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Diffstat (limited to 'source/blender/editors/space_nla/nla_draw.c')
-rw-r--r--source/blender/editors/space_nla/nla_draw.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index f489fc4774f..ef9c46c8042 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -64,9 +64,6 @@
#include "nla_intern.h" // own include
-/* XXX */
-extern void gl_round_box(int mode, float minx, float miny, float maxx, float maxy, float rad);
-extern void gl_round_box_shade(int mode, float minx, float miny, float maxx, float maxy, float rad, float shadetop, float shadedown);
/* *********************************************** */
/* Strips */
@@ -347,7 +344,7 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStr
/* draw 'inside' of strip itself */
glColor3fv(color);
uiSetRoundBox(15); /* all corners rounded */
- gl_round_box_shade(GL_POLYGON, strip->start, yminc, strip->end, ymaxc, 0.0, 0.5, 0.1);
+ uiDrawBoxShade(GL_POLYGON, strip->start, yminc, strip->end, ymaxc, 0.0, 0.5, 0.1);
/* draw strip's control 'curves'
@@ -373,7 +370,7 @@ static void nla_draw_strip (SpaceNla *snla, AnimData *adt, NlaTrack *nlt, NlaStr
setlinestyle(4);
/* draw outline */
- gl_round_box_shade(GL_LINE_LOOP, strip->start, yminc, strip->end, ymaxc, 0.0, 0.0, 0.1);
+ uiDrawBoxShade(GL_LINE_LOOP, strip->start, yminc, strip->end, ymaxc, 0.0, 0.0, 0.1);
/* if action-clip strip, draw lines delimiting repeats too (in the same color as outline) */
if ((strip->type == NLASTRIP_TYPE_CLIP) && IS_EQ(strip->repeat, 1.0f)==0) {
@@ -708,7 +705,7 @@ static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, Vie
/* draw slightly shifted up vertically to look like it has more separtion from other channels,
* but we then need to slightly shorten it so that it doesn't look like it overlaps
*/
- gl_round_box(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)v2d->cur.xmax, ymaxc+NLACHANNEL_SKIP-1, 8);
+ uiDrawBox(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)v2d->cur.xmax, ymaxc+NLACHANNEL_SKIP-1, 8);
/* clear group value, otherwise we cause errors... */
group = 0;