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Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r--source/blender/editors/space_node/node_draw.c152
1 files changed, 83 insertions, 69 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 0b33196c646..10697f88173 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -40,10 +40,12 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_threads.h"
+#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_main.h"
+#include "BKE_node.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -77,8 +79,8 @@ void ED_node_changed_update(ID *id, bNode *node)
node_tree_from_ID(id, &nodetree, &edittree, &treetype);
if(treetype==NTREE_SHADER) {
- DAG_id_flush_update(id, 0);
- WM_main_add_notifier(NC_MATERIAL|ND_SHADING, id);
+ DAG_id_tag_update(id, 0);
+ WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, id);
}
else if(treetype==NTREE_COMPOSIT) {
NodeTagChanged(edittree, node);
@@ -91,7 +93,7 @@ void ED_node_changed_update(ID *id, bNode *node)
WM_main_add_notifier(NC_SCENE|ND_NODES, id);
}
else if(treetype==NTREE_TEXTURE) {
- DAG_id_flush_update(id, 0);
+ DAG_id_tag_update(id, 0);
WM_main_add_notifier(NC_TEXTURE|ND_NODES, id);
}
}
@@ -111,7 +113,7 @@ static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup)
return 0;
}
-void ED_node_generic_update(Main *bmain, Scene *scene, bNodeTree *ntree, bNode *node)
+void ED_node_generic_update(Main *bmain, bNodeTree *ntree, bNode *node)
{
Material *ma;
Tex *tex;
@@ -173,7 +175,7 @@ static void node_uiblocks_init(const bContext *C, bNodeTree *ntree)
if (node->flag & NODE_SELECT) {
/* ui block */
- sprintf(str, "node buttons %p", node);
+ sprintf(str, "node buttons %p", (void *)node);
node->block= uiBeginBlock(C, CTX_wm_region(C), str, UI_EMBOSS);
uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node);
}
@@ -184,7 +186,7 @@ static void node_uiblocks_init(const bContext *C, bNodeTree *ntree)
if (!(node->flag & (NODE_GROUP_EDIT|NODE_SELECT))) {
/* ui block */
- sprintf(str, "node buttons %p", node);
+ sprintf(str, "node buttons %p", (void *)node);
node->block= uiBeginBlock(C, CTX_wm_region(C), str, UI_EMBOSS);
uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node);
}
@@ -263,10 +265,6 @@ static void node_update(const bContext *C, bNodeTree *ntree, bNode *node)
BLI_unlock_thread(LOCK_PREVIEW);
}
- /* XXX ugly hack, typeinfo for group is generated */
- if(node->type == NODE_GROUP)
- node->typeinfo->uifunc= node_buts_group;
-
/* buttons rect? */
if((node->flag & NODE_OPTIONS) && node->typeinfo->uifunc) {
dy-= NODE_DYS/2;
@@ -309,7 +307,7 @@ static void node_update(const bContext *C, bNodeTree *ntree, bNode *node)
}
/* based on settings in node, sets drawing rect info. each redraw! */
-static void node_update_hidden(const bContext *C, bNode *node)
+static void node_update_hidden(bNode *node)
{
bNodeSocket *nsock;
float rad, drad, hiddenrad= HIDDEN_RAD;
@@ -392,7 +390,7 @@ static void node_update_group(const bContext *C, bNodeTree *ntree, bNode *gnode)
node->locy+= gnode->locy;
if(node->flag & NODE_HIDDEN)
- node_update_hidden(C, node);
+ node_update_hidden(node);
else
node_update(C, ntree, node);
node->locx-= gnode->locx;
@@ -432,11 +430,9 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
{
bNodeSocket *valsock= NULL, *colsock= NULL, *vecsock= NULL;
bNodeSocket *sock;
- bNodeLink link;
+ bNodeLink link= {0};
int a;
- memset(&link, 0, sizeof(bNodeLink));
-
/* connect the first value buffer in with first value out */
/* connect the first RGBA buffer in with first RGBA out */
@@ -450,7 +446,6 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
}
/* outputs, draw lines */
- UI_ThemeColor(TH_REDALERT);
glEnable(GL_BLEND);
glEnable( GL_LINE_SMOOTH );
@@ -461,17 +456,17 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
if(sock->type==SOCK_VALUE && valsock) {
link.fromsock= valsock;
- node_draw_link_bezier(v2d, snode, &link, TH_WIRE, TH_WIRE, 0);
+ node_draw_link_bezier(v2d, snode, &link, TH_REDALERT, 0, TH_WIRE, 0, TH_WIRE);
valsock= NULL;
}
if(sock->type==SOCK_VECTOR && vecsock) {
link.fromsock= vecsock;
- node_draw_link_bezier(v2d, snode, &link, TH_WIRE, TH_WIRE, 0);
+ node_draw_link_bezier(v2d, snode, &link, TH_REDALERT, 0, TH_WIRE, 0, TH_WIRE);
vecsock= NULL;
}
if(sock->type==SOCK_RGBA && colsock) {
link.fromsock= colsock;
- node_draw_link_bezier(v2d, snode, &link, TH_WIRE, TH_WIRE, 0);
+ node_draw_link_bezier(v2d, snode, &link, TH_REDALERT, 0, TH_WIRE, 0, TH_WIRE);
colsock= NULL;
}
}
@@ -483,7 +478,7 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
/* nice AA filled circle */
/* this might have some more generic use */
-static void circle_draw(float x, float y, float size, int type, int col[3])
+static void circle_draw(float x, float y, float size, int col[3])
{
/* 16 values of sin function */
static float si[16] = {
@@ -538,11 +533,11 @@ static void socket_circle_draw(bNodeSocket *sock, float size)
else {
col[0]= 100; col[1]= 200; col[2]= 100;
}
-
- circle_draw(sock->locx, sock->locy, size, sock->type, col);
+
+ circle_draw(sock->locx, sock->locy, size, col);
}
-static void node_sync_cb(bContext *C, void *snode_v, void *node_v)
+static void node_sync_cb(bContext *UNUSED(C), void *snode_v, void *node_v)
{
SpaceNode *snode= snode_v;
@@ -572,7 +567,7 @@ static uiBlock *socket_vector_menu(bContext *C, ARegion *ar, void *socket_v)
layout= uiLayoutColumn(uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, sock->locx, sock->locy-8, 140, 20, U.uistyles.first), 0);
- uiItemR(layout, &ptr, "default_value", UI_ITEM_R_EXPAND, "", 0);
+ uiItemR(layout, &ptr, "default_value", UI_ITEM_R_EXPAND, "", ICON_NULL);
return block;
}
@@ -618,12 +613,11 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv)
glPixelZoom(xscale, yscale);
glEnable(GL_BLEND);
- glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */
+ glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); /* premul graphics */
glColor4f(1.0, 1.0, 1.0, 1.0);
glaDrawPixelsTex(prv->xmin, prv->ymin, preview->xsize, preview->ysize, GL_UNSIGNED_BYTE, preview->rect);
- glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glDisable(GL_BLEND);
glPixelZoom(1.0f, 1.0f);
@@ -632,7 +626,7 @@ static void node_draw_preview(bNodePreview *preview, rctf *prv)
}
-static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bNode *node)
+static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node)
{
bNodeSocket *sock;
uiBut *bt;
@@ -641,7 +635,6 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
int /*ofs,*/ color_id= node_get_colorid(node);
char showname[128]; /* 128 used below */
View2D *v2d = &ar->v2d;
- bNodeTree *ntree = snode->nodetree;
PointerRNA ptr;
/* hurmf... another candidate for callback, have to see how this works first */
@@ -665,6 +658,9 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
UI_ThemeColorShade(color_id, -20);
else
UI_ThemeColor(color_id);
+
+ if(node->flag & NODE_MUTED)
+ UI_ThemeColorBlend(color_id, TH_REDALERT, 0.5f);
uiSetRoundBox(3);
uiRoundBox(rct->xmin, rct->ymax-NODE_DY, rct->xmax, rct->ymax, BASIS_RAD);
@@ -714,18 +710,18 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
UI_ThemeColorBlendShade(TH_TEXT, color_id, 0.4f, 10);
/* open/close entirely? */
- ui_draw_tria_icon(rct->xmin+8.0f, rct->ymax-NODE_DY+4.0f, 'v');
+ ui_draw_tria_icon(rct->xmin+10.0f, rct->ymax-NODE_DY/2.0f, 'v');
+ /* this isn't doing anything for the label, so commenting out
if(node->flag & SELECT)
UI_ThemeColor(TH_TEXT_HI);
else
- UI_ThemeColor(TH_TEXT);
+ UI_ThemeColor(TH_TEXT); */
- if(node->flag & NODE_CUSTOM_NAME)
- BLI_strncpy(showname, node->name, sizeof(showname));
+ if (node->typeinfo->labelfunc)
+ BLI_strncpy(showname, node->typeinfo->labelfunc(node), sizeof(showname));
else
- /* todo: auto name display for node types */
- BLI_strncpy(showname, node->name, sizeof(showname));
+ BLI_strncpy(showname, node->typeinfo->name, sizeof(showname));
//if(node->flag & NODE_MUTED)
// sprintf(showname, "[%s]", showname);
@@ -743,12 +739,19 @@ static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bN
/* scaling indicator */
node_scaling_widget(TH_NODE, snode->aspect, rct->xmax-BASIS_RAD*snode->aspect, rct->ymin, rct->xmax, rct->ymin+BASIS_RAD*snode->aspect);
- /* outline active emphasis */
- if(node->flag & NODE_ACTIVE) {
+ /* outline active and selected emphasis */
+ if( node->flag & (NODE_ACTIVE|SELECT) ) {
glEnable(GL_BLEND);
- glColor4ub(200, 200, 200, 140);
- uiSetRoundBox(15-4);
- uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
+ glEnable( GL_LINE_SMOOTH );
+ /* using different shades of TH_TEXT_HI for the empasis, like triangle */
+ if( node->flag & NODE_ACTIVE )
+ UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
+ else
+ UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
+ uiSetRoundBox(15-4); // round all corners except lower right
+ uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
+
+ glDisable( GL_LINE_SMOOTH );
glDisable(GL_BLEND);
}
@@ -849,14 +852,22 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
ui_dropshadow(rct, hiddenrad, snode->aspect, node->flag & SELECT);
/* body */
- UI_ThemeColor(color_id);
+ UI_ThemeColor(color_id);
+ if(node->flag & NODE_MUTED)
+ UI_ThemeColorBlend(color_id, TH_REDALERT, 0.5f);
uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
- /* outline active emphasis */
- if(node->flag & NODE_ACTIVE) {
+ /* outline active and selected emphasis */
+ if( node->flag & (NODE_ACTIVE|SELECT) ) {
glEnable(GL_BLEND);
- glColor4ub(200, 200, 200, 140);
- uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
+ glEnable( GL_LINE_SMOOTH );
+ /* using different shades of TH_TEXT_HI for the empasis, like triangle */
+ if( node->flag & NODE_ACTIVE )
+ UI_ThemeColorShadeAlpha(TH_TEXT_HI, 0, -40);
+ else
+ UI_ThemeColorShadeAlpha(TH_TEXT_HI, -20, -120);
+ uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
+ glDisable( GL_LINE_SMOOTH );
glDisable(GL_BLEND);
}
@@ -867,7 +878,7 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
UI_ThemeColorBlendShade(TH_TEXT, color_id, 0.4f, 10);
/* open entirely icon */
- ui_draw_tria_icon(rct->xmin+9.0f, centy-6.0f, 'h');
+ ui_draw_tria_icon(rct->xmin+10.0f, centy, 'h');
/* disable lines */
if(node->flag & NODE_MUTED)
@@ -879,14 +890,11 @@ static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, b
UI_ThemeColor(TH_TEXT);
if(node->miniwidth>0.0f) {
-
-
- if(node->flag & NODE_CUSTOM_NAME)
- BLI_strncpy(showname, node->name, sizeof(showname));
+ if (node->typeinfo->labelfunc)
+ BLI_strncpy(showname, node->typeinfo->labelfunc(node), sizeof(showname));
else
- /* todo: auto name display */
- BLI_strncpy(showname, node->name, sizeof(showname));
-
+ BLI_strncpy(showname, node->typeinfo->name, sizeof(showname));
+
//if(node->flag & NODE_MUTED)
// sprintf(showname, "[%s]", showname);
@@ -945,7 +953,7 @@ static void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode,
else if(node->flag & NODE_HIDDEN)
node_draw_hidden(C, ar, snode, node);
else
- node_draw_basis(C, ar, snode, node);
+ node_draw_basis(C, ar, snode, ntree, node);
}
}
@@ -956,7 +964,7 @@ static void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode,
else if(node->flag & NODE_HIDDEN)
node_draw_hidden(C, ar, snode, node);
else
- node_draw_basis(C, ar, snode, node);
+ node_draw_basis(C, ar, snode, ntree, node);
}
}
}
@@ -997,18 +1005,19 @@ static void node_draw_group_links(View2D *v2d, SpaceNode *snode, bNode *gnode)
}
/* groups are, on creation, centered around 0,0 */
-static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bNode *gnode)
+static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *gnode)
{
bNodeTree *ngroup= (bNodeTree *)gnode->id;
bNodeSocket *sock;
rctf rect= gnode->totr;
- char showname[128];
+ uiLayout *layout;
+ PointerRNA ptr;
/* backdrop header */
glEnable(GL_BLEND);
uiSetRoundBox(3);
UI_ThemeColorShadeAlpha(TH_NODE_GROUP, 0, -70);
- uiDrawBox(GL_POLYGON, rect.xmin, rect.ymax, rect.xmax, rect.ymax+NODE_DY, BASIS_RAD);
+ uiDrawBox(GL_POLYGON, rect.xmin, rect.ymax, rect.xmax, rect.ymax+26, BASIS_RAD);
/* backdrop body */
UI_ThemeColorShadeAlpha(TH_BACK, -8, -70);
@@ -1019,21 +1028,24 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN
uiSetRoundBox(15);
glColor4ub(200, 200, 200, 140);
glEnable( GL_LINE_SMOOTH );
- uiDrawBox(GL_LINE_LOOP, rect.xmin, rect.ymin, rect.xmax, rect.ymax+NODE_DY, BASIS_RAD);
+ uiDrawBox(GL_LINE_LOOP, rect.xmin, rect.ymin, rect.xmax, rect.ymax+26, BASIS_RAD);
glDisable( GL_LINE_SMOOTH );
glDisable(GL_BLEND);
/* backdrop title */
UI_ThemeColor(TH_TEXT_HI);
- if (gnode->flag & NODE_CUSTOM_NAME)
- BLI_strncpy(showname, gnode->name, sizeof(showname));
- else
- BLI_strncpy(showname, ngroup->id.name+2, sizeof(showname));
+ layout = uiBlockLayout(gnode->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, (short)(rect.xmin+15), (short)(rect.ymax+23),
+ MIN2((int)(rect.xmax - rect.xmin-18.0f), 140), 20, U.uistyles.first);
+ RNA_pointer_create(&ntree->id, &RNA_Node, gnode, &ptr);
+ uiTemplateIDBrowse(layout, (bContext*)C, &ptr, "node_tree", NULL, NULL, NULL);
+ uiBlockLayoutResolve(gnode->block, NULL, NULL);
+
+ uiEndBlock(C, gnode->block);
+ uiDrawBlock(C, gnode->block);
+ gnode->block= NULL;
+
- // XXX this shows some scaling artifacts
- UI_DrawString(rect.xmin+8.0f, rect.ymax+5.0f, showname);
-
/* links from groupsockets to the internal nodes */
node_draw_group_links(&ar->v2d, snode, gnode);
@@ -1045,6 +1057,8 @@ static void node_draw_group(const bContext *C, ARegion *ar, SpaceNode *snode, bN
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL)))
socket_circle_draw(sock, NODE_SOCKSIZE);
+
+
/* and finally the whole tree */
node_draw_nodetree(C, ar, snode, ngroup);
}
@@ -1059,7 +1073,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
UI_ThemeClearColor(TH_BACK);
glClear(GL_COLOR_BUFFER_BIT);
- UI_view2d_view_ortho(C, v2d);
+ UI_view2d_view_ortho(v2d);
//uiFreeBlocksWin(&sa->uiblocks, sa->win);
@@ -1071,7 +1085,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
snode->aspect= (v2d->cur.xmax - v2d->cur.xmin)/((float)ar->winx);
// XXX snode->curfont= uiSetCurFont_ext(snode->aspect);
- UI_view2d_constant_grid_draw(C, v2d);
+ UI_view2d_constant_grid_draw(v2d);
/* backdrop */
draw_nodespace_back_pix(ar, snode, color_manage);
@@ -1096,7 +1110,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
if(node->flag & NODE_GROUP_EDIT)
node_update_group(C, snode->nodetree, node);
else if(node->flag & NODE_HIDDEN)
- node_update_hidden(C, node);
+ node_update_hidden(node);
else
node_update(C, snode->nodetree, node);
}
@@ -1106,7 +1120,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
/* active group */
for(node= snode->nodetree->nodes.first; node; node= node->next) {
if(node->flag & NODE_GROUP_EDIT)
- node_draw_group(C, ar, snode, node);
+ node_draw_group(C, ar, snode, snode->nodetree, node);
}
}