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Diffstat (limited to 'source/blender/editors/space_node/drawnode.c')
-rw-r--r--source/blender/editors/space_node/drawnode.c750
1 files changed, 721 insertions, 29 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 0474d1f3bb1..890b04dce91 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -53,9 +53,10 @@
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_node.h"
-#include "CMP_node.h"
-#include "SHD_node.h"
+#include "NOD_composite.h"
+#include "NOD_shader.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -81,6 +82,141 @@
#include "node_intern.h"
+// XXX interface.h
+extern void ui_dropshadow(rctf *rct, float radius, float aspect, int select);
+
+/* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
+
+static void node_sync_cb(bContext *UNUSED(C), void *snode_v, void *node_v)
+{
+ SpaceNode *snode= snode_v;
+
+ if(snode->treetype==NTREE_SHADER) {
+ nodeShaderSynchronizeID(node_v, 1);
+ // allqueue(REDRAWBUTSSHADING, 0);
+ }
+}
+
+void node_socket_button_default(const bContext *C, uiBlock *block,
+ bNodeTree *ntree, bNode *node, bNodeSocket *sock,
+ const char *name, int x, int y, int width)
+{
+ PointerRNA ptr;
+ uiBut *bt;
+
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
+ bt = uiDefButR(block, NUM, B_NODE_EXEC, name,
+ x, y+1, width, NODE_DY-2,
+ &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
+ if (node)
+ uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
+}
+
+typedef struct SocketComponentMenuArgs {
+ PointerRNA ptr;
+ int x, y, width;
+ uiButHandleFunc cb;
+ void *arg1, *arg2;
+} SocketComponentMenuArgs;
+/* NOTE: this is a block-menu, needs 0 events, otherwise the menu closes */
+static uiBlock *socket_component_menu(bContext *C, ARegion *ar, void *args_v)
+{
+ SocketComponentMenuArgs *args= (SocketComponentMenuArgs*)args_v;
+ uiBlock *block;
+ uiLayout *layout;
+
+ block= uiBeginBlock(C, ar, "socket menu", UI_EMBOSS);
+ uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN);
+
+ layout= uiLayoutColumn(uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, args->x, args->y+2, args->width, NODE_DY, U.uistyles.first), 0);
+
+ uiItemR(layout, &args->ptr, "default_value", UI_ITEM_R_EXPAND, "", ICON_NONE);
+
+ return block;
+}
+void node_socket_button_components(const bContext *C, uiBlock *block,
+ bNodeTree *ntree, bNode *node, bNodeSocket *sock,
+ const char *name, int x, int y, int width)
+{
+ PointerRNA ptr;
+ SocketComponentMenuArgs *args;
+
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
+ args= MEM_callocN(sizeof(SocketComponentMenuArgs), "SocketComponentMenuArgs");
+
+ args->ptr = ptr;
+ args->x = x;
+ args->y = y;
+ args->width = width;
+ args->cb = node_sync_cb;
+ args->arg1 = CTX_wm_space_node(C);
+ args->arg2 = node;
+
+ uiDefBlockButN(block, socket_component_menu, args, name, x, y+1, width, NODE_DY-2, "");
+}
+
+void node_socket_button_color(const bContext *C, uiBlock *block,
+ bNodeTree *ntree, bNode *node, bNodeSocket *sock,
+ const char *name, int x, int y, int width)
+{
+ PointerRNA ptr;
+ uiBut *bt;
+ int labelw= width - 40;
+
+ RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
+
+ bt=uiDefButR(block, COL, B_NODE_EXEC, "",
+ x, y+2, (labelw>0 ? 40 : width), NODE_DY-2,
+ &ptr, "default_value", 0, 0, 0, -1, -1, NULL);
+ if (node)
+ uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
+
+ if (name[0]!='\0' && labelw>0)
+ uiDefBut(block, LABEL, 0, name, x + 40, y+2, labelw, NODE_DY-2, NULL, 0, 0, 0, 0, "");
+}
+
+/* ****************** BASE DRAW FUNCTIONS FOR NEW OPERATOR NODES ***************** */
+
+void node_draw_socket_new(bNodeSocket *sock, float size)
+{
+ float x=sock->locx, y=sock->locy;
+
+ /* 16 values of sin function */
+ static float si[16] = {
+ 0.00000000f, 0.39435585f,0.72479278f,0.93775213f,
+ 0.99871650f,0.89780453f,0.65137248f,0.29936312f,
+ -0.10116832f,-0.48530196f,-0.79077573f,-0.96807711f,
+ -0.98846832f,-0.84864425f,-0.57126821f,-0.20129852f
+ };
+ /* 16 values of cos function */
+ static float co[16] ={
+ 1.00000000f,0.91895781f,0.68896691f,0.34730525f,
+ -0.05064916f,-0.44039415f,-0.75875812f,-0.95413925f,
+ -0.99486932f,-0.87434661f,-0.61210598f,-0.25065253f,
+ 0.15142777f,0.52896401f,0.82076344f,0.97952994f,
+ };
+ int a;
+
+ glColor3ub(180, 180, 180);
+
+ glBegin(GL_POLYGON);
+ for(a=0; a<16; a++)
+ glVertex2f(x+size*si[a], y+size*co[a]);
+ glEnd();
+
+ glColor4ub(0, 0, 0, 150);
+ glEnable(GL_BLEND);
+ glEnable( GL_LINE_SMOOTH );
+ glBegin(GL_LINE_LOOP);
+ for(a=0; a<16; a++)
+ glVertex2f(x+size*si[a], y+size*co[a]);
+ glEnd();
+ glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_BLEND);
+}
+
/* ****************** BUTTON CALLBACKS FOR ALL TREES ***************** */
static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -192,11 +328,12 @@ static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
bNode *node= ptr->data;
rctf *butr= &node->butr;
bNodeSocket *sock= node->outputs.first; /* first socket stores normal */
+ float *nor= ((bNodeSocketValueVector*)sock->default_value)->value;
uiBut *bt;
bt= uiDefButF(block, BUT_NORMAL, B_NODE_EXEC, "",
(short)butr->xmin, (short)butr->xmin, butr->xmax-butr->xmin, butr->xmax-butr->xmin,
- sock->ns.vec, 0.0f, 1.0f, 0, 0, "");
+ nor, 0.0f, 1.0f, 0, 0, "");
uiButSetFunc(bt, node_normal_cb, ntree, node);
}
#if 0 // not used in 2.5x yet
@@ -287,6 +424,470 @@ static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *pt
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
+static int node_resize_area_default(bNode *node, int x, int y)
+{
+ if (node->flag & NODE_HIDDEN) {
+ rctf totr= node->totr;
+ /* right part of node */
+ totr.xmin= node->totr.xmax-20.0f;
+ return BLI_in_rctf(&totr, x, y);
+ }
+ else {
+ /* rect we're interested in is just the bottom right corner */
+ rctf totr= node->totr;
+ /* bottom right corner */
+ totr.xmin= totr.xmax-10.0f;
+ totr.ymax= totr.ymin+10.0f;
+ return BLI_in_rctf(&totr, x, y);
+ }
+}
+
+/* ****************** BUTTON CALLBACKS FOR COMMON NODES ***************** */
+
+/* width of socket columns in group display */
+#define NODE_GROUP_FRAME 120
+
+/* based on settings in node, sets drawing rect info. each redraw! */
+/* note: this assumes only 1 group at a time is drawn (linked data) */
+/* in node->totr the entire boundbox for the group is stored */
+static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode)
+{
+ if (!(gnode->flag & NODE_GROUP_EDIT)) {
+ node_update_default(C, ntree, gnode);
+ }
+ else {
+ bNodeTree *ngroup= (bNodeTree *)gnode->id;
+ bNode *node;
+ bNodeSocket *sock, *gsock;
+ float locx, locy;
+ rctf *rect= &gnode->totr;
+ float node_group_frame= U.dpi*NODE_GROUP_FRAME/72;
+ int counter;
+ int dy;
+
+ /* get "global" coords */
+ nodeSpaceCoords(gnode, &locx, &locy);
+
+ /* center them, is a bit of abuse of locx and locy though */
+ node_update_nodetree(C, ngroup, locx, locy);
+
+ rect->xmin = rect->xmax = locx;
+ rect->ymin = rect->ymax = locy;
+
+ counter= 1;
+ for(node= ngroup->nodes.first; node; node= node->next) {
+ if(counter) {
+ *rect= node->totr;
+ counter= 0;
+ }
+ else
+ BLI_union_rctf(rect, &node->totr);
+ }
+
+ /* add some room for links to group sockets */
+ rect->xmin -= 4*NODE_DY;
+ rect->xmax += 4*NODE_DY;
+ rect->ymin-= NODE_DY;
+ rect->ymax+= NODE_DY;
+
+ /* input sockets */
+ dy = 0.5f*(rect->ymin+rect->ymax) + NODE_DY*(BLI_countlist(&gnode->inputs)-1);
+ gsock=ngroup->inputs.first;
+ sock=gnode->inputs.first;
+ while (gsock || sock) {
+ while (sock && !sock->groupsock) {
+ sock->locx = rect->xmin - node_group_frame;
+ sock->locy = dy;
+
+ /* prevent long socket lists from growing out of the group box */
+ if (dy-3*NODE_DYS < rect->ymin)
+ rect->ymin = dy-3*NODE_DYS;
+ if (dy+3*NODE_DYS > rect->ymax)
+ rect->ymax = dy+3*NODE_DYS;
+ dy -= 2*NODE_DY;
+
+ sock = sock->next;
+ }
+ while (gsock && (!sock || sock->groupsock!=gsock)) {
+ gsock->locx = rect->xmin;
+ gsock->locy = dy;
+
+ /* prevent long socket lists from growing out of the group box */
+ if (dy-3*NODE_DYS < rect->ymin)
+ rect->ymin = dy-3*NODE_DYS;
+ if (dy+3*NODE_DYS > rect->ymax)
+ rect->ymax = dy+3*NODE_DYS;
+ dy -= 2*NODE_DY;
+
+ gsock = gsock->next;
+ }
+ while (sock && gsock && sock->groupsock==gsock) {
+ gsock->locx = rect->xmin;
+ sock->locx = rect->xmin - node_group_frame;
+ sock->locy = gsock->locy = dy;
+
+ /* prevent long socket lists from growing out of the group box */
+ if (dy-3*NODE_DYS < rect->ymin)
+ rect->ymin = dy-3*NODE_DYS;
+ if (dy+3*NODE_DYS > rect->ymax)
+ rect->ymax = dy+3*NODE_DYS;
+ dy -= 2*NODE_DY;
+
+ sock = sock->next;
+ gsock = gsock->next;
+ }
+ }
+
+ /* output sockets */
+ dy = 0.5f*(rect->ymin+rect->ymax) + NODE_DY*(BLI_countlist(&gnode->outputs)-1);
+ gsock=ngroup->outputs.first;
+ sock=gnode->outputs.first;
+ while (gsock || sock) {
+ while (sock && !sock->groupsock) {
+ sock->locx = rect->xmax + node_group_frame;
+ sock->locy = dy - NODE_DYS;
+
+ /* prevent long socket lists from growing out of the group box */
+ if (dy-3*NODE_DYS < rect->ymin)
+ rect->ymin = dy-3*NODE_DYS;
+ if (dy+3*NODE_DYS > rect->ymax)
+ rect->ymax = dy+3*NODE_DYS;
+ dy -= 2*NODE_DY;
+
+ sock = sock->next;
+ }
+ while (gsock && (!sock || sock->groupsock!=gsock)) {
+ gsock->locx = rect->xmax;
+ gsock->locy = dy - NODE_DYS;
+
+ /* prevent long socket lists from growing out of the group box */
+ if (dy-3*NODE_DYS < rect->ymin)
+ rect->ymin = dy-3*NODE_DYS;
+ if (dy+3*NODE_DYS > rect->ymax)
+ rect->ymax = dy+3*NODE_DYS;
+ dy -= 2*NODE_DY;
+
+ gsock = gsock->next;
+ }
+ while (sock && gsock && sock->groupsock==gsock) {
+ gsock->locx = rect->xmax;
+ sock->locx = rect->xmax + node_group_frame;
+ sock->locy = gsock->locy = dy - NODE_DYS;
+
+ /* prevent long socket lists from growing out of the group box */
+ if (dy-3*NODE_DYS < rect->ymin)
+ rect->ymin = dy-3*NODE_DYS;
+ if (dy+3*NODE_DYS > rect->ymax)
+ rect->ymax = dy+3*NODE_DYS;
+ dy -= 2*NODE_DY;
+
+ sock = sock->next;
+ gsock = gsock->next;
+ }
+ }
+ }
+}
+
+static void update_group_input_cb(bContext *UNUSED(C), void *UNUSED(snode_v), void *ngroup_v)
+{
+ bNodeTree *ngroup= (bNodeTree*)ngroup_v;
+
+ ngroup->update |= NTREE_UPDATE_GROUP_IN;
+ ntreeUpdateTree(ngroup);
+}
+
+static void update_group_output_cb(bContext *UNUSED(C), void *UNUSED(snode_v), void *ngroup_v)
+{
+ bNodeTree *ngroup= (bNodeTree*)ngroup_v;
+
+ ngroup->update |= NTREE_UPDATE_GROUP_OUT;
+ ntreeUpdateTree(ngroup);
+}
+
+static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket *sock, int in_out, float xoffset, float yoffset)
+{
+ bNodeTree *ngroup= (bNodeTree*)gnode->id;
+ uiBut *bt;
+
+ if (sock->flag & SOCK_DYNAMIC) {
+ bt = uiDefBut(gnode->block, TEX, 0, "",
+ sock->locx+xoffset, sock->locy+1+yoffset, 72, NODE_DY,
+ sock->name, 0, 31, 0, 0, "");
+ if (in_out==SOCK_IN)
+ uiButSetFunc(bt, update_group_input_cb, snode, ngroup);
+ else
+ uiButSetFunc(bt, update_group_output_cb, snode, ngroup);
+ }
+ else {
+ uiDefBut(gnode->block, LABEL, 0, sock->name,
+ sock->locx+xoffset, sock->locy+1+yoffset, 72, NODE_DY,
+ NULL, 0, 31, 0, 0, "");
+ }
+}
+
+static void draw_group_socket(const bContext *C, SpaceNode *snode, bNodeTree *ntree, bNode *gnode, bNodeSocket *sock, bNodeSocket *gsock, int index, int in_out)
+{
+ bNodeTree *ngroup= (bNodeTree*)gnode->id;
+ bNodeSocketType *stype= ntreeGetSocketType(gsock ? gsock->type : sock->type);
+ uiBut *bt;
+ float offset;
+ int draw_value;
+ float node_group_frame= U.dpi*NODE_GROUP_FRAME/72;
+ float socket_size= NODE_SOCKSIZE*U.dpi/72;
+ float arrowbutw= 0.8f*UI_UNIT_X;
+ /* layout stuff for buttons on group left frame */
+ float colw= 0.6f*node_group_frame;
+ float col1= 6;
+ float col2= col1 + colw+6;
+ float col3= node_group_frame - arrowbutw - 6;
+ /* layout stuff for buttons on group right frame */
+ float cor1= 6;
+ float cor2= cor1 + arrowbutw + 6;
+ float cor3= cor2 + arrowbutw + 6;
+
+ /* node and group socket circles */
+ if (sock)
+ node_socket_circle_draw(ntree, sock, socket_size);
+ if (gsock)
+ node_socket_circle_draw(ngroup, gsock, socket_size);
+
+ /* socket name */
+ offset = (in_out==SOCK_IN ? col1 : cor3);
+ if (!gsock)
+ offset += (in_out==SOCK_IN ? node_group_frame : -node_group_frame);
+
+ /* draw both name and value button if:
+ * 1) input: not internal
+ * 2) output: (node type uses const outputs) and (group output is unlinked)
+ */
+ switch (in_out) {
+ case SOCK_IN:
+ draw_value = !(gsock && (gsock->flag & SOCK_INTERNAL));
+ break;
+ case SOCK_OUT:
+ if (gnode->typeinfo->flag & NODE_CONST_OUTPUT)
+ draw_value = !(gsock && gsock->link);
+ else
+ draw_value = 0;
+ break;
+ }
+ if (draw_value) {
+ /* both name and value buttons */
+ if (gsock) {
+ draw_group_socket_name(snode, gnode, gsock, in_out, offset, 0);
+ if (stype->buttonfunc)
+ stype->buttonfunc(C, gnode->block, ngroup, NULL, gsock, "", gsock->locx+offset, gsock->locy-NODE_DY, colw);
+ }
+ else {
+ draw_group_socket_name(snode, gnode, sock, in_out, offset, 0);
+ if (stype->buttonfunc)
+ stype->buttonfunc(C, gnode->block, ngroup, NULL, sock, "", sock->locx+offset, sock->locy-NODE_DY, colw);
+ }
+ }
+ else {
+ /* only name, no value button */
+ if (gsock)
+ draw_group_socket_name(snode, gnode, gsock, in_out, offset, -NODE_DYS);
+ else
+ draw_group_socket_name(snode, gnode, sock, in_out, offset, -NODE_DYS);
+ }
+
+ if (gsock && (gsock->flag & SOCK_DYNAMIC)) {
+ /* up/down buttons */
+ offset = (in_out==SOCK_IN ? col2 : cor2);
+ uiBlockSetDirection(gnode->block, UI_TOP);
+ uiBlockBeginAlign(gnode->block);
+ bt = uiDefIconButO(gnode->block, BUT, "NODE_OT_group_socket_move_up", 0, ICON_TRIA_UP,
+ gsock->locx+offset, gsock->locy, arrowbutw, arrowbutw, "");
+ if (!gsock->prev || !(gsock->prev->flag & SOCK_DYNAMIC))
+ uiButSetFlag(bt, UI_BUT_DISABLED);
+ RNA_int_set(uiButGetOperatorPtrRNA(bt), "index", index);
+ RNA_enum_set(uiButGetOperatorPtrRNA(bt), "in_out", in_out);
+ bt = uiDefIconButO(gnode->block, BUT, "NODE_OT_group_socket_move_down", 0, ICON_TRIA_DOWN,
+ gsock->locx+offset, gsock->locy-arrowbutw, arrowbutw, arrowbutw, "");
+ if (!gsock->next || !(gsock->next->flag & SOCK_DYNAMIC))
+ uiButSetFlag(bt, UI_BUT_DISABLED);
+ RNA_int_set(uiButGetOperatorPtrRNA(bt), "index", index);
+ RNA_enum_set(uiButGetOperatorPtrRNA(bt), "in_out", in_out);
+ uiBlockEndAlign(gnode->block);
+ uiBlockSetDirection(gnode->block, 0);
+
+ /* remove button */
+ offset = (in_out==SOCK_IN ? col3 : col1);
+ uiBlockSetEmboss(gnode->block, UI_EMBOSSN);
+ bt = uiDefIconButO(gnode->block, BUT, "NODE_OT_group_socket_remove", 0, ICON_X,
+ gsock->locx+offset, gsock->locy-0.5f*arrowbutw, arrowbutw, arrowbutw, "");
+ RNA_int_set(uiButGetOperatorPtrRNA(bt), "index", index);
+ RNA_enum_set(uiButGetOperatorPtrRNA(bt), "in_out", in_out);
+ uiBlockSetEmboss(gnode->block, UI_EMBOSS);
+ }
+}
+
+/* groups are, on creation, centered around 0,0 */
+static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *gnode)
+{
+ if (!(gnode->flag & NODE_GROUP_EDIT)) {
+ node_draw_default(C, ar, snode, ntree, gnode);
+ }
+ else {
+ bNodeTree *ngroup= (bNodeTree *)gnode->id;
+ bNodeSocket *sock, *gsock;
+ uiLayout *layout;
+ PointerRNA ptr;
+ rctf rect= gnode->totr;
+ float node_group_frame= U.dpi*NODE_GROUP_FRAME/72;
+ float group_header= 26*U.dpi/72;
+
+ int index;
+
+ /* backdrop header */
+ glEnable(GL_BLEND);
+ uiSetRoundBox(3);
+ UI_ThemeColorShadeAlpha(TH_NODE_GROUP, 0, -70);
+ uiDrawBox(GL_POLYGON, rect.xmin-node_group_frame, rect.ymax, rect.xmax+node_group_frame, rect.ymax+group_header, BASIS_RAD);
+
+ /* backdrop body */
+ UI_ThemeColorShadeAlpha(TH_BACK, -8, -70);
+ uiSetRoundBox(0);
+ uiDrawBox(GL_POLYGON, rect.xmin, rect.ymin, rect.xmax, rect.ymax, BASIS_RAD);
+
+ /* input column */
+ UI_ThemeColorShadeAlpha(TH_BACK, 10, -50);
+ uiSetRoundBox(8);
+ uiDrawBox(GL_POLYGON, rect.xmin-node_group_frame, rect.ymin, rect.xmin, rect.ymax, BASIS_RAD);
+
+ /* output column */
+ UI_ThemeColorShadeAlpha(TH_BACK, 10, -50);
+ uiSetRoundBox(4);
+ uiDrawBox(GL_POLYGON, rect.xmax, rect.ymin, rect.xmax+node_group_frame, rect.ymax, BASIS_RAD);
+
+ /* input column separator */
+ glColor4ub(200, 200, 200, 140);
+ glBegin(GL_LINES);
+ glVertex2f(rect.xmin, rect.ymin);
+ glVertex2f(rect.xmin, rect.ymax);
+ glEnd();
+
+ /* output column separator */
+ glColor4ub(200, 200, 200, 140);
+ glBegin(GL_LINES);
+ glVertex2f(rect.xmax, rect.ymin);
+ glVertex2f(rect.xmax, rect.ymax);
+ glEnd();
+
+ /* group node outline */
+ uiSetRoundBox(15);
+ glColor4ub(200, 200, 200, 140);
+ glEnable( GL_LINE_SMOOTH );
+ uiDrawBox(GL_LINE_LOOP, rect.xmin-node_group_frame, rect.ymin, rect.xmax+node_group_frame, rect.ymax+group_header, BASIS_RAD);
+ glDisable( GL_LINE_SMOOTH );
+ glDisable(GL_BLEND);
+
+ /* backdrop title */
+ UI_ThemeColor(TH_TEXT_HI);
+
+ layout = uiBlockLayout(gnode->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, (short)(rect.xmin+15), (short)(rect.ymax+group_header),
+ MIN2((int)(rect.xmax - rect.xmin-18.0f), node_group_frame+20), group_header, U.uistyles.first);
+ RNA_pointer_create(&ntree->id, &RNA_Node, gnode, &ptr);
+ uiTemplateIDBrowse(layout, (bContext*)C, &ptr, "node_tree", NULL, NULL, NULL);
+ uiBlockLayoutResolve(gnode->block, NULL, NULL);
+
+ /* draw the internal tree nodes and links */
+ node_draw_nodetree(C, ar, snode, ngroup);
+
+ /* group sockets */
+ gsock=ngroup->inputs.first;
+ sock=gnode->inputs.first;
+ index = 0;
+ while (gsock || sock) {
+ while (sock && !sock->groupsock) {
+ draw_group_socket(C, snode, ntree, gnode, sock, NULL, index, SOCK_IN);
+ sock = sock->next;
+ }
+ while (gsock && (!sock || sock->groupsock!=gsock)) {
+ draw_group_socket(C, snode, ntree, gnode, NULL, gsock, index, SOCK_IN);
+ gsock = gsock->next;
+ ++index;
+ }
+ while (sock && gsock && sock->groupsock==gsock) {
+ draw_group_socket(C, snode, ntree, gnode, sock, gsock, index, SOCK_IN);
+ sock = sock->next;
+ gsock = gsock->next;
+ ++index;
+ }
+ }
+ gsock=ngroup->outputs.first;
+ sock=gnode->outputs.first;
+ index = 0;
+ while (gsock || sock) {
+ while (sock && !sock->groupsock) {
+ draw_group_socket(C, snode, ntree, gnode, sock, NULL, index, SOCK_OUT);
+ sock = sock->next;
+ }
+ while (gsock && (!sock || sock->groupsock!=gsock)) {
+ draw_group_socket(C, snode, ntree, gnode, NULL, gsock, index, SOCK_OUT);
+ gsock = gsock->next;
+ ++index;
+ }
+ while (sock && gsock && sock->groupsock==gsock) {
+ draw_group_socket(C, snode, ntree, gnode, sock, gsock, index, SOCK_OUT);
+ sock = sock->next;
+ gsock = gsock->next;
+ ++index;
+ }
+ }
+
+ uiEndBlock(C, gnode->block);
+ uiDrawBlock(C, gnode->block);
+ gnode->block= NULL;
+ }
+}
+
+static void node_common_buts_whileloop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "max_iterations", 0, NULL, 0);
+}
+
+static void node_update_frame(const bContext *UNUSED(C), bNodeTree *UNUSED(ntree), bNode *node)
+{
+ float locx, locy;
+
+ /* get "global" coords */
+ nodeSpaceCoords(node, &locx, &locy);
+
+ node->prvr.xmin= locx + NODE_DYS;
+ node->prvr.xmax= locx + node->width- NODE_DYS;
+
+ node->totr.xmin= locx;
+ node->totr.xmax= locx + node->width;
+ node->totr.ymax= locy;
+ node->totr.ymin= locy - node->height;
+}
+
+static void node_common_set_butfunc(bNodeType *ntype)
+{
+ switch(ntype->type) {
+ case NODE_GROUP:
+// ntype->uifunc= node_common_buts_group;
+ ntype->drawfunc= node_draw_group;
+ ntype->drawupdatefunc= node_update_group;
+ break;
+ case NODE_FORLOOP:
+// ntype->uifunc= node_common_buts_group;
+ ntype->drawfunc= node_draw_group;
+ ntype->drawupdatefunc= node_update_group;
+ break;
+ case NODE_WHILELOOP:
+ ntype->uifunc= node_common_buts_whileloop;
+ ntype->drawfunc= node_draw_group;
+ ntype->drawupdatefunc= node_update_group;
+ break;
+ case NODE_FRAME:
+ ntype->drawupdatefunc= node_update_frame;
+ break;
+ }
+}
+
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
static void node_browse_text_cb(bContext *C, void *ntree_v, void *node_v)
@@ -470,8 +1071,6 @@ static void node_shader_set_butfunc(bNodeType *ntype)
case NODE_DYNAMIC:
ntype->uifunc= node_shader_buts_dynamic;
break;
- default:
- ntype->uifunc= NULL;
}
if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
}
@@ -1225,8 +1824,6 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_SEPYCCA:
ntype->uifunc=node_composit_buts_ycc;
break;
- default:
- ntype->uifunc= NULL;
}
if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
@@ -1381,9 +1978,6 @@ static void node_texture_set_butfunc(bNodeType *ntype)
case TEX_NODE_OUTPUT:
ntype->uifunc = node_texture_buts_output;
break;
-
- default:
- ntype->uifunc= NULL;
}
if (ntype->uifuncbut == NULL) ntype->uifuncbut = ntype->uifunc;
}
@@ -1392,24 +1986,60 @@ static void node_texture_set_butfunc(bNodeType *ntype)
void ED_init_node_butfuncs(void)
{
+ bNodeTreeType *treetype;
bNodeType *ntype;
-
- /* shader nodes */
- ntype= node_all_shaders.first;
- while(ntype) {
- node_shader_set_butfunc(ntype);
- ntype= ntype->next;
- }
- /* composit nodes */
- ntype= node_all_composit.first;
- while(ntype) {
- node_composit_set_butfunc(ntype);
- ntype= ntype->next;
+ bNodeSocketType *stype;
+ int i;
+
+ /* node type ui functions */
+ for (i=0; i < NUM_NTREE_TYPES; ++i) {
+ treetype = ntreeGetType(i);
+ if (treetype) {
+ for (ntype= treetype->node_types.first; ntype; ntype= ntype->next) {
+ /* default ui functions */
+ ntype->drawfunc = node_draw_default;
+ ntype->drawupdatefunc = node_update_default;
+ ntype->uifunc = NULL;
+ ntype->uifuncbut = NULL;
+ ntype->resize_area_func = node_resize_area_default;
+
+ node_common_set_butfunc(ntype);
+
+ switch (i) {
+ case NTREE_COMPOSIT:
+ node_composit_set_butfunc(ntype);
+ break;
+ case NTREE_SHADER:
+ node_shader_set_butfunc(ntype);
+ break;
+ case NTREE_TEXTURE:
+ node_texture_set_butfunc(ntype);
+ break;
+ }
+ }
+ }
}
- ntype = node_all_textures.first;
- while(ntype) {
- node_texture_set_butfunc(ntype);
- ntype= ntype->next;
+
+ /* socket type ui functions */
+ for (i=0; i < NUM_SOCKET_TYPES; ++i) {
+ stype = ntreeGetSocketType(i);
+ if (stype) {
+ switch(stype->type) {
+ case SOCK_FLOAT:
+ case SOCK_INT:
+ case SOCK_BOOLEAN:
+ stype->buttonfunc = node_socket_button_default;
+ break;
+ case SOCK_VECTOR:
+ stype->buttonfunc = node_socket_button_components;
+ break;
+ case SOCK_RGBA:
+ stype->buttonfunc = node_socket_button_color;
+ break;
+ default:
+ stype->buttonfunc = NULL;
+ }
+ }
}
}
@@ -1840,6 +2470,69 @@ void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int t
}
}
+static void node_link_straight_points(View2D *UNUSED(v2d), SpaceNode *snode, bNodeLink *link, float coord_array[][2])
+{
+ if(link->fromsock) {
+ coord_array[0][0]= link->fromsock->locx;
+ coord_array[0][1]= link->fromsock->locy;
+ }
+ else {
+ if(snode==NULL) return;
+ coord_array[0][0]= snode->mx;
+ coord_array[0][1]= snode->my;
+ }
+ if(link->tosock) {
+ coord_array[1][0]= link->tosock->locx;
+ coord_array[1][1]= link->tosock->locy;
+ }
+ else {
+ if(snode==NULL) return;
+ coord_array[1][0]= snode->mx;
+ coord_array[1][1]= snode->my;
+ }
+}
+
+void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 )
+{
+ float coord_array[2][2];
+ float linew;
+ int i;
+
+ node_link_straight_points(v2d, snode, link, coord_array);
+
+ /* store current linewidth */
+ glGetFloatv(GL_LINE_WIDTH, &linew);
+
+ glEnable(GL_LINE_SMOOTH);
+
+ if(do_triple) {
+ UI_ThemeColorShadeAlpha(th_col3, -80, -120);
+ glLineWidth(4.0f);
+
+ glBegin(GL_LINES);
+ glVertex2fv(coord_array[0]);
+ glVertex2fv(coord_array[1]);
+ glEnd();
+ }
+
+ UI_ThemeColor(th_col1);
+ glLineWidth(1.5f);
+
+ glBegin(GL_LINE_STRIP);
+ for (i=0; i < LINK_RESOL; ++i) {
+ float t= (float)i/(float)(LINK_RESOL-1);
+ if(do_shaded)
+ UI_ThemeColorBlend(th_col1, th_col2, t);
+ glVertex2f((1.0f-t)*coord_array[0][0]+t*coord_array[1][0], (1.0f-t)*coord_array[0][1]+t*coord_array[1][1]);
+ }
+ glEnd();
+
+ glDisable(GL_LINE_SMOOTH);
+
+ /* restore previuos linewidth */
+ glLineWidth(linew);
+}
+
/* note; this is used for fake links in groups too */
void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
{
@@ -1868,7 +2561,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
}
else {
/* check cyclic */
- if(link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) {
+ if((link->fromnode->level >= link->tonode->level && link->tonode->level!=0xFFF) && (link->flag & NODE_LINK_VALID)) {
/* special indicated link, on drop-node */
if(link->flag & NODE_LINKFLAG_HILITE) {
th_col1= th_col2= TH_ACTIVE;
@@ -1890,6 +2583,5 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link)
}
node_draw_link_bezier(v2d, snode, link, th_col1, do_shaded, th_col2, do_triple, th_col3);
+// node_draw_link_straight(v2d, snode, link, th_col1, do_shaded, th_col2, do_triple, th_col3);
}
-
-