diff options
Diffstat (limited to 'source/blender/editors/space_nla/nla_channels.c')
-rw-r--r-- | source/blender/editors/space_nla/nla_channels.c | 47 |
1 files changed, 46 insertions, 1 deletions
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c index ccf23266427..07dc3f0ad89 100644 --- a/source/blender/editors/space_nla/nla_channels.c +++ b/source/blender/editors/space_nla/nla_channels.c @@ -116,18 +116,22 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho } /* action to take depends on what channel we've got */ + // WARNING: must keep this in sync with the equivalent function in anim_channels_edit.c switch (ale->type) { case ANIMTYPE_SCENE: { Scene *sce= (Scene *)ale->data; + AnimData *adt= sce->adt; /* set selection status */ if (selectmode == SELECT_INVERT) { /* swap select */ sce->flag ^= SCE_DS_SELECTED; + if (adt) adt->flag ^= ADT_UI_SELECTED; } else { sce->flag |= SCE_DS_SELECTED; + if (adt) adt->flag |= ADT_UI_SELECTED; } notifierFlags |= ND_ANIMCHAN_SELECT; @@ -139,6 +143,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho Scene *sce= (Scene *)ads->source; Base *base= (Base *)ale->data; Object *ob= base->object; + AnimData *adt= ob->adt; if (nlaedit_is_tweakmode_on(ac) == 0) { /* set selection status */ @@ -146,23 +151,30 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho /* swap select */ base->flag ^= SELECT; ob->flag= base->flag; + + if (adt) adt->flag ^= ADT_UI_SELECTED; } else { Base *b; - /* deleselect all */ + /* deselect all */ + // TODO: should this deselect all other types of channels too? for (b= sce->base.first; b; b= b->next) { b->flag &= ~SELECT; b->object->flag= b->flag; + if (b->object->adt) b->object->adt->flag &= ~(ADT_UI_SELECTED|ADT_UI_ACTIVE); } /* select object now */ base->flag |= SELECT; ob->flag |= SELECT; + if (adt) adt->flag |= ADT_UI_SELECTED; } /* xxx should be ED_base_object_activate(), but we need context pointer for that... */ //set_active_base(base); + if ((adt) && (adt->flag & ADT_UI_SELECTED)) + adt->flag |= ADT_UI_ACTIVE; /* notifiers - channel was selected */ notifierFlags |= ND_ANIMCHAN_SELECT; @@ -170,6 +182,39 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho } break; + case ANIMTYPE_FILLACTD: /* Action Expander */ + case ANIMTYPE_DSMAT: /* Datablock AnimData Expanders */ + case ANIMTYPE_DSLAM: + case ANIMTYPE_DSCAM: + case ANIMTYPE_DSCUR: + case ANIMTYPE_DSSKEY: + case ANIMTYPE_DSWOR: + case ANIMTYPE_DSPART: + case ANIMTYPE_DSMBALL: + case ANIMTYPE_DSARM: + { + /* sanity checking... */ + if (ale->adt) { + /* select/deselect */ + if (selectmode == SELECT_INVERT) { + /* inverse selection status of this AnimData block only */ + ale->adt->flag ^= ADT_UI_SELECTED; + } + else { + /* select AnimData block by itself */ + ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR); + ale->adt->flag |= ADT_UI_SELECTED; + } + + /* set active? */ + if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) + ale->adt->flag |= ADT_UI_ACTIVE; + } + + notifierFlags |= ND_ANIMCHAN_SELECT; + } + break; + case ANIMTYPE_NLATRACK: { NlaTrack *nlt= (NlaTrack *)ale->data; |