stats);
stats.totobjsel++;
}
+ else {
+ /* Skip hidden objects in local view that are not in edit-mode,
+ * an exception for edit-mode, in other modes these would be considered hidden. */
+ if ((v3d_local && !BKE_object_is_visible_in_viewport(v3d_local, ob_iter))) {
+ continue;
+ }
+ }
stats.totobj++;
}
}
@@ -417,7 +434,7 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
/* Objects */
GSet *objects_gset = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN (depsgraph, ob_iter) {
- stats_object(ob_iter, &stats, objects_gset);
+ stats_object(ob_iter, v3d_local, &stats, objects_gset);
}
DEG_OBJECT_ITER_FOR_RENDER_ENGINE_END;
BLI_gset_free(objects_gset, NULL);
@@ -429,38 +446,61 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
stats_object_sculpt(ob, &stats);
}
- if (!view_layer->stats) {
- view_layer->stats = MEM_callocN(sizeof(SceneStats), "SceneStats");
+ if (v3d_local) {
+ BLI_assert(v3d_local->localvd != NULL);
+ if (v3d_local->runtime.local_stats == NULL) {
+ v3d_local->runtime.local_stats = MEM_mallocN(sizeof(SceneStats), "LocalStats");
+ }
+ *v3d_local->runtime.local_stats = stats;
+ }
+ else {
+ if (!view_layer->stats) {
+ view_layer->stats = MEM_callocN(sizeof(SceneStats), "SceneStats");
+ }
+ *view_layer->stats = stats;
}
-
- *(view_layer->stats) = stats;
}
-void ED_info_stats_clear(ViewLayer *view_layer)
+void ED_info_stats_clear(wmWindowManager *wm, ViewLayer *view_layer)
{
if (view_layer->stats) {
MEM_freeN(view_layer->stats);
view_layer->stats = NULL;
}
+
+ LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
+ ViewLayer *view_layer_test = WM_window_get_active_view_layer(win);
+ if (view_layer != view_layer_test) {
+ continue;
+ }
+ const bScreen *screen = WM_window_get_active_screen(win);
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ if (area->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = area->spacedata.first;
+ if (v3d->localvd) {
+ MEM_SAFE_FREE(v3d->runtime.local_stats);
+ }
+ }
+ }
+ }
}
-static bool format_stats(Main *bmain,
- Scene *scene,
- ViewLayer *view_layer,
- SceneStatsFmt *stats_fmt)
+static bool format_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d_local, SceneStatsFmt *stats_fmt)
{
/* Create stats if they don't already exist. */
- if (!view_layer->stats) {
+ SceneStats **stats_p = (v3d_local) ? &v3d_local->runtime.local_stats : &view_layer->stats;
+ if (*stats_p == NULL) {
/* Do not not access dependency graph if interface is marked as locked. */
wmWindowManager *wm = bmain->wm.first;
if (wm->is_interface_locked) {
return false;
}
Depsgraph *depsgraph = BKE_scene_ensure_depsgraph(bmain, scene, view_layer);
- stats_update(depsgraph, view_layer);
+ stats_update(depsgraph, view_layer, v3d_local);
}
- SceneStats *stats = view_layer->stats;
+ SceneStats *stats = *stats_p;
/* Generate formatted numbers. */
#define SCENE_STATS_FMT_INT(_id) BLI_str_format_uint64_grouped(stats_fmt->_id, stats->_id)
@@ -605,7 +645,7 @@ static const char *info_statusbar_string(Main *bmain,
/* Scene statistics. */
if (statusbar_flag & STATUSBAR_SHOW_STATS) {
SceneStatsFmt stats_fmt;
- if (format_stats(bmain, scene, view_layer, &stats_fmt)) {
+ if (format_stats(bmain, scene, view_layer, NULL, &stats_fmt)) {
get_stats_string(info + ofs, len, &ofs, view_layer, &stats_fmt);
}
}
@@ -682,11 +722,17 @@ static void stats_row(int col1,
BLF_draw_default(col2, *y, 0.0f, values, sizeof(values));
}
+/**
+ * \param v3d_local: Pass this argument to calculate view-port local statistics.
+ * Note that this must only be used for local-view, otherwise report specific statistics
+ * will be written into the global scene statistics giving incorrect results.
+ */
void ED_info_draw_stats(
- Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height)
+ Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d_local, int x, int *y, int height)
{
+ BLI_assert(v3d_local == NULL || v3d_local->localvd != NULL);
SceneStatsFmt stats_fmt;
- if (!format_stats(bmain, scene, view_layer, &stats_fmt)) {
+ if (!format_stats(bmain, scene, view_layer, v3d_local, &stats_fmt)) {
return;
}