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Diffstat (limited to 'source/blender/editors/space_nla')
-rw-r--r--source/blender/editors/space_nla/nla_draw.c9
-rw-r--r--source/blender/editors/space_nla/nla_edit.c13
2 files changed, 19 insertions, 3 deletions
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index bf2d20cf4c9..4f335a0d13a 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -111,11 +111,11 @@ static void nla_action_draw_keyframes(
/* draw a darkened region behind the strips
* - get and reset the background color, this time without the alpha to stand out better
- * (amplified alpha is used instead)
+ * (amplified alpha is used instead, but clamped to avoid 100% opacity)
*/
float color[4];
nla_action_get_color(adt, act, color);
- color[3] *= 2.5f;
+ color[3] = min_ff(0.7f, color[3] * 2.5f);
GPUVertFormat *format = immVertexFormat();
uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
@@ -786,6 +786,11 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
case ANIMTYPE_NLAACTION: {
AnimData *adt = ale->adt;
+ /* Draw the manually set intended playback frame range highlight. */
+ if (ale->data) {
+ ANIM_draw_action_framerange(adt, ale->data, v2d, ymin, ymax);
+ }
+
uint pos = GPU_vertformat_attr_add(
immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index 62f8906d136..9f42e6378ca 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -2193,8 +2193,19 @@ static int nlaedit_apply_scale_exec(bContext *C, wmOperator *UNUSED(op))
* and recalculate the extents of the action now that it has been scaled
* but leave everything else alone
*/
+ const float start = nlastrip_get_frame(strip, strip->actstart, NLATIME_CONVERT_MAP);
+ const float end = nlastrip_get_frame(strip, strip->actend, NLATIME_CONVERT_MAP);
+
+ if (strip->act->flag & ACT_FRAME_RANGE) {
+ strip->act->frame_start = nlastrip_get_frame(
+ strip, strip->act->frame_start, NLATIME_CONVERT_MAP);
+ strip->act->frame_end = nlastrip_get_frame(
+ strip, strip->act->frame_end, NLATIME_CONVERT_MAP);
+ }
+
strip->scale = 1.0f;
- calc_action_range(strip->act, &strip->actstart, &strip->actend, 0);
+ strip->actstart = start;
+ strip->actend = end;
ale->update |= ANIM_UPDATE_DEPS;
}