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Diffstat (limited to 'source/blender/editors/space_node/drawnode.c')
-rw-r--r--source/blender/editors/space_node/drawnode.c5731
1 files changed, 2962 insertions, 2769 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index be26f67b936..7072f34ee4d 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -65,93 +65,95 @@
#include "IMB_colormanagement.h"
#include "IMB_imbuf_types.h"
-#include "node_intern.h" /* own include */
+#include "node_intern.h" /* own include */
#include "NOD_composite.h"
#include "NOD_shader.h"
#include "NOD_texture.h"
-
/* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
-static void node_socket_button_label(bContext *UNUSED(C), uiLayout *layout, PointerRNA *UNUSED(ptr), PointerRNA *UNUSED(node_ptr),
+static void node_socket_button_label(bContext *UNUSED(C),
+ uiLayout *layout,
+ PointerRNA *UNUSED(ptr),
+ PointerRNA *UNUSED(node_ptr),
const char *text)
{
- uiItemL(layout, text, 0);
+ uiItemL(layout, text, 0);
}
/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNode *node = ptr->data;
- /* first output stores value */
- bNodeSocket *output = node->outputs.first;
- PointerRNA sockptr;
- RNA_pointer_create(ptr->id.data, &RNA_NodeSocket, output, &sockptr);
+ bNode *node = ptr->data;
+ /* first output stores value */
+ bNodeSocket *output = node->outputs.first;
+ PointerRNA sockptr;
+ RNA_pointer_create(ptr->id.data, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
}
static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNode *node = ptr->data;
- /* first output stores value */
- bNodeSocket *output = node->outputs.first;
- PointerRNA sockptr;
- uiLayout *col;
- RNA_pointer_create(ptr->id.data, &RNA_NodeSocket, output, &sockptr);
+ bNode *node = ptr->data;
+ /* first output stores value */
+ bNodeSocket *output = node->outputs.first;
+ PointerRNA sockptr;
+ uiLayout *col;
+ RNA_pointer_create(ptr->id.data, &RNA_NodeSocket, output, &sockptr);
- col = uiLayoutColumn(layout, false);
- uiTemplateColorPicker(col, &sockptr, "default_value", 1, 0, 0, 0);
- uiItemR(col, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiTemplateColorPicker(col, &sockptr, "default_value", 1, 0, 0, 0);
+ uiItemR(col, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE);
}
static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row, *col;
+ uiLayout *row, *col;
- bNodeTree *ntree = (bNodeTree *)ptr->id.data;
+ bNodeTree *ntree = (bNodeTree *)ptr->id.data;
- col = uiLayoutColumn(layout, false);
- row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
- if (ELEM(ntree->type, NTREE_COMPOSIT, NTREE_TEXTURE)) {
- uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
- }
+ col = uiLayoutColumn(layout, false);
+ row = uiLayoutRow(col, true);
+ uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
+ if (ELEM(ntree->type, NTREE_COMPOSIT, NTREE_TEXTURE)) {
+ uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
+ }
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
}
static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row;
+ uiLayout *row;
#if 0
- /* XXX no context access here .. */
- bNode *node = ptr->data;
- CurveMapping *cumap = node->storage;
-
- if (cumap) {
- cumap->flag |= CUMA_DRAW_CFRA;
- if (node->custom1 < node->custom2)
- cumap->sample[0] = (float)(CFRA - node->custom1) / (float)(node->custom2 - node->custom1);
- }
+ /* XXX no context access here .. */
+ bNode *node = ptr->data;
+ CurveMapping *cumap = node->storage;
+
+ if (cumap) {
+ cumap->flag |= CUMA_DRAW_CFRA;
+ if (node->custom1 < node->custom2)
+ cumap->sample[0] = (float)(CFRA - node->custom1) / (float)(node->custom2 - node->custom1);
+ }
#endif
- uiTemplateCurveMapping(layout, ptr, "curve", 's', false, false, false, false);
+ uiTemplateCurveMapping(layout, ptr, "curve", 's', false, false, false, false);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
- uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
+ uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
}
static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiTemplateColorRamp(layout, ptr, "color_ramp", 0);
+ uiTemplateColorRamp(layout, ptr, "color_ramp", 0);
}
static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiTemplateCurveMapping(layout, ptr, "mapping", 'v', false, false, false, false);
+ uiTemplateCurveMapping(layout, ptr, "mapping", 'v', false, false, false, false);
}
#define SAMPLE_FLT_ISNONE FLT_MAX
@@ -159,133 +161,128 @@ static void node_buts_curvevec(uiLayout *layout, bContext *UNUSED(C), PointerRNA
static float _sample_col[4] = {SAMPLE_FLT_ISNONE};
void ED_node_sample_set(const float col[4])
{
- if (col) {
- copy_v4_v4(_sample_col, col);
- }
- else {
- copy_v4_fl(_sample_col, SAMPLE_FLT_ISNONE);
- }
+ if (col) {
+ copy_v4_v4(_sample_col, col);
+ }
+ else {
+ copy_v4_fl(_sample_col, SAMPLE_FLT_ISNONE);
+ }
}
static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNode *node = ptr->data;
- CurveMapping *cumap = node->storage;
+ bNode *node = ptr->data;
+ CurveMapping *cumap = node->storage;
- if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
- cumap->flag |= CUMA_DRAW_SAMPLE;
- copy_v3_v3(cumap->sample, _sample_col);
- }
- else {
- cumap->flag &= ~CUMA_DRAW_SAMPLE;
- }
+ if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
+ cumap->flag |= CUMA_DRAW_SAMPLE;
+ copy_v3_v3(cumap->sample, _sample_col);
+ }
+ else {
+ cumap->flag &= ~CUMA_DRAW_SAMPLE;
+ }
- uiTemplateCurveMapping(layout, ptr, "mapping", 'c', false, false, false, true);
+ uiTemplateCurveMapping(layout, ptr, "mapping", 'c', false, false, false, true);
}
static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNode *node = ptr->data;
- /* first output stores normal */
- bNodeSocket *output = node->outputs.first;
- PointerRNA sockptr;
- RNA_pointer_create(ptr->id.data, &RNA_NodeSocket, output, &sockptr);
+ bNode *node = ptr->data;
+ /* first output stores normal */
+ bNodeSocket *output = node->outputs.first;
+ PointerRNA sockptr;
+ RNA_pointer_create(ptr->id.data, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
}
#if 0 /* not used in 2.5x yet */
static void node_browse_tex_cb(bContext *C, void *ntree_v, void *node_v)
{
- Main *bmain = CTX_data_main(C);
- bNodeTree *ntree = ntree_v;
- bNode *node = node_v;
- Tex *tex;
+ Main *bmain = CTX_data_main(C);
+ bNodeTree *ntree = ntree_v;
+ bNode *node = node_v;
+ Tex *tex;
- if (node->menunr < 1) return;
+ if (node->menunr < 1) return;
- if (node->id) {
- id_us_min(node->id);
- node->id = NULL;
- }
- tex = BLI_findlink(&bmain->tex, node->menunr - 1);
+ if (node->id) {
+ id_us_min(node->id);
+ node->id = NULL;
+ }
+ tex = BLI_findlink(&bmain->tex, node->menunr - 1);
- node->id = &tex->id;
- id_us_plus(node->id);
- BLI_strncpy(node->name, node->id->name + 2, sizeof(node->name));
+ node->id = &tex->id;
+ id_us_plus(node->id);
+ BLI_strncpy(node->name, node->id->name + 2, sizeof(node->name));
- nodeSetActive(ntree, node);
+ nodeSetActive(ntree, node);
- if (ntree->type == NTREE_TEXTURE)
- ntreeTexCheckCyclics(ntree);
+ if (ntree->type == NTREE_TEXTURE)
+ ntreeTexCheckCyclics(ntree);
- // allqueue(REDRAWBUTSSHADING, 0);
- // allqueue(REDRAWNODE, 0);
- NodeTagChanged(ntree, node);
+ // allqueue(REDRAWBUTSSHADING, 0);
+ // allqueue(REDRAWNODE, 0);
+ NodeTagChanged(ntree, node);
- node->menunr = 0;
+ node->menunr = 0;
}
#endif
static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNode *node = ptr->data;
+ bNode *node = ptr->data;
- short multi = (
- node->id &&
- ((Tex *)node->id)->use_nodes &&
- (node->type != CMP_NODE_TEXTURE) &&
- (node->type != TEX_NODE_TEXTURE)
- );
+ short multi = (node->id && ((Tex *)node->id)->use_nodes && (node->type != CMP_NODE_TEXTURE) &&
+ (node->type != TEX_NODE_TEXTURE));
- uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
- if (multi) {
- /* Number Drawing not optimal here, better have a list*/
- uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
- }
+ if (multi) {
+ /* Number Drawing not optimal here, better have a list*/
+ uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
+ }
}
static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "use_clamp", 0, NULL, ICON_NONE);
}
static int node_resize_area_default(bNode *node, int x, int y)
{
- if (node->flag & NODE_HIDDEN) {
- rctf totr = node->totr;
- /* right part of node */
- totr.xmin = node->totr.xmax - 20.0f;
- if (BLI_rctf_isect_pt(&totr, x, y)) {
- return NODE_RESIZE_RIGHT;
- }
- else {
- return 0;
- }
- }
- else {
- const float size = NODE_RESIZE_MARGIN;
- rctf totr = node->totr;
- int dir = 0;
-
- if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
- dir |= NODE_RESIZE_RIGHT;
- }
- if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
- dir |= NODE_RESIZE_LEFT;
- }
- return dir;
- }
+ if (node->flag & NODE_HIDDEN) {
+ rctf totr = node->totr;
+ /* right part of node */
+ totr.xmin = node->totr.xmax - 20.0f;
+ if (BLI_rctf_isect_pt(&totr, x, y)) {
+ return NODE_RESIZE_RIGHT;
+ }
+ else {
+ return 0;
+ }
+ }
+ else {
+ const float size = NODE_RESIZE_MARGIN;
+ rctf totr = node->totr;
+ int dir = 0;
+
+ if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
+ dir |= NODE_RESIZE_RIGHT;
+ }
+ if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
+ dir |= NODE_RESIZE_LEFT;
+ }
+ return dir;
+ }
}
/* ****************** BUTTON CALLBACKS FOR COMMON NODES ***************** */
-
static void node_draw_buttons_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiTemplateIDBrowse(layout, C, ptr, "node_tree", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
+ uiTemplateIDBrowse(layout, C, ptr, "node_tree", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
}
/* XXX Does a bounding box update by iterating over all children.
@@ -294,318 +291,336 @@ static void node_draw_buttons_group(uiLayout *layout, bContext *C, PointerRNA *p
*/
static void node_draw_frame_prepare(const bContext *UNUSED(C), bNodeTree *ntree, bNode *node)
{
- const float margin = 1.5f * U.widget_unit;
- NodeFrame *data = (NodeFrame *)node->storage;
- bool bbinit;
- bNode *tnode;
- rctf rect, noderect;
- float xmax, ymax;
-
- /* init rect from current frame size */
- node_to_view(node, node->offsetx, node->offsety, &rect.xmin, &rect.ymax);
- node_to_view(node, node->offsetx + node->width, node->offsety - node->height, &rect.xmax, &rect.ymin);
-
- /* frame can be resized manually only if shrinking is disabled or no children are attached */
- data->flag |= NODE_FRAME_RESIZEABLE;
- /* for shrinking bbox, initialize the rect from first child node */
- bbinit = (data->flag & NODE_FRAME_SHRINK);
- /* fit bounding box to all children */
- for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
- if (tnode->parent != node) {
- continue;
- }
-
- /* add margin to node rect */
- noderect = tnode->totr;
- noderect.xmin -= margin;
- noderect.xmax += margin;
- noderect.ymin -= margin;
- noderect.ymax += margin;
-
- /* first child initializes frame */
- if (bbinit) {
- bbinit = 0;
- rect = noderect;
- data->flag &= ~NODE_FRAME_RESIZEABLE;
- }
- else {
- BLI_rctf_union(&rect, &noderect);
- }
- }
-
- /* now adjust the frame size from view-space bounding box */
- node_from_view(node, rect.xmin, rect.ymax, &node->offsetx, &node->offsety);
- node_from_view(node, rect.xmax, rect.ymin, &xmax, &ymax);
- node->width = xmax - node->offsetx;
- node->height = -ymax + node->offsety;
-
- node->totr = rect;
+ const float margin = 1.5f * U.widget_unit;
+ NodeFrame *data = (NodeFrame *)node->storage;
+ bool bbinit;
+ bNode *tnode;
+ rctf rect, noderect;
+ float xmax, ymax;
+
+ /* init rect from current frame size */
+ node_to_view(node, node->offsetx, node->offsety, &rect.xmin, &rect.ymax);
+ node_to_view(
+ node, node->offsetx + node->width, node->offsety - node->height, &rect.xmax, &rect.ymin);
+
+ /* frame can be resized manually only if shrinking is disabled or no children are attached */
+ data->flag |= NODE_FRAME_RESIZEABLE;
+ /* for shrinking bbox, initialize the rect from first child node */
+ bbinit = (data->flag & NODE_FRAME_SHRINK);
+ /* fit bounding box to all children */
+ for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
+ if (tnode->parent != node) {
+ continue;
+ }
+
+ /* add margin to node rect */
+ noderect = tnode->totr;
+ noderect.xmin -= margin;
+ noderect.xmax += margin;
+ noderect.ymin -= margin;
+ noderect.ymax += margin;
+
+ /* first child initializes frame */
+ if (bbinit) {
+ bbinit = 0;
+ rect = noderect;
+ data->flag &= ~NODE_FRAME_RESIZEABLE;
+ }
+ else {
+ BLI_rctf_union(&rect, &noderect);
+ }
+ }
+
+ /* now adjust the frame size from view-space bounding box */
+ node_from_view(node, rect.xmin, rect.ymax, &node->offsetx, &node->offsety);
+ node_from_view(node, rect.xmax, rect.ymin, &xmax, &ymax);
+ node->width = xmax - node->offsetx;
+ node->height = -ymax + node->offsety;
+
+ node->totr = rect;
}
static void node_draw_frame_label(bNodeTree *ntree, bNode *node, const float aspect)
{
- /* XXX font id is crap design */
- const int fontid = UI_style_get()->widgetlabel.uifont_id;
- NodeFrame *data = (NodeFrame *)node->storage;
- rctf *rct = &node->totr;
- int color_id = node_get_colorid(node);
- char label[MAX_NAME];
- /* XXX a bit hacky, should use separate align values for x and y */
- float width, ascender;
- float x, y;
- const int font_size = data->label_size / aspect;
- const float margin = (float)(NODE_DY / 4);
- int label_height;
- unsigned char color[3];
-
- nodeLabel(ntree, node, label, sizeof(label));
-
- BLF_enable(fontid, BLF_ASPECT);
- BLF_aspect(fontid, aspect, aspect, 1.0f);
- /* clamp otherwise it can suck up a LOT of memory */
- BLF_size(fontid, MIN2(24, font_size), U.dpi);
-
- /* title color */
- UI_GetThemeColorBlendShade3ubv(TH_TEXT, color_id, 0.4f, 10, color);
- BLF_color3ubv(fontid, color);
-
- width = BLF_width(fontid, label, sizeof(label));
- ascender = BLF_ascender(fontid);
- label_height = ((margin / aspect) + (ascender * aspect));
-
- /* 'x' doesn't need aspect correction */
- x = BLI_rctf_cent_x(rct) - (0.5f * width);
- y = rct->ymax - label_height;
-
- BLF_position(fontid, x, y, 0);
- BLF_draw(fontid, label, BLF_DRAW_STR_DUMMY_MAX);
-
- /* draw text body */
- if (node->id) {
- Text *text = (Text *)node->id;
- TextLine *line;
- const int line_height_max = BLF_height_max(fontid);
- const float line_spacing = (line_height_max * aspect);
- const float line_width = (BLI_rctf_size_x(rct) - margin) / aspect;
- int y_min;
-
- /* 'x' doesn't need aspect correction */
- x = rct->xmin + margin;
- y = rct->ymax - (label_height + line_spacing);
- /* early exit */
- y_min = y + ((margin * 2) - (y - rct->ymin));
-
- BLF_enable(fontid, BLF_CLIPPING | BLF_WORD_WRAP);
- BLF_clipping(
- fontid,
- rct->xmin,
- /* round to avoid clipping half-way through a line */
- y - (floorf(((y - rct->ymin) - (margin * 2)) / line_spacing) * line_spacing),
- rct->xmin + line_width,
- rct->ymax);
-
- BLF_wordwrap(fontid, line_width);
-
- for (line = text->lines.first; line; line = line->next) {
- struct ResultBLF info;
- if (line->line[0]) {
- BLF_position(fontid, x, y, 0);
- BLF_draw_ex(fontid, line->line, line->len, &info);
- y -= line_spacing * info.lines;
- }
- else {
- y -= line_spacing;
- }
- if (y < y_min) {
- break;
- }
- }
-
- BLF_disable(fontid, BLF_CLIPPING | BLF_WORD_WRAP);
- }
-
- BLF_disable(fontid, BLF_ASPECT);
-}
-
-static void node_draw_frame(const bContext *C, ARegion *ar, SpaceNode *snode,
- bNodeTree *ntree, bNode *node, bNodeInstanceKey UNUSED(key))
-{
- rctf *rct = &node->totr;
- int color_id = node_get_colorid(node);
- float color[4];
- float alpha;
-
- /* skip if out of view */
- if (BLI_rctf_isect(&node->totr, &ar->v2d.cur, NULL) == false) {
- UI_block_end(C, node->block);
- node->block = NULL;
- return;
- }
-
- UI_GetThemeColor4fv(TH_NODE_FRAME, color);
- alpha = color[3];
-
- /* shadow */
- node_draw_shadow(snode, node, BASIS_RAD, alpha);
-
- /* body */
- if (node->flag & NODE_CUSTOM_COLOR) {
- rgba_float_args_set(color, node->color[0], node->color[1], node->color[2], alpha);
- }
- else {
- UI_GetThemeColor4fv(TH_NODE_FRAME, color);
- }
-
- UI_draw_roundbox_corner_set(UI_CNR_ALL);
- UI_draw_roundbox_aa(true, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD, color);
-
- /* outline active and selected emphasis */
- if (node->flag & SELECT) {
- if (node->flag & NODE_ACTIVE) {
- UI_GetThemeColorShadeAlpha4fv(TH_ACTIVE, 0, -40, color);
- }
- else {
- UI_GetThemeColorShadeAlpha4fv(TH_SELECT, 0, -40, color);
- }
-
- UI_draw_roundbox_aa(false, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD, color);
- }
-
- /* label */
- node_draw_frame_label(ntree, node, snode->aspect);
-
- UI_ThemeClearColor(color_id);
-
- UI_block_end(C, node->block);
- UI_block_draw(C, node->block);
- node->block = NULL;
+ /* XXX font id is crap design */
+ const int fontid = UI_style_get()->widgetlabel.uifont_id;
+ NodeFrame *data = (NodeFrame *)node->storage;
+ rctf *rct = &node->totr;
+ int color_id = node_get_colorid(node);
+ char label[MAX_NAME];
+ /* XXX a bit hacky, should use separate align values for x and y */
+ float width, ascender;
+ float x, y;
+ const int font_size = data->label_size / aspect;
+ const float margin = (float)(NODE_DY / 4);
+ int label_height;
+ unsigned char color[3];
+
+ nodeLabel(ntree, node, label, sizeof(label));
+
+ BLF_enable(fontid, BLF_ASPECT);
+ BLF_aspect(fontid, aspect, aspect, 1.0f);
+ /* clamp otherwise it can suck up a LOT of memory */
+ BLF_size(fontid, MIN2(24, font_size), U.dpi);
+
+ /* title color */
+ UI_GetThemeColorBlendShade3ubv(TH_TEXT, color_id, 0.4f, 10, color);
+ BLF_color3ubv(fontid, color);
+
+ width = BLF_width(fontid, label, sizeof(label));
+ ascender = BLF_ascender(fontid);
+ label_height = ((margin / aspect) + (ascender * aspect));
+
+ /* 'x' doesn't need aspect correction */
+ x = BLI_rctf_cent_x(rct) - (0.5f * width);
+ y = rct->ymax - label_height;
+
+ BLF_position(fontid, x, y, 0);
+ BLF_draw(fontid, label, BLF_DRAW_STR_DUMMY_MAX);
+
+ /* draw text body */
+ if (node->id) {
+ Text *text = (Text *)node->id;
+ TextLine *line;
+ const int line_height_max = BLF_height_max(fontid);
+ const float line_spacing = (line_height_max * aspect);
+ const float line_width = (BLI_rctf_size_x(rct) - margin) / aspect;
+ int y_min;
+
+ /* 'x' doesn't need aspect correction */
+ x = rct->xmin + margin;
+ y = rct->ymax - (label_height + line_spacing);
+ /* early exit */
+ y_min = y + ((margin * 2) - (y - rct->ymin));
+
+ BLF_enable(fontid, BLF_CLIPPING | BLF_WORD_WRAP);
+ BLF_clipping(fontid,
+ rct->xmin,
+ /* round to avoid clipping half-way through a line */
+ y - (floorf(((y - rct->ymin) - (margin * 2)) / line_spacing) * line_spacing),
+ rct->xmin + line_width,
+ rct->ymax);
+
+ BLF_wordwrap(fontid, line_width);
+
+ for (line = text->lines.first; line; line = line->next) {
+ struct ResultBLF info;
+ if (line->line[0]) {
+ BLF_position(fontid, x, y, 0);
+ BLF_draw_ex(fontid, line->line, line->len, &info);
+ y -= line_spacing * info.lines;
+ }
+ else {
+ y -= line_spacing;
+ }
+ if (y < y_min) {
+ break;
+ }
+ }
+
+ BLF_disable(fontid, BLF_CLIPPING | BLF_WORD_WRAP);
+ }
+
+ BLF_disable(fontid, BLF_ASPECT);
+}
+
+static void node_draw_frame(const bContext *C,
+ ARegion *ar,
+ SpaceNode *snode,
+ bNodeTree *ntree,
+ bNode *node,
+ bNodeInstanceKey UNUSED(key))
+{
+ rctf *rct = &node->totr;
+ int color_id = node_get_colorid(node);
+ float color[4];
+ float alpha;
+
+ /* skip if out of view */
+ if (BLI_rctf_isect(&node->totr, &ar->v2d.cur, NULL) == false) {
+ UI_block_end(C, node->block);
+ node->block = NULL;
+ return;
+ }
+
+ UI_GetThemeColor4fv(TH_NODE_FRAME, color);
+ alpha = color[3];
+
+ /* shadow */
+ node_draw_shadow(snode, node, BASIS_RAD, alpha);
+
+ /* body */
+ if (node->flag & NODE_CUSTOM_COLOR) {
+ rgba_float_args_set(color, node->color[0], node->color[1], node->color[2], alpha);
+ }
+ else {
+ UI_GetThemeColor4fv(TH_NODE_FRAME, color);
+ }
+
+ UI_draw_roundbox_corner_set(UI_CNR_ALL);
+ UI_draw_roundbox_aa(true, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD, color);
+
+ /* outline active and selected emphasis */
+ if (node->flag & SELECT) {
+ if (node->flag & NODE_ACTIVE) {
+ UI_GetThemeColorShadeAlpha4fv(TH_ACTIVE, 0, -40, color);
+ }
+ else {
+ UI_GetThemeColorShadeAlpha4fv(TH_SELECT, 0, -40, color);
+ }
+
+ UI_draw_roundbox_aa(false, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD, color);
+ }
+
+ /* label */
+ node_draw_frame_label(ntree, node, snode->aspect);
+
+ UI_ThemeClearColor(color_id);
+
+ UI_block_end(C, node->block);
+ UI_block_draw(C, node->block);
+ node->block = NULL;
}
static int node_resize_area_frame(bNode *node, int x, int y)
{
- const float size = 10.0f;
- NodeFrame *data = (NodeFrame *)node->storage;
- rctf totr = node->totr;
- int dir = 0;
+ const float size = 10.0f;
+ NodeFrame *data = (NodeFrame *)node->storage;
+ rctf totr = node->totr;
+ int dir = 0;
- /* shrinking frame size is determined by child nodes */
- if (!(data->flag & NODE_FRAME_RESIZEABLE)) {
- return 0;
- }
+ /* shrinking frame size is determined by child nodes */
+ if (!(data->flag & NODE_FRAME_RESIZEABLE)) {
+ return 0;
+ }
- if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
- dir |= NODE_RESIZE_RIGHT;
- }
- if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
- dir |= NODE_RESIZE_LEFT;
- }
- if (x >= totr.xmin && x < totr.xmax && y >= totr.ymax - size && y < totr.ymax) {
- dir |= NODE_RESIZE_TOP;
- }
- if (x >= totr.xmin && x < totr.xmax && y >= totr.ymin && y < totr.ymin + size) {
- dir |= NODE_RESIZE_BOTTOM;
- }
+ if (x >= totr.xmax - size && x < totr.xmax && y >= totr.ymin && y < totr.ymax) {
+ dir |= NODE_RESIZE_RIGHT;
+ }
+ if (x >= totr.xmin && x < totr.xmin + size && y >= totr.ymin && y < totr.ymax) {
+ dir |= NODE_RESIZE_LEFT;
+ }
+ if (x >= totr.xmin && x < totr.xmax && y >= totr.ymax - size && y < totr.ymax) {
+ dir |= NODE_RESIZE_TOP;
+ }
+ if (x >= totr.xmin && x < totr.xmax && y >= totr.ymin && y < totr.ymin + size) {
+ dir |= NODE_RESIZE_BOTTOM;
+ }
- return dir;
+ return dir;
}
static void node_buts_frame_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
- uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
- uiItemR(layout, ptr, "text", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
+ uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
+ uiItemR(layout, ptr, "text", 0, NULL, ICON_NONE);
}
+#define NODE_REROUTE_SIZE 8.0f
-#define NODE_REROUTE_SIZE 8.0f
-
-static void node_draw_reroute_prepare(const bContext *UNUSED(C), bNodeTree *UNUSED(ntree), bNode *node)
+static void node_draw_reroute_prepare(const bContext *UNUSED(C),
+ bNodeTree *UNUSED(ntree),
+ bNode *node)
{
- bNodeSocket *nsock;
- float locx, locy;
- float size = NODE_REROUTE_SIZE;
+ bNodeSocket *nsock;
+ float locx, locy;
+ float size = NODE_REROUTE_SIZE;
- /* get "global" coords */
- node_to_view(node, 0.0f, 0.0f, &locx, &locy);
+ /* get "global" coords */
+ node_to_view(node, 0.0f, 0.0f, &locx, &locy);
- /* reroute node has exactly one input and one output, both in the same place */
- nsock = node->outputs.first;
- nsock->locx = locx;
- nsock->locy = locy;
+ /* reroute node has exactly one input and one output, both in the same place */
+ nsock = node->outputs.first;
+ nsock->locx = locx;
+ nsock->locy = locy;
- nsock = node->inputs.first;
- nsock->locx = locx;
- nsock->locy = locy;
+ nsock = node->inputs.first;
+ nsock->locx = locx;
+ nsock->locy = locy;
- node->width = size * 2;
- node->totr.xmin = locx - size;
- node->totr.xmax = locx + size;
- node->totr.ymax = locy + size;
- node->totr.ymin = locy - size;
+ node->width = size * 2;
+ node->totr.xmin = locx - size;
+ node->totr.xmax = locx + size;
+ node->totr.ymax = locy + size;
+ node->totr.ymin = locy - size;
}
-static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(snode),
- bNodeTree *ntree, bNode *node, bNodeInstanceKey UNUSED(key))
+static void node_draw_reroute(const bContext *C,
+ ARegion *ar,
+ SpaceNode *UNUSED(snode),
+ bNodeTree *ntree,
+ bNode *node,
+ bNodeInstanceKey UNUSED(key))
{
- char showname[128]; /* 128 used below */
- rctf *rct = &node->totr;
+ char showname[128]; /* 128 used below */
+ rctf *rct = &node->totr;
- /* skip if out of view */
- if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax ||
- node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax)
- {
- UI_block_end(C, node->block);
- node->block = NULL;
- return;
- }
+ /* skip if out of view */
+ if (node->totr.xmax < ar->v2d.cur.xmin || node->totr.xmin > ar->v2d.cur.xmax ||
+ node->totr.ymax < ar->v2d.cur.ymin || node->totr.ymin > ar->v2d.cur.ymax) {
+ UI_block_end(C, node->block);
+ node->block = NULL;
+ return;
+ }
- /* XXX only kept for debugging
- * selection state is indicated by socket outline below!
- */
+ /* XXX only kept for debugging
+ * selection state is indicated by socket outline below!
+ */
#if 0
- float size = NODE_REROUTE_SIZE;
-
- /* body */
- float debug_color[4];
- UI_draw_roundbox_corner_set(UI_CNR_ALL);
- UI_GetThemeColor4fv(TH_NODE, debug_color);
- UI_draw_roundbox_aa(true, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size, debug_color);
-
- /* outline active and selected emphasis */
- if (node->flag & SELECT) {
- GPU_blend(true);
- GPU_line_smooth(true);
- /* using different shades of TH_TEXT_HI for the empasis, like triangle */
- if (node->flag & NODE_ACTIVE) {
- UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, 0, -40, debug_color);
- }
- else {
- UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, -20, -120, debug_color);
- }
- UI_draw_roundbox_4fv(false, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size, debug_color);
-
- GPU_line_smooth(false);
- GPU_blend(false);
- }
+ float size = NODE_REROUTE_SIZE;
+
+ /* body */
+ float debug_color[4];
+ UI_draw_roundbox_corner_set(UI_CNR_ALL);
+ UI_GetThemeColor4fv(TH_NODE, debug_color);
+ UI_draw_roundbox_aa(true, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size, debug_color);
+
+ /* outline active and selected emphasis */
+ if (node->flag & SELECT) {
+ GPU_blend(true);
+ GPU_line_smooth(true);
+ /* using different shades of TH_TEXT_HI for the empasis, like triangle */
+ if (node->flag & NODE_ACTIVE) {
+ UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, 0, -40, debug_color);
+ }
+ else {
+ UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, -20, -120, debug_color);
+ }
+ UI_draw_roundbox_4fv(false, rct->xmin, rct->ymin, rct->xmax, rct->ymax, size, debug_color);
+
+ GPU_line_smooth(false);
+ GPU_blend(false);
+ }
#endif
- if (node->label[0] != '\0') {
- /* draw title (node label) */
- BLI_strncpy(showname, node->label, sizeof(showname));
- uiDefBut(node->block, UI_BTYPE_LABEL, 0, showname,
- (int)(rct->xmin - NODE_DYS), (int)(rct->ymax),
- (short)512, (short)NODE_DY,
- NULL, 0, 0, 0, 0, NULL);
- }
-
- /* only draw input socket. as they all are placed on the same position.
- * highlight also if node itself is selected, since we don't display the node body separately!
- */
- node_draw_sockets(&ar->v2d, C, ntree, node, false, node->flag & SELECT);
-
- UI_block_end(C, node->block);
- UI_block_draw(C, node->block);
- node->block = NULL;
+ if (node->label[0] != '\0') {
+ /* draw title (node label) */
+ BLI_strncpy(showname, node->label, sizeof(showname));
+ uiDefBut(node->block,
+ UI_BTYPE_LABEL,
+ 0,
+ showname,
+ (int)(rct->xmin - NODE_DYS),
+ (int)(rct->ymax),
+ (short)512,
+ (short)NODE_DY,
+ NULL,
+ 0,
+ 0,
+ 0,
+ 0,
+ NULL);
+ }
+
+ /* only draw input socket. as they all are placed on the same position.
+ * highlight also if node itself is selected, since we don't display the node body separately!
+ */
+ node_draw_sockets(&ar->v2d, C, ntree, node, false, node->flag & SELECT);
+
+ UI_block_end(C, node->block);
+ UI_block_draw(C, node->block);
+ node->block = NULL;
}
/* Special tweak area for reroute node.
@@ -613,3175 +628,3353 @@ static void node_draw_reroute(const bContext *C, ARegion *ar, SpaceNode *UNUSED(
*/
static int node_tweak_area_reroute(bNode *node, int x, int y)
{
- /* square of tweak radius */
- const float tweak_radius_sq = SQUARE(24);
+ /* square of tweak radius */
+ const float tweak_radius_sq = SQUARE(24);
- bNodeSocket *sock = node->inputs.first;
- float dx = sock->locx - x;
- float dy = sock->locy - y;
- return (dx * dx + dy * dy <= tweak_radius_sq);
+ bNodeSocket *sock = node->inputs.first;
+ float dx = sock->locx - x;
+ float dy = sock->locy - y;
+ return (dx * dx + dy * dy <= tweak_radius_sq);
}
static void node_common_set_butfunc(bNodeType *ntype)
{
- switch (ntype->type) {
- case NODE_GROUP:
- ntype->draw_buttons = node_draw_buttons_group;
- break;
- case NODE_FRAME:
- ntype->draw_nodetype = node_draw_frame;
- ntype->draw_nodetype_prepare = node_draw_frame_prepare;
- ntype->draw_buttons_ex = node_buts_frame_ex;
- ntype->resize_area_func = node_resize_area_frame;
- break;
- case NODE_REROUTE:
- ntype->draw_nodetype = node_draw_reroute;
- ntype->draw_nodetype_prepare = node_draw_reroute_prepare;
- ntype->tweak_area_func = node_tweak_area_reroute;
- break;
- }
+ switch (ntype->type) {
+ case NODE_GROUP:
+ ntype->draw_buttons = node_draw_buttons_group;
+ break;
+ case NODE_FRAME:
+ ntype->draw_nodetype = node_draw_frame;
+ ntype->draw_nodetype_prepare = node_draw_frame_prepare;
+ ntype->draw_buttons_ex = node_buts_frame_ex;
+ ntype->resize_area_func = node_resize_area_frame;
+ break;
+ case NODE_REROUTE:
+ ntype->draw_nodetype = node_draw_reroute;
+ ntype->draw_nodetype_prepare = node_draw_reroute_prepare;
+ ntype->tweak_area_func = node_tweak_area_reroute;
+ break;
+ }
}
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
-static void node_buts_image_user(uiLayout *layout, bContext *C, PointerRNA *ptr,
- PointerRNA *imaptr, PointerRNA *iuserptr,
+static void node_buts_image_user(uiLayout *layout,
+ bContext *C,
+ PointerRNA *ptr,
+ PointerRNA *imaptr,
+ PointerRNA *iuserptr,
bool compositor)
{
- uiLayout *col;
- int source;
+ uiLayout *col;
+ int source;
- if (!imaptr->data) {
- return;
- }
+ if (!imaptr->data) {
+ return;
+ }
- col = uiLayoutColumn(layout, false);
+ col = uiLayoutColumn(layout, false);
- uiItemR(col, imaptr, "source", 0, "", ICON_NONE);
+ uiItemR(col, imaptr, "source", 0, "", ICON_NONE);
- source = RNA_enum_get(imaptr, "source");
+ source = RNA_enum_get(imaptr, "source");
- if (source == IMA_SRC_SEQUENCE) {
- /* don't use iuser->framenr directly
- * because it may not be updated if auto-refresh is off */
- Scene *scene = CTX_data_scene(C);
- ImageUser *iuser = iuserptr->data;
- /* Image *ima = imaptr->data; */ /* UNUSED */
+ if (source == IMA_SRC_SEQUENCE) {
+ /* don't use iuser->framenr directly
+ * because it may not be updated if auto-refresh is off */
+ Scene *scene = CTX_data_scene(C);
+ ImageUser *iuser = iuserptr->data;
+ /* Image *ima = imaptr->data; */ /* UNUSED */
- char numstr[32];
- const int framenr = BKE_image_user_frame_get(iuser, CFRA, NULL);
- BLI_snprintf(numstr, sizeof(numstr), IFACE_("Frame: %d"), framenr);
- uiItemL(layout, numstr, ICON_NONE);
- }
+ char numstr[32];
+ const int framenr = BKE_image_user_frame_get(iuser, CFRA, NULL);
+ BLI_snprintf(numstr, sizeof(numstr), IFACE_("Frame: %d"), framenr);
+ uiItemL(layout, numstr, ICON_NONE);
+ }
- if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "frame_duration", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_start", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_cyclic", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
- }
+ if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "frame_duration", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_start", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_offset", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_cyclic", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
+ }
- if (compositor &&
- RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
- RNA_boolean_get(ptr, "has_layers"))
- {
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
- }
+ if (compositor && RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
+ RNA_boolean_get(ptr, "has_layers")) {
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
+ }
}
static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row, *col, *sub;
+ uiLayout *row, *col, *sub;
- uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(layout, false);
+ row = uiLayoutRow(layout, false);
- col = uiLayoutColumn(row, true);
- uiItemL(col, IFACE_("Location:"), ICON_NONE);
- uiItemR(col, ptr, "translation", 0, "", ICON_NONE);
+ col = uiLayoutColumn(row, true);
+ uiItemL(col, IFACE_("Location:"), ICON_NONE);
+ uiItemR(col, ptr, "translation", 0, "", ICON_NONE);
- col = uiLayoutColumn(row, true);
- uiItemL(col, IFACE_("Rotation:"), ICON_NONE);
- uiItemR(col, ptr, "rotation", 0, "", ICON_NONE);
+ col = uiLayoutColumn(row, true);
+ uiItemL(col, IFACE_("Rotation:"), ICON_NONE);
+ uiItemR(col, ptr, "rotation", 0, "", ICON_NONE);
- col = uiLayoutColumn(row, true);
- uiItemL(col, IFACE_("Scale:"), ICON_NONE);
- uiItemR(col, ptr, "scale", 0, "", ICON_NONE);
+ col = uiLayoutColumn(row, true);
+ uiItemL(col, IFACE_("Scale:"), ICON_NONE);
+ uiItemR(col, ptr, "scale", 0, "", ICON_NONE);
- row = uiLayoutRow(layout, false);
+ row = uiLayoutRow(layout, false);
- col = uiLayoutColumn(row, true);
- uiItemR(col, ptr, "use_min", 0, IFACE_("Min"), ICON_NONE);
- sub = uiLayoutColumn(col, true);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
- uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
+ col = uiLayoutColumn(row, true);
+ uiItemR(col, ptr, "use_min", 0, IFACE_("Min"), ICON_NONE);
+ sub = uiLayoutColumn(col, true);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
+ uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
- col = uiLayoutColumn(row, true);
- uiItemR(col, ptr, "use_max", 0, IFACE_("Max"), ICON_NONE);
- sub = uiLayoutColumn(col, true);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
- uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
+ col = uiLayoutColumn(row, true);
+ uiItemR(col, ptr, "use_max", 0, IFACE_("Max"), ICON_NONE);
+ sub = uiLayoutColumn(col, true);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
+ uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
}
static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "convert_from", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "convert_to", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "convert_from", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "convert_to", 0, "", ICON_NONE);
}
static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
+ uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
}
static void node_shader_buts_wireframe(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_pixel_size", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_pixel_size", 0, NULL, 0);
}
static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- PointerRNA imaptr = RNA_pointer_get(ptr, "image");
- PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
+ PointerRNA imaptr = RNA_pointer_get(ptr, "image");
+ PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
- uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(layout, C, ptr, "image", "IMAGE_OT_new", "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "image",
+ "IMAGE_OT_new",
+ "IMAGE_OT_open",
+ NULL,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false);
+ uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
- if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
- uiItemR(layout, ptr, "projection_blend", 0, "Blend", ICON_NONE);
- }
+ if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
+ uiItemR(layout, ptr, "projection_blend", 0, "Blend", ICON_NONE);
+ }
- uiItemR(layout, ptr, "extension", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "extension", 0, "", ICON_NONE);
- /* note: image user properties used directly here, unlike compositor image node,
- * which redefines them in the node struct RNA to get proper updates.
- */
- node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
+ /* note: image user properties used directly here, unlike compositor image node,
+ * which redefines them in the node struct RNA to get proper updates.
+ */
+ node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
}
static void node_shader_buts_tex_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
- uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
+ PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
+ uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
}
static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- PointerRNA imaptr = RNA_pointer_get(ptr, "image");
- PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
+ PointerRNA imaptr = RNA_pointer_get(ptr, "image");
+ PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
- uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(
- layout, C, ptr, "image",
- "IMAGE_OT_new", "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "image",
+ "IMAGE_OT_new",
+ "IMAGE_OT_open",
+ NULL,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false);
- node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
+ node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
- uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
}
static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- PointerRNA imaptr = RNA_pointer_get(ptr, "image");
- PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
- Image *ima = imaptr.data;
-
- uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(
- layout, C, ptr, "image",
- "IMAGE_OT_new", "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
-
- if (!ima) {
- return;
- }
-
- uiItemR(layout, &imaptr, "source", 0, IFACE_("Source"), ICON_NONE);
-
- if (!(ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER))) {
- uiLayout *row = uiLayoutRow(layout, true);
- const bool is_packed = BKE_image_has_packedfile(ima);
-
- if (is_packed) {
- uiItemO(row, "", ICON_PACKAGE, "image.unpack");
- }
- else {
- uiItemO(row, "", ICON_UGLYPACKAGE, "image.pack");
- }
-
- row = uiLayoutRow(row, true);
- uiLayoutSetEnabled(row, !is_packed);
- uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE);
- uiItemO(row, "", ICON_FILE_REFRESH, "image.reload");
- }
-
- /* multilayer? */
- if (ima->type == IMA_TYPE_MULTILAYER && ima->rr) {
- uiTemplateImageLayers(layout, C, ima, iuserptr.data);
- }
- else if (ima->source != IMA_SRC_GENERATED) {
- uiTemplateImageInfo(layout, C, ima, iuserptr.data);
- }
-
- uiItemR(layout, ptr, "color_space", 0, IFACE_("Color Space"), ICON_NONE);
- uiItemR(layout, ptr, "interpolation", 0, IFACE_("Interpolation"), ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, IFACE_("Projection"), ICON_NONE);
+ PointerRNA imaptr = RNA_pointer_get(ptr, "image");
+ PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
+ Image *ima = imaptr.data;
+
+ uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "image",
+ "IMAGE_OT_new",
+ "IMAGE_OT_open",
+ NULL,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false);
+
+ if (!ima) {
+ return;
+ }
+
+ uiItemR(layout, &imaptr, "source", 0, IFACE_("Source"), ICON_NONE);
+
+ if (!(ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER))) {
+ uiLayout *row = uiLayoutRow(layout, true);
+ const bool is_packed = BKE_image_has_packedfile(ima);
+
+ if (is_packed) {
+ uiItemO(row, "", ICON_PACKAGE, "image.unpack");
+ }
+ else {
+ uiItemO(row, "", ICON_UGLYPACKAGE, "image.pack");
+ }
+
+ row = uiLayoutRow(row, true);
+ uiLayoutSetEnabled(row, !is_packed);
+ uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE);
+ uiItemO(row, "", ICON_FILE_REFRESH, "image.reload");
+ }
+
+ /* multilayer? */
+ if (ima->type == IMA_TYPE_MULTILAYER && ima->rr) {
+ uiTemplateImageLayers(layout, C, ima, iuserptr.data);
+ }
+ else if (ima->source != IMA_SRC_GENERATED) {
+ uiTemplateImageInfo(layout, C, ima, iuserptr.data);
+ }
+
+ uiItemR(layout, ptr, "color_space", 0, IFACE_("Color Space"), ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", 0, IFACE_("Interpolation"), ICON_NONE);
+ uiItemR(layout, ptr, "projection", 0, IFACE_("Projection"), ICON_NONE);
}
static void node_shader_buts_tex_sky(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "sky_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "sun_direction", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "turbidity", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "sky_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "sun_direction", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "turbidity", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_NEW) {
- uiItemR(layout, ptr, "ground_albedo", 0, NULL, ICON_NONE);
- }
+ if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_NEW) {
+ uiItemR(layout, ptr, "ground_albedo", 0, NULL, ICON_NONE);
+ }
}
static void node_shader_buts_tex_gradient(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "gradient_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "gradient_type", 0, "", ICON_NONE);
}
static void node_shader_buts_tex_magic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "turbulence_depth", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "turbulence_depth", 0, NULL, ICON_NONE);
}
static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
}
static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "wave_profile", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_profile", 0, "", ICON_NONE);
}
static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "musgrave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "musgrave_type", 0, "", ICON_NONE);
}
static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "coloring", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "distance", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "feature", 0, "", ICON_NONE);
-}
-
-static void node_shader_buts_tex_pointdensity(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
-{
- bNode *node = ptr->data;
- NodeShaderTexPointDensity *shader_point_density = node->storage;
- Object *ob = (Object *)node->id;
- PointerRNA ob_ptr, obdata_ptr;
-
- RNA_id_pointer_create((ID *)ob, &ob_ptr);
- RNA_id_pointer_create(ob ? (ID *)ob->data : NULL, &obdata_ptr);
-
- uiItemR(layout, ptr, "point_source", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
-
- if (node->id && shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
- PointerRNA dataptr;
- RNA_id_pointer_create((ID *)node->id, &dataptr);
- uiItemPointerR(layout, ptr, "particle_system", &dataptr, "particle_systems", NULL, ICON_NONE);
- }
-
- uiItemR(layout, ptr, "space", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "interpolation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "resolution", 0, NULL, ICON_NONE);
- if (shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
- uiItemR(layout, ptr, "particle_color_source", 0, NULL, ICON_NONE);
- }
- else {
- uiItemR(layout, ptr, "vertex_color_source", 0, NULL, ICON_NONE);
- if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTWEIGHT) {
- if (ob_ptr.data) {
- uiItemPointerR(layout, ptr, "vertex_attribute_name", &ob_ptr, "vertex_groups", "", ICON_NONE);
- }
- }
- if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTCOL) {
- if (obdata_ptr.data) {
- uiItemPointerR(layout, ptr, "vertex_attribute_name", &obdata_ptr, "vertex_colors", "", ICON_NONE);
- }
- }
- }
+ uiItemR(layout, ptr, "coloring", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distance", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "feature", 0, "", ICON_NONE);
+}
+
+static void node_shader_buts_tex_pointdensity(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ bNode *node = ptr->data;
+ NodeShaderTexPointDensity *shader_point_density = node->storage;
+ Object *ob = (Object *)node->id;
+ PointerRNA ob_ptr, obdata_ptr;
+
+ RNA_id_pointer_create((ID *)ob, &ob_ptr);
+ RNA_id_pointer_create(ob ? (ID *)ob->data : NULL, &obdata_ptr);
+
+ uiItemR(layout, ptr, "point_source", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
+
+ if (node->id && shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
+ PointerRNA dataptr;
+ RNA_id_pointer_create((ID *)node->id, &dataptr);
+ uiItemPointerR(layout, ptr, "particle_system", &dataptr, "particle_systems", NULL, ICON_NONE);
+ }
+
+ uiItemR(layout, ptr, "space", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "resolution", 0, NULL, ICON_NONE);
+ if (shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
+ uiItemR(layout, ptr, "particle_color_source", 0, NULL, ICON_NONE);
+ }
+ else {
+ uiItemR(layout, ptr, "vertex_color_source", 0, NULL, ICON_NONE);
+ if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTWEIGHT) {
+ if (ob_ptr.data) {
+ uiItemPointerR(
+ layout, ptr, "vertex_attribute_name", &ob_ptr, "vertex_groups", "", ICON_NONE);
+ }
+ }
+ if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTCOL) {
+ if (obdata_ptr.data) {
+ uiItemPointerR(
+ layout, ptr, "vertex_attribute_name", &obdata_ptr, "vertex_colors", "", ICON_NONE);
+ }
+ }
+ }
}
static void node_shader_buts_tex_coord(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "object", 0, NULL, 0);
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "object", 0, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
}
static void node_shader_buts_bump(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "invert", 0, NULL, 0);
+ uiItemR(layout, ptr, "invert", 0, NULL, 0);
}
static void node_shader_buts_uvmap(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
- if (!RNA_boolean_get(ptr, "from_instancer")) {
- PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
+ if (!RNA_boolean_get(ptr, "from_instancer")) {
+ PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
- if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
- PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
- uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
- }
- }
+ if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
+ PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
+ uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
+ }
+ }
}
static void node_shader_buts_uvalongstroke(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_tips", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_tips", 0, NULL, 0);
}
static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", 0, "", 0);
- if (RNA_enum_get(ptr, "space") == SHD_SPACE_TANGENT) {
- PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
+ if (RNA_enum_get(ptr, "space") == SHD_SPACE_TANGENT) {
+ PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
- if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
- PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
- uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
- }
- else {
- uiItemR(layout, ptr, "uv_map", 0, "", 0);
- }
- }
+ if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
+ PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
+ uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
+ }
+ else {
+ uiItemR(layout, ptr, "uv_map", 0, "", 0);
+ }
+ }
}
static void node_shader_buts_displacement(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", 0, "", 0);
}
static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiLayout *split, *row;
+ uiLayout *split, *row;
- split = uiLayoutSplit(layout, 0.0f, false);
+ split = uiLayoutSplit(layout, 0.0f, false);
- uiItemR(split, ptr, "direction_type", 0, "", 0);
+ uiItemR(split, ptr, "direction_type", 0, "", 0);
- row = uiLayoutRow(split, false);
+ row = uiLayoutRow(split, false);
- if (RNA_enum_get(ptr, "direction_type") == SHD_TANGENT_UVMAP) {
- PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
+ if (RNA_enum_get(ptr, "direction_type") == SHD_TANGENT_UVMAP) {
+ PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
- if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
- PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
- uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
- }
- else {
- uiItemR(row, ptr, "uv_map", 0, "", 0);
- }
- }
- else {
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, 0);
- }
+ if (obptr.data && RNA_enum_get(&obptr, "type") == OB_MESH) {
+ PointerRNA dataptr = RNA_pointer_get(&obptr, "data");
+ uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
+ }
+ else {
+ uiItemR(row, ptr, "uv_map", 0, "", 0);
+ }
+ }
+ else {
+ uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, 0);
+ }
}
static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
}
static void node_shader_buts_principled(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "subsurface_method", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "subsurface_method", 0, "", ICON_NONE);
}
static void node_shader_buts_anisotropic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
}
static void node_shader_buts_subsurface(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "falloff", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "falloff", 0, "", ICON_NONE);
}
-
static void node_shader_buts_toon(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
}
static void node_shader_buts_hair(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
}
-static void node_shader_buts_principled_hair(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_shader_buts_principled_hair(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiItemR(layout, ptr, "parametrization", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "parametrization", 0, "", ICON_NONE);
}
static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row;
+ uiLayout *row;
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(layout, true);
+ row = uiLayoutRow(layout, true);
- if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL) {
- uiItemR(row, ptr, "ies", 0, "", ICON_NONE);
- }
- else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
- }
+ if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL) {
+ uiItemR(row, ptr, "ies", 0, "", ICON_NONE);
+ }
+ else {
+ uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ }
}
static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row;
+ uiLayout *row;
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(layout, true);
+ row = uiLayoutRow(layout, true);
- if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) {
- uiItemR(row, ptr, "script", 0, "", ICON_NONE);
- }
- else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
- }
+ if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) {
+ uiItemR(row, ptr, "script", 0, "", ICON_NONE);
+ }
+ else {
+ uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ }
- uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
+ uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
}
static void node_shader_buts_script_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemS(layout);
+ uiItemS(layout);
- node_shader_buts_script(layout, C, ptr);
+ node_shader_buts_script(layout, C, ptr);
-#if 0 /* not implemented yet */
- if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL)
- uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);
+#if 0 /* not implemented yet */
+ if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL)
+ uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);
#endif
}
static void node_buts_output_shader(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "target", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "target", 0, "", ICON_NONE);
}
static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row, *col;
+ uiLayout *row, *col;
- col = uiLayoutColumn(layout, false);
- row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ row = uiLayoutRow(col, true);
+ uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
}
static void node_shader_buts_bevel(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
}
-static void node_shader_buts_ambient_occlusion(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_shader_buts_ambient_occlusion(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "inside", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "only_local", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "inside", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "only_local", 0, NULL, ICON_NONE);
}
/* only once called */
static void node_shader_set_butfunc(bNodeType *ntype)
{
- switch (ntype->type) {
- case SH_NODE_NORMAL:
- ntype->draw_buttons = node_buts_normal;
- break;
- case SH_NODE_CURVE_VEC:
- ntype->draw_buttons = node_buts_curvevec;
- break;
- case SH_NODE_CURVE_RGB:
- ntype->draw_buttons = node_buts_curvecol;
- break;
- case SH_NODE_MAPPING:
- ntype->draw_buttons = node_shader_buts_mapping;
- break;
- case SH_NODE_VALUE:
- ntype->draw_buttons = node_buts_value;
- break;
- case SH_NODE_RGB:
- ntype->draw_buttons = node_buts_rgb;
- break;
- case SH_NODE_MIX_RGB:
- ntype->draw_buttons = node_buts_mix_rgb;
- break;
- case SH_NODE_VALTORGB:
- ntype->draw_buttons = node_buts_colorramp;
- break;
- case SH_NODE_MATH:
- ntype->draw_buttons = node_buts_math;
- break;
- case SH_NODE_VECT_MATH:
- ntype->draw_buttons = node_shader_buts_vect_math;
- break;
- case SH_NODE_VECT_TRANSFORM:
- ntype->draw_buttons = node_shader_buts_vect_transform;
- break;
- case SH_NODE_ATTRIBUTE:
- ntype->draw_buttons = node_shader_buts_attribute;
- break;
- case SH_NODE_WIREFRAME:
- ntype->draw_buttons = node_shader_buts_wireframe;
- break;
- case SH_NODE_TEX_SKY:
- ntype->draw_buttons = node_shader_buts_tex_sky;
- break;
- case SH_NODE_TEX_IMAGE:
- ntype->draw_buttons = node_shader_buts_tex_image;
- ntype->draw_buttons_ex = node_shader_buts_tex_image_ex;
- break;
- case SH_NODE_TEX_ENVIRONMENT:
- ntype->draw_buttons = node_shader_buts_tex_environment;
- ntype->draw_buttons_ex = node_shader_buts_tex_environment_ex;
- break;
- case SH_NODE_TEX_GRADIENT:
- ntype->draw_buttons = node_shader_buts_tex_gradient;
- break;
- case SH_NODE_TEX_MAGIC:
- ntype->draw_buttons = node_shader_buts_tex_magic;
- break;
- case SH_NODE_TEX_BRICK:
- ntype->draw_buttons = node_shader_buts_tex_brick;
- break;
- case SH_NODE_TEX_WAVE:
- ntype->draw_buttons = node_shader_buts_tex_wave;
- break;
- case SH_NODE_TEX_MUSGRAVE:
- ntype->draw_buttons = node_shader_buts_tex_musgrave;
- break;
- case SH_NODE_TEX_VORONOI:
- ntype->draw_buttons = node_shader_buts_tex_voronoi;
- break;
- case SH_NODE_TEX_POINTDENSITY:
- ntype->draw_buttons = node_shader_buts_tex_pointdensity;
- break;
- case SH_NODE_TEX_COORD:
- ntype->draw_buttons = node_shader_buts_tex_coord;
- break;
- case SH_NODE_BUMP:
- ntype->draw_buttons = node_shader_buts_bump;
- break;
- case SH_NODE_NORMAL_MAP:
- ntype->draw_buttons = node_shader_buts_normal_map;
- break;
- case SH_NODE_DISPLACEMENT:
- case SH_NODE_VECTOR_DISPLACEMENT:
- ntype->draw_buttons = node_shader_buts_displacement;
- break;
- case SH_NODE_TANGENT:
- ntype->draw_buttons = node_shader_buts_tangent;
- break;
- case SH_NODE_BSDF_GLOSSY:
- case SH_NODE_BSDF_GLASS:
- case SH_NODE_BSDF_REFRACTION:
- ntype->draw_buttons = node_shader_buts_glossy;
- break;
- case SH_NODE_BSDF_PRINCIPLED:
- ntype->draw_buttons = node_shader_buts_principled;
- break;
- case SH_NODE_BSDF_ANISOTROPIC:
- ntype->draw_buttons = node_shader_buts_anisotropic;
- break;
- case SH_NODE_SUBSURFACE_SCATTERING:
- ntype->draw_buttons = node_shader_buts_subsurface;
- break;
- case SH_NODE_BSDF_TOON:
- ntype->draw_buttons = node_shader_buts_toon;
- break;
- case SH_NODE_BSDF_HAIR:
- ntype->draw_buttons = node_shader_buts_hair;
- break;
- case SH_NODE_BSDF_HAIR_PRINCIPLED:
- ntype->draw_buttons = node_shader_buts_principled_hair;
- break;
- case SH_NODE_SCRIPT:
- ntype->draw_buttons = node_shader_buts_script;
- ntype->draw_buttons_ex = node_shader_buts_script_ex;
- break;
- case SH_NODE_UVMAP:
- ntype->draw_buttons = node_shader_buts_uvmap;
- break;
- case SH_NODE_UVALONGSTROKE:
- ntype->draw_buttons = node_shader_buts_uvalongstroke;
- break;
- case SH_NODE_OUTPUT_MATERIAL:
- case SH_NODE_OUTPUT_LIGHT:
- case SH_NODE_OUTPUT_WORLD:
- ntype->draw_buttons = node_buts_output_shader;
- break;
- case SH_NODE_OUTPUT_LINESTYLE:
- ntype->draw_buttons = node_buts_output_linestyle;
- break;
- case SH_NODE_TEX_IES:
- ntype->draw_buttons = node_shader_buts_ies;
- break;
- case SH_NODE_BEVEL:
- ntype->draw_buttons = node_shader_buts_bevel;
- break;
- case SH_NODE_AMBIENT_OCCLUSION:
- ntype->draw_buttons = node_shader_buts_ambient_occlusion;
- break;
- }
+ switch (ntype->type) {
+ case SH_NODE_NORMAL:
+ ntype->draw_buttons = node_buts_normal;
+ break;
+ case SH_NODE_CURVE_VEC:
+ ntype->draw_buttons = node_buts_curvevec;
+ break;
+ case SH_NODE_CURVE_RGB:
+ ntype->draw_buttons = node_buts_curvecol;
+ break;
+ case SH_NODE_MAPPING:
+ ntype->draw_buttons = node_shader_buts_mapping;
+ break;
+ case SH_NODE_VALUE:
+ ntype->draw_buttons = node_buts_value;
+ break;
+ case SH_NODE_RGB:
+ ntype->draw_buttons = node_buts_rgb;
+ break;
+ case SH_NODE_MIX_RGB:
+ ntype->draw_buttons = node_buts_mix_rgb;
+ break;
+ case SH_NODE_VALTORGB:
+ ntype->draw_buttons = node_buts_colorramp;
+ break;
+ case SH_NODE_MATH:
+ ntype->draw_buttons = node_buts_math;
+ break;
+ case SH_NODE_VECT_MATH:
+ ntype->draw_buttons = node_shader_buts_vect_math;
+ break;
+ case SH_NODE_VECT_TRANSFORM:
+ ntype->draw_buttons = node_shader_buts_vect_transform;
+ break;
+ case SH_NODE_ATTRIBUTE:
+ ntype->draw_buttons = node_shader_buts_attribute;
+ break;
+ case SH_NODE_WIREFRAME:
+ ntype->draw_buttons = node_shader_buts_wireframe;
+ break;
+ case SH_NODE_TEX_SKY:
+ ntype->draw_buttons = node_shader_buts_tex_sky;
+ break;
+ case SH_NODE_TEX_IMAGE:
+ ntype->draw_buttons = node_shader_buts_tex_image;
+ ntype->draw_buttons_ex = node_shader_buts_tex_image_ex;
+ break;
+ case SH_NODE_TEX_ENVIRONMENT:
+ ntype->draw_buttons = node_shader_buts_tex_environment;
+ ntype->draw_buttons_ex = node_shader_buts_tex_environment_ex;
+ break;
+ case SH_NODE_TEX_GRADIENT:
+ ntype->draw_buttons = node_shader_buts_tex_gradient;
+ break;
+ case SH_NODE_TEX_MAGIC:
+ ntype->draw_buttons = node_shader_buts_tex_magic;
+ break;
+ case SH_NODE_TEX_BRICK:
+ ntype->draw_buttons = node_shader_buts_tex_brick;
+ break;
+ case SH_NODE_TEX_WAVE:
+ ntype->draw_buttons = node_shader_buts_tex_wave;
+ break;
+ case SH_NODE_TEX_MUSGRAVE:
+ ntype->draw_buttons = node_shader_buts_tex_musgrave;
+ break;
+ case SH_NODE_TEX_VORONOI:
+ ntype->draw_buttons = node_shader_buts_tex_voronoi;
+ break;
+ case SH_NODE_TEX_POINTDENSITY:
+ ntype->draw_buttons = node_shader_buts_tex_pointdensity;
+ break;
+ case SH_NODE_TEX_COORD:
+ ntype->draw_buttons = node_shader_buts_tex_coord;
+ break;
+ case SH_NODE_BUMP:
+ ntype->draw_buttons = node_shader_buts_bump;
+ break;
+ case SH_NODE_NORMAL_MAP:
+ ntype->draw_buttons = node_shader_buts_normal_map;
+ break;
+ case SH_NODE_DISPLACEMENT:
+ case SH_NODE_VECTOR_DISPLACEMENT:
+ ntype->draw_buttons = node_shader_buts_displacement;
+ break;
+ case SH_NODE_TANGENT:
+ ntype->draw_buttons = node_shader_buts_tangent;
+ break;
+ case SH_NODE_BSDF_GLOSSY:
+ case SH_NODE_BSDF_GLASS:
+ case SH_NODE_BSDF_REFRACTION:
+ ntype->draw_buttons = node_shader_buts_glossy;
+ break;
+ case SH_NODE_BSDF_PRINCIPLED:
+ ntype->draw_buttons = node_shader_buts_principled;
+ break;
+ case SH_NODE_BSDF_ANISOTROPIC:
+ ntype->draw_buttons = node_shader_buts_anisotropic;
+ break;
+ case SH_NODE_SUBSURFACE_SCATTERING:
+ ntype->draw_buttons = node_shader_buts_subsurface;
+ break;
+ case SH_NODE_BSDF_TOON:
+ ntype->draw_buttons = node_shader_buts_toon;
+ break;
+ case SH_NODE_BSDF_HAIR:
+ ntype->draw_buttons = node_shader_buts_hair;
+ break;
+ case SH_NODE_BSDF_HAIR_PRINCIPLED:
+ ntype->draw_buttons = node_shader_buts_principled_hair;
+ break;
+ case SH_NODE_SCRIPT:
+ ntype->draw_buttons = node_shader_buts_script;
+ ntype->draw_buttons_ex = node_shader_buts_script_ex;
+ break;
+ case SH_NODE_UVMAP:
+ ntype->draw_buttons = node_shader_buts_uvmap;
+ break;
+ case SH_NODE_UVALONGSTROKE:
+ ntype->draw_buttons = node_shader_buts_uvalongstroke;
+ break;
+ case SH_NODE_OUTPUT_MATERIAL:
+ case SH_NODE_OUTPUT_LIGHT:
+ case SH_NODE_OUTPUT_WORLD:
+ ntype->draw_buttons = node_buts_output_shader;
+ break;
+ case SH_NODE_OUTPUT_LINESTYLE:
+ ntype->draw_buttons = node_buts_output_linestyle;
+ break;
+ case SH_NODE_TEX_IES:
+ ntype->draw_buttons = node_shader_buts_ies;
+ break;
+ case SH_NODE_BEVEL:
+ ntype->draw_buttons = node_shader_buts_bevel;
+ break;
+ case SH_NODE_AMBIENT_OCCLUSION:
+ ntype->draw_buttons = node_shader_buts_ambient_occlusion;
+ break;
+ }
}
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
-static void node_buts_image_views(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr,
- PointerRNA *imaptr)
+static void node_buts_image_views(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr,
+ PointerRNA *imaptr)
{
- uiLayout *col;
+ uiLayout *col;
- if (!imaptr->data) {
- return;
- }
+ if (!imaptr->data) {
+ return;
+ }
- col = uiLayoutColumn(layout, false);
+ col = uiLayoutColumn(layout, false);
- if (RNA_boolean_get(ptr, "has_views")) {
- if (RNA_enum_get(ptr, "view") == 0) {
- uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
- }
- else {
- uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
- }
- }
+ if (RNA_boolean_get(ptr, "has_views")) {
+ if (RNA_enum_get(ptr, "view") == 0) {
+ uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
+ }
+ else {
+ uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
+ }
+ }
}
static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
- PointerRNA imaptr, iuserptr;
+ bNode *node = ptr->data;
+ PointerRNA imaptr, iuserptr;
- RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
- uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(
- layout, C, ptr, "image",
- "IMAGE_OT_new", "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- if (!node->id) {
- return;
- }
+ RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
+ uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "image",
+ "IMAGE_OT_new",
+ "IMAGE_OT_open",
+ NULL,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false);
+ if (!node->id) {
+ return;
+ }
- imaptr = RNA_pointer_get(ptr, "image");
+ imaptr = RNA_pointer_get(ptr, "image");
- node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr, true);
+ node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr, true);
- node_buts_image_views(layout, C, ptr, &imaptr);
+ node_buts_image_views(layout, C, ptr, &imaptr);
}
static void node_composit_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
- PointerRNA iuserptr;
+ bNode *node = ptr->data;
+ PointerRNA iuserptr;
- RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
- uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 1);
+ RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
+ uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
+ uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 1);
}
static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
- uiLayout *col, *row;
- PointerRNA op_ptr;
- PointerRNA scn_ptr;
- PropertyRNA *prop;
- const char *layer_name;
- char scene_name[MAX_ID_NAME - 2];
+ bNode *node = ptr->data;
+ uiLayout *col, *row;
+ PointerRNA op_ptr;
+ PointerRNA scn_ptr;
+ PropertyRNA *prop;
+ const char *layer_name;
+ char scene_name[MAX_ID_NAME - 2];
- uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- if (!node->id) {
- return;
- }
+ if (!node->id) {
+ return;
+ }
- col = uiLayoutColumn(layout, false);
- row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ row = uiLayoutRow(col, true);
+ uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
- prop = RNA_struct_find_property(ptr, "layer");
- if (!(RNA_property_enum_identifier(C, ptr, prop, RNA_property_enum_get(ptr, prop), &layer_name))) {
- return;
- }
+ prop = RNA_struct_find_property(ptr, "layer");
+ if (!(RNA_property_enum_identifier(
+ C, ptr, prop, RNA_property_enum_get(ptr, prop), &layer_name))) {
+ return;
+ }
- scn_ptr = RNA_pointer_get(ptr, "scene");
- RNA_string_get(&scn_ptr, "name", scene_name);
+ scn_ptr = RNA_pointer_get(ptr, "scene");
+ RNA_string_get(&scn_ptr, "name", scene_name);
- uiItemFullO(row, "RENDER_OT_render", "", ICON_RENDER_STILL, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "layer", layer_name);
- RNA_string_set(&op_ptr, "scene", scene_name);
+ uiItemFullO(
+ row, "RENDER_OT_render", "", ICON_RENDER_STILL, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "layer", layer_name);
+ RNA_string_set(&op_ptr, "scene", scene_name);
}
-
static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col, *row;
- int reference;
- int filter;
-
- col = uiLayoutColumn(layout, false);
- filter = RNA_enum_get(ptr, "filter_type");
- reference = RNA_boolean_get(ptr, "use_variable_size");
-
- uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
- if (filter != R_FILTER_FAST_GAUSS) {
- uiItemR(col, ptr, "use_variable_size", 0, NULL, ICON_NONE);
- if (!reference) {
- uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
- }
- uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
- }
-
- uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
-
- if (RNA_boolean_get(ptr, "use_relative")) {
- uiItemL(col, IFACE_("Aspect Correction"), ICON_NONE);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
-
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
- }
- else {
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
- }
- uiItemR(col, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiLayout *col, *row;
+ int reference;
+ int filter;
+
+ col = uiLayoutColumn(layout, false);
+ filter = RNA_enum_get(ptr, "filter_type");
+ reference = RNA_boolean_get(ptr, "use_variable_size");
+
+ uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
+ if (filter != R_FILTER_FAST_GAUSS) {
+ uiItemR(col, ptr, "use_variable_size", 0, NULL, ICON_NONE);
+ if (!reference) {
+ uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
+ }
+ uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ }
+
+ uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
+
+ if (RNA_boolean_get(ptr, "use_relative")) {
+ uiItemL(col, IFACE_("Aspect Correction"), ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
+ }
+ else {
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
+ }
+ uiItemR(col, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
}
static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, true);
- uiItemL(col, IFACE_("Center:"), ICON_NONE);
- uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemL(col, IFACE_("Center:"), ICON_NONE);
+ uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
- uiItemS(layout);
+ uiItemS(layout);
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
- uiItemS(layout);
+ uiItemS(layout);
- uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
}
-static void node_composit_buts_bilateralblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_bilateralblur(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
}
static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiLayout *sub, *col;
+ uiLayout *sub, *col;
- col = uiLayoutColumn(layout, false);
- uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
- uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
+ uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, false);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
- uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
+ uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
- uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
- sub = uiLayoutColumn(col, false);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
- uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
+ uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
}
/* qdn: glare node */
static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
- if (RNA_enum_get(ptr, "glare_type") != 1) {
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
+ if (RNA_enum_get(ptr, "glare_type") != 1) {
+ uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "glare_type") != 0) {
- uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- }
- }
+ if (RNA_enum_get(ptr, "glare_type") != 0) {
+ uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ }
+ }
- uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
- }
- if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ if (RNA_enum_get(ptr, "glare_type") == 2) {
+ uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
+ }
+ if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
+ uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "glare_type") == 0) {
- uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
- }
- }
- if (RNA_enum_get(ptr, "glare_type") == 1) {
- uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
- }
+ if (RNA_enum_get(ptr, "glare_type") == 0) {
+ uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
+ }
+ }
+ if (RNA_enum_get(ptr, "glare_type") == 1) {
+ uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
+ }
}
static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
- if (RNA_enum_get(ptr, "tonemap_type") == 0) {
- uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
- }
- else {
- uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- }
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
+ if (RNA_enum_get(ptr, "tonemap_type") == 0) {
+ uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
+ }
+ else {
+ uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ }
}
static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(col, false);
- uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == false);
- uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(col, false);
+ uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == false);
+ uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
}
static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
- col = uiLayoutColumn(layout, true);
- uiItemL(col, IFACE_("Speed:"), ICON_NONE);
- uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
- uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemL(col, IFACE_("Speed:"), ICON_NONE);
+ uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
+ uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
- uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
}
static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
}
static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
}
static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, true);
- if (RNA_boolean_get(ptr, "relative")) {
- uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
- }
- else {
- uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
- }
+ col = uiLayoutColumn(layout, true);
+ if (RNA_boolean_get(ptr, "relative")) {
+ uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
+ }
+ else {
+ uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
+ }
}
static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row, *col;
+ uiLayout *row, *col;
- col = uiLayoutColumn(layout, false);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
}
-static void node_composit_buts_double_edge_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_double_edge_mask(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, false);
+ col = uiLayoutColumn(layout, false);
- uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
- uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
- uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
- uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
+ uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
+ uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
+ uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
+ uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
}
static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
}
static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *sub, *col;
+ uiLayout *sub, *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
- sub = uiLayoutColumn(col, false);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
- uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
+ uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
- sub = uiLayoutColumn(col, false);
- uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
- uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
+ sub = uiLayoutColumn(col, false);
+ uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
+ uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
}
static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
}
static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_antialias_z", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_antialias_z", 0, NULL, ICON_NONE);
}
static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
- switch (RNA_enum_get(ptr, "mode")) {
- case CMP_NODE_DILATEERODE_DISTANCE_THRESH:
- uiItemR(layout, ptr, "edge", 0, NULL, ICON_NONE);
- break;
- case CMP_NODE_DILATEERODE_DISTANCE_FEATHER:
- uiItemR(layout, ptr, "falloff", 0, NULL, ICON_NONE);
- break;
- }
+ uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ switch (RNA_enum_get(ptr, "mode")) {
+ case CMP_NODE_DILATEERODE_DISTANCE_THRESH:
+ uiItemR(layout, ptr, "edge", 0, NULL, ICON_NONE);
+ break;
+ case CMP_NODE_DILATEERODE_DISTANCE_FEATHER:
+ uiItemR(layout, ptr, "falloff", 0, NULL, ICON_NONE);
+ break;
+ }
}
static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
}
static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold_neighbor", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold_neighbor", 0, NULL, ICON_NONE);
}
static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
-static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_distance_matte(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiLayout *col, *row;
+ uiLayout *col, *row;
- col = uiLayoutColumn(layout, true);
+ col = uiLayoutColumn(layout, true);
- uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row, *col;
+ uiLayout *row, *col;
- uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "limit_method") == 0) {
- uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- }
+ if (RNA_enum_get(ptr, "limit_method") == 0) {
+ uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ }
- uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
- if (RNA_boolean_get(ptr, "use_unspill") == true) {
- uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- }
+ uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
+ if (RNA_boolean_get(ptr, "use_unspill") == true) {
+ uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ }
}
static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, true);
- /*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
- uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- /*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
+ col = uiLayoutColumn(layout, true);
+ /*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
+ uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ /*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
}
static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
-static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_channel_matte(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiLayout *col, *row;
+ uiLayout *col, *row;
- uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, false);
- uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- col = uiLayoutColumn(layout, false);
+ col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "limit_method") == 0) {
- uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- }
+ uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ if (RNA_enum_get(ptr, "limit_method") == 0) {
+ uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ }
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
}
static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
}
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- PointerRNA imfptr = RNA_pointer_get(ptr, "format");
- const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+ PointerRNA imfptr = RNA_pointer_get(ptr, "format");
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
- if (multilayer) {
- uiItemL(layout, IFACE_("Path:"), ICON_NONE);
- }
- else {
- uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
- }
- uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
+ if (multilayer) {
+ uiItemL(layout, IFACE_("Path:"), ICON_NONE);
+ }
+ else {
+ uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
+ }
+ uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
}
static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- Scene *scene = CTX_data_scene(C);
- PointerRNA imfptr = RNA_pointer_get(ptr, "format");
- PointerRNA active_input_ptr, op_ptr;
- wmOperatorType *ot;
- uiLayout *row, *col;
- int active_index;
- const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
- const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
-
- node_composit_buts_file_output(layout, C, ptr);
- uiTemplateImageSettings(layout, &imfptr, false);
-
- /* disable stereo output for multilayer, too much work for something that no one will use */
- /* if someone asks for that we can implement it */
- if (is_multiview) {
- uiTemplateImageFormatViews(layout, &imfptr, NULL);
- }
-
- uiItemS(layout);
-
- uiItemO(layout, IFACE_("Add Input"), ICON_ADD, "NODE_OT_output_file_add_socket");
-
- row = uiLayoutRow(layout, false);
- col = uiLayoutColumn(row, true);
-
- active_index = RNA_int_get(ptr, "active_input_index");
- /* using different collection properties if multilayer format is enabled */
- if (multilayer) {
- uiTemplateList(col, C, "UI_UL_list", "file_output_node", ptr, "layer_slots", ptr, "active_input_index",
- NULL, 0, 0, 0, 0, false, false);
- RNA_property_collection_lookup_int(ptr, RNA_struct_find_property(ptr, "layer_slots"),
- active_index, &active_input_ptr);
- }
- else {
- uiTemplateList(col, C, "UI_UL_list", "file_output_node", ptr, "file_slots", ptr, "active_input_index",
- NULL, 0, 0, 0, 0, false, false);
- RNA_property_collection_lookup_int(ptr, RNA_struct_find_property(ptr, "file_slots"),
- active_index, &active_input_ptr);
- }
- /* XXX collection lookup does not return the ID part of the pointer,
- * setting this manually here */
- active_input_ptr.id.data = ptr->id.data;
-
- col = uiLayoutColumn(row, true);
- ot = WM_operatortype_find("NODE_OT_output_file_move_active_socket", false);
- uiItemFullO_ptr(col, ot, "", ICON_TRIA_UP, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_enum_set(&op_ptr, "direction", 1);
- uiItemFullO_ptr(col, ot, "", ICON_TRIA_DOWN, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_enum_set(&op_ptr, "direction", 2);
-
- if (active_input_ptr.data) {
- if (multilayer) {
- col = uiLayoutColumn(layout, true);
-
- uiItemL(col, IFACE_("Layer:"), ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "name", 0, "", ICON_NONE);
- uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "",
- ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY, NULL);
- }
- else {
- col = uiLayoutColumn(layout, true);
-
- uiItemL(col, IFACE_("File Subpath:"), ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "path", 0, "", ICON_NONE);
- uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "",
- ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY, NULL);
-
- /* format details for individual files */
- imfptr = RNA_pointer_get(&active_input_ptr, "format");
-
- col = uiLayoutColumn(layout, true);
- uiItemL(col, IFACE_("Format:"), ICON_NONE);
- uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, ICON_NONE);
-
- col = uiLayoutColumn(layout, false);
- uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
- uiTemplateImageSettings(col, &imfptr, false);
-
- if (is_multiview) {
- uiTemplateImageFormatViews(layout, &imfptr, NULL);
- }
- }
- }
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA imfptr = RNA_pointer_get(ptr, "format");
+ PointerRNA active_input_ptr, op_ptr;
+ wmOperatorType *ot;
+ uiLayout *row, *col;
+ int active_index;
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
+
+ node_composit_buts_file_output(layout, C, ptr);
+ uiTemplateImageSettings(layout, &imfptr, false);
+
+ /* disable stereo output for multilayer, too much work for something that no one will use */
+ /* if someone asks for that we can implement it */
+ if (is_multiview) {
+ uiTemplateImageFormatViews(layout, &imfptr, NULL);
+ }
+
+ uiItemS(layout);
+
+ uiItemO(layout, IFACE_("Add Input"), ICON_ADD, "NODE_OT_output_file_add_socket");
+
+ row = uiLayoutRow(layout, false);
+ col = uiLayoutColumn(row, true);
+
+ active_index = RNA_int_get(ptr, "active_input_index");
+ /* using different collection properties if multilayer format is enabled */
+ if (multilayer) {
+ uiTemplateList(col,
+ C,
+ "UI_UL_list",
+ "file_output_node",
+ ptr,
+ "layer_slots",
+ ptr,
+ "active_input_index",
+ NULL,
+ 0,
+ 0,
+ 0,
+ 0,
+ false,
+ false);
+ RNA_property_collection_lookup_int(
+ ptr, RNA_struct_find_property(ptr, "layer_slots"), active_index, &active_input_ptr);
+ }
+ else {
+ uiTemplateList(col,
+ C,
+ "UI_UL_list",
+ "file_output_node",
+ ptr,
+ "file_slots",
+ ptr,
+ "active_input_index",
+ NULL,
+ 0,
+ 0,
+ 0,
+ 0,
+ false,
+ false);
+ RNA_property_collection_lookup_int(
+ ptr, RNA_struct_find_property(ptr, "file_slots"), active_index, &active_input_ptr);
+ }
+ /* XXX collection lookup does not return the ID part of the pointer,
+ * setting this manually here */
+ active_input_ptr.id.data = ptr->id.data;
+
+ col = uiLayoutColumn(row, true);
+ ot = WM_operatortype_find("NODE_OT_output_file_move_active_socket", false);
+ uiItemFullO_ptr(col, ot, "", ICON_TRIA_UP, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_enum_set(&op_ptr, "direction", 1);
+ uiItemFullO_ptr(col, ot, "", ICON_TRIA_DOWN, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_enum_set(&op_ptr, "direction", 2);
+
+ if (active_input_ptr.data) {
+ if (multilayer) {
+ col = uiLayoutColumn(layout, true);
+
+ uiItemL(col, IFACE_("Layer:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &active_input_ptr, "name", 0, "", ICON_NONE);
+ uiItemFullO(row,
+ "NODE_OT_output_file_remove_active_socket",
+ "",
+ ICON_X,
+ NULL,
+ WM_OP_EXEC_DEFAULT,
+ UI_ITEM_R_ICON_ONLY,
+ NULL);
+ }
+ else {
+ col = uiLayoutColumn(layout, true);
+
+ uiItemL(col, IFACE_("File Subpath:"), ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &active_input_ptr, "path", 0, "", ICON_NONE);
+ uiItemFullO(row,
+ "NODE_OT_output_file_remove_active_socket",
+ "",
+ ICON_X,
+ NULL,
+ WM_OP_EXEC_DEFAULT,
+ UI_ITEM_R_ICON_ONLY,
+ NULL);
+
+ /* format details for individual files */
+ imfptr = RNA_pointer_get(&active_input_ptr, "format");
+
+ col = uiLayoutColumn(layout, true);
+ uiItemL(col, IFACE_("Format:"), ICON_NONE);
+ uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, ICON_NONE);
+
+ col = uiLayoutColumn(layout, false);
+ uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
+ uiTemplateImageSettings(col, &imfptr, false);
+
+ if (is_multiview) {
+ uiTemplateImageFormatViews(layout, &imfptr, NULL);
+ }
+ }
+ }
}
static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
- if (RNA_enum_get(ptr, "space") == CMP_SCALE_RENDERPERCENT) {
- uiLayout *row;
- uiItemR(layout, ptr, "frame_method", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "offset_x", 0, "X", ICON_NONE);
- uiItemR(row, ptr, "offset_y", 0, "Y", ICON_NONE);
- }
+ if (RNA_enum_get(ptr, "space") == CMP_SCALE_RENDERPERCENT) {
+ uiLayout *row;
+ uiItemR(layout, ptr, "frame_method", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "offset_x", 0, "X", ICON_NONE);
+ uiItemR(row, ptr, "offset_y", 0, "Y", ICON_NONE);
+ }
}
static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
}
static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
}
static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
}
static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *split, *col, *row;
+ uiLayout *split, *col, *row;
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "correction_method") == 0) {
+ if (RNA_enum_get(ptr, "correction_method") == 0) {
- split = uiLayoutSplit(layout, 0.0f, false);
- col = uiLayoutColumn(split, false);
- uiTemplateColorPicker(col, ptr, "lift", 1, 1, 0, 1);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
+ split = uiLayoutSplit(layout, 0.0f, false);
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "lift", 1, 1, 0, 1);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(split, false);
- uiTemplateColorPicker(col, ptr, "gamma", 1, 1, 1, 1);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "gamma", 1, 1, 1, 1);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
- col = uiLayoutColumn(split, false);
- uiTemplateColorPicker(col, ptr, "gain", 1, 1, 1, 1);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "gain", 1, 1, 1, 1);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
+ }
+ else {
- }
- else {
+ split = uiLayoutSplit(layout, 0.0f, false);
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "offset", 1, 1, 0, 1);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset_basis", 0, NULL, ICON_NONE);
- split = uiLayoutSplit(layout, 0.0f, false);
- col = uiLayoutColumn(split, false);
- uiTemplateColorPicker(col, ptr, "offset", 1, 1, 0, 1);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset_basis", 0, NULL, ICON_NONE);
-
- col = uiLayoutColumn(split, false);
- uiTemplateColorPicker(col, ptr, "power", 1, 1, 0, 1);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
-
- col = uiLayoutColumn(split, false);
- uiTemplateColorPicker(col, ptr, "slope", 1, 1, 0, 1);
- row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
- }
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "power", 1, 1, 0, 1);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
+ col = uiLayoutColumn(split, false);
+ uiTemplateColorPicker(col, ptr, "slope", 1, 1, 0, 1);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
+ }
}
-static void node_composit_buts_colorbalance_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_colorbalance_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "correction_method") == 0) {
+ if (RNA_enum_get(ptr, "correction_method") == 0) {
- uiTemplateColorPicker(layout, ptr, "lift", 1, 1, 0, 1);
- uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
+ uiTemplateColorPicker(layout, ptr, "lift", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
- uiTemplateColorPicker(layout, ptr, "gamma", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiTemplateColorPicker(layout, ptr, "gamma", 1, 1, 1, 1);
+ uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
- uiTemplateColorPicker(layout, ptr, "gain", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
- }
- else {
- uiTemplateColorPicker(layout, ptr, "offset", 1, 1, 0, 1);
- uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
+ uiTemplateColorPicker(layout, ptr, "gain", 1, 1, 1, 1);
+ uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
+ }
+ else {
+ uiTemplateColorPicker(layout, ptr, "offset", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
- uiTemplateColorPicker(layout, ptr, "power", 1, 1, 0, 1);
- uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
+ uiTemplateColorPicker(layout, ptr, "power", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
- uiTemplateColorPicker(layout, ptr, "slope", 1, 1, 0, 1);
- uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
- }
+ uiTemplateColorPicker(layout, ptr, "slope", 1, 1, 0, 1);
+ uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
+ }
}
-
static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- bNode *node = ptr->data;
- CurveMapping *cumap = node->storage;
+ bNode *node = ptr->data;
+ CurveMapping *cumap = node->storage;
- if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
- cumap->flag |= CUMA_DRAW_SAMPLE;
- copy_v3_v3(cumap->sample, _sample_col);
- }
- else {
- cumap->flag &= ~CUMA_DRAW_SAMPLE;
- }
+ if (_sample_col[0] != SAMPLE_FLT_ISNONE) {
+ cumap->flag |= CUMA_DRAW_SAMPLE;
+ copy_v3_v3(cumap->sample, _sample_col);
+ }
+ else {
+ cumap->flag &= ~CUMA_DRAW_SAMPLE;
+ }
- uiTemplateCurveMapping(layout, ptr, "mapping", 'h', false, false, false, false);
+ uiTemplateCurveMapping(layout, ptr, "mapping", 'h', false, false, false, false);
}
static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
}
static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(
+ layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
}
static void node_composit_buts_movieclip_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
- PointerRNA clipptr;
+ bNode *node = ptr->data;
+ PointerRNA clipptr;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(
+ layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- if (!node->id) {
- return;
- }
+ if (!node->id) {
+ return;
+ }
- clipptr = RNA_pointer_get(ptr, "clip");
+ clipptr = RNA_pointer_get(ptr, "clip");
- uiTemplateColorspaceSettings(layout, &clipptr, "colorspace_settings");
+ uiTemplateColorspaceSettings(layout, &clipptr, "colorspace_settings");
}
static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
+ bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(
+ layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- if (!node->id) {
- return;
- }
+ if (!node->id) {
+ return;
+ }
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "invert", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "invert", 0, NULL, ICON_NONE);
}
static void node_composit_buts_translate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_relative", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "wrap_axis", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "wrap_axis", 0, NULL, ICON_NONE);
}
static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
}
static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
-
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
-
- if (!node->id) {
- return;
- }
-
- uiItemR(layout, ptr, "distortion_type", 0, "", ICON_NONE);
-}
-
-static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
-{
- uiLayout *row;
-
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
-
- row = uiLayoutRow(layout, false);
- uiItemL(row, "", ICON_NONE);
- uiItemL(row, IFACE_("Saturation"), ICON_NONE);
- uiItemL(row, IFACE_("Contrast"), ICON_NONE);
- uiItemL(row, IFACE_("Gamma"), ICON_NONE);
- uiItemL(row, IFACE_("Gain"), ICON_NONE);
- uiItemL(row, IFACE_("Lift"), ICON_NONE);
-
- row = uiLayoutRow(layout, false);
- uiItemL(row, IFACE_("Master"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
-
- row = uiLayoutRow(layout, false);
- uiItemL(row, IFACE_("Highlights"), ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
-
- row = uiLayoutRow(layout, false);
- uiItemL(row, IFACE_("Midtones"), ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
-
- row = uiLayoutRow(layout, false);
- uiItemL(row, IFACE_("Shadows"), ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
-
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-}
-
-static void node_composit_buts_colorcorrection_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
-{
- uiLayout *row;
-
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
- row = layout;
- uiItemL(row, IFACE_("Saturation"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
- uiItemL(row, IFACE_("Contrast"), ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
- uiItemL(row, IFACE_("Gamma"), ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
- uiItemL(row, IFACE_("Gain"), ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
- uiItemL(row, IFACE_("Lift"), ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
-
- row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
+ bNode *node = ptr->data;
+
+ uiTemplateID(
+ layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+
+ if (!node->id) {
+ return;
+ }
+
+ uiItemR(layout, ptr, "distortion_type", 0, "", ICON_NONE);
+}
+
+static void node_composit_buts_colorcorrection(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, "", ICON_NONE);
+ uiItemL(row, IFACE_("Saturation"), ICON_NONE);
+ uiItemL(row, IFACE_("Contrast"), ICON_NONE);
+ uiItemL(row, IFACE_("Gamma"), ICON_NONE);
+ uiItemL(row, IFACE_("Gain"), ICON_NONE);
+ uiItemL(row, IFACE_("Lift"), ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Master"), ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Highlights"), ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Midtones"), ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemL(row, IFACE_("Shadows"), ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+}
+
+static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiLayout *row;
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ row = layout;
+ uiItemL(row, IFACE_("Saturation"), ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, IFACE_("Contrast"), ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, IFACE_("Gamma"), ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, IFACE_("Gain"), ICON_NONE);
+ uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ uiItemL(row, IFACE_("Lift"), ICON_NONE);
+ uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+
+ row = uiLayoutRow(layout, false);
+ uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
}
static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
}
-static void node_composit_buts_switch_view_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *UNUSED(ptr))
+static void node_composit_buts_switch_view_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr))
{
- uiItemFullO(
- layout, "NODE_OT_switch_view_update",
- "Update Views", ICON_FILE_REFRESH, NULL, WM_OP_INVOKE_DEFAULT, 0, NULL);
+ uiItemFullO(layout,
+ "NODE_OT_switch_view_update",
+ "Update Views",
+ ICON_FILE_REFRESH,
+ NULL,
+ WM_OP_INVOKE_DEFAULT,
+ 0,
+ NULL);
}
static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row;
+ uiLayout *row;
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
}
static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_variable_size", 0, NULL, ICON_NONE);
- // uiItemR(layout, ptr, "f_stop", 0, NULL, ICON_NONE); // UNUSED
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_variable_size", 0, NULL, ICON_NONE);
+ // uiItemR(layout, ptr, "f_stop", 0, NULL, ICON_NONE); // UNUSED
+ uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
}
-static void node_composit_backdrop_viewer(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
+static void node_composit_backdrop_viewer(
+ SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
{
-// node_composit_backdrop_canvas(snode, backdrop, node, x, y);
- if (node->custom1 == 0) {
- const float backdropWidth = backdrop->x;
- const float backdropHeight = backdrop->y;
- const float cx = x + snode->zoom * backdropWidth * node->custom3;
- const float cy = y + snode->zoom * backdropHeight * node->custom4;
- const float cross_size = 12 * U.pixelsize;
+ // node_composit_backdrop_canvas(snode, backdrop, node, x, y);
+ if (node->custom1 == 0) {
+ const float backdropWidth = backdrop->x;
+ const float backdropHeight = backdrop->y;
+ const float cx = x + snode->zoom * backdropWidth * node->custom3;
+ const float cy = y + snode->zoom * backdropHeight * node->custom4;
+ const float cross_size = 12 * U.pixelsize;
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor3f(1.0f, 1.0f, 1.0f);
+ immUniformColor3f(1.0f, 1.0f, 1.0f);
- immBegin(GPU_PRIM_LINES, 4);
- immVertex2f(pos, cx - cross_size, cy - cross_size);
- immVertex2f(pos, cx + cross_size, cy + cross_size);
- immVertex2f(pos, cx + cross_size, cy - cross_size);
- immVertex2f(pos, cx - cross_size, cy + cross_size);
- immEnd();
+ immBegin(GPU_PRIM_LINES, 4);
+ immVertex2f(pos, cx - cross_size, cy - cross_size);
+ immVertex2f(pos, cx + cross_size, cy + cross_size);
+ immVertex2f(pos, cx + cross_size, cy - cross_size);
+ immVertex2f(pos, cx - cross_size, cy + cross_size);
+ immEnd();
- immUnbindProgram();
- }
+ immUnbindProgram();
+ }
}
-static void node_composit_backdrop_boxmask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
+static void node_composit_backdrop_boxmask(
+ SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
{
- NodeBoxMask *boxmask = node->storage;
- const float backdropWidth = backdrop->x;
- const float backdropHeight = backdrop->y;
- const float aspect = backdropWidth / backdropHeight;
- const float rad = -boxmask->rotation;
- const float cosine = cosf(rad);
- const float sine = sinf(rad);
- const float halveBoxWidth = backdropWidth * (boxmask->width / 2.0f);
- const float halveBoxHeight = backdropHeight * (boxmask->height / 2.0f) * aspect;
+ NodeBoxMask *boxmask = node->storage;
+ const float backdropWidth = backdrop->x;
+ const float backdropHeight = backdrop->y;
+ const float aspect = backdropWidth / backdropHeight;
+ const float rad = -boxmask->rotation;
+ const float cosine = cosf(rad);
+ const float sine = sinf(rad);
+ const float halveBoxWidth = backdropWidth * (boxmask->width / 2.0f);
+ const float halveBoxHeight = backdropHeight * (boxmask->height / 2.0f) * aspect;
- float cx, cy, x1, x2, x3, x4;
- float y1, y2, y3, y4;
+ float cx, cy, x1, x2, x3, x4;
+ float y1, y2, y3, y4;
- cx = x + snode->zoom * backdropWidth * boxmask->x;
- cy = y + snode->zoom * backdropHeight * boxmask->y;
+ cx = x + snode->zoom * backdropWidth * boxmask->x;
+ cy = y + snode->zoom * backdropHeight * boxmask->y;
- x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
- x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
- x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
- x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
- y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
- y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
- y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
- y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
+ x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
+ x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
+ x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
+ x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
+ y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
+ y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
+ y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
+ y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor3f(1.0f, 1.0f, 1.0f);
+ immUniformColor3f(1.0f, 1.0f, 1.0f);
- immBegin(GPU_PRIM_LINE_LOOP, 4);
- immVertex2f(pos, x1, y1);
- immVertex2f(pos, x2, y2);
- immVertex2f(pos, x3, y3);
- immVertex2f(pos, x4, y4);
- immEnd();
+ immBegin(GPU_PRIM_LINE_LOOP, 4);
+ immVertex2f(pos, x1, y1);
+ immVertex2f(pos, x2, y2);
+ immVertex2f(pos, x3, y3);
+ immVertex2f(pos, x4, y4);
+ immEnd();
- immUnbindProgram();
+ immUnbindProgram();
}
-static void node_composit_backdrop_ellipsemask(SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
+static void node_composit_backdrop_ellipsemask(
+ SpaceNode *snode, ImBuf *backdrop, bNode *node, int x, int y)
{
- NodeEllipseMask *ellipsemask = node->storage;
- const float backdropWidth = backdrop->x;
- const float backdropHeight = backdrop->y;
- const float aspect = backdropWidth / backdropHeight;
- const float rad = -ellipsemask->rotation;
- const float cosine = cosf(rad);
- const float sine = sinf(rad);
- const float halveBoxWidth = backdropWidth * (ellipsemask->width / 2.0f);
- const float halveBoxHeight = backdropHeight * (ellipsemask->height / 2.0f) * aspect;
+ NodeEllipseMask *ellipsemask = node->storage;
+ const float backdropWidth = backdrop->x;
+ const float backdropHeight = backdrop->y;
+ const float aspect = backdropWidth / backdropHeight;
+ const float rad = -ellipsemask->rotation;
+ const float cosine = cosf(rad);
+ const float sine = sinf(rad);
+ const float halveBoxWidth = backdropWidth * (ellipsemask->width / 2.0f);
+ const float halveBoxHeight = backdropHeight * (ellipsemask->height / 2.0f) * aspect;
- float cx, cy, x1, x2, x3, x4;
- float y1, y2, y3, y4;
+ float cx, cy, x1, x2, x3, x4;
+ float y1, y2, y3, y4;
- cx = x + snode->zoom * backdropWidth * ellipsemask->x;
- cy = y + snode->zoom * backdropHeight * ellipsemask->y;
+ cx = x + snode->zoom * backdropWidth * ellipsemask->x;
+ cy = y + snode->zoom * backdropHeight * ellipsemask->y;
- x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
- x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
- x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
- x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
- y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
- y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
- y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
- y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
+ x1 = cx - (cosine * halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
+ x2 = cx - (cosine * -halveBoxWidth + sine * halveBoxHeight) * snode->zoom;
+ x3 = cx - (cosine * -halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
+ x4 = cx - (cosine * halveBoxWidth + sine * -halveBoxHeight) * snode->zoom;
+ y1 = cy - (-sine * halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
+ y2 = cy - (-sine * -halveBoxWidth + cosine * halveBoxHeight) * snode->zoom;
+ y3 = cy - (-sine * -halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
+ y4 = cy - (-sine * halveBoxWidth + cosine * -halveBoxHeight) * snode->zoom;
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor3f(1.0f, 1.0f, 1.0f);
+ immUniformColor3f(1.0f, 1.0f, 1.0f);
- immBegin(GPU_PRIM_LINE_LOOP, 4);
- immVertex2f(pos, x1, y1);
- immVertex2f(pos, x2, y2);
- immVertex2f(pos, x3, y3);
- immVertex2f(pos, x4, y4);
- immEnd();
+ immBegin(GPU_PRIM_LINE_LOOP, 4);
+ immVertex2f(pos, x1, y1);
+ immVertex2f(pos, x2, y2);
+ immVertex2f(pos, x3, y3);
+ immVertex2f(pos, x4, y4);
+ immEnd();
- immUnbindProgram();
+ immUnbindProgram();
}
static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *row;
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiLayout *row;
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
}
static void node_composit_buts_composite(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
}
static void node_composit_buts_viewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
}
static void node_composit_buts_viewer_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
- if (RNA_enum_get(ptr, "tile_order") == 0) {
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
- }
+ uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
+ if (RNA_enum_get(ptr, "tile_order") == 0) {
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
+ }
}
static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
+ bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- uiItemR(layout, ptr, "use_feather", 0, NULL, ICON_NONE);
+ uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiItemR(layout, ptr, "use_feather", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_source", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "size_source", 0, "", ICON_NONE);
- if (node->custom1 & (CMP_NODEFLAG_MASK_FIXED | CMP_NODEFLAG_MASK_FIXED_SCENE)) {
- uiItemR(layout, ptr, "size_x", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_y", 0, NULL, ICON_NONE);
- }
+ if (node->custom1 & (CMP_NODEFLAG_MASK_FIXED | CMP_NODEFLAG_MASK_FIXED_SCENE)) {
+ uiItemR(layout, ptr, "size_x", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size_y", 0, NULL, ICON_NONE);
+ }
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
- if (node->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
- }
+ uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ if (node->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) {
+ uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ }
}
static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
+ bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "clip", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(layout, C, ptr, "clip", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- if (node->id) {
- MovieClip *clip = (MovieClip *) node->id;
- uiLayout *col;
- PointerRNA tracking_ptr;
+ if (node->id) {
+ MovieClip *clip = (MovieClip *)node->id;
+ uiLayout *col;
+ PointerRNA tracking_ptr;
- RNA_pointer_create(&clip->id, &RNA_MovieTracking, &clip->tracking, &tracking_ptr);
+ RNA_pointer_create(&clip->id, &RNA_MovieTracking, &clip->tracking, &tracking_ptr);
- col = uiLayoutColumn(layout, true);
- uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
- }
+ col = uiLayoutColumn(layout, true);
+ uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
+ }
}
static void node_composit_buts_keying(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- /* bNode *node = ptr->data; */ /* UNUSED */
+ /* bNode *node = ptr->data; */ /* UNUSED */
- uiItemR(layout, ptr, "blur_pre", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "screen_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_factor", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_tolerance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_black", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_white", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "dilate_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_falloff", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_post", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_pre", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "screen_balance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_factor", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_balance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_radius", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_tolerance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_black", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_white", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "dilate_distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_falloff", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_post", 0, NULL, ICON_NONE);
}
static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
+ bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(
+ layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- if (node->id) {
- MovieClip *clip = (MovieClip *) node->id;
- MovieTracking *tracking = &clip->tracking;
- MovieTrackingObject *object;
- uiLayout *col;
- PointerRNA tracking_ptr;
- NodeTrackPosData *data = node->storage;
+ if (node->id) {
+ MovieClip *clip = (MovieClip *)node->id;
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *object;
+ uiLayout *col;
+ PointerRNA tracking_ptr;
+ NodeTrackPosData *data = node->storage;
- RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
+ RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
- col = uiLayoutColumn(layout, false);
- uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
+ col = uiLayoutColumn(layout, false);
+ uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
- object = BKE_tracking_object_get_named(tracking, data->tracking_object);
- if (object) {
- PointerRNA object_ptr;
+ object = BKE_tracking_object_get_named(tracking, data->tracking_object);
+ if (object) {
+ PointerRNA object_ptr;
- RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
+ RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
- uiItemPointerR(col, ptr, "track_name", &object_ptr, "tracks", "", ICON_ANIM_DATA);
- }
- else {
- uiItemR(layout, ptr, "track_name", 0, "", ICON_ANIM_DATA);
- }
+ uiItemPointerR(col, ptr, "track_name", &object_ptr, "tracks", "", ICON_ANIM_DATA);
+ }
+ else {
+ uiItemR(layout, ptr, "track_name", 0, "", ICON_ANIM_DATA);
+ }
- uiItemR(layout, ptr, "position", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "position", 0, NULL, ICON_NONE);
- if (ELEM(node->custom1, CMP_TRACKPOS_RELATIVE_FRAME, CMP_TRACKPOS_ABSOLUTE_FRAME)) {
- uiItemR(layout, ptr, "frame_relative", 0, NULL, ICON_NONE);
- }
- }
+ if (ELEM(node->custom1, CMP_TRACKPOS_RELATIVE_FRAME, CMP_TRACKPOS_ABSOLUTE_FRAME)) {
+ uiItemR(layout, ptr, "frame_relative", 0, NULL, ICON_NONE);
+ }
+ }
}
static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
- NodePlaneTrackDeformData *data = node->storage;
+ bNode *node = ptr->data;
+ NodePlaneTrackDeformData *data = node->storage;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(
+ layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
- if (node->id) {
- MovieClip *clip = (MovieClip *) node->id;
- MovieTracking *tracking = &clip->tracking;
- MovieTrackingObject *object;
- uiLayout *col;
- PointerRNA tracking_ptr;
+ if (node->id) {
+ MovieClip *clip = (MovieClip *)node->id;
+ MovieTracking *tracking = &clip->tracking;
+ MovieTrackingObject *object;
+ uiLayout *col;
+ PointerRNA tracking_ptr;
- RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
+ RNA_pointer_create(&clip->id, &RNA_MovieTracking, tracking, &tracking_ptr);
- col = uiLayoutColumn(layout, false);
- uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
+ col = uiLayoutColumn(layout, false);
+ uiItemPointerR(col, ptr, "tracking_object", &tracking_ptr, "objects", "", ICON_OBJECT_DATA);
- object = BKE_tracking_object_get_named(tracking, data->tracking_object);
- if (object) {
- PointerRNA object_ptr;
+ object = BKE_tracking_object_get_named(tracking, data->tracking_object);
+ if (object) {
+ PointerRNA object_ptr;
- RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
+ RNA_pointer_create(&clip->id, &RNA_MovieTrackingObject, object, &object_ptr);
- uiItemPointerR(col, ptr, "plane_track_name", &object_ptr, "plane_tracks", "", ICON_ANIM_DATA);
- }
- else {
- uiItemR(layout, ptr, "plane_track_name", 0, "", ICON_ANIM_DATA);
- }
- }
+ uiItemPointerR(
+ col, ptr, "plane_track_name", &object_ptr, "plane_tracks", "", ICON_ANIM_DATA);
+ }
+ else {
+ uiItemR(layout, ptr, "plane_track_name", 0, "", ICON_ANIM_DATA);
+ }
+ }
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
- if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
- }
+ uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
+ uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ }
}
-static void node_composit_buts_cornerpin(uiLayout *UNUSED(layout), bContext *UNUSED(C), PointerRNA *UNUSED(ptr))
+static void node_composit_buts_cornerpin(uiLayout *UNUSED(layout),
+ bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr))
{
}
static void node_composit_buts_sunbeams(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "source", UI_ITEM_R_EXPAND, "", ICON_NONE);
- uiItemR(layout, ptr, "ray_length", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "source", UI_ITEM_R_EXPAND, "", ICON_NONE);
+ uiItemR(layout, ptr, "ray_length", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col = uiLayoutColumn(layout, true);
+ uiLayout *col = uiLayoutColumn(layout, true);
- uiItemL(col, IFACE_("Matte Objects:"), ICON_NONE);
+ uiItemL(col, IFACE_("Matte Objects:"), ICON_NONE);
- uiLayout *row = uiLayoutRow(col, true);
- uiTemplateCryptoPicker(row, ptr, "add");
- uiTemplateCryptoPicker(row, ptr, "remove");
+ uiLayout *row = uiLayoutRow(col, true);
+ uiTemplateCryptoPicker(row, ptr, "add");
+ uiTemplateCryptoPicker(row, ptr, "remove");
- uiItemR(col, ptr, "matte_id", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "matte_id", 0, "", ICON_NONE);
}
-static void node_composit_buts_cryptomatte_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *UNUSED(ptr))
+static void node_composit_buts_cryptomatte_ex(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr))
{
- uiItemO(layout, IFACE_("Add Crypto Layer"), ICON_ADD, "NODE_OT_cryptomatte_layer_add");
- uiItemO(layout, IFACE_("Remove Crypto Layer"), ICON_REMOVE, "NODE_OT_cryptomatte_layer_remove");
+ uiItemO(layout, IFACE_("Add Crypto Layer"), ICON_ADD, "NODE_OT_cryptomatte_layer_add");
+ uiItemO(layout, IFACE_("Remove Crypto Layer"), ICON_REMOVE, "NODE_OT_cryptomatte_layer_remove");
}
-static void node_composit_buts_brightcontrast(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+static void node_composit_buts_brightcontrast(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_premultiply", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_premultiply", 0, NULL, ICON_NONE);
}
/* only once called */
static void node_composit_set_butfunc(bNodeType *ntype)
{
- switch (ntype->type) {
- case CMP_NODE_IMAGE:
- ntype->draw_buttons = node_composit_buts_image;
- ntype->draw_buttons_ex = node_composit_buts_image_ex;
- break;
- case CMP_NODE_R_LAYERS:
- ntype->draw_buttons = node_composit_buts_viewlayers;
- break;
- case CMP_NODE_NORMAL:
- ntype->draw_buttons = node_buts_normal;
- break;
- case CMP_NODE_CURVE_VEC:
- ntype->draw_buttons = node_buts_curvevec;
- break;
- case CMP_NODE_CURVE_RGB:
- ntype->draw_buttons = node_buts_curvecol;
- break;
- case CMP_NODE_VALUE:
- ntype->draw_buttons = node_buts_value;
- break;
- case CMP_NODE_RGB:
- ntype->draw_buttons = node_buts_rgb;
- break;
- case CMP_NODE_FLIP:
- ntype->draw_buttons = node_composit_buts_flip;
- break;
- case CMP_NODE_SPLITVIEWER:
- ntype->draw_buttons = node_composit_buts_splitviewer;
- break;
- case CMP_NODE_MIX_RGB:
- ntype->draw_buttons = node_buts_mix_rgb;
- break;
- case CMP_NODE_VALTORGB:
- ntype->draw_buttons = node_buts_colorramp;
- break;
- case CMP_NODE_CROP:
- ntype->draw_buttons = node_composit_buts_crop;
- break;
- case CMP_NODE_BLUR:
- ntype->draw_buttons = node_composit_buts_blur;
- break;
- case CMP_NODE_DBLUR:
- ntype->draw_buttons = node_composit_buts_dblur;
- break;
- case CMP_NODE_BILATERALBLUR:
- ntype->draw_buttons = node_composit_buts_bilateralblur;
- break;
- case CMP_NODE_DEFOCUS:
- ntype->draw_buttons = node_composit_buts_defocus;
- break;
- case CMP_NODE_GLARE:
- ntype->draw_buttons = node_composit_buts_glare;
- break;
- case CMP_NODE_TONEMAP:
- ntype->draw_buttons = node_composit_buts_tonemap;
- break;
- case CMP_NODE_LENSDIST:
- ntype->draw_buttons = node_composit_buts_lensdist;
- break;
- case CMP_NODE_VECBLUR:
- ntype->draw_buttons = node_composit_buts_vecblur;
- break;
- case CMP_NODE_FILTER:
- ntype->draw_buttons = node_composit_buts_filter;
- break;
- case CMP_NODE_MAP_VALUE:
- ntype->draw_buttons = node_composit_buts_map_value;
- break;
- case CMP_NODE_MAP_RANGE:
- ntype->draw_buttons = node_composit_buts_map_range;
- break;
- case CMP_NODE_TIME:
- ntype->draw_buttons = node_buts_time;
- break;
- case CMP_NODE_ALPHAOVER:
- ntype->draw_buttons = node_composit_buts_alphaover;
- break;
- case CMP_NODE_TEXTURE:
- ntype->draw_buttons = node_buts_texture;
- break;
- case CMP_NODE_DILATEERODE:
- ntype->draw_buttons = node_composit_buts_dilateerode;
- break;
- case CMP_NODE_INPAINT:
- ntype->draw_buttons = node_composit_buts_inpaint;
- break;
- case CMP_NODE_DESPECKLE:
- ntype->draw_buttons = node_composit_buts_despeckle;
- break;
- case CMP_NODE_OUTPUT_FILE:
- ntype->draw_buttons = node_composit_buts_file_output;
- ntype->draw_buttons_ex = node_composit_buts_file_output_ex;
- break;
- case CMP_NODE_DIFF_MATTE:
- ntype->draw_buttons = node_composit_buts_diff_matte;
- break;
- case CMP_NODE_DIST_MATTE:
- ntype->draw_buttons = node_composit_buts_distance_matte;
- break;
- case CMP_NODE_COLOR_SPILL:
- ntype->draw_buttons = node_composit_buts_color_spill;
- break;
- case CMP_NODE_CHROMA_MATTE:
- ntype->draw_buttons = node_composit_buts_chroma_matte;
- break;
- case CMP_NODE_COLOR_MATTE:
- ntype->draw_buttons = node_composit_buts_color_matte;
- break;
- case CMP_NODE_SCALE:
- ntype->draw_buttons = node_composit_buts_scale;
- break;
- case CMP_NODE_ROTATE:
- ntype->draw_buttons = node_composit_buts_rotate;
- break;
- case CMP_NODE_CHANNEL_MATTE:
- ntype->draw_buttons = node_composit_buts_channel_matte;
- break;
- case CMP_NODE_LUMA_MATTE:
- ntype->draw_buttons = node_composit_buts_luma_matte;
- break;
- case CMP_NODE_MAP_UV:
- ntype->draw_buttons = node_composit_buts_map_uv;
- break;
- case CMP_NODE_ID_MASK:
- ntype->draw_buttons = node_composit_buts_id_mask;
- break;
- case CMP_NODE_DOUBLEEDGEMASK:
- ntype->draw_buttons = node_composit_buts_double_edge_mask;
- break;
- case CMP_NODE_MATH:
- ntype->draw_buttons = node_buts_math;
- break;
- case CMP_NODE_INVERT:
- ntype->draw_buttons = node_composit_buts_invert;
- break;
- case CMP_NODE_PREMULKEY:
- ntype->draw_buttons = node_composit_buts_premulkey;
- break;
- case CMP_NODE_VIEW_LEVELS:
- ntype->draw_buttons = node_composit_buts_view_levels;
- break;
- case CMP_NODE_COLORBALANCE:
- ntype->draw_buttons = node_composit_buts_colorbalance;
- ntype->draw_buttons_ex = node_composit_buts_colorbalance_ex;
- break;
- case CMP_NODE_HUECORRECT:
- ntype->draw_buttons = node_composit_buts_huecorrect;
- break;
- case CMP_NODE_ZCOMBINE:
- ntype->draw_buttons = node_composit_buts_zcombine;
- break;
- case CMP_NODE_COMBYCCA:
- case CMP_NODE_SEPYCCA:
- ntype->draw_buttons = node_composit_buts_ycc;
- break;
- case CMP_NODE_MOVIECLIP:
- ntype->draw_buttons = node_composit_buts_movieclip;
- ntype->draw_buttons_ex = node_composit_buts_movieclip_ex;
- break;
- case CMP_NODE_STABILIZE2D:
- ntype->draw_buttons = node_composit_buts_stabilize2d;
- break;
- case CMP_NODE_TRANSFORM:
- ntype->draw_buttons = node_composit_buts_transform;
- break;
- case CMP_NODE_TRANSLATE:
- ntype->draw_buttons = node_composit_buts_translate;
- break;
- case CMP_NODE_MOVIEDISTORTION:
- ntype->draw_buttons = node_composit_buts_moviedistortion;
- break;
- case CMP_NODE_COLORCORRECTION:
- ntype->draw_buttons = node_composit_buts_colorcorrection;
- ntype->draw_buttons_ex = node_composit_buts_colorcorrection_ex;
- break;
- case CMP_NODE_SWITCH:
- ntype->draw_buttons = node_composit_buts_switch;
- break;
- case CMP_NODE_SWITCH_VIEW:
- ntype->draw_buttons_ex = node_composit_buts_switch_view_ex;
- break;
- case CMP_NODE_MASK_BOX:
- ntype->draw_buttons = node_composit_buts_boxmask;
- ntype->draw_backdrop = node_composit_backdrop_boxmask;
- break;
- case CMP_NODE_MASK_ELLIPSE:
- ntype->draw_buttons = node_composit_buts_ellipsemask;
- ntype->draw_backdrop = node_composit_backdrop_ellipsemask;
- break;
- case CMP_NODE_BOKEHIMAGE:
- ntype->draw_buttons = node_composit_buts_bokehimage;
- break;
- case CMP_NODE_BOKEHBLUR:
- ntype->draw_buttons = node_composit_buts_bokehblur;
- break;
- case CMP_NODE_VIEWER:
- ntype->draw_buttons = node_composit_buts_viewer;
- ntype->draw_buttons_ex = node_composit_buts_viewer_ex;
- ntype->draw_backdrop = node_composit_backdrop_viewer;
- break;
- case CMP_NODE_COMPOSITE:
- ntype->draw_buttons = node_composit_buts_composite;
- break;
- case CMP_NODE_MASK:
- ntype->draw_buttons = node_composit_buts_mask;
- break;
- case CMP_NODE_KEYINGSCREEN:
- ntype->draw_buttons = node_composit_buts_keyingscreen;
- break;
- case CMP_NODE_KEYING:
- ntype->draw_buttons = node_composit_buts_keying;
- break;
- case CMP_NODE_TRACKPOS:
- ntype->draw_buttons = node_composit_buts_trackpos;
- break;
- case CMP_NODE_PLANETRACKDEFORM:
- ntype->draw_buttons = node_composit_buts_planetrackdeform;
- break;
- case CMP_NODE_CORNERPIN:
- ntype->draw_buttons = node_composit_buts_cornerpin;
- break;
- case CMP_NODE_SUNBEAMS:
- ntype->draw_buttons = node_composit_buts_sunbeams;
- break;
- case CMP_NODE_CRYPTOMATTE:
- ntype->draw_buttons = node_composit_buts_cryptomatte;
- ntype->draw_buttons_ex = node_composit_buts_cryptomatte_ex;
- break;
- case CMP_NODE_BRIGHTCONTRAST:
- ntype->draw_buttons = node_composit_buts_brightcontrast;
- }
+ switch (ntype->type) {
+ case CMP_NODE_IMAGE:
+ ntype->draw_buttons = node_composit_buts_image;
+ ntype->draw_buttons_ex = node_composit_buts_image_ex;
+ break;
+ case CMP_NODE_R_LAYERS:
+ ntype->draw_buttons = node_composit_buts_viewlayers;
+ break;
+ case CMP_NODE_NORMAL:
+ ntype->draw_buttons = node_buts_normal;
+ break;
+ case CMP_NODE_CURVE_VEC:
+ ntype->draw_buttons = node_buts_curvevec;
+ break;
+ case CMP_NODE_CURVE_RGB:
+ ntype->draw_buttons = node_buts_curvecol;
+ break;
+ case CMP_NODE_VALUE:
+ ntype->draw_buttons = node_buts_value;
+ break;
+ case CMP_NODE_RGB:
+ ntype->draw_buttons = node_buts_rgb;
+ break;
+ case CMP_NODE_FLIP:
+ ntype->draw_buttons = node_composit_buts_flip;
+ break;
+ case CMP_NODE_SPLITVIEWER:
+ ntype->draw_buttons = node_composit_buts_splitviewer;
+ break;
+ case CMP_NODE_MIX_RGB:
+ ntype->draw_buttons = node_buts_mix_rgb;
+ break;
+ case CMP_NODE_VALTORGB:
+ ntype->draw_buttons = node_buts_colorramp;
+ break;
+ case CMP_NODE_CROP:
+ ntype->draw_buttons = node_composit_buts_crop;
+ break;
+ case CMP_NODE_BLUR:
+ ntype->draw_buttons = node_composit_buts_blur;
+ break;
+ case CMP_NODE_DBLUR:
+ ntype->draw_buttons = node_composit_buts_dblur;
+ break;
+ case CMP_NODE_BILATERALBLUR:
+ ntype->draw_buttons = node_composit_buts_bilateralblur;
+ break;
+ case CMP_NODE_DEFOCUS:
+ ntype->draw_buttons = node_composit_buts_defocus;
+ break;
+ case CMP_NODE_GLARE:
+ ntype->draw_buttons = node_composit_buts_glare;
+ break;
+ case CMP_NODE_TONEMAP:
+ ntype->draw_buttons = node_composit_buts_tonemap;
+ break;
+ case CMP_NODE_LENSDIST:
+ ntype->draw_buttons = node_composit_buts_lensdist;
+ break;
+ case CMP_NODE_VECBLUR:
+ ntype->draw_buttons = node_composit_buts_vecblur;
+ break;
+ case CMP_NODE_FILTER:
+ ntype->draw_buttons = node_composit_buts_filter;
+ break;
+ case CMP_NODE_MAP_VALUE:
+ ntype->draw_buttons = node_composit_buts_map_value;
+ break;
+ case CMP_NODE_MAP_RANGE:
+ ntype->draw_buttons = node_composit_buts_map_range;
+ break;
+ case CMP_NODE_TIME:
+ ntype->draw_buttons = node_buts_time;
+ break;
+ case CMP_NODE_ALPHAOVER:
+ ntype->draw_buttons = node_composit_buts_alphaover;
+ break;
+ case CMP_NODE_TEXTURE:
+ ntype->draw_buttons = node_buts_texture;
+ break;
+ case CMP_NODE_DILATEERODE:
+ ntype->draw_buttons = node_composit_buts_dilateerode;
+ break;
+ case CMP_NODE_INPAINT:
+ ntype->draw_buttons = node_composit_buts_inpaint;
+ break;
+ case CMP_NODE_DESPECKLE:
+ ntype->draw_buttons = node_composit_buts_despeckle;
+ break;
+ case CMP_NODE_OUTPUT_FILE:
+ ntype->draw_buttons = node_composit_buts_file_output;
+ ntype->draw_buttons_ex = node_composit_buts_file_output_ex;
+ break;
+ case CMP_NODE_DIFF_MATTE:
+ ntype->draw_buttons = node_composit_buts_diff_matte;
+ break;
+ case CMP_NODE_DIST_MATTE:
+ ntype->draw_buttons = node_composit_buts_distance_matte;
+ break;
+ case CMP_NODE_COLOR_SPILL:
+ ntype->draw_buttons = node_composit_buts_color_spill;
+ break;
+ case CMP_NODE_CHROMA_MATTE:
+ ntype->draw_buttons = node_composit_buts_chroma_matte;
+ break;
+ case CMP_NODE_COLOR_MATTE:
+ ntype->draw_buttons = node_composit_buts_color_matte;
+ break;
+ case CMP_NODE_SCALE:
+ ntype->draw_buttons = node_composit_buts_scale;
+ break;
+ case CMP_NODE_ROTATE:
+ ntype->draw_buttons = node_composit_buts_rotate;
+ break;
+ case CMP_NODE_CHANNEL_MATTE:
+ ntype->draw_buttons = node_composit_buts_channel_matte;
+ break;
+ case CMP_NODE_LUMA_MATTE:
+ ntype->draw_buttons = node_composit_buts_luma_matte;
+ break;
+ case CMP_NODE_MAP_UV:
+ ntype->draw_buttons = node_composit_buts_map_uv;
+ break;
+ case CMP_NODE_ID_MASK:
+ ntype->draw_buttons = node_composit_buts_id_mask;
+ break;
+ case CMP_NODE_DOUBLEEDGEMASK:
+ ntype->draw_buttons = node_composit_buts_double_edge_mask;
+ break;
+ case CMP_NODE_MATH:
+ ntype->draw_buttons = node_buts_math;
+ break;
+ case CMP_NODE_INVERT:
+ ntype->draw_buttons = node_composit_buts_invert;
+ break;
+ case CMP_NODE_PREMULKEY:
+ ntype->draw_buttons = node_composit_buts_premulkey;
+ break;
+ case CMP_NODE_VIEW_LEVELS:
+ ntype->draw_buttons = node_composit_buts_view_levels;
+ break;
+ case CMP_NODE_COLORBALANCE:
+ ntype->draw_buttons = node_composit_buts_colorbalance;
+ ntype->draw_buttons_ex = node_composit_buts_colorbalance_ex;
+ break;
+ case CMP_NODE_HUECORRECT:
+ ntype->draw_buttons = node_composit_buts_huecorrect;
+ break;
+ case CMP_NODE_ZCOMBINE:
+ ntype->draw_buttons = node_composit_buts_zcombine;
+ break;
+ case CMP_NODE_COMBYCCA:
+ case CMP_NODE_SEPYCCA:
+ ntype->draw_buttons = node_composit_buts_ycc;
+ break;
+ case CMP_NODE_MOVIECLIP:
+ ntype->draw_buttons = node_composit_buts_movieclip;
+ ntype->draw_buttons_ex = node_composit_buts_movieclip_ex;
+ break;
+ case CMP_NODE_STABILIZE2D:
+ ntype->draw_buttons = node_composit_buts_stabilize2d;
+ break;
+ case CMP_NODE_TRANSFORM:
+ ntype->draw_buttons = node_composit_buts_transform;
+ break;
+ case CMP_NODE_TRANSLATE:
+ ntype->draw_buttons = node_composit_buts_translate;
+ break;
+ case CMP_NODE_MOVIEDISTORTION:
+ ntype->draw_buttons = node_composit_buts_moviedistortion;
+ break;
+ case CMP_NODE_COLORCORRECTION:
+ ntype->draw_buttons = node_composit_buts_colorcorrection;
+ ntype->draw_buttons_ex = node_composit_buts_colorcorrection_ex;
+ break;
+ case CMP_NODE_SWITCH:
+ ntype->draw_buttons = node_composit_buts_switch;
+ break;
+ case CMP_NODE_SWITCH_VIEW:
+ ntype->draw_buttons_ex = node_composit_buts_switch_view_ex;
+ break;
+ case CMP_NODE_MASK_BOX:
+ ntype->draw_buttons = node_composit_buts_boxmask;
+ ntype->draw_backdrop = node_composit_backdrop_boxmask;
+ break;
+ case CMP_NODE_MASK_ELLIPSE:
+ ntype->draw_buttons = node_composit_buts_ellipsemask;
+ ntype->draw_backdrop = node_composit_backdrop_ellipsemask;
+ break;
+ case CMP_NODE_BOKEHIMAGE:
+ ntype->draw_buttons = node_composit_buts_bokehimage;
+ break;
+ case CMP_NODE_BOKEHBLUR:
+ ntype->draw_buttons = node_composit_buts_bokehblur;
+ break;
+ case CMP_NODE_VIEWER:
+ ntype->draw_buttons = node_composit_buts_viewer;
+ ntype->draw_buttons_ex = node_composit_buts_viewer_ex;
+ ntype->draw_backdrop = node_composit_backdrop_viewer;
+ break;
+ case CMP_NODE_COMPOSITE:
+ ntype->draw_buttons = node_composit_buts_composite;
+ break;
+ case CMP_NODE_MASK:
+ ntype->draw_buttons = node_composit_buts_mask;
+ break;
+ case CMP_NODE_KEYINGSCREEN:
+ ntype->draw_buttons = node_composit_buts_keyingscreen;
+ break;
+ case CMP_NODE_KEYING:
+ ntype->draw_buttons = node_composit_buts_keying;
+ break;
+ case CMP_NODE_TRACKPOS:
+ ntype->draw_buttons = node_composit_buts_trackpos;
+ break;
+ case CMP_NODE_PLANETRACKDEFORM:
+ ntype->draw_buttons = node_composit_buts_planetrackdeform;
+ break;
+ case CMP_NODE_CORNERPIN:
+ ntype->draw_buttons = node_composit_buts_cornerpin;
+ break;
+ case CMP_NODE_SUNBEAMS:
+ ntype->draw_buttons = node_composit_buts_sunbeams;
+ break;
+ case CMP_NODE_CRYPTOMATTE:
+ ntype->draw_buttons = node_composit_buts_cryptomatte;
+ ntype->draw_buttons_ex = node_composit_buts_cryptomatte_ex;
+ break;
+ case CMP_NODE_BRIGHTCONTRAST:
+ ntype->draw_buttons = node_composit_buts_brightcontrast;
+ }
}
/* ****************** BUTTON CALLBACKS FOR TEXTURE NODES ***************** */
static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiLayout *col;
+ uiLayout *col;
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
- col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ col = uiLayoutColumn(layout, true);
+ uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
}
static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- PointerRNA tex_ptr;
- bNode *node = ptr->data;
- ID *id = ptr->id.data;
- Tex *tex = (Tex *)node->storage;
- uiLayout *col, *row;
-
- RNA_pointer_create(id, &RNA_Texture, tex, &tex_ptr);
-
- col = uiLayoutColumn(layout, false);
-
- switch (tex->type) {
- case TEX_BLEND:
- uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- break;
-
- case TEX_MARBLE:
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- break;
-
- case TEX_MAGIC:
- uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
- break;
-
- case TEX_STUCCI:
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- break;
-
- case TEX_WOOD:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(col, false);
- uiLayoutSetActive(row, !(ELEM(tex->stype, TEX_BAND, TEX_RING)));
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- break;
-
- case TEX_CLOUDS:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
- break;
-
- case TEX_DISTNOISE:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
- break;
-
- case TEX_MUSGRAVE:
- uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- break;
- case TEX_VORONOI:
- uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
- if (tex->vn_distm == TEX_MINKOVSKY) {
- uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
- }
- uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
- break;
- }
+ PointerRNA tex_ptr;
+ bNode *node = ptr->data;
+ ID *id = ptr->id.data;
+ Tex *tex = (Tex *)node->storage;
+ uiLayout *col, *row;
+
+ RNA_pointer_create(id, &RNA_Texture, tex, &tex_ptr);
+
+ col = uiLayoutColumn(layout, false);
+
+ switch (tex->type) {
+ case TEX_BLEND:
+ uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ break;
+
+ case TEX_MARBLE:
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ break;
+
+ case TEX_MAGIC:
+ uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
+ break;
+
+ case TEX_STUCCI:
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ break;
+
+ case TEX_WOOD:
+ uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiLayoutSetActive(row, !(ELEM(tex->stype, TEX_BAND, TEX_RING)));
+ uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ break;
+
+ case TEX_CLOUDS:
+ uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ row = uiLayoutRow(col, false);
+ uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
+ break;
+
+ case TEX_DISTNOISE:
+ uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
+ break;
+
+ case TEX_MUSGRAVE:
+ uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ break;
+ case TEX_VORONOI:
+ uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
+ if (tex->vn_distm == TEX_MINKOVSKY) {
+ uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
+ }
+ uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
+ break;
+ }
}
static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiTemplateID(layout, C, ptr, "image", "IMAGE_OT_new", "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL, false);
+ uiTemplateID(layout,
+ C,
+ ptr,
+ "image",
+ "IMAGE_OT_new",
+ "IMAGE_OT_open",
+ NULL,
+ UI_TEMPLATE_ID_FILTER_ALL,
+ false);
}
static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- bNode *node = ptr->data;
- PointerRNA iuserptr;
+ bNode *node = ptr->data;
+ PointerRNA iuserptr;
- RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
- uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
+ RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
+ uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
}
static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
}
/* only once called */
static void node_texture_set_butfunc(bNodeType *ntype)
{
- if (ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX) {
- ntype->draw_buttons = node_texture_buts_proc;
- }
- else {
- switch (ntype->type) {
+ if (ntype->type >= TEX_NODE_PROC && ntype->type < TEX_NODE_PROC_MAX) {
+ ntype->draw_buttons = node_texture_buts_proc;
+ }
+ else {
+ switch (ntype->type) {
- case TEX_NODE_MATH:
- ntype->draw_buttons = node_buts_math;
- break;
+ case TEX_NODE_MATH:
+ ntype->draw_buttons = node_buts_math;
+ break;
- case TEX_NODE_MIX_RGB:
- ntype->draw_buttons = node_buts_mix_rgb;
- break;
+ case TEX_NODE_MIX_RGB:
+ ntype->draw_buttons = node_buts_mix_rgb;
+ break;
- case TEX_NODE_VALTORGB:
- ntype->draw_buttons = node_buts_colorramp;
- break;
+ case TEX_NODE_VALTORGB:
+ ntype->draw_buttons = node_buts_colorramp;
+ break;
- case TEX_NODE_CURVE_RGB:
- ntype->draw_buttons = node_buts_curvecol;
- break;
+ case TEX_NODE_CURVE_RGB:
+ ntype->draw_buttons = node_buts_curvecol;
+ break;
- case TEX_NODE_CURVE_TIME:
- ntype->draw_buttons = node_buts_time;
- break;
+ case TEX_NODE_CURVE_TIME:
+ ntype->draw_buttons = node_buts_time;
+ break;
- case TEX_NODE_TEXTURE:
- ntype->draw_buttons = node_buts_texture;
- break;
+ case TEX_NODE_TEXTURE:
+ ntype->draw_buttons = node_buts_texture;
+ break;
- case TEX_NODE_BRICKS:
- ntype->draw_buttons = node_texture_buts_bricks;
- break;
+ case TEX_NODE_BRICKS:
+ ntype->draw_buttons = node_texture_buts_bricks;
+ break;
- case TEX_NODE_IMAGE:
- ntype->draw_buttons = node_texture_buts_image;
- ntype->draw_buttons_ex = node_texture_buts_image_ex;
- break;
+ case TEX_NODE_IMAGE:
+ ntype->draw_buttons = node_texture_buts_image;
+ ntype->draw_buttons_ex = node_texture_buts_image_ex;
+ break;
- case TEX_NODE_OUTPUT:
- ntype->draw_buttons = node_texture_buts_output;
- break;
- }
- }
+ case TEX_NODE_OUTPUT:
+ ntype->draw_buttons = node_texture_buts_output;
+ break;
+ }
+ }
}
/* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
- bNodeTree *ntree = ptr->id.data;
- bNode *node = ptr->data;
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ bNodeTree *ntree = ptr->id.data;
+ bNode *node = ptr->data;
+ ED_node_tag_update_nodetree(bmain, ntree, node);
}
static void node_socket_template_properties_update(bNodeType *ntype, bNodeSocketTemplate *stemp)
{
- StructRNA *srna = ntype->ext.srna;
- PropertyRNA *prop = RNA_struct_type_find_property(srna, stemp->identifier);
+ StructRNA *srna = ntype->ext.srna;
+ PropertyRNA *prop = RNA_struct_type_find_property(srna, stemp->identifier);
- if (prop) {
- RNA_def_property_update_runtime(prop, node_property_update_default);
- }
+ if (prop) {
+ RNA_def_property_update_runtime(prop, node_property_update_default);
+ }
}
static void node_template_properties_update(bNodeType *ntype)
{
- bNodeSocketTemplate *stemp;
+ bNodeSocketTemplate *stemp;
- if (ntype->inputs) {
- for (stemp = ntype->inputs; stemp->type >= 0; ++stemp) {
- node_socket_template_properties_update(ntype, stemp);
- }
- }
- if (ntype->outputs) {
- for (stemp = ntype->outputs; stemp->type >= 0; ++stemp) {
- node_socket_template_properties_update(ntype, stemp);
- }
- }
+ if (ntype->inputs) {
+ for (stemp = ntype->inputs; stemp->type >= 0; ++stemp) {
+ node_socket_template_properties_update(ntype, stemp);
+ }
+ }
+ if (ntype->outputs) {
+ for (stemp = ntype->outputs; stemp->type >= 0; ++stemp) {
+ node_socket_template_properties_update(ntype, stemp);
+ }
+ }
}
-static void node_socket_undefined_draw(bContext *UNUSED(C), uiLayout *layout, PointerRNA *UNUSED(ptr), PointerRNA *UNUSED(node_ptr),
+static void node_socket_undefined_draw(bContext *UNUSED(C),
+ uiLayout *layout,
+ PointerRNA *UNUSED(ptr),
+ PointerRNA *UNUSED(node_ptr),
const char *UNUSED(text))
{
- uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
+ uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
}
-static void node_socket_undefined_draw_color(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PointerRNA *UNUSED(node_ptr), float *r_color)
+static void node_socket_undefined_draw_color(bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr),
+ PointerRNA *UNUSED(node_ptr),
+ float *r_color)
{
- r_color[0] = 1.0f;
- r_color[1] = 0.0f;
- r_color[2] = 0.0f;
- r_color[3] = 1.0f;
+ r_color[0] = 1.0f;
+ r_color[1] = 0.0f;
+ r_color[2] = 0.0f;
+ r_color[3] = 1.0f;
}
-static void node_socket_undefined_interface_draw(bContext *UNUSED(C), uiLayout *layout, PointerRNA *UNUSED(ptr))
+static void node_socket_undefined_interface_draw(bContext *UNUSED(C),
+ uiLayout *layout,
+ PointerRNA *UNUSED(ptr))
{
- uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
+ uiItemL(layout, IFACE_("Undefined Socket Type"), ICON_ERROR);
}
-static void node_socket_undefined_interface_draw_color(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), float *r_color)
+static void node_socket_undefined_interface_draw_color(bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr),
+ float *r_color)
{
- r_color[0] = 1.0f;
- r_color[1] = 0.0f;
- r_color[2] = 0.0f;
- r_color[3] = 1.0f;
+ r_color[0] = 1.0f;
+ r_color[1] = 0.0f;
+ r_color[2] = 0.0f;
+ r_color[3] = 1.0f;
}
void ED_node_init_butfuncs(void)
{
- /* Fallback types for undefined tree, nodes, sockets
- * Defined in blenkernel, but not registered in type hashes.
- */
-
- /* default ui functions */
- NodeTypeUndefined.draw_nodetype = node_draw_default;
- NodeTypeUndefined.draw_nodetype_prepare = node_update_default;
- NodeTypeUndefined.select_area_func = node_select_area_default;
- NodeTypeUndefined.tweak_area_func = node_tweak_area_default;
- NodeTypeUndefined.draw_buttons = NULL;
- NodeTypeUndefined.draw_buttons_ex = NULL;
- NodeTypeUndefined.resize_area_func = node_resize_area_default;
-
- NodeSocketTypeUndefined.draw = node_socket_undefined_draw;
- NodeSocketTypeUndefined.draw_color = node_socket_undefined_draw_color;
- NodeSocketTypeUndefined.interface_draw = node_socket_undefined_interface_draw;
- NodeSocketTypeUndefined.interface_draw_color = node_socket_undefined_interface_draw_color;
-
- /* node type ui functions */
- NODE_TYPES_BEGIN(ntype) {
- /* default ui functions */
- ntype->draw_nodetype = node_draw_default;
- ntype->draw_nodetype_prepare = node_update_default;
- ntype->select_area_func = node_select_area_default;
- ntype->tweak_area_func = node_tweak_area_default;
- ntype->draw_buttons = NULL;
- ntype->draw_buttons_ex = NULL;
- ntype->resize_area_func = node_resize_area_default;
-
- node_common_set_butfunc(ntype);
-
- node_composit_set_butfunc(ntype);
- node_shader_set_butfunc(ntype);
- node_texture_set_butfunc(ntype);
-
- /* define update callbacks for socket properties */
- node_template_properties_update(ntype);
- } NODE_TYPES_END;
-
- /* tree type icons */
- ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
- ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
- ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
+ /* Fallback types for undefined tree, nodes, sockets
+ * Defined in blenkernel, but not registered in type hashes.
+ */
+
+ /* default ui functions */
+ NodeTypeUndefined.draw_nodetype = node_draw_default;
+ NodeTypeUndefined.draw_nodetype_prepare = node_update_default;
+ NodeTypeUndefined.select_area_func = node_select_area_default;
+ NodeTypeUndefined.tweak_area_func = node_tweak_area_default;
+ NodeTypeUndefined.draw_buttons = NULL;
+ NodeTypeUndefined.draw_buttons_ex = NULL;
+ NodeTypeUndefined.resize_area_func = node_resize_area_default;
+
+ NodeSocketTypeUndefined.draw = node_socket_undefined_draw;
+ NodeSocketTypeUndefined.draw_color = node_socket_undefined_draw_color;
+ NodeSocketTypeUndefined.interface_draw = node_socket_undefined_interface_draw;
+ NodeSocketTypeUndefined.interface_draw_color = node_socket_undefined_interface_draw_color;
+
+ /* node type ui functions */
+ NODE_TYPES_BEGIN (ntype) {
+ /* default ui functions */
+ ntype->draw_nodetype = node_draw_default;
+ ntype->draw_nodetype_prepare = node_update_default;
+ ntype->select_area_func = node_select_area_default;
+ ntype->tweak_area_func = node_tweak_area_default;
+ ntype->draw_buttons = NULL;
+ ntype->draw_buttons_ex = NULL;
+ ntype->resize_area_func = node_resize_area_default;
+
+ node_common_set_butfunc(ntype);
+
+ node_composit_set_butfunc(ntype);
+ node_shader_set_butfunc(ntype);
+ node_texture_set_butfunc(ntype);
+
+ /* define update callbacks for socket properties */
+ node_template_properties_update(ntype);
+ }
+ NODE_TYPES_END;
+
+ /* tree type icons */
+ ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
+ ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
+ ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
}
void ED_init_custom_node_type(bNodeType *ntype)
{
- /* default ui functions */
- ntype->draw_nodetype = node_draw_default;
- ntype->draw_nodetype_prepare = node_update_default;
- ntype->resize_area_func = node_resize_area_default;
- ntype->select_area_func = node_select_area_default;
- ntype->tweak_area_func = node_tweak_area_default;
+ /* default ui functions */
+ ntype->draw_nodetype = node_draw_default;
+ ntype->draw_nodetype_prepare = node_update_default;
+ ntype->resize_area_func = node_resize_area_default;
+ ntype->select_area_func = node_select_area_default;
+ ntype->tweak_area_func = node_tweak_area_default;
}
void ED_init_custom_node_socket_type(bNodeSocketType *stype)
{
- /* default ui functions */
- stype->draw = node_socket_button_label;
+ /* default ui functions */
+ stype->draw = node_socket_button_label;
}
/* maps standard socket integer type to a color */
static const float std_node_socket_colors[][4] = {
- {0.63, 0.63, 0.63, 1.0}, /* SOCK_FLOAT */
- {0.39, 0.39, 0.78, 1.0}, /* SOCK_VECTOR */
- {0.78, 0.78, 0.16, 1.0}, /* SOCK_RGBA */
- {0.39, 0.78, 0.39, 1.0}, /* SOCK_SHADER */
- {0.70, 0.65, 0.19, 1.0}, /* SOCK_BOOLEAN */
- {0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
- {0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
- {0.39, 0.39, 0.39, 1.0}, /* SOCK_STRING */
+ {0.63, 0.63, 0.63, 1.0}, /* SOCK_FLOAT */
+ {0.39, 0.39, 0.78, 1.0}, /* SOCK_VECTOR */
+ {0.78, 0.78, 0.16, 1.0}, /* SOCK_RGBA */
+ {0.39, 0.78, 0.39, 1.0}, /* SOCK_SHADER */
+ {0.70, 0.65, 0.19, 1.0}, /* SOCK_BOOLEAN */
+ {0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
+ {0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
+ {0.39, 0.39, 0.39, 1.0}, /* SOCK_STRING */
};
/* common color callbacks for standard types */
-static void std_node_socket_draw_color(bContext *UNUSED(C), PointerRNA *ptr, PointerRNA *UNUSED(node_ptr), float *r_color)
+static void std_node_socket_draw_color(bContext *UNUSED(C),
+ PointerRNA *ptr,
+ PointerRNA *UNUSED(node_ptr),
+ float *r_color)
{
- bNodeSocket *sock = ptr->data;
- int type = sock->typeinfo->type;
- copy_v4_v4(r_color, std_node_socket_colors[type]);
+ bNodeSocket *sock = ptr->data;
+ int type = sock->typeinfo->type;
+ copy_v4_v4(r_color, std_node_socket_colors[type]);
}
-static void std_node_socket_interface_draw_color(bContext *UNUSED(C), PointerRNA *ptr, float *r_color)
+static void std_node_socket_interface_draw_color(bContext *UNUSED(C),
+ PointerRNA *ptr,
+ float *r_color)
{
- bNodeSocket *sock = ptr->data;
- int type = sock->typeinfo->type;
- copy_v4_v4(r_color, std_node_socket_colors[type]);
+ bNodeSocket *sock = ptr->data;
+ int type = sock->typeinfo->type;
+ copy_v4_v4(r_color, std_node_socket_colors[type]);
}
/* draw function for file output node sockets,
* displays only sub-path and format, no value button */
-static void node_file_output_socket_draw(bContext *C, uiLayout *layout, PointerRNA *ptr, PointerRNA *node_ptr)
-{
- bNodeTree *ntree = ptr->id.data;
- bNodeSocket *sock = ptr->data;
- uiLayout *row;
- PointerRNA inputptr, imfptr;
- int imtype;
-
- row = uiLayoutRow(layout, false);
-
- imfptr = RNA_pointer_get(node_ptr, "format");
- imtype = RNA_enum_get(&imfptr, "file_format");
-
- if (imtype == R_IMF_IMTYPE_MULTILAYER) {
- NodeImageMultiFileSocket *input = sock->storage;
- RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotLayer, input, &inputptr);
-
- uiItemL(row, input->layer, ICON_NONE);
- }
- else {
- NodeImageMultiFileSocket *input = sock->storage;
- PropertyRNA *imtype_prop;
- const char *imtype_name;
- uiBlock *block;
- RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotFile, input, &inputptr);
-
- uiItemL(row, input->path, ICON_NONE);
-
- if (!RNA_boolean_get(&inputptr, "use_node_format")) {
- imfptr = RNA_pointer_get(&inputptr, "format");
- }
-
- imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
- RNA_property_enum_name((bContext *)C, &imfptr, imtype_prop,
- RNA_property_enum_get(&imfptr, imtype_prop), &imtype_name);
- block = uiLayoutGetBlock(row);
- UI_block_emboss_set(block, UI_EMBOSS_PULLDOWN);
- uiItemL(row, imtype_name, ICON_NONE);
- UI_block_emboss_set(block, UI_EMBOSS_NONE);
- }
-}
-
-static void std_node_socket_draw(bContext *C, uiLayout *layout, PointerRNA *ptr, PointerRNA *node_ptr, const char *text)
-{
- bNode *node = node_ptr->data;
- bNodeSocket *sock = ptr->data;
- int type = sock->typeinfo->type;
- /*int subtype = sock->typeinfo->subtype;*/
-
- /* XXX not nice, eventually give this node its own socket type ... */
- if (node->type == CMP_NODE_OUTPUT_FILE) {
- node_file_output_socket_draw(C, layout, ptr, node_ptr);
- return;
- }
-
- if ((sock->in_out == SOCK_OUT) || (sock->flag & SOCK_IN_USE) || (sock->flag & SOCK_HIDE_VALUE)) {
- node_socket_button_label(C, layout, ptr, node_ptr, text);
- return;
- }
-
- switch (type) {
- case SOCK_FLOAT:
- case SOCK_INT:
- case SOCK_BOOLEAN:
- uiItemR(layout, ptr, "default_value", 0, text, 0);
- break;
- case SOCK_VECTOR:
- uiTemplateComponentMenu(layout, ptr, "default_value", text);
- break;
- case SOCK_RGBA:
- case SOCK_STRING:
- {
- uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
- uiItemL(row, text, 0);
- uiItemR(row, ptr, "default_value", 0, "", 0);
- break;
- }
- default:
- node_socket_button_label(C, layout, ptr, node_ptr, text);
- break;
- }
+static void node_file_output_socket_draw(bContext *C,
+ uiLayout *layout,
+ PointerRNA *ptr,
+ PointerRNA *node_ptr)
+{
+ bNodeTree *ntree = ptr->id.data;
+ bNodeSocket *sock = ptr->data;
+ uiLayout *row;
+ PointerRNA inputptr, imfptr;
+ int imtype;
+
+ row = uiLayoutRow(layout, false);
+
+ imfptr = RNA_pointer_get(node_ptr, "format");
+ imtype = RNA_enum_get(&imfptr, "file_format");
+
+ if (imtype == R_IMF_IMTYPE_MULTILAYER) {
+ NodeImageMultiFileSocket *input = sock->storage;
+ RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotLayer, input, &inputptr);
+
+ uiItemL(row, input->layer, ICON_NONE);
+ }
+ else {
+ NodeImageMultiFileSocket *input = sock->storage;
+ PropertyRNA *imtype_prop;
+ const char *imtype_name;
+ uiBlock *block;
+ RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotFile, input, &inputptr);
+
+ uiItemL(row, input->path, ICON_NONE);
+
+ if (!RNA_boolean_get(&inputptr, "use_node_format")) {
+ imfptr = RNA_pointer_get(&inputptr, "format");
+ }
+
+ imtype_prop = RNA_struct_find_property(&imfptr, "file_format");
+ RNA_property_enum_name((bContext *)C,
+ &imfptr,
+ imtype_prop,
+ RNA_property_enum_get(&imfptr, imtype_prop),
+ &imtype_name);
+ block = uiLayoutGetBlock(row);
+ UI_block_emboss_set(block, UI_EMBOSS_PULLDOWN);
+ uiItemL(row, imtype_name, ICON_NONE);
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ }
+}
+
+static void std_node_socket_draw(
+ bContext *C, uiLayout *layout, PointerRNA *ptr, PointerRNA *node_ptr, const char *text)
+{
+ bNode *node = node_ptr->data;
+ bNodeSocket *sock = ptr->data;
+ int type = sock->typeinfo->type;
+ /*int subtype = sock->typeinfo->subtype;*/
+
+ /* XXX not nice, eventually give this node its own socket type ... */
+ if (node->type == CMP_NODE_OUTPUT_FILE) {
+ node_file_output_socket_draw(C, layout, ptr, node_ptr);
+ return;
+ }
+
+ if ((sock->in_out == SOCK_OUT) || (sock->flag & SOCK_IN_USE) || (sock->flag & SOCK_HIDE_VALUE)) {
+ node_socket_button_label(C, layout, ptr, node_ptr, text);
+ return;
+ }
+
+ switch (type) {
+ case SOCK_FLOAT:
+ case SOCK_INT:
+ case SOCK_BOOLEAN:
+ uiItemR(layout, ptr, "default_value", 0, text, 0);
+ break;
+ case SOCK_VECTOR:
+ uiTemplateComponentMenu(layout, ptr, "default_value", text);
+ break;
+ case SOCK_RGBA:
+ case SOCK_STRING: {
+ uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
+ uiItemL(row, text, 0);
+ uiItemR(row, ptr, "default_value", 0, "", 0);
+ break;
+ }
+ default:
+ node_socket_button_label(C, layout, ptr, node_ptr, text);
+ break;
+ }
}
static void std_node_socket_interface_draw(bContext *UNUSED(C), uiLayout *layout, PointerRNA *ptr)
{
- bNodeSocket *sock = ptr->data;
- int type = sock->typeinfo->type;
- /*int subtype = sock->typeinfo->subtype;*/
-
- switch (type) {
- case SOCK_FLOAT:
- {
- uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
- break;
- }
- case SOCK_INT:
- {
- uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
- break;
- }
- case SOCK_VECTOR:
- {
- uiLayout *row;
- uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, 0);
- row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
- break;
- }
- case SOCK_BOOLEAN:
- case SOCK_RGBA:
- case SOCK_STRING:
- {
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
- break;
- }
- }
+ bNodeSocket *sock = ptr->data;
+ int type = sock->typeinfo->type;
+ /*int subtype = sock->typeinfo->subtype;*/
+
+ switch (type) {
+ case SOCK_FLOAT: {
+ uiLayout *row;
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ break;
+ }
+ case SOCK_INT: {
+ uiLayout *row;
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ break;
+ }
+ case SOCK_VECTOR: {
+ uiLayout *row;
+ uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, 0);
+ row = uiLayoutRow(layout, true);
+ uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ break;
+ }
+ case SOCK_BOOLEAN:
+ case SOCK_RGBA:
+ case SOCK_STRING: {
+ uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ break;
+ }
+ }
}
void ED_init_standard_node_socket_type(bNodeSocketType *stype)
{
- stype->draw = std_node_socket_draw;
- stype->draw_color = std_node_socket_draw_color;
- stype->interface_draw = std_node_socket_interface_draw;
- stype->interface_draw_color = std_node_socket_interface_draw_color;
+ stype->draw = std_node_socket_draw;
+ stype->draw_color = std_node_socket_draw_color;
+ stype->interface_draw = std_node_socket_interface_draw;
+ stype->interface_draw_color = std_node_socket_interface_draw_color;
}
-static void node_socket_virtual_draw_color(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PointerRNA *UNUSED(node_ptr), float *r_color)
+static void node_socket_virtual_draw_color(bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr),
+ PointerRNA *UNUSED(node_ptr),
+ float *r_color)
{
- /* alpha = 0, empty circle */
- zero_v4(r_color);
+ /* alpha = 0, empty circle */
+ zero_v4(r_color);
}
void ED_init_node_socket_type_virtual(bNodeSocketType *stype)
{
- stype->draw = node_socket_button_label;
- stype->draw_color = node_socket_virtual_draw_color;
+ stype->draw = node_socket_button_label;
+ stype->draw_color = node_socket_virtual_draw_color;
}
/* ************** Generic drawing ************** */
-void draw_nodespace_back_pix(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeInstanceKey parent_key)
-{
- Main *bmain = CTX_data_main(C);
- bNodeInstanceKey active_viewer_key = (snode->nodetree ? snode->nodetree->active_viewer_key : NODE_INSTANCE_KEY_NONE);
- float shuffle[4] = {0.0f, 0.0f, 0.0f, 0.0f};
- Image *ima;
- void *lock;
- ImBuf *ibuf;
-
- if (!(snode->flag & SNODE_BACKDRAW) || !ED_node_is_compositor(snode)) {
- return;
- }
-
- if (parent_key.value != active_viewer_key.value) {
- return;
- }
-
- ima = BKE_image_verify_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
- ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
- if (ibuf) {
- float x, y;
-
- GPU_matrix_push_projection();
- GPU_matrix_push();
-
- /* somehow the offset has to be calculated inverse */
- wmOrtho2_region_pixelspace(ar);
-
- x = (ar->winx - snode->zoom * ibuf->x) / 2 + snode->xof;
- y = (ar->winy - snode->zoom * ibuf->y) / 2 + snode->yof;
-
- if (ibuf->rect || ibuf->rect_float) {
- unsigned char *display_buffer = NULL;
- void *cache_handle = NULL;
-
- if (snode->flag & (SNODE_SHOW_R | SNODE_SHOW_G | SNODE_SHOW_B | SNODE_SHOW_ALPHA)) {
-
- display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
-
- if (snode->flag & SNODE_SHOW_R) {
- shuffle[0] = 1.0f;
- }
- else if (snode->flag & SNODE_SHOW_G) {
- shuffle[1] = 1.0f;
- }
- else if (snode->flag & SNODE_SHOW_B) {
- shuffle[2] = 1.0f;
- }
- else {
- shuffle[3] = 1.0f;
- }
-
- IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
- GPU_shader_uniform_vector(state.shader, GPU_shader_get_uniform_ensure(state.shader, "shuffle"), 4, 1, shuffle);
-
- immDrawPixelsTex(&state, x, y, ibuf->x, ibuf->y, GL_RGBA, GL_UNSIGNED_BYTE, GL_NEAREST,
- display_buffer, snode->zoom, snode->zoom, NULL);
-
- GPU_shader_unbind();
- }
- else if (snode->flag & SNODE_USE_ALPHA) {
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
-
- glaDrawImBuf_glsl_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
-
- GPU_blend(false);
- }
- else {
- glaDrawImBuf_glsl_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
- }
-
- if (cache_handle) {
- IMB_display_buffer_release(cache_handle);
- }
- }
-
- /** \note draw selected info on backdrop */
- if (snode->edittree) {
- bNode *node = snode->edittree->nodes.first;
- rctf *viewer_border = &snode->nodetree->viewer_border;
- while (node) {
- if (node->flag & NODE_SELECT) {
- if (node->typeinfo->draw_backdrop) {
- node->typeinfo->draw_backdrop(snode, ibuf, node, x, y);
- }
- }
- node = node->next;
- }
-
- if ((snode->nodetree->flag & NTREE_VIEWER_BORDER) &&
- viewer_border->xmin < viewer_border->xmax &&
- viewer_border->ymin < viewer_border->ymax)
- {
- rcti pixel_border;
- BLI_rcti_init(&pixel_border,
- x + snode->zoom * viewer_border->xmin * ibuf->x,
- x + snode->zoom * viewer_border->xmax * ibuf->x,
- y + snode->zoom * viewer_border->ymin * ibuf->y,
- y + snode->zoom * viewer_border->ymax * ibuf->y);
-
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformThemeColor(TH_ACTIVE);
-
- immDrawBorderCorners(pos, &pixel_border, 1.0f, 1.0f);
-
- immUnbindProgram();
- }
- }
-
- GPU_matrix_pop_projection();
- GPU_matrix_pop();
- }
-
- BKE_image_release_ibuf(ima, ibuf, lock);
+void draw_nodespace_back_pix(const bContext *C,
+ ARegion *ar,
+ SpaceNode *snode,
+ bNodeInstanceKey parent_key)
+{
+ Main *bmain = CTX_data_main(C);
+ bNodeInstanceKey active_viewer_key = (snode->nodetree ? snode->nodetree->active_viewer_key :
+ NODE_INSTANCE_KEY_NONE);
+ float shuffle[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ Image *ima;
+ void *lock;
+ ImBuf *ibuf;
+
+ if (!(snode->flag & SNODE_BACKDRAW) || !ED_node_is_compositor(snode)) {
+ return;
+ }
+
+ if (parent_key.value != active_viewer_key.value) {
+ return;
+ }
+
+ ima = BKE_image_verify_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
+ ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
+ if (ibuf) {
+ float x, y;
+
+ GPU_matrix_push_projection();
+ GPU_matrix_push();
+
+ /* somehow the offset has to be calculated inverse */
+ wmOrtho2_region_pixelspace(ar);
+
+ x = (ar->winx - snode->zoom * ibuf->x) / 2 + snode->xof;
+ y = (ar->winy - snode->zoom * ibuf->y) / 2 + snode->yof;
+
+ if (ibuf->rect || ibuf->rect_float) {
+ unsigned char *display_buffer = NULL;
+ void *cache_handle = NULL;
+
+ if (snode->flag & (SNODE_SHOW_R | SNODE_SHOW_G | SNODE_SHOW_B | SNODE_SHOW_ALPHA)) {
+
+ display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
+
+ if (snode->flag & SNODE_SHOW_R) {
+ shuffle[0] = 1.0f;
+ }
+ else if (snode->flag & SNODE_SHOW_G) {
+ shuffle[1] = 1.0f;
+ }
+ else if (snode->flag & SNODE_SHOW_B) {
+ shuffle[2] = 1.0f;
+ }
+ else {
+ shuffle[3] = 1.0f;
+ }
+
+ IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_SHUFFLE_COLOR);
+ GPU_shader_uniform_vector(
+ state.shader, GPU_shader_get_uniform_ensure(state.shader, "shuffle"), 4, 1, shuffle);
+
+ immDrawPixelsTex(&state,
+ x,
+ y,
+ ibuf->x,
+ ibuf->y,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ GL_NEAREST,
+ display_buffer,
+ snode->zoom,
+ snode->zoom,
+ NULL);
+
+ GPU_shader_unbind();
+ }
+ else if (snode->flag & SNODE_USE_ALPHA) {
+ GPU_blend(true);
+ GPU_blend_set_func_separate(
+ GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+
+ glaDrawImBuf_glsl_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
+
+ GPU_blend(false);
+ }
+ else {
+ glaDrawImBuf_glsl_ctx(C, ibuf, x, y, GL_NEAREST, snode->zoom, snode->zoom);
+ }
+
+ if (cache_handle) {
+ IMB_display_buffer_release(cache_handle);
+ }
+ }
+
+ /** \note draw selected info on backdrop */
+ if (snode->edittree) {
+ bNode *node = snode->edittree->nodes.first;
+ rctf *viewer_border = &snode->nodetree->viewer_border;
+ while (node) {
+ if (node->flag & NODE_SELECT) {
+ if (node->typeinfo->draw_backdrop) {
+ node->typeinfo->draw_backdrop(snode, ibuf, node, x, y);
+ }
+ }
+ node = node->next;
+ }
+
+ if ((snode->nodetree->flag & NTREE_VIEWER_BORDER) &&
+ viewer_border->xmin < viewer_border->xmax && viewer_border->ymin < viewer_border->ymax) {
+ rcti pixel_border;
+ BLI_rcti_init(&pixel_border,
+ x + snode->zoom * viewer_border->xmin * ibuf->x,
+ x + snode->zoom * viewer_border->xmax * ibuf->x,
+ y + snode->zoom * viewer_border->ymin * ibuf->y,
+ y + snode->zoom * viewer_border->ymax * ibuf->y);
+
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformThemeColor(TH_ACTIVE);
+
+ immDrawBorderCorners(pos, &pixel_border, 1.0f, 1.0f);
+
+ immUnbindProgram();
+ }
+ }
+
+ GPU_matrix_pop_projection();
+ GPU_matrix_pop();
+ }
+
+ BKE_image_release_ibuf(ima, ibuf, lock);
}
/* return quadratic beziers points for a given nodelink and clip if v2d is not NULL. */
-static bool node_link_bezier_handles(View2D *v2d, SpaceNode *snode, bNodeLink *link, float vec[4][2])
-{
- float dist;
- float deltax, deltay;
- float cursor[2] = {0.0f, 0.0f};
- int toreroute, fromreroute;
-
- /* this function can be called with snode null (via cut_links_intersect) */
- /* XXX map snode->cursor back to view space */
- if (snode) {
- cursor[0] = snode->cursor[0] * UI_DPI_FAC;
- cursor[1] = snode->cursor[1] * UI_DPI_FAC;
- }
-
- /* in v0 and v3 we put begin/end points */
- if (link->fromsock) {
- vec[0][0] = link->fromsock->locx;
- vec[0][1] = link->fromsock->locy;
- fromreroute = (link->fromnode && link->fromnode->type == NODE_REROUTE);
- }
- else {
- if (snode == NULL) {
- return 0;
- }
- copy_v2_v2(vec[0], cursor);
- fromreroute = 0;
- }
- if (link->tosock) {
- vec[3][0] = link->tosock->locx;
- vec[3][1] = link->tosock->locy;
- toreroute = (link->tonode && link->tonode->type == NODE_REROUTE);
- }
- else {
- if (snode == NULL) {
- return 0;
- }
- copy_v2_v2(vec[3], cursor);
- toreroute = 0;
- }
-
- /* may be called outside of drawing (so pass spacetype) */
- int curving = UI_GetThemeValueType(TH_NODE_CURVING, SPACE_NODE);
-
- if (curving == 0) {
- /* Straight line: align all points. */
- mid_v2_v2v2(vec[1], vec[0], vec[3]);
- mid_v2_v2v2(vec[2], vec[1], vec[3]);
- return 1;
- }
-
- dist = curving * 0.10f * fabsf(vec[0][0] - vec[3][0]);
- deltax = vec[3][0] - vec[0][0];
- deltay = vec[3][1] - vec[0][1];
- /* check direction later, for top sockets */
- if (fromreroute) {
- if (ABS(deltax) > ABS(deltay)) {
- vec[1][1] = vec[0][1];
- vec[1][0] = vec[0][0] + (deltax > 0 ? dist : -dist);
- }
- else {
- vec[1][0] = vec[0][0];
- vec[1][1] = vec[0][1] + (deltay > 0 ? dist : -dist);
- }
- }
- else {
- vec[1][0] = vec[0][0] + dist;
- vec[1][1] = vec[0][1];
- }
- if (toreroute) {
- if (ABS(deltax) > ABS(deltay)) {
- vec[2][1] = vec[3][1];
- vec[2][0] = vec[3][0] + (deltax > 0 ? -dist : dist);
- }
- else {
- vec[2][0] = vec[3][0];
- vec[2][1] = vec[3][1] + (deltay > 0 ? -dist : dist);
- }
-
- }
- else {
- vec[2][0] = vec[3][0] - dist;
- vec[2][1] = vec[3][1];
- }
-
- if (v2d && min_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax) {
- return 0; /* clipped */
- }
- else if (v2d && max_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin) {
- return 0; /* clipped */
- }
-
- return 1;
+static bool node_link_bezier_handles(View2D *v2d,
+ SpaceNode *snode,
+ bNodeLink *link,
+ float vec[4][2])
+{
+ float dist;
+ float deltax, deltay;
+ float cursor[2] = {0.0f, 0.0f};
+ int toreroute, fromreroute;
+
+ /* this function can be called with snode null (via cut_links_intersect) */
+ /* XXX map snode->cursor back to view space */
+ if (snode) {
+ cursor[0] = snode->cursor[0] * UI_DPI_FAC;
+ cursor[1] = snode->cursor[1] * UI_DPI_FAC;
+ }
+
+ /* in v0 and v3 we put begin/end points */
+ if (link->fromsock) {
+ vec[0][0] = link->fromsock->locx;
+ vec[0][1] = link->fromsock->locy;
+ fromreroute = (link->fromnode && link->fromnode->type == NODE_REROUTE);
+ }
+ else {
+ if (snode == NULL) {
+ return 0;
+ }
+ copy_v2_v2(vec[0], cursor);
+ fromreroute = 0;
+ }
+ if (link->tosock) {
+ vec[3][0] = link->tosock->locx;
+ vec[3][1] = link->tosock->locy;
+ toreroute = (link->tonode && link->tonode->type == NODE_REROUTE);
+ }
+ else {
+ if (snode == NULL) {
+ return 0;
+ }
+ copy_v2_v2(vec[3], cursor);
+ toreroute = 0;
+ }
+
+ /* may be called outside of drawing (so pass spacetype) */
+ int curving = UI_GetThemeValueType(TH_NODE_CURVING, SPACE_NODE);
+
+ if (curving == 0) {
+ /* Straight line: align all points. */
+ mid_v2_v2v2(vec[1], vec[0], vec[3]);
+ mid_v2_v2v2(vec[2], vec[1], vec[3]);
+ return 1;
+ }
+
+ dist = curving * 0.10f * fabsf(vec[0][0] - vec[3][0]);
+ deltax = vec[3][0] - vec[0][0];
+ deltay = vec[3][1] - vec[0][1];
+ /* check direction later, for top sockets */
+ if (fromreroute) {
+ if (ABS(deltax) > ABS(deltay)) {
+ vec[1][1] = vec[0][1];
+ vec[1][0] = vec[0][0] + (deltax > 0 ? dist : -dist);
+ }
+ else {
+ vec[1][0] = vec[0][0];
+ vec[1][1] = vec[0][1] + (deltay > 0 ? dist : -dist);
+ }
+ }
+ else {
+ vec[1][0] = vec[0][0] + dist;
+ vec[1][1] = vec[0][1];
+ }
+ if (toreroute) {
+ if (ABS(deltax) > ABS(deltay)) {
+ vec[2][1] = vec[3][1];
+ vec[2][0] = vec[3][0] + (deltax > 0 ? -dist : dist);
+ }
+ else {
+ vec[2][0] = vec[3][0];
+ vec[2][1] = vec[3][1] + (deltay > 0 ? -dist : dist);
+ }
+ }
+ else {
+ vec[2][0] = vec[3][0] - dist;
+ vec[2][1] = vec[3][1];
+ }
+
+ if (v2d && min_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) > v2d->cur.xmax) {
+ return 0; /* clipped */
+ }
+ else if (v2d && max_ffff(vec[0][0], vec[1][0], vec[2][0], vec[3][0]) < v2d->cur.xmin) {
+ return 0; /* clipped */
+ }
+
+ return 1;
}
/* if v2d not NULL, it clips and returns 0 if not visible */
-bool node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol)
+bool node_link_bezier_points(
+ View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol)
{
- float vec[4][2];
+ float vec[4][2];
- if (node_link_bezier_handles(v2d, snode, link, vec)) {
- /* always do all three, to prevent data hanging around */
- BKE_curve_forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0],
- coord_array[0] + 0, resol, sizeof(float) * 2);
- BKE_curve_forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1],
- coord_array[0] + 1, resol, sizeof(float) * 2);
+ if (node_link_bezier_handles(v2d, snode, link, vec)) {
+ /* always do all three, to prevent data hanging around */
+ BKE_curve_forward_diff_bezier(
+ vec[0][0], vec[1][0], vec[2][0], vec[3][0], coord_array[0] + 0, resol, sizeof(float) * 2);
+ BKE_curve_forward_diff_bezier(
+ vec[0][1], vec[1][1], vec[2][1], vec[3][1], coord_array[0] + 1, resol, sizeof(float) * 2);
- return 1;
- }
- return 0;
+ return 1;
+ }
+ return 0;
}
#define NODELINK_GROUP_SIZE 256
-#define LINK_RESOL 24
-#define LINK_WIDTH (2.5f * UI_DPI_FAC)
-#define ARROW_SIZE (7 * UI_DPI_FAC)
+#define LINK_RESOL 24
+#define LINK_WIDTH (2.5f * UI_DPI_FAC)
+#define ARROW_SIZE (7 * UI_DPI_FAC)
static float arrow_verts[3][2] = {{-1.0f, 1.0f}, {0.0f, 0.0f}, {-1.0f, -1.0f}};
static float arrow_expand_axis[3][2] = {{0.7071f, 0.7071f}, {M_SQRT2, 0.0f}, {0.7071f, -0.7071f}};
static struct {
- GPUBatch *batch; /* for batching line together */
- GPUBatch *batch_single; /* for single line */
- GPUVertBuf *inst_vbo;
- unsigned int p0_id, p1_id, p2_id, p3_id;
- unsigned int colid_id;
- GPUVertBufRaw p0_step, p1_step, p2_step, p3_step;
- GPUVertBufRaw colid_step;
- unsigned int count;
- bool enabled;
+ GPUBatch *batch; /* for batching line together */
+ GPUBatch *batch_single; /* for single line */
+ GPUVertBuf *inst_vbo;
+ unsigned int p0_id, p1_id, p2_id, p3_id;
+ unsigned int colid_id;
+ GPUVertBufRaw p0_step, p1_step, p2_step, p3_step;
+ GPUVertBufRaw colid_step;
+ unsigned int count;
+ bool enabled;
} g_batch_link = {0};
static void nodelink_batch_reset(void)
{
- GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p0_id, &g_batch_link.p0_step);
- GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p1_id, &g_batch_link.p1_step);
- GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p2_id, &g_batch_link.p2_step);
- GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p3_id, &g_batch_link.p3_step);
- GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.colid_id, &g_batch_link.colid_step);
- g_batch_link.count = 0;
+ GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p0_id, &g_batch_link.p0_step);
+ GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p1_id, &g_batch_link.p1_step);
+ GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p2_id, &g_batch_link.p2_step);
+ GPU_vertbuf_attr_get_raw_data(g_batch_link.inst_vbo, g_batch_link.p3_id, &g_batch_link.p3_step);
+ GPU_vertbuf_attr_get_raw_data(
+ g_batch_link.inst_vbo, g_batch_link.colid_id, &g_batch_link.colid_step);
+ g_batch_link.count = 0;
}
-static void set_nodelink_vertex(
- GPUVertBuf *vbo,
- unsigned int uv_id, unsigned int pos_id, unsigned int exp_id, unsigned int v,
- const unsigned char uv[2], const float pos[2], const float exp[2])
+static void set_nodelink_vertex(GPUVertBuf *vbo,
+ unsigned int uv_id,
+ unsigned int pos_id,
+ unsigned int exp_id,
+ unsigned int v,
+ const unsigned char uv[2],
+ const float pos[2],
+ const float exp[2])
{
- GPU_vertbuf_attr_set(vbo, uv_id, v, uv);
- GPU_vertbuf_attr_set(vbo, pos_id, v, pos);
- GPU_vertbuf_attr_set(vbo, exp_id, v, exp);
+ GPU_vertbuf_attr_set(vbo, uv_id, v, uv);
+ GPU_vertbuf_attr_set(vbo, pos_id, v, pos);
+ GPU_vertbuf_attr_set(vbo, exp_id, v, exp);
}
static void nodelink_batch_init(void)
{
- GPUVertFormat format = {0};
- uint uv_id = GPU_vertformat_attr_add(&format, "uv", GPU_COMP_U8, 2, GPU_FETCH_INT_TO_FLOAT_UNIT);
- uint pos_id = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- uint expand_id = GPU_vertformat_attr_add(&format, "expand", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- GPUVertBuf *vbo = GPU_vertbuf_create_with_format_ex(&format, GPU_USAGE_STATIC);
- int vcount = LINK_RESOL * 2; /* curve */
- vcount += 2; /* restart strip */
- vcount += 3 * 2; /* arrow */
- vcount *= 2; /* shadow */
- vcount += 2; /* restart strip */
- GPU_vertbuf_data_alloc(vbo, vcount);
- int v = 0;
-
- for (int k = 0; k < 2; ++k) {
- unsigned char uv[2] = {0, 0};
- float pos[2] = {0.0f, 0.0f};
- float exp[2] = {0.0f, 1.0f};
-
- /* restart */
- if (k == 1) {
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
- }
-
- /* curve strip */
- for (int i = 0; i < LINK_RESOL; ++i) {
- uv[0] = 255 * (i / (float)(LINK_RESOL - 1));
- uv[1] = 0;
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
- uv[1] = 255;
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
- }
- /* restart */
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
-
- uv[0] = 127;
- uv[1] = 0;
- copy_v2_v2(pos, arrow_verts[0]);
- copy_v2_v2(exp, arrow_expand_axis[0]);
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
- /* arrow */
- for (int i = 0; i < 3; ++i) {
- uv[1] = 0;
- copy_v2_v2(pos, arrow_verts[i]);
- copy_v2_v2(exp, arrow_expand_axis[i]);
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
-
- uv[1] = 255;
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
- }
-
- /* restart */
- if (k == 0) {
- set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
- }
- }
-
- g_batch_link.batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
- gpu_batch_presets_register(g_batch_link.batch);
-
- g_batch_link.batch_single = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, 0);
- gpu_batch_presets_register(g_batch_link.batch_single);
-
- /* Instances data */
- GPUVertFormat format_inst = {0};
- g_batch_link.p0_id = GPU_vertformat_attr_add(&format_inst, "P0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- g_batch_link.p1_id = GPU_vertformat_attr_add(&format_inst, "P1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- g_batch_link.p2_id = GPU_vertformat_attr_add(&format_inst, "P2", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- g_batch_link.p3_id = GPU_vertformat_attr_add(&format_inst, "P3", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- g_batch_link.colid_id = GPU_vertformat_attr_add(&format_inst, "colid_doarrow", GPU_COMP_U8, 4, GPU_FETCH_INT);
- g_batch_link.inst_vbo = GPU_vertbuf_create_with_format_ex(&format_inst, GPU_USAGE_STREAM);
- /* Alloc max count but only draw the range we need. */
- GPU_vertbuf_data_alloc(g_batch_link.inst_vbo, NODELINK_GROUP_SIZE);
-
- GPU_batch_instbuf_set(g_batch_link.batch, g_batch_link.inst_vbo, true);
-
- nodelink_batch_reset();
+ GPUVertFormat format = {0};
+ uint uv_id = GPU_vertformat_attr_add(&format, "uv", GPU_COMP_U8, 2, GPU_FETCH_INT_TO_FLOAT_UNIT);
+ uint pos_id = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ uint expand_id = GPU_vertformat_attr_add(&format, "expand", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format_ex(&format, GPU_USAGE_STATIC);
+ int vcount = LINK_RESOL * 2; /* curve */
+ vcount += 2; /* restart strip */
+ vcount += 3 * 2; /* arrow */
+ vcount *= 2; /* shadow */
+ vcount += 2; /* restart strip */
+ GPU_vertbuf_data_alloc(vbo, vcount);
+ int v = 0;
+
+ for (int k = 0; k < 2; ++k) {
+ unsigned char uv[2] = {0, 0};
+ float pos[2] = {0.0f, 0.0f};
+ float exp[2] = {0.0f, 1.0f};
+
+ /* restart */
+ if (k == 1) {
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+ }
+
+ /* curve strip */
+ for (int i = 0; i < LINK_RESOL; ++i) {
+ uv[0] = 255 * (i / (float)(LINK_RESOL - 1));
+ uv[1] = 0;
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+ uv[1] = 255;
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+ }
+ /* restart */
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+
+ uv[0] = 127;
+ uv[1] = 0;
+ copy_v2_v2(pos, arrow_verts[0]);
+ copy_v2_v2(exp, arrow_expand_axis[0]);
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+ /* arrow */
+ for (int i = 0; i < 3; ++i) {
+ uv[1] = 0;
+ copy_v2_v2(pos, arrow_verts[i]);
+ copy_v2_v2(exp, arrow_expand_axis[i]);
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+
+ uv[1] = 255;
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+ }
+
+ /* restart */
+ if (k == 0) {
+ set_nodelink_vertex(vbo, uv_id, pos_id, expand_id, v++, uv, pos, exp);
+ }
+ }
+
+ g_batch_link.batch = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, GPU_BATCH_OWNS_VBO);
+ gpu_batch_presets_register(g_batch_link.batch);
+
+ g_batch_link.batch_single = GPU_batch_create_ex(GPU_PRIM_TRI_STRIP, vbo, NULL, 0);
+ gpu_batch_presets_register(g_batch_link.batch_single);
+
+ /* Instances data */
+ GPUVertFormat format_inst = {0};
+ g_batch_link.p0_id = GPU_vertformat_attr_add(
+ &format_inst, "P0", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ g_batch_link.p1_id = GPU_vertformat_attr_add(
+ &format_inst, "P1", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ g_batch_link.p2_id = GPU_vertformat_attr_add(
+ &format_inst, "P2", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ g_batch_link.p3_id = GPU_vertformat_attr_add(
+ &format_inst, "P3", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ g_batch_link.colid_id = GPU_vertformat_attr_add(
+ &format_inst, "colid_doarrow", GPU_COMP_U8, 4, GPU_FETCH_INT);
+ g_batch_link.inst_vbo = GPU_vertbuf_create_with_format_ex(&format_inst, GPU_USAGE_STREAM);
+ /* Alloc max count but only draw the range we need. */
+ GPU_vertbuf_data_alloc(g_batch_link.inst_vbo, NODELINK_GROUP_SIZE);
+
+ GPU_batch_instbuf_set(g_batch_link.batch, g_batch_link.inst_vbo, true);
+
+ nodelink_batch_reset();
}
static char nodelink_get_color_id(int th_col)
{
- switch (th_col) {
- case TH_WIRE: return 1;
- case TH_WIRE_INNER: return 2;
- case TH_ACTIVE: return 3;
- case TH_EDGE_SELECT: return 4;
- case TH_REDALERT: return 5;
- }
- return 0;
+ switch (th_col) {
+ case TH_WIRE:
+ return 1;
+ case TH_WIRE_INNER:
+ return 2;
+ case TH_ACTIVE:
+ return 3;
+ case TH_EDGE_SELECT:
+ return 4;
+ case TH_REDALERT:
+ return 5;
+ }
+ return 0;
}
static void nodelink_batch_draw(SpaceNode *snode)
{
- if (g_batch_link.count == 0) {
- return;
- }
+ if (g_batch_link.count == 0) {
+ return;
+ }
- GPU_blend(true);
+ GPU_blend(true);
- float colors[6][4] = {{0.0f}};
- UI_GetThemeColor4fv(TH_WIRE_INNER, colors[nodelink_get_color_id(TH_WIRE_INNER)]);
- UI_GetThemeColor4fv(TH_WIRE, colors[nodelink_get_color_id(TH_WIRE)]);
- UI_GetThemeColor4fv(TH_ACTIVE, colors[nodelink_get_color_id(TH_ACTIVE)]);
- UI_GetThemeColor4fv(TH_EDGE_SELECT, colors[nodelink_get_color_id(TH_EDGE_SELECT)]);
- UI_GetThemeColor4fv(TH_REDALERT, colors[nodelink_get_color_id(TH_REDALERT)]);
+ float colors[6][4] = {{0.0f}};
+ UI_GetThemeColor4fv(TH_WIRE_INNER, colors[nodelink_get_color_id(TH_WIRE_INNER)]);
+ UI_GetThemeColor4fv(TH_WIRE, colors[nodelink_get_color_id(TH_WIRE)]);
+ UI_GetThemeColor4fv(TH_ACTIVE, colors[nodelink_get_color_id(TH_ACTIVE)]);
+ UI_GetThemeColor4fv(TH_EDGE_SELECT, colors[nodelink_get_color_id(TH_EDGE_SELECT)]);
+ UI_GetThemeColor4fv(TH_REDALERT, colors[nodelink_get_color_id(TH_REDALERT)]);
- GPU_vertbuf_data_len_set(g_batch_link.inst_vbo, g_batch_link.count);
- GPU_vertbuf_use(g_batch_link.inst_vbo); /* force update. */
+ GPU_vertbuf_data_len_set(g_batch_link.inst_vbo, g_batch_link.count);
+ GPU_vertbuf_use(g_batch_link.inst_vbo); /* force update. */
- GPU_batch_program_set_builtin(g_batch_link.batch, GPU_SHADER_2D_NODELINK_INST);
- GPU_batch_uniform_4fv_array(g_batch_link.batch, "colors", 6, (float *)colors);
- GPU_batch_uniform_1f(g_batch_link.batch, "expandSize", snode->aspect * LINK_WIDTH);
- GPU_batch_uniform_1f(g_batch_link.batch, "arrowSize", ARROW_SIZE);
- GPU_batch_draw(g_batch_link.batch);
+ GPU_batch_program_set_builtin(g_batch_link.batch, GPU_SHADER_2D_NODELINK_INST);
+ GPU_batch_uniform_4fv_array(g_batch_link.batch, "colors", 6, (float *)colors);
+ GPU_batch_uniform_1f(g_batch_link.batch, "expandSize", snode->aspect * LINK_WIDTH);
+ GPU_batch_uniform_1f(g_batch_link.batch, "arrowSize", ARROW_SIZE);
+ GPU_batch_draw(g_batch_link.batch);
- nodelink_batch_reset();
+ nodelink_batch_reset();
- GPU_blend(false);
+ GPU_blend(false);
}
void nodelink_batch_start(SpaceNode *UNUSED(snode))
{
- g_batch_link.enabled = true;
+ g_batch_link.enabled = true;
}
void nodelink_batch_end(SpaceNode *snode)
{
- nodelink_batch_draw(snode);
- g_batch_link.enabled = false;
-}
-
-static void nodelink_batch_add_link(
- SpaceNode *snode,
- const float p0[2], const float p1[2], const float p2[2], const float p3[2],
- int th_col1, int th_col2, int th_col3, bool drawarrow)
-{
- /* Only allow these colors. If more is needed, you need to modify the shader accordingly. */
- BLI_assert(ELEM(th_col1, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
- BLI_assert(ELEM(th_col2, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
- BLI_assert(ELEM(th_col3, TH_WIRE, -1));
-
- g_batch_link.count++;
- copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p0_step), p0);
- copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p1_step), p1);
- copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p2_step), p2);
- copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p3_step), p3);
- char *colid = GPU_vertbuf_raw_step(&g_batch_link.colid_step);
- colid[0] = nodelink_get_color_id(th_col1);
- colid[1] = nodelink_get_color_id(th_col2);
- colid[2] = nodelink_get_color_id(th_col3);
- colid[3] = drawarrow;
-
- if (g_batch_link.count == NODELINK_GROUP_SIZE) {
- nodelink_batch_draw(snode);
- }
+ nodelink_batch_draw(snode);
+ g_batch_link.enabled = false;
+}
+
+static void nodelink_batch_add_link(SpaceNode *snode,
+ const float p0[2],
+ const float p1[2],
+ const float p2[2],
+ const float p3[2],
+ int th_col1,
+ int th_col2,
+ int th_col3,
+ bool drawarrow)
+{
+ /* Only allow these colors. If more is needed, you need to modify the shader accordingly. */
+ BLI_assert(ELEM(th_col1, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
+ BLI_assert(ELEM(th_col2, TH_WIRE_INNER, TH_WIRE, TH_ACTIVE, TH_EDGE_SELECT, TH_REDALERT));
+ BLI_assert(ELEM(th_col3, TH_WIRE, -1));
+
+ g_batch_link.count++;
+ copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p0_step), p0);
+ copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p1_step), p1);
+ copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p2_step), p2);
+ copy_v2_v2(GPU_vertbuf_raw_step(&g_batch_link.p3_step), p3);
+ char *colid = GPU_vertbuf_raw_step(&g_batch_link.colid_step);
+ colid[0] = nodelink_get_color_id(th_col1);
+ colid[1] = nodelink_get_color_id(th_col2);
+ colid[2] = nodelink_get_color_id(th_col3);
+ colid[3] = drawarrow;
+
+ if (g_batch_link.count == NODELINK_GROUP_SIZE) {
+ nodelink_batch_draw(snode);
+ }
}
/* don't do shadows if th_col3 is -1. */
-void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link,
- int th_col1, int th_col2, int th_col3)
-{
- float vec[4][2];
-
- if (node_link_bezier_handles(v2d, snode, link, vec)) {
- int drawarrow = ((link->tonode && (link->tonode->type == NODE_REROUTE)) &&
- (link->fromnode && (link->fromnode->type == NODE_REROUTE)));
-
- if (g_batch_link.batch == NULL) {
- nodelink_batch_init();
- }
-
- if (g_batch_link.enabled) {
- /* Add link to batch. */
- nodelink_batch_add_link(snode, vec[0], vec[1], vec[2], vec[3], th_col1, th_col2, th_col3, drawarrow);
- }
- else {
- /* Draw single link. */
- float colors[3][4] = {{0.0f}};
- if (th_col3 != -1) {
- UI_GetThemeColor4fv(th_col3, colors[0]);
- }
- UI_GetThemeColor4fv(th_col1, colors[1]);
- UI_GetThemeColor4fv(th_col2, colors[2]);
-
- GPUBatch *batch = g_batch_link.batch_single;
- GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_NODELINK);
- GPU_batch_uniform_2fv_array(batch, "bezierPts", 4, (float *)vec);
- GPU_batch_uniform_4fv_array(batch, "colors", 3, (float *)colors);
- GPU_batch_uniform_1f(batch, "expandSize", snode->aspect * LINK_WIDTH);
- GPU_batch_uniform_1f(batch, "arrowSize", ARROW_SIZE);
- GPU_batch_uniform_1i(batch, "doArrow", drawarrow);
- GPU_batch_draw(batch);
- }
- }
+void node_draw_link_bezier(
+ View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int th_col3)
+{
+ float vec[4][2];
+
+ if (node_link_bezier_handles(v2d, snode, link, vec)) {
+ int drawarrow = ((link->tonode && (link->tonode->type == NODE_REROUTE)) &&
+ (link->fromnode && (link->fromnode->type == NODE_REROUTE)));
+
+ if (g_batch_link.batch == NULL) {
+ nodelink_batch_init();
+ }
+
+ if (g_batch_link.enabled) {
+ /* Add link to batch. */
+ nodelink_batch_add_link(
+ snode, vec[0], vec[1], vec[2], vec[3], th_col1, th_col2, th_col3, drawarrow);
+ }
+ else {
+ /* Draw single link. */
+ float colors[3][4] = {{0.0f}};
+ if (th_col3 != -1) {
+ UI_GetThemeColor4fv(th_col3, colors[0]);
+ }
+ UI_GetThemeColor4fv(th_col1, colors[1]);
+ UI_GetThemeColor4fv(th_col2, colors[2]);
+
+ GPUBatch *batch = g_batch_link.batch_single;
+ GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_NODELINK);
+ GPU_batch_uniform_2fv_array(batch, "bezierPts", 4, (float *)vec);
+ GPU_batch_uniform_4fv_array(batch, "colors", 3, (float *)colors);
+ GPU_batch_uniform_1f(batch, "expandSize", snode->aspect * LINK_WIDTH);
+ GPU_batch_uniform_1f(batch, "arrowSize", ARROW_SIZE);
+ GPU_batch_uniform_1i(batch, "doArrow", drawarrow);
+ GPU_batch_draw(batch);
+ }
+ }
}
/* note; this is used for fake links in groups too */
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
{
- int th_col1 = TH_WIRE_INNER, th_col2 = TH_WIRE_INNER, th_col3 = TH_WIRE;
-
- if (link->fromsock == NULL && link->tosock == NULL) {
- return;
- }
-
- /* new connection */
- if (!link->fromsock || !link->tosock) {
- th_col1 = th_col2 = TH_ACTIVE;
- }
- else {
- /* going to give issues once... */
- if (link->tosock->flag & SOCK_UNAVAIL) {
- return;
- }
- if (link->fromsock->flag & SOCK_UNAVAIL) {
- return;
- }
-
- if (link->flag & NODE_LINK_VALID) {
- /* special indicated link, on drop-node */
- if (link->flag & NODE_LINKFLAG_HILITE) {
- th_col1 = th_col2 = TH_ACTIVE;
- }
- else {
- /* regular link */
- if (link->fromnode && link->fromnode->flag & SELECT) {
- th_col1 = TH_EDGE_SELECT;
- }
- if (link->tonode && link->tonode->flag & SELECT) {
- th_col2 = TH_EDGE_SELECT;
- }
- }
- }
- else {
- th_col1 = th_col2 = TH_REDALERT;
- // th_col3 = -1; /* no shadow */
- }
- }
-
- node_draw_link_bezier(v2d, snode, link, th_col1, th_col2, th_col3);
-// node_draw_link_straight(v2d, snode, link, th_col1, do_shaded, th_col2, do_triple, th_col3);
-}
-
-void ED_node_draw_snap(View2D *v2d, const float cent[2], float size, NodeBorder border, unsigned pos)
-{
- immBegin(GPU_PRIM_LINES, 4);
-
- if (border & (NODE_LEFT | NODE_RIGHT)) {
- immVertex2f(pos, cent[0], v2d->cur.ymin);
- immVertex2f(pos, cent[0], v2d->cur.ymax);
- }
- else {
- immVertex2f(pos, cent[0], cent[1] - size);
- immVertex2f(pos, cent[0], cent[1] + size);
- }
-
- if (border & (NODE_TOP | NODE_BOTTOM)) {
- immVertex2f(pos, v2d->cur.xmin, cent[1]);
- immVertex2f(pos, v2d->cur.xmax, cent[1]);
- }
- else {
- immVertex2f(pos, cent[0] - size, cent[1]);
- immVertex2f(pos, cent[0] + size, cent[1]);
- }
-
- immEnd();
+ int th_col1 = TH_WIRE_INNER, th_col2 = TH_WIRE_INNER, th_col3 = TH_WIRE;
+
+ if (link->fromsock == NULL && link->tosock == NULL) {
+ return;
+ }
+
+ /* new connection */
+ if (!link->fromsock || !link->tosock) {
+ th_col1 = th_col2 = TH_ACTIVE;
+ }
+ else {
+ /* going to give issues once... */
+ if (link->tosock->flag & SOCK_UNAVAIL) {
+ return;
+ }
+ if (link->fromsock->flag & SOCK_UNAVAIL) {
+ return;
+ }
+
+ if (link->flag & NODE_LINK_VALID) {
+ /* special indicated link, on drop-node */
+ if (link->flag & NODE_LINKFLAG_HILITE) {
+ th_col1 = th_col2 = TH_ACTIVE;
+ }
+ else {
+ /* regular link */
+ if (link->fromnode && link->fromnode->flag & SELECT) {
+ th_col1 = TH_EDGE_SELECT;
+ }
+ if (link->tonode && link->tonode->flag & SELECT) {
+ th_col2 = TH_EDGE_SELECT;
+ }
+ }
+ }
+ else {
+ th_col1 = th_col2 = TH_REDALERT;
+ // th_col3 = -1; /* no shadow */
+ }
+ }
+
+ node_draw_link_bezier(v2d, snode, link, th_col1, th_col2, th_col3);
+ // node_draw_link_straight(v2d, snode, link, th_col1, do_shaded, th_col2, do_triple, th_col3);
+}
+
+void ED_node_draw_snap(
+ View2D *v2d, const float cent[2], float size, NodeBorder border, unsigned pos)
+{
+ immBegin(GPU_PRIM_LINES, 4);
+
+ if (border & (NODE_LEFT | NODE_RIGHT)) {
+ immVertex2f(pos, cent[0], v2d->cur.ymin);
+ immVertex2f(pos, cent[0], v2d->cur.ymax);
+ }
+ else {
+ immVertex2f(pos, cent[0], cent[1] - size);
+ immVertex2f(pos, cent[0], cent[1] + size);
+ }
+
+ if (border & (NODE_TOP | NODE_BOTTOM)) {
+ immVertex2f(pos, v2d->cur.xmin, cent[1]);
+ immVertex2f(pos, v2d->cur.xmax, cent[1]);
+ }
+ else {
+ immVertex2f(pos, cent[0] - size, cent[1]);
+ immVertex2f(pos, cent[0] + size, cent[1]);
+ }
+
+ immEnd();
}