diff options
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 22b549cbd5d..6ce51db2005 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -47,11 +47,13 @@ #include "BIF_glutil.h" +#include "GPU_batch_presets.h" #include "GPU_framebuffer.h" #include "GPU_immediate.h" #include "GPU_immediate_util.h" #include "GPU_matrix.h" #include "GPU_state.h" +#include "GPU_viewport.h" #include "WM_api.h" #include "WM_types.h" @@ -1771,10 +1773,18 @@ void drawnodespace(const bContext *C, ARegion *region) SpaceNode *snode = CTX_wm_space_node(C); View2D *v2d = ®ion->v2d; + UI_view2d_view_ortho(v2d); + + /* Setup offscreen buffers. */ + GPUViewport *viewport = WM_draw_region_get_viewport(region); + + GPUFrameBuffer *framebuffer_overlay = GPU_viewport_framebuffer_overlay_get(viewport); + GPU_framebuffer_bind_no_srgb(framebuffer_overlay); + GPU_batch_presets_reset(); + UI_ThemeClearColor(TH_BACK); GPU_clear(GPU_COLOR_BIT); - - UI_view2d_view_ortho(v2d); + GPU_depth_test(false); /* XXX snode->cursor set in coordspace for placing new nodes, used for drawing noodles too */ UI_view2d_region_to_view(®ion->v2d, |