diff options
Diffstat (limited to 'source/blender/editors/space_node/node_draw.c')
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 6ce51db2005..22b549cbd5d 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -47,13 +47,11 @@ #include "BIF_glutil.h" -#include "GPU_batch_presets.h" #include "GPU_framebuffer.h" #include "GPU_immediate.h" #include "GPU_immediate_util.h" #include "GPU_matrix.h" #include "GPU_state.h" -#include "GPU_viewport.h" #include "WM_api.h" #include "WM_types.h" @@ -1773,18 +1771,10 @@ void drawnodespace(const bContext *C, ARegion *region) SpaceNode *snode = CTX_wm_space_node(C); View2D *v2d = ®ion->v2d; - UI_view2d_view_ortho(v2d); - - /* Setup offscreen buffers. */ - GPUViewport *viewport = WM_draw_region_get_viewport(region); - - GPUFrameBuffer *framebuffer_overlay = GPU_viewport_framebuffer_overlay_get(viewport); - GPU_framebuffer_bind_no_srgb(framebuffer_overlay); - GPU_batch_presets_reset(); - UI_ThemeClearColor(TH_BACK); GPU_clear(GPU_COLOR_BIT); - GPU_depth_test(false); + + UI_view2d_view_ortho(v2d); /* XXX snode->cursor set in coordspace for placing new nodes, used for drawing noodles too */ UI_view2d_region_to_view(®ion->v2d, |