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Diffstat (limited to 'source/blender/editors/space_node/node_draw.cc')
-rw-r--r--source/blender/editors/space_node/node_draw.cc28
1 files changed, 7 insertions, 21 deletions
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index 2c47883d831..455eceed293 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -1,21 +1,5 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2008 Blender Foundation.
- * All rights reserved.
- */
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2008 Blender Foundation. All rights reserved. */
/** \file
* \ingroup spnode
@@ -397,7 +381,7 @@ static void node_update_basis(const bContext &C, bNodeTree &ntree, bNode &node,
/* Round the socket location to stop it from jiggling. */
nsock->locx = round(loc.x + NODE_WIDTH(node));
- nsock->locy = round(0.5f * (dy + buty));
+ nsock->locy = round(dy - NODE_DYS);
dy = buty;
if (nsock->next) {
@@ -527,7 +511,7 @@ static void node_update_basis(const bContext &C, bNodeTree &ntree, bNode &node,
nsock->locx = loc.x;
/* Round the socket vertical position to stop it from jiggling. */
- nsock->locy = round(0.5f * (dy + buty));
+ nsock->locy = round(dy - NODE_DYS);
dy = buty - multi_input_socket_offset * 0.5;
if (nsock->next) {
@@ -626,7 +610,9 @@ static void node_update_hidden(bNode &node, uiBlock &block)
static int node_get_colorid(const bNode &node)
{
- switch (node.typeinfo->nclass) {
+ const int nclass = (node.typeinfo->ui_class == nullptr) ? node.typeinfo->nclass :
+ node.typeinfo->ui_class(&node);
+ switch (nclass) {
case NODE_CLASS_INPUT:
return TH_NODE_INPUT;
case NODE_CLASS_OUTPUT: