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Diffstat (limited to 'source/blender/editors/space_nla/nla_draw.c')
-rw-r--r--source/blender/editors/space_nla/nla_draw.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index ffb311173e1..8962b88dbae 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -165,7 +165,7 @@ static void nla_strip_get_color_inside(AnimData *adt, NlaStrip *strip, float col
/* normal, unselected strip - use (hardly noticeable) blue tinge */
UI_GetThemeColor3fv(TH_NLA_TRANSITION, color);
}
- }
+ }
else if (strip->type == NLASTRIP_TYPE_META) {
/* Meta Clip */
// TODO: should temporary metas get different colors too?
@@ -535,7 +535,7 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar)
*/
v2d->tot.ymin = (float)(-height);
- /* loop through channels, and set up drawing depending on their type */
+ /* loop through channels, and set up drawing depending on their type */
y = (float)(-NLACHANNEL_HEIGHT(snla));
for (ale = anim_data.first; ale; ale = ale->next) {
@@ -642,7 +642,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
bAnimListElem *ale;
float x = 0.0f;
- /* loop through channels, and set up drawing depending on their type */
+ /* loop through channels, and set up drawing depending on their type */
for (ale = anim_data->first; ale; ale = ale->next) {
const float yminc = (float)(y - NLACHANNEL_HEIGHT_HALF(snla));
const float ymaxc = (float)(y + NLACHANNEL_HEIGHT_HALF(snla));
@@ -723,7 +723,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
// draw backdrops only...
ANIM_channel_draw(ac, ale, yminc, ymaxc);
break;
- }
+ }
/* if special types, draw manually for now... */
if (do_draw) {
@@ -751,7 +751,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
/* even more */
offset = 21;
indent = 1;
- }
+ }
break;
default:
@@ -788,7 +788,7 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
gpuCurrentColor3fv(color);
}
else {
- float alpha = (adt && (adt->flag & ADT_NLA_SOLO_TRACK)) ? 0.3 : 1.0f;
+ float alpha = (adt && (adt->flag & ADT_NLA_SOLO_TRACK)) ? 0.3f : 1.0f;
gpuCurrentColor4f(color[0], color[1], color[2], alpha);
}
@@ -860,8 +860,6 @@ static void draw_nla_channel_list_gl(bAnimContext *ac, ListBase *anim_data, View
/* draw NLA-action line 'status-icons' - only when there's an action */
if ((ale->type == ANIMTYPE_NLAACTION) && (ale->data)) {
- AnimData *adt = ale->adt;
-
offset += 16;
/* now draw some indicator icons */
@@ -952,7 +950,7 @@ void draw_nla_channel_list(bContext *C, bAnimContext *ac, ARegion *ar)
glEnable(GL_BLEND);
- /* loop through channels, and set up drawing depending on their type */
+ /* loop through channels, and set up drawing depending on their type */
for (ale = anim_data.first; ale; ale = ale->next) {
const float yminc = (float)(y - NLACHANNEL_HEIGHT_HALF(snla));
const float ymaxc = (float)(y + NLACHANNEL_HEIGHT_HALF(snla));