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Diffstat (limited to 'source/blender/editors/space_nla')
-rw-r--r--source/blender/editors/space_nla/nla_channels.c8
-rw-r--r--source/blender/editors/space_nla/nla_draw.c10
-rw-r--r--source/blender/editors/space_nla/nla_edit.c2
-rw-r--r--source/blender/editors/space_nla/nla_intern.h4
-rw-r--r--source/blender/editors/space_nla/nla_select.c8
-rw-r--r--source/blender/editors/space_nla/space_nla.c184
6 files changed, 108 insertions, 108 deletions
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 456eb783706..cf3e889b26c 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -81,7 +81,7 @@ static int mouse_nla_channels(
bAnimListElem *ale;
int filter;
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
int notifierFlags = 0;
/* get the channel that was clicked on */
@@ -361,7 +361,7 @@ static int nlachannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmEv
{
bAnimContext ac;
SpaceNla *snla;
- ARegion *ar;
+ ARegion *region;
View2D *v2d;
int channel_index;
int notifierFlags = 0;
@@ -375,8 +375,8 @@ static int nlachannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmEv
/* get useful pointers from animation context data */
snla = (SpaceNla *)ac.sl;
- ar = ac.ar;
- v2d = &ar->v2d;
+ region = ac.region;
+ v2d = &region->v2d;
/* select mode is either replace (deselect all, then add) or add/extend */
if (RNA_boolean_get(op->ptr, "extend")) {
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index 913d2a06d46..905e3eddc97 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -673,9 +673,9 @@ static void nla_draw_strip_frames_text(
/* ---------------------- */
-void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
{
- View2D *v2d = &ar->v2d;
+ View2D *v2d = &region->v2d;
const float pixelx = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask);
const float text_margin_x = (8 * UI_DPI_FAC) * pixelx;
@@ -803,14 +803,14 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar)
/* *********************************************** */
/* Channel List */
-void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *ar)
+void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *region)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
SpaceNla *snla = (SpaceNla *)ac->sl;
- View2D *v2d = &ar->v2d;
+ View2D *v2d = &region->v2d;
size_t items;
/* build list of channels to draw */
@@ -848,7 +848,7 @@ void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *ar)
}
}
{ /* second pass: UI widgets */
- uiBlock *block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
+ uiBlock *block = UI_block_begin(C, region, __func__, UI_EMBOSS);
size_t channel_index = 0;
float ymax = NLACHANNEL_FIRST_TOP(ac);
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index e3308ca70a2..f15e26e1b0d 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -469,7 +469,7 @@ static int nlaedit_viewall(bContext *C, const bool only_sel)
if (ANIM_animdata_get_context(C, &ac) == 0) {
return OPERATOR_CANCELLED;
}
- v2d = &ac.ar->v2d;
+ v2d = &ac.region->v2d;
/* set the horizontal range, with an extra offset so that the extreme keys will be in view */
get_nlastrip_extents(&ac, &v2d->cur.xmin, &v2d->cur.xmax, only_sel);
diff --git a/source/blender/editors/space_nla/nla_intern.h b/source/blender/editors/space_nla/nla_intern.h
index 2b20ab69fa7..6b0429230fe 100644
--- a/source/blender/editors/space_nla/nla_intern.h
+++ b/source/blender/editors/space_nla/nla_intern.h
@@ -42,8 +42,8 @@ void nla_buttons_register(ARegionType *art);
/* **************************************** */
/* nla_draw.c */
-void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
-void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *ar);
+void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region);
+void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *region);
/* **************************************** */
/* nla_select.c */
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index 938e7f09881..b8d5b17e26c 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -231,7 +231,7 @@ static void box_select_nla_strips(bAnimContext *ac, rcti rect, short mode, short
int filter;
SpaceNla *snla = (SpaceNla *)ac->sl;
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
rctf rectf;
/* convert border-region to view coordinates */
@@ -285,7 +285,7 @@ static void nlaedit_strip_at_region_position(
*r_strip = NULL;
SpaceNla *snla = (SpaceNla *)ac->sl;
- View2D *v2d = &ac->ar->v2d;
+ View2D *v2d = &ac->region->v2d;
float view_x, view_y;
int channel_index;
@@ -550,8 +550,8 @@ static int nlaedit_select_leftright_invoke(bContext *C, wmOperator *op, const wm
/* handle mode-based testing */
if (leftright == NLAEDIT_LRSEL_TEST) {
Scene *scene = ac.scene;
- ARegion *ar = ac.ar;
- View2D *v2d = &ar->v2d;
+ ARegion *region = ac.region;
+ View2D *v2d = &region->v2d;
float x;
/* determine which side of the current frame mouse is on */
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index e5f6b25ee25..e04338b41fc 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -59,7 +59,7 @@
static SpaceLink *nla_new(const ScrArea *sa, const Scene *scene)
{
- ARegion *ar;
+ ARegion *region;
SpaceNla *snla;
snla = MEM_callocN(sizeof(SpaceNla), "initnla");
@@ -74,57 +74,57 @@ static SpaceLink *nla_new(const ScrArea *sa, const Scene *scene)
snla->flag = SNLA_SHOW_MARKERS;
/* header */
- ar = MEM_callocN(sizeof(ARegion), "header for nla");
+ region = MEM_callocN(sizeof(ARegion), "header for nla");
- BLI_addtail(&snla->regionbase, ar);
- ar->regiontype = RGN_TYPE_HEADER;
- ar->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
+ BLI_addtail(&snla->regionbase, region);
+ region->regiontype = RGN_TYPE_HEADER;
+ region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* channel list region */
- ar = MEM_callocN(sizeof(ARegion), "channel list for nla");
- BLI_addtail(&snla->regionbase, ar);
- ar->regiontype = RGN_TYPE_CHANNELS;
- ar->alignment = RGN_ALIGN_LEFT;
+ region = MEM_callocN(sizeof(ARegion), "channel list for nla");
+ BLI_addtail(&snla->regionbase, region);
+ region->regiontype = RGN_TYPE_CHANNELS;
+ region->alignment = RGN_ALIGN_LEFT;
/* only need to set these settings since this will use the 'stack' configuration */
- ar->v2d.scroll = V2D_SCROLL_BOTTOM;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+ region->v2d.scroll = V2D_SCROLL_BOTTOM;
+ region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
/* ui buttons */
- ar = MEM_callocN(sizeof(ARegion), "buttons region for nla");
+ region = MEM_callocN(sizeof(ARegion), "buttons region for nla");
- BLI_addtail(&snla->regionbase, ar);
- ar->regiontype = RGN_TYPE_UI;
- ar->alignment = RGN_ALIGN_RIGHT;
- ar->flag = RGN_FLAG_HIDDEN;
+ BLI_addtail(&snla->regionbase, region);
+ region->regiontype = RGN_TYPE_UI;
+ region->alignment = RGN_ALIGN_RIGHT;
+ region->flag = RGN_FLAG_HIDDEN;
/* main region */
- ar = MEM_callocN(sizeof(ARegion), "main region for nla");
+ region = MEM_callocN(sizeof(ARegion), "main region for nla");
- BLI_addtail(&snla->regionbase, ar);
- ar->regiontype = RGN_TYPE_WINDOW;
+ BLI_addtail(&snla->regionbase, region);
+ region->regiontype = RGN_TYPE_WINDOW;
- ar->v2d.tot.xmin = (float)(SFRA - 10);
- ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
- ar->v2d.tot.xmax = (float)(EFRA + 10);
- ar->v2d.tot.ymax = 0.0f;
+ region->v2d.tot.xmin = (float)(SFRA - 10);
+ region->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
+ region->v2d.tot.xmax = (float)(EFRA + 10);
+ region->v2d.tot.ymax = 0.0f;
- ar->v2d.cur = ar->v2d.tot;
+ region->v2d.cur = region->v2d.tot;
- ar->v2d.min[0] = 0.0f;
- ar->v2d.min[1] = 0.0f;
+ region->v2d.min[0] = 0.0f;
+ region->v2d.min[1] = 0.0f;
- ar->v2d.max[0] = MAXFRAMEF;
- ar->v2d.max[1] = 10000.0f;
+ region->v2d.max[0] = MAXFRAMEF;
+ region->v2d.max[1] = 10000.0f;
- ar->v2d.minzoom = 0.01f;
- ar->v2d.maxzoom = 50;
- ar->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
- ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
- ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
- ar->v2d.keepofs = V2D_KEEPOFS_Y;
- ar->v2d.align = V2D_ALIGN_NO_POS_Y;
- ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
+ region->v2d.minzoom = 0.01f;
+ region->v2d.maxzoom = 50;
+ region->v2d.scroll = (V2D_SCROLL_BOTTOM | V2D_SCROLL_HORIZONTAL_HANDLES);
+ region->v2d.scroll |= (V2D_SCROLL_RIGHT);
+ region->v2d.keepzoom = V2D_LOCKZOOM_Y;
+ region->v2d.keepofs = V2D_KEEPOFS_Y;
+ region->v2d.align = V2D_ALIGN_NO_POS_Y;
+ region->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
return (SpaceLink *)snla;
}
@@ -165,32 +165,32 @@ static SpaceLink *nla_duplicate(SpaceLink *sl)
}
/* add handlers, stuff you only do once or on area/region changes */
-static void nla_channel_region_init(wmWindowManager *wm, ARegion *ar)
+static void nla_channel_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
/* ensure the 2d view sync works - main region has bottom scroller */
- ar->v2d.scroll = V2D_SCROLL_BOTTOM;
+ region->v2d.scroll = V2D_SCROLL_BOTTOM;
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_LIST, ar->winx, ar->winy);
+ UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
/* own keymap */
/* own channels map first to override some channel keymaps */
keymap = WM_keymap_ensure(wm->defaultconf, "NLA Channels", SPACE_NLA, 0);
- WM_event_add_keymap_handler_v2d_mask(&ar->handlers, keymap);
+ WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
/* now generic channels map for everything else that can apply */
keymap = WM_keymap_ensure(wm->defaultconf, "Animation Channels", 0, 0);
- WM_event_add_keymap_handler_v2d_mask(&ar->handlers, keymap);
+ WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
- WM_event_add_keymap_handler_v2d_mask(&ar->handlers, keymap);
+ WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
}
/* draw entirely, view changes should be handled here */
-static void nla_channel_region_draw(const bContext *C, ARegion *ar)
+static void nla_channel_region_draw(const bContext *C, ARegion *region)
{
bAnimContext ac;
- View2D *v2d = &ar->v2d;
+ View2D *v2d = &region->v2d;
View2DScrollers *scrollers;
/* clear and setup matrix */
@@ -201,11 +201,11 @@ static void nla_channel_region_draw(const bContext *C, ARegion *ar)
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
- draw_nla_channel_list(C, &ac, ar);
+ draw_nla_channel_list(C, &ac, region);
}
/* channel filter next to scrubbing area */
- ED_time_scrub_channel_search_draw(C, ar, ac.ads);
+ ED_time_scrub_channel_search_draw(C, region, ac.ads);
/* reset view matrix */
UI_view2d_view_restore(C);
@@ -217,26 +217,26 @@ static void nla_channel_region_draw(const bContext *C, ARegion *ar)
}
/* add handlers, stuff you only do once or on area/region changes */
-static void nla_main_region_init(wmWindowManager *wm, ARegion *ar)
+static void nla_main_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
+ UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);
/* own keymap */
keymap = WM_keymap_ensure(wm->defaultconf, "NLA Editor", SPACE_NLA, 0);
- WM_event_add_keymap_handler_v2d_mask(&ar->handlers, keymap);
+ WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ WM_event_add_keymap_handler(&region->handlers, keymap);
}
-static void nla_main_region_draw(const bContext *C, ARegion *ar)
+static void nla_main_region_draw(const bContext *C, ARegion *region)
{
/* draw entirely, view changes should be handled here */
SpaceNla *snla = CTX_wm_space_nla(C);
Scene *scene = CTX_data_scene(C);
bAnimContext ac;
- View2D *v2d = &ar->v2d;
+ View2D *v2d = &region->v2d;
View2DScrollers *scrollers;
short cfra_flag = 0;
@@ -249,7 +249,7 @@ static void nla_main_region_draw(const bContext *C, ARegion *ar)
/* time grid */
UI_view2d_draw_lines_x__discrete_frames_or_seconds(v2d, scene, snla->flag & SNLA_DRAWTIME);
- ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
+ ED_region_draw_cb_draw(C, region, REGION_DRAW_PRE_VIEW);
/* start and end frame */
ANIM_draw_framerange(scene, v2d);
@@ -257,10 +257,10 @@ static void nla_main_region_draw(const bContext *C, ARegion *ar)
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
/* strips and backdrops */
- draw_nla_main_data(&ac, snla, ar);
+ draw_nla_main_data(&ac, snla, region);
/* text draw cached, in pixelspace now */
- UI_view2d_text_cache_draw(ar);
+ UI_view2d_text_cache_draw(region);
}
UI_view2d_view_ortho(v2d);
@@ -272,7 +272,7 @@ static void nla_main_region_draw(const bContext *C, ARegion *ar)
ANIM_draw_cfra(C, v2d, cfra_flag);
/* markers */
- UI_view2d_view_orthoSpecial(ar, v2d, 1);
+ UI_view2d_view_orthoSpecial(region, v2d, 1);
int marker_draw_flag = DRAW_MARKERS_MARGIN;
if (snla->flag & SNLA_SHOW_MARKERS) {
ED_markers_draw(C, marker_draw_flag);
@@ -284,12 +284,12 @@ static void nla_main_region_draw(const bContext *C, ARegion *ar)
/* callback */
UI_view2d_view_ortho(v2d);
- ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
+ ED_region_draw_cb_draw(C, region, REGION_DRAW_POST_VIEW);
/* reset view matrix */
UI_view2d_view_restore(C);
- ED_time_scrub_draw(ar, scene, snla->flag & SNLA_DRAWTIME, true);
+ ED_time_scrub_draw(region, scene, snla->flag & SNLA_DRAWTIME, true);
/* scrollers */
scrollers = UI_view2d_scrollers_calc(v2d, NULL);
@@ -298,42 +298,42 @@ static void nla_main_region_draw(const bContext *C, ARegion *ar)
}
/* add handlers, stuff you only do once or on area/region changes */
-static void nla_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
+static void nla_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
{
- ED_region_header_init(ar);
+ ED_region_header_init(region);
}
-static void nla_header_region_draw(const bContext *C, ARegion *ar)
+static void nla_header_region_draw(const bContext *C, ARegion *region)
{
- ED_region_header(C, ar);
+ ED_region_header(C, region);
}
/* add handlers, stuff you only do once or on area/region changes */
-static void nla_buttons_region_init(wmWindowManager *wm, ARegion *ar)
+static void nla_buttons_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
- ED_region_panels_init(wm, ar);
+ ED_region_panels_init(wm, region);
keymap = WM_keymap_ensure(wm->defaultconf, "NLA Generic", SPACE_NLA, 0);
- WM_event_add_keymap_handler_v2d_mask(&ar->handlers, keymap);
+ WM_event_add_keymap_handler_v2d_mask(&region->handlers, keymap);
}
-static void nla_buttons_region_draw(const bContext *C, ARegion *ar)
+static void nla_buttons_region_draw(const bContext *C, ARegion *region)
{
- ED_region_panels(C, ar);
+ ED_region_panels(C, region);
}
static void nla_region_listener(wmWindow *UNUSED(win),
ScrArea *UNUSED(sa),
- ARegion *ar,
+ ARegion *region,
wmNotifier *wmn,
const Scene *UNUSED(scene))
{
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
case NC_SCENE:
switch (wmn->data) {
@@ -342,7 +342,7 @@ static void nla_region_listener(wmWindow *UNUSED(win),
case ND_MARKERS:
case ND_LAYER_CONTENT:
case ND_OB_SELECT:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
}
break;
@@ -352,13 +352,13 @@ static void nla_region_listener(wmWindow *UNUSED(win),
case ND_BONE_SELECT:
case ND_KEYS:
case ND_DRAW:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
}
break;
default:
if (wmn->data == ND_KEYS) {
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
}
break;
}
@@ -366,14 +366,14 @@ static void nla_region_listener(wmWindow *UNUSED(win),
static void nla_main_region_listener(wmWindow *UNUSED(win),
ScrArea *UNUSED(sa),
- ARegion *ar,
+ ARegion *region,
wmNotifier *wmn,
const Scene *UNUSED(scene))
{
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
case NC_SCENE:
switch (wmn->data) {
@@ -384,7 +384,7 @@ static void nla_main_region_listener(wmWindow *UNUSED(win),
case ND_MARKERS:
case ND_LAYER_CONTENT:
case ND_OB_SELECT:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
}
break;
@@ -394,30 +394,30 @@ static void nla_main_region_listener(wmWindow *UNUSED(win),
case ND_BONE_SELECT:
case ND_KEYS:
case ND_TRANSFORM:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
}
break;
case NC_NODE:
switch (wmn->action) {
case NA_EDITED:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
}
break;
case NC_ID:
if (wmn->action == NA_RENAME) {
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
}
break;
case NC_SCREEN:
if (ELEM(wmn->data, ND_LAYER)) {
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
}
break;
default:
if (wmn->data == ND_KEYS) {
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
}
break;
}
@@ -428,15 +428,15 @@ static void nla_main_region_message_subscribe(const struct bContext *UNUSED(C),
struct Scene *scene,
struct bScreen *screen,
struct ScrArea *sa,
- struct ARegion *ar,
+ struct ARegion *region,
struct wmMsgBus *mbus)
{
PointerRNA ptr;
RNA_pointer_create(&screen->id, &RNA_SpaceNLA, sa->spacedata.first, &ptr);
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
- .owner = ar,
- .user_data = ar,
+ .owner = region,
+ .user_data = region,
.notify = ED_region_do_msg_notify_tag_redraw,
};
@@ -467,21 +467,21 @@ static void nla_main_region_message_subscribe(const struct bContext *UNUSED(C),
static void nla_channel_region_listener(wmWindow *UNUSED(win),
ScrArea *UNUSED(sa),
- ARegion *ar,
+ ARegion *region,
wmNotifier *wmn,
const Scene *UNUSED(scene))
{
/* context changes */
switch (wmn->category) {
case NC_ANIMATION:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
case NC_SCENE:
switch (wmn->data) {
case ND_OB_ACTIVE:
case ND_LAYER_CONTENT:
case ND_OB_SELECT:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
}
break;
@@ -491,18 +491,18 @@ static void nla_channel_region_listener(wmWindow *UNUSED(win),
case ND_BONE_SELECT:
case ND_KEYS:
case ND_DRAW:
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
break;
}
break;
case NC_ID:
if (wmn->action == NA_RENAME) {
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
}
break;
default:
if (wmn->data == ND_KEYS) {
- ED_region_tag_redraw(ar);
+ ED_region_tag_redraw(region);
}
break;
}
@@ -513,15 +513,15 @@ static void nla_channel_region_message_subscribe(const struct bContext *UNUSED(C
struct Scene *UNUSED(scene),
struct bScreen *screen,
struct ScrArea *sa,
- struct ARegion *ar,
+ struct ARegion *region,
struct wmMsgBus *mbus)
{
PointerRNA ptr;
RNA_pointer_create(&screen->id, &RNA_SpaceNLA, sa->spacedata.first, &ptr);
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
- .owner = ar,
- .user_data = ar,
+ .owner = region,
+ .user_data = region,
.notify = ED_region_do_msg_notify_tag_redraw,
};