diff options
Diffstat (limited to 'source/blender/editors/space_node/node_edit.c')
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 2704 |
1 files changed, 2704 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c new file mode 100644 index 00000000000..ac6cda921ab --- /dev/null +++ b/source/blender/editors/space_node/node_edit.c @@ -0,0 +1,2704 @@ +/** + * $Id: + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2005 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): David Millan Escriva, Juho Vepsäläinen + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_action_types.h" +#include "DNA_color_types.h" +#include "DNA_image_types.h" +#include "DNA_ipo_types.h" +#include "DNA_object_types.h" +#include "DNA_material_types.h" +#include "DNA_texture_types.h" +#include "DNA_node_types.h" +#include "DNA_space_types.h" +#include "DNA_screen_types.h" +#include "DNA_scene_types.h" +#include "DNA_userdef_types.h" + +#include "BKE_context.h" +#include "BKE_colortools.h" +#include "BKE_global.h" +#include "BKE_image.h" +#include "BKE_library.h" +#include "BKE_main.h" +#include "BKE_node.h" +#include "BKE_material.h" +#include "BKE_texture.h" +#include "BKE_scene.h" +#include "BKE_utildefines.h" + +#include "ED_previewrender.h" + +#include "BIF_gl.h" +/*#include "BIF_cursors.h" +#include "BIF_editview.h" +#include "BIF_graphics.h" +#include "BIF_imasel.h" +#include "BIF_interface.h" +#include "BIF_mywindow.h" +#include "BIF_previewrender.h" +#include "BIF_resources.h" +#include "BIF_renderwin.h" +#include "BIF_space.h" +#include "BIF_scrarea.h" +#include "BIF_screen.h" +#include "BIF_toolbox.h" +*/ + +/*#include "BSE_drawipo.h" +#include "BSE_edit.h" +#include "BSE_filesel.h" +#include "BSE_headerbuttons.h" +#include "BSE_node.h"*/ + +#include "BLI_arithb.h" +#include "BLI_blenlib.h" +#include "BLI_storage_types.h" + +/*#include "BDR_editobject.h" +#include "BDR_gpencil.h"*/ + +#include "RE_pipeline.h" +#include "IMB_imbuf_types.h" + +/*#include "blendef.h" +#include "butspace.h" +#include "PIL_time.h" +#include "mydevice.h" +#include "winlay.h" +*/ +#if 0 +/* currently called from BIF_preview_changed */ +void snode_tag_dirty(SpaceNode *snode) +{ + bNode *node; + + if(snode->treetype==NTREE_SHADER) { + if(snode->nodetree) { + for(node= snode->nodetree->nodes.first; node; node= node->next) { + if(node->type==SH_NODE_OUTPUT) + node->lasty= 0; + } + snode->flag |= SNODE_DO_PREVIEW; /* this adds an afterqueue on a redraw, to allow button previews to work first */ + } + } + // allqueue(REDRAWNODE, 1); +} + +static void shader_node_previewrender(ScrArea *sa, SpaceNode *snode) +{ + bNode *node; + + if(snode->id==NULL) return; + if( ((Material *)snode->id )->use_nodes==0 ) return; + + for(node= snode->nodetree->nodes.first; node; node= node->next) { + if(node->type==SH_NODE_OUTPUT) { + if(node->flag & NODE_DO_OUTPUT) { + if(node->lasty<PREVIEW_RENDERSIZE-2) { + RenderInfo ri; +// int test= node->lasty; + + ri.curtile = 0; + ri.tottile = 0; + ri.rect = NULL; + ri.pr_rectx = PREVIEW_RENDERSIZE; + ri.pr_recty = PREVIEW_RENDERSIZE; + + // XXX BIF_previewrender(snode->id, &ri, NULL, PR_DO_RENDER); /* sends redraw event */ + if(ri.rect) MEM_freeN(ri.rect); + + /* when not finished... */ + if(ri.curtile<ri.tottile) + ; // XXX addafterqueue(sa->win, RENDERPREVIEW, 1); +// if(test!=node->lasty) +// printf("node rendered to %d\n", node->lasty); + + break; + } + } + } + } +} + +// XXX stub +static void set_timecursor() {} +static int blender_test_break() { return 0; } + +static void snode_handle_recalc(SpaceNode *snode) +{ + if(snode->treetype==NTREE_SHADER) { + // XXX BIF_preview_changed(ID_MA); /* signals buttons windows and node editors */ + } + else if(snode->treetype==NTREE_COMPOSIT) { + if(G.scene->use_nodes) { + snode->nodetree->timecursor= set_timecursor; + G.afbreek= 0; + snode->nodetree->test_break= blender_test_break; + + // XXX BIF_store_spare(); + + ntreeCompositExecTree(snode->nodetree, &G.scene->r, 1); /* 1 is do_previews */ + + snode->nodetree->timecursor= NULL; + snode->nodetree->test_break= NULL; + // XXX waitcursor(0); + + // allqueue(REDRAWIMAGE, 1); + if(G.scene->r.scemode & R_DOCOMP) { + // XXX BIF_redraw_render_rect(); /* seems to screwup display? */ + // mywinset(curarea->win); + } + } + + // allqueue(REDRAWNODE, 1); + } + else if(snode->treetype==NTREE_TEXTURE) { + ntreeTexUpdatePreviews(snode->nodetree); + // XXX BIF_preview_changed(ID_TE); + } +} + +static void shader_node_event(SpaceNode *snode, short event) +{ + switch(event) { + case B_REDR: + // allqueue(REDRAWNODE, 1); + break; + default: + /* B_NODE_EXEC */ + snode_handle_recalc(snode); + break; + + } +} + +static int image_detect_file_sequence(int *start_p, int *frames_p, char *str) +{ + SpaceFile *sfile; + char name[FILE_MAX], head[FILE_MAX], tail[FILE_MAX], filename[FILE_MAX]; + int a, frame, totframe, found, minframe; + unsigned short numlen; + + sfile= scrarea_find_space_of_type(curarea, SPACE_FILE); + if(sfile==NULL || sfile->filelist==NULL) + return 0; + + /* find first frame */ + found= 0; + minframe= 0; + + for(a=0; a<sfile->totfile; a++) { + if(sfile->filelist[a].flags & ACTIVE) { + BLI_strncpy(name, sfile->filelist[a].relname, sizeof(name)); + frame= BLI_stringdec(name, head, tail, &numlen); + + if(!found || frame < minframe) { + BLI_strncpy(filename, name, sizeof(name)); + minframe= frame; + found= 1; + } + } + } + + /* not one frame found */ + if(!found) + return 0; + + /* counter number of following frames */ + found= 1; + totframe= 0; + + for(frame=minframe; found; frame++) { + found= 0; + BLI_strncpy(name, filename, sizeof(name)); + BLI_stringenc(name, head, tail, numlen, frame); + + for(a=0; a<sfile->totfile; a++) { + if(sfile->filelist[a].flags & ACTIVE) { + if(strcmp(sfile->filelist[a].relname, name) == 0) { + found= 1; + totframe++; + break; + } + } + } + } + + if(totframe > 1) { + BLI_strncpy(str, sfile->dir, sizeof(name)); + strcat(str, filename); + + *start_p= minframe; + *frames_p= totframe; + return 1; + } + + return 0; +} + +static void load_node_image(char *str) /* called from fileselect */ +{ + SpaceNode *snode= curarea->spacedata.first; + bNode *node= nodeGetActive(snode->edittree); + Image *ima= NULL; + ImageUser *iuser= node->storage; + char filename[FILE_MAX]; + int start=0, frames=0, sequence; + + sequence= image_detect_file_sequence(&start, &frames, filename); + if(sequence) + str= filename; + + ima= BKE_add_image_file(str); + if(ima) { + if(node->id) + node->id->us--; + + node->id= &ima->id; + id_us_plus(node->id); + + BLI_strncpy(node->name, node->id->name+2, 21); + + if(sequence) { + ima->source= IMA_SRC_SEQUENCE; + iuser->frames= frames; + iuser->offset= start-1; + } + + BKE_image_signal(ima, node->storage, IMA_SIGNAL_RELOAD); + + NodeTagChanged(snode->edittree, node); + snode_handle_recalc(snode); + // allqueue(REDRAWNODE, 0); + } +} + +static void set_node_imagepath(char *str) /* called from fileselect */ +{ + SpaceNode *snode= curarea->spacedata.first; + bNode *node= nodeGetActive(snode->edittree); + BLI_strncpy(((NodeImageFile *)node->storage)->name, str, sizeof( ((NodeImageFile *)node->storage)->name )); +} + +static bNode *snode_get_editgroup(SpaceNode *snode) +{ + bNode *gnode; + + /* get the groupnode */ + for(gnode= snode->nodetree->nodes.first; gnode; gnode= gnode->next) + if(gnode->flag & NODE_GROUP_EDIT) + break; + return gnode; +} + +/* node has to be of type 'render layers' */ +/* is a bit clumsy copying renderdata here... scene nodes use render size of current render */ +static void composite_node_render(SpaceNode *snode, bNode *node) +{ + RenderData rd; + Scene *scene= NULL; + int scemode, actlay; + + /* the button press won't show up otherwise, button hilites disabled */ + force_draw(0); + + if(node->id && node->id!=(ID *)G.scene) { + scene= G.scene; + set_scene_bg((Scene *)node->id); + rd= G.scene->r; + G.scene->r.xsch= scene->r.xsch; + G.scene->r.ysch= scene->r.ysch; + G.scene->r.size= scene->r.size; + G.scene->r.mode &= ~(R_BORDER|R_DOCOMP); + G.scene->r.mode |= scene->r.mode & R_BORDER; + G.scene->r.border= scene->r.border; + G.scene->r.cfra= scene->r.cfra; + } + + scemode= G.scene->r.scemode; + actlay= G.scene->r.actlay; + + G.scene->r.scemode |= R_SINGLE_LAYER|R_COMP_RERENDER; + G.scene->r.actlay= node->custom1; + + BIF_do_render(0); + + G.scene->r.scemode= scemode; + G.scene->r.actlay= actlay; + + node->custom2= 0; + + if(scene) { + G.scene->r= rd; + set_scene_bg(scene); + } +} + +static void composit_node_event(SpaceNode *snode, short event) +{ + + switch(event) { + case B_REDR: + // allqueue(REDRAWNODE, 1); + break; + case B_NODE_LOADIMAGE: + { + bNode *node= nodeGetActive(snode->edittree); + char name[FILE_MAXDIR+FILE_MAXFILE]; + + if(node->id) + strcpy(name, ((Image *)node->id)->name); + else strcpy(name, U.textudir); + if (G.qual & LR_CTRLKEY) { + activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); + } else { + activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); + } + break; + } + case B_NODE_SETIMAGE: + { + bNode *node= nodeGetActive(snode->edittree); + char name[FILE_MAXDIR+FILE_MAXFILE]; + + strcpy(name, ((NodeImageFile *)node->storage)->name); + if (G.qual & LR_CTRLKEY) { + activate_imageselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath); + } else { + activate_fileselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath); + } + break; + } + case B_NODE_TREE_EXEC: + snode_handle_recalc(snode); + break; + default: + /* B_NODE_EXEC */ + { + bNode *node= BLI_findlink(&snode->edittree->nodes, event-B_NODE_EXEC); + if(node) { + NodeTagChanged(snode->edittree, node); + /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */ + + /* not the best implementation of the world... but we need it to work now :) */ + if(node->type==CMP_NODE_R_LAYERS && node->custom2) { + /* add event for this window (after render curarea can be changed) */ + addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); + + composite_node_render(snode, node); + snode_handle_recalc(snode); + + /* add another event, a render can go fullscreen and open new window */ + addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC); + } + else { + node= snode_get_editgroup(snode); + if(node) + NodeTagIDChanged(snode->nodetree, node->id); + + snode_handle_recalc(snode); + } + } + } + } +} + +static void texture_node_event(SpaceNode *snode, short event) +{ + switch(event) { + case B_REDR: + // allqueue(REDRAWNODE, 1); + break; + case B_NODE_LOADIMAGE: + { + bNode *node= nodeGetActive(snode->edittree); + char name[FILE_MAXDIR+FILE_MAXFILE]; + + if(node->id) + strcpy(name, ((Image *)node->id)->name); + else strcpy(name, U.textudir); + if (G.qual & LR_CTRLKEY) { + activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); + } else { + activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image); + } + break; + } + default: + /* B_NODE_EXEC */ + ntreeTexCheckCyclics( snode->nodetree ); + snode_handle_recalc(snode); + // allqueue(REDRAWNODE, 1); + break; + } +} + + +/* assumes nothing being done in ntree yet, sets the default in/out node */ +/* called from shading buttons or header */ +void node_shader_default(Material *ma) +{ + bNode *in, *out; + bNodeSocket *fromsock, *tosock; + + /* but lets check it anyway */ + if(ma->nodetree) { + printf("error in shader initialize\n"); + return; + } + + ma->nodetree= ntreeAddTree(NTREE_SHADER); + + out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL, NULL); + out->locx= 300.0f; out->locy= 300.0f; + + in= nodeAddNodeType(ma->nodetree, SH_NODE_MATERIAL, NULL, NULL); + in->locx= 10.0f; in->locy= 300.0f; + nodeSetActive(ma->nodetree, in); + + /* only a link from color to color */ + fromsock= in->outputs.first; + tosock= out->inputs.first; + nodeAddLink(ma->nodetree, in, fromsock, out, tosock); + + ntreeSolveOrder(ma->nodetree); /* needed for pointers */ +} + +/* assumes nothing being done in ntree yet, sets the default in/out node */ +/* called from shading buttons or header */ +void node_composit_default(Scene *sce) +{ + bNode *in, *out; + bNodeSocket *fromsock, *tosock; + + /* but lets check it anyway */ + if(sce->nodetree) { + printf("error in composit initialize\n"); + return; + } + + sce->nodetree= ntreeAddTree(NTREE_COMPOSIT); + + out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL, NULL); + out->locx= 300.0f; out->locy= 400.0f; + + in= nodeAddNodeType(sce->nodetree, CMP_NODE_R_LAYERS, NULL, NULL); + in->locx= 10.0f; in->locy= 400.0f; + nodeSetActive(sce->nodetree, in); + + /* links from color to color */ + fromsock= in->outputs.first; + tosock= out->inputs.first; + nodeAddLink(sce->nodetree, in, fromsock, out, tosock); + + ntreeSolveOrder(sce->nodetree); /* needed for pointers */ + + ntreeCompositForceHidden(sce->nodetree); +} + +/* assumes nothing being done in ntree yet, sets the default in/out node */ +/* called from shading buttons or header */ +void node_texture_default(Tex *tx) +{ + bNode *in, *out; + bNodeSocket *fromsock, *tosock; + + /* but lets check it anyway */ + if(tx->nodetree) { + printf("error in texture initialize\n"); + return; + } + + tx->nodetree= ntreeAddTree(NTREE_TEXTURE); + + out= nodeAddNodeType(tx->nodetree, TEX_NODE_OUTPUT, NULL, NULL); + out->locx= 300.0f; out->locy= 300.0f; + + in= nodeAddNodeType(tx->nodetree, TEX_NODE_CHECKER, NULL, NULL); + in->locx= 10.0f; in->locy= 300.0f; + nodeSetActive(tx->nodetree, in); + + fromsock= in->outputs.first; + tosock= out->inputs.first; + nodeAddLink(tx->nodetree, in, fromsock, out, tosock); + + ntreeSolveOrder(tx->nodetree); /* needed for pointers */ + ntreeTexUpdatePreviews(tx->nodetree); +} +#endif + +/* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */ +void snode_set_context(SpaceNode *snode, Scene *scene) +{ + Object *ob= OBACT; + bNode *node= NULL; + + snode->nodetree= NULL; + snode->id= snode->from= NULL; + + if(snode->treetype==NTREE_SHADER) { + /* need active object, or we allow pinning... */ + if(ob) { + Material *ma= give_current_material(ob, ob->actcol); + if(ma) { + snode->from= material_from(ob, ob->actcol); + snode->id= &ma->id; + snode->nodetree= ma->nodetree; + } + } + } + else if(snode->treetype==NTREE_COMPOSIT) { + snode->from= NULL; + snode->id= &G.scene->id; + + /* bit clumsy but reliable way to see if we draw first time */ + if(snode->nodetree==NULL) + ntreeCompositForceHidden(G.scene->nodetree); + + snode->nodetree= G.scene->nodetree; + } + else if(snode->treetype==NTREE_TEXTURE) { + if(ob) { + Tex *tx= give_current_texture(ob, ob->actcol); + if(tx) { + snode->from= (ID*)ob; /* please check this; i have no idea what 'from' is. */ + snode->id= &tx->id; + snode->nodetree= tx->nodetree; + } + } + } + + /* find editable group */ + if(snode->nodetree) + for(node= snode->nodetree->nodes.first; node; node= node->next) + if(node->flag & NODE_GROUP_EDIT) + break; + + if(node && node->id) + snode->edittree= (bNodeTree *)node->id; + else + snode->edittree= snode->nodetree; +} + +#if 0 +/* on activate image viewer, check if we show it */ +static void node_active_image(Image *ima) +{ + ScrArea *sa; + SpaceImage *sima= NULL; + + /* find an imagewindow showing render result */ + for(sa=G.curscreen->areabase.first; sa; sa= sa->next) { + if(sa->spacetype==SPACE_IMAGE) { + sima= sa->spacedata.first; + if(sima->image && sima->image->source!=IMA_SRC_VIEWER) + break; + } + } + if(sa && sima) { + sima->image= ima; + scrarea_queue_winredraw(sa); + scrarea_queue_headredraw(sa); + } +} + + +static void node_set_active(SpaceNode *snode, bNode *node) +{ + + nodeSetActive(snode->edittree, node); + + if(node->type!=NODE_GROUP) { + + /* tree specific activate calls */ + if(snode->treetype==NTREE_SHADER) { + + /* when we select a material, active texture is cleared, for buttons */ + if(node->id && GS(node->id->name)==ID_MA) + nodeClearActiveID(snode->edittree, ID_TE); + if(node->id) + ; // XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */ + + // allqueue(REDRAWBUTSSHADING, 1); + // allqueue(REDRAWIPO, 0); + } + else if(snode->treetype==NTREE_COMPOSIT) { + /* make active viewer, currently only 1 supported... */ + if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) { + bNode *tnode; + int was_output= node->flag & NODE_DO_OUTPUT; + + for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next) + if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) + tnode->flag &= ~NODE_DO_OUTPUT; + + node->flag |= NODE_DO_OUTPUT; + if(was_output==0) { + bNode *gnode; + + NodeTagChanged(snode->edittree, node); + + /* if inside group, tag entire group */ + gnode= snode_get_editgroup(snode); + if(gnode) + NodeTagIDChanged(snode->nodetree, gnode->id); + + snode_handle_recalc(snode); + } + + /* addnode() doesnt link this yet... */ + node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); + } + else if(node->type==CMP_NODE_IMAGE) { + if(node->id) + node_active_image((Image *)node->id); + } + else if(node->type==CMP_NODE_R_LAYERS) { + if(node->id==NULL || node->id==(ID *)G.scene) { + G.scene->r.actlay= node->custom1; + // allqueue(REDRAWBUTSSCENE, 0); + } + } + } + else if(snode->treetype==NTREE_TEXTURE) { + if(node->id) + ; // XXX BIF_preview_changed(-1); + // allqueue(REDRAWBUTSSHADING, 1); + // allqueue(REDRAWIPO, 0); + } + } +} + +void snode_make_group_editable(SpaceNode *snode, bNode *gnode) +{ + bNode *node; + + /* make sure nothing has group editing on */ + for(node= snode->nodetree->nodes.first; node; node= node->next) + node->flag &= ~NODE_GROUP_EDIT; + + if(gnode==NULL) { + /* with NULL argument we do a toggle */ + if(snode->edittree==snode->nodetree) + gnode= nodeGetActive(snode->nodetree); + } + + if(gnode && gnode->type==NODE_GROUP && gnode->id) { + if(gnode->id->lib) { + if(okee("Make Group Local")) + ntreeMakeLocal((bNodeTree *)gnode->id); + else + return; + } + gnode->flag |= NODE_GROUP_EDIT; + snode->edittree= (bNodeTree *)gnode->id; + + /* deselect all other nodes, so we can also do grabbing of entire subtree */ + for(node= snode->nodetree->nodes.first; node; node= node->next) + node->flag &= ~SELECT; + gnode->flag |= SELECT; + + } + else + snode->edittree= snode->nodetree; + + ntreeSolveOrder(snode->nodetree); + + /* finally send out events for new active node */ + if(snode->treetype==NTREE_SHADER) { + // allqueue(REDRAWBUTSSHADING, 0); + + // XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */ + } + + // allqueue(REDRAWNODE, 0); +} + +void node_ungroup(SpaceNode *snode) +{ + bNode *gnode; + + /* are we inside of a group? */ + gnode= snode_get_editgroup(snode); + if(gnode) + snode_make_group_editable(snode, NULL); + + gnode= nodeGetActive(snode->edittree); + if(gnode==NULL) return; + + if(gnode->type!=NODE_GROUP) + error("Not a group"); + else { + if(nodeGroupUnGroup(snode->edittree, gnode)) { + + BIF_undo_push("Deselect all nodes"); + // allqueue(REDRAWNODE, 0); + } + else + error("Can't ungroup"); + } +} + +/* when links in groups change, inputs/outputs change, nodes added/deleted... */ +static void snode_verify_groups(SpaceNode *snode) +{ + bNode *gnode; + + gnode= snode_get_editgroup(snode); + + /* does all materials */ + if(gnode) + nodeVerifyGroup((bNodeTree *)gnode->id); + +} + +static void node_addgroup(SpaceNode *snode) +{ + bNodeTree *ngroup; + int tot= 0, offs, val; + char *strp; + + if(snode->edittree!=snode->nodetree) { + error("Can not add a Group in a Group"); + return; + } + + /* construct menu with choices */ + for(ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next) { + if(ngroup->type==snode->treetype) + tot++; + } + if(tot==0) { + error("No groups available in database"); + return; + } + strp= MEM_mallocN(32*tot+32, "menu"); + strcpy(strp, "Add Group %t"); + offs= strlen(strp); + + for(tot=0, ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next, tot++) { + if(ngroup->type==snode->treetype) + offs+= sprintf(strp+offs, "|%s %%x%d", ngroup->id.name+2, tot); + } + + val= pupmenu(strp); + if(val>=0) { + ngroup= BLI_findlink(&G.main->nodetree, val); + if(ngroup) { + bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL); + + /* generics */ + if(node) { + float locx, locy; + short mval[2]; + + node_deselectall(snode, 0); + + getmouseco_areawin(mval); + areamouseco_to_ipoco(G.v2d, mval, &locx, &locy); + + node->locx= locx; + node->locy= locy + 60.0f; // arbitrary.. so its visible + node->flag |= SELECT; + + id_us_plus(node->id); + + node_set_active(snode, node); + BIF_undo_push("Add Node"); + } + } + } + MEM_freeN(strp); +} + + +/* ************************** Node generic ************** */ + +/* allows to walk the list in order of visibility */ +static bNode *next_node(bNodeTree *ntree) +{ + static bNode *current=NULL, *last= NULL; + + if(ntree) { + /* set current to the first selected node */ + for(current= ntree->nodes.last; current; current= current->prev) + if(current->flag & NODE_SELECT) + break; + + /* set last to the first unselected node */ + for(last= ntree->nodes.last; last; last= last->prev) + if((last->flag & NODE_SELECT)==0) + break; + + if(current==NULL) + current= last; + + return NULL; + } + /* no nodes, or we are ready */ + if(current==NULL) + return NULL; + + /* now we walk the list backwards, but we always return current */ + if(current->flag & NODE_SELECT) { + bNode *node= current; + + /* find previous selected */ + current= current->prev; + while(current && (current->flag & NODE_SELECT)==0) + current= current->prev; + + /* find first unselected */ + if(current==NULL) + current= last; + + return node; + } + else { + bNode *node= current; + + /* find previous unselected */ + current= current->prev; + while(current && (current->flag & NODE_SELECT)) + current= current->prev; + + return node; + } + + return NULL; +} + +/* is rct in visible part of node? */ +static bNode *visible_node(SpaceNode *snode, rctf *rct) +{ + bNode *tnode; + + for(next_node(snode->edittree); (tnode=next_node(NULL));) { + if(BLI_isect_rctf(&tnode->totr, rct, NULL)) + break; + } + return tnode; +} + +void snode_home(ScrArea *sa, SpaceNode *snode) +{ + bNode *node; + int first= 1; + + snode->v2d.cur.xmin= snode->v2d.cur.ymin= 0.0f; + snode->v2d.cur.xmax= sa->winx; + snode->v2d.cur.xmax= sa->winy; + + if(snode->edittree) { + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(first) { + first= 0; + snode->v2d.cur= node->totr; + } + else { + BLI_union_rctf(&snode->v2d.cur, &node->totr); + } + } + } + snode->v2d.tot= snode->v2d.cur; + + snode->xof = snode->yof = 0.0; + + test_view2d(G.v2d, sa->winx, sa->winy); + +} + +void snode_zoom_out(ScrArea *sa) +{ + float dx; + + dx= (float)(0.15*(G.v2d->cur.xmax-G.v2d->cur.xmin)); + G.v2d->cur.xmin-= dx; + G.v2d->cur.xmax+= dx; + dx= (float)(0.15*(G.v2d->cur.ymax-G.v2d->cur.ymin)); + G.v2d->cur.ymin-= dx; + G.v2d->cur.ymax+= dx; + test_view2d(G.v2d, sa->winx, sa->winy); +} + +void snode_zoom_in(ScrArea *sa) +{ + float dx; + + dx= (float)(0.1154*(G.v2d->cur.xmax-G.v2d->cur.xmin)); + G.v2d->cur.xmin+= dx; + G.v2d->cur.xmax-= dx; + dx= (float)(0.1154*(G.v2d->cur.ymax-G.v2d->cur.ymin)); + G.v2d->cur.ymin+= dx; + G.v2d->cur.ymax-= dx; + test_view2d(G.v2d, sa->winx, sa->winy); +} + +static void snode_bg_viewmove(SpaceNode *snode) +{ + ScrArea *sa; + Image *ima; + ImBuf *ibuf; + Window *win; + short mval[2], mvalo[2]; + short rectx, recty, xmin, xmax, ymin, ymax, pad; + int oldcursor; + + ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node"); + ibuf= BKE_image_get_ibuf(ima, NULL); + + sa = snode->area; + + if(ibuf) { + rectx = ibuf->x; + recty = ibuf->y; + } else { + rectx = recty = 1; + } + + pad = 10; + xmin = -(sa->winx/2) - rectx/2 + pad; + xmax = sa->winx/2 + rectx/2 - pad; + ymin = -(sa->winy/2) - recty/2 + pad; + ymax = sa->winy/2 + recty/2 - pad; + + getmouseco_sc(mvalo); + + /* store the old cursor to temporarily change it */ + oldcursor=get_cursor(); + win=winlay_get_active_window(); + + SetBlenderCursor(BC_NSEW_SCROLLCURSOR); + + while(get_mbut()&(L_MOUSE|M_MOUSE)) { + + getmouseco_sc(mval); + + if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) { + + snode->xof -= (mvalo[0]-mval[0]); + snode->yof -= (mvalo[1]-mval[1]); + + /* prevent dragging image outside of the window and losing it! */ + CLAMP(snode->xof, xmin, xmax); + CLAMP(snode->yof, ymin, ymax); + + mvalo[0]= mval[0]; + mvalo[1]= mval[1]; + + scrarea_do_windraw(curarea); + screen_swapbuffers(); + } + else BIF_wait_for_statechange(); + } + + window_set_cursor(win, oldcursor); +} + +static void reset_sel_socket(SpaceNode *snode, int in_out) +{ + bNode *node; + bNodeSocket *sock; + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(in_out & SOCK_IN) { + for(sock= node->inputs.first; sock; sock= sock->next) + if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; + } + if(in_out & SOCK_OUT) { + for(sock= node->outputs.first; sock; sock= sock->next) + if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL; + } + } +} + +/* checks mouse position, and returns found node/socket */ +/* type is SOCK_IN and/or SOCK_OUT */ +static int find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, int in_out) +{ + bNode *node; + bNodeSocket *sock; + rctf rect; + short mval[2]; + + getmouseco_areawin(mval); + + /* check if we click in a socket */ + for(node= snode->edittree->nodes.first; node; node= node->next) { + + areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin); + + rect.xmin -= NODE_SOCKSIZE+3; + rect.ymin -= NODE_SOCKSIZE+3; + rect.xmax = rect.xmin + 2*NODE_SOCKSIZE+6; + rect.ymax = rect.ymin + 2*NODE_SOCKSIZE+6; + + if (!(node->flag & NODE_HIDDEN)) { + /* extra padding inside and out - allow dragging on the text areas too */ + if (in_out == SOCK_IN) { + rect.xmax += NODE_SOCKSIZE; + rect.xmin -= NODE_SOCKSIZE*4; + } else if (in_out == SOCK_OUT) { + rect.xmax += NODE_SOCKSIZE*4; + rect.xmin -= NODE_SOCKSIZE; + } + } + + if(in_out & SOCK_IN) { + for(sock= node->inputs.first; sock; sock= sock->next) { + if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { + if(BLI_in_rctf(&rect, sock->locx, sock->locy)) { + if(node == visible_node(snode, &rect)) { + *nodep= node; + *sockp= sock; + return 1; + } + } + } + } + } + if(in_out & SOCK_OUT) { + for(sock= node->outputs.first; sock; sock= sock->next) { + if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { + if(BLI_in_rctf(&rect, sock->locx, sock->locy)) { + if(node == visible_node(snode, &rect)) { + *nodep= node; + *sockp= sock; + return 1; + } + } + } + } + } + } + return 0; +} + +/* ********************* transform ****************** */ + +/* releases on event, only intern (for extern see below) */ +/* we need argument ntree to allow operations on edittree or nodetree */ +static void transform_nodes(bNodeTree *ntree, char mode, char *undostr) +{ + bNode *node; + float mxstart, mystart, mx, my, *oldlocs, *ol; + int cont=1, tot=0, cancel=0, firsttime=1; + short mval[2], mvalo[2]; + + /* count total */ + for(node= ntree->nodes.first; node; node= node->next) + if(node->flag & SELECT) tot++; + + if(tot==0) return; + + /* store oldlocs */ + ol= oldlocs= MEM_mallocN(sizeof(float)*2*tot, "oldlocs transform"); + for(node= ntree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + ol[0]= node->locx; ol[1]= node->locy; + ol+= 2; + } + } + + getmouseco_areawin(mvalo); + areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart); + + while(cont) { + + getmouseco_areawin(mval); + if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) { + + firsttime= 0; + + areamouseco_to_ipoco(G.v2d, mval, &mx, &my); + mvalo[0]= mval[0]; + mvalo[1]= mval[1]; + + for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + node->locx= ol[0] + mx-mxstart; + node->locy= ol[1] + my-mystart; + ol+= 2; + } + } + + force_draw(0); + } + else + PIL_sleep_ms(10); + + while (qtest()) { + short val; + unsigned short event= extern_qread(&val); + + switch (event) { + case LEFTMOUSE: + case SPACEKEY: + case RETKEY: + cont=0; + break; + case ESCKEY: + case RIGHTMOUSE: + if(val) { + cancel=1; + cont=0; + } + break; + default: + if(val) arrows_move_cursor(event); + break; + } + } + + } + + if(cancel) { + for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + node->locx= ol[0]; + node->locy= ol[1]; + ol+= 2; + } + } + + } + else + BIF_undo_push(undostr); + + // allqueue(REDRAWNODE, 1); + MEM_freeN(oldlocs); +} + +/* external call, also for callback */ +void node_transform_ext(int mode, int unused) +{ + SpaceNode *snode= curarea->spacedata.first; + + transform_nodes(snode->edittree, 'g', "Move Node"); +} + + +/* releases on event, only 1 node */ +static void scale_node(SpaceNode *snode, bNode *node) +{ + float mxstart, mystart, mx, my, oldwidth; + int cont=1, cancel=0; + short mval[2], mvalo[2]; + + /* store old */ + if(node->flag & NODE_HIDDEN) + oldwidth= node->miniwidth; + else + oldwidth= node->width; + + getmouseco_areawin(mvalo); + areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart); + + while(cont) { + + getmouseco_areawin(mval); + if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1]) { + + areamouseco_to_ipoco(G.v2d, mval, &mx, &my); + mvalo[0]= mval[0]; + mvalo[1]= mval[1]; + + if(node->flag & NODE_HIDDEN) { + node->miniwidth= oldwidth + mx-mxstart; + CLAMP(node->miniwidth, 0.0f, 100.0f); + } + else { + node->width= oldwidth + mx-mxstart; + CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth); + } + + force_draw(0); + } + else + PIL_sleep_ms(10); + + while (qtest()) { + short val; + unsigned short event= extern_qread(&val); + + switch (event) { + case LEFTMOUSE: + case SPACEKEY: + case RETKEY: + cont=0; + break; + case ESCKEY: + case RIGHTMOUSE: + if(val) { + cancel=1; + cont=0; + } + break; + } + } + + } + + if(cancel) { + node->width= oldwidth; + } + else + BIF_undo_push("Scale Node"); + + // allqueue(REDRAWNODE, 1); + + if(snode->nodetree->type == NTREE_TEXTURE) + ntreeTexUpdatePreviews(snode->nodetree); +} + +/* ******************** rename ******************* */ + +void node_rename(SpaceNode *snode) +{ + bNode *node, *rename_node; + short found_node= 0; + + /* check if a node is selected */ + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + found_node= 1; + break; + } + } + + if(found_node) { + rename_node= nodeGetActive(snode->edittree); + node_rename_but((char *)rename_node->username); + BIF_undo_push("Rename Node"); + + // allqueue(REDRAWNODE, 1); + } +} + +/* ********************** select ******************** */ + +/* used in buttons to check context, also checks for edited groups */ +bNode *editnode_get_active_idnode(bNodeTree *ntree, short id_code) +{ + return nodeGetActiveID(ntree, id_code); +} + +/* used in buttons to check context, also checks for edited groups */ +Material *editnode_get_active_material(Material *ma) +{ + if(ma && ma->use_nodes && ma->nodetree) { + bNode *node= editnode_get_active_idnode(ma->nodetree, ID_MA); + if(node) + return (Material *)node->id; + else + return NULL; + } + return ma; +} + +/* used in buttons to check context, also checks for edited groups */ +bNode *editnode_get_active(bNodeTree *ntree) +{ + bNode *node; + + /* check for edited group */ + for(node= ntree->nodes.first; node; node= node->next) + if(node->flag & NODE_GROUP_EDIT) + break; + if(node) + return nodeGetActive((bNodeTree *)node->id); + else + return nodeGetActive(ntree); +} + + +/* no undo here! */ +void node_deselectall(SpaceNode *snode, int swap) +{ + bNode *node; + + if(swap) { + for(node= snode->edittree->nodes.first; node; node= node->next) + if(node->flag & SELECT) + break; + if(node==NULL) { + for(node= snode->edittree->nodes.first; node; node= node->next) + node->flag |= SELECT; + // allqueue(REDRAWNODE, 0); + return; + } + /* else pass on to deselect */ + } + + for(node= snode->edittree->nodes.first; node; node= node->next) + node->flag &= ~SELECT; + + // allqueue(REDRAWNODE, 0); +} + +int node_has_hidden_sockets(bNode *node) +{ + bNodeSocket *sock; + + for(sock= node->inputs.first; sock; sock= sock->next) + if(sock->flag & SOCK_HIDDEN) + return 1; + for(sock= node->outputs.first; sock; sock= sock->next) + if(sock->flag & SOCK_HIDDEN) + return 1; + return 0; +} + + +static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node) +{ + bNodeSocket *sock; + + /* unhide all */ + if( node_has_hidden_sockets(node) ) { + for(sock= node->inputs.first; sock; sock= sock->next) + sock->flag &= ~SOCK_HIDDEN; + for(sock= node->outputs.first; sock; sock= sock->next) + sock->flag &= ~SOCK_HIDDEN; + } + else { + bNode *gnode= snode_get_editgroup(snode); + + /* hiding inside group should not break links in other group users */ + if(gnode) { + nodeGroupSocketUseFlags((bNodeTree *)gnode->id); + for(sock= node->inputs.first; sock; sock= sock->next) + if(!(sock->flag & SOCK_IN_USE)) + if(sock->link==NULL) + sock->flag |= SOCK_HIDDEN; + for(sock= node->outputs.first; sock; sock= sock->next) + if(!(sock->flag & SOCK_IN_USE)) + if(nodeCountSocketLinks(snode->edittree, sock)==0) + sock->flag |= SOCK_HIDDEN; + } + else { + /* hide unused sockets */ + for(sock= node->inputs.first; sock; sock= sock->next) { + if(sock->link==NULL) + sock->flag |= SOCK_HIDDEN; + } + for(sock= node->outputs.first; sock; sock= sock->next) { + if(nodeCountSocketLinks(snode->edittree, sock)==0) + sock->flag |= SOCK_HIDDEN; + } + } + } + + // allqueue(REDRAWNODE, 1); + snode_verify_groups(snode); + BIF_undo_push("Hide/Unhide sockets"); + +} + +static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my) +{ + rctf totr= node->totr; + + totr.ymin= totr.ymax-20.0f; + + totr.xmax= totr.xmin+15.0f; + if(BLI_in_rctf(&totr, mx, my)) { + node->flag |= NODE_HIDDEN; + // allqueue(REDRAWNODE, 0); + return 1; + } + + totr.xmax= node->totr.xmax; + totr.xmin= totr.xmax-18.0f; + if(node->typeinfo->flag & NODE_PREVIEW) { + if(BLI_in_rctf(&totr, mx, my)) { + node->flag ^= NODE_PREVIEW; + // allqueue(REDRAWNODE, 0); + return 1; + } + totr.xmin-=18.0f; + } + if(node->type == NODE_GROUP) { + if(BLI_in_rctf(&totr, mx, my)) { + snode_make_group_editable(snode, node); + return 1; + } + totr.xmin-=18.0f; + } + if(node->typeinfo->flag & NODE_OPTIONS) { + if(BLI_in_rctf(&totr, mx, my)) { + node->flag ^= NODE_OPTIONS; + // allqueue(REDRAWNODE, 0); + return 1; + } + totr.xmin-=18.0f; + } + /* hide unused sockets */ + if(BLI_in_rctf(&totr, mx, my)) { + node_hide_unhide_sockets(snode, node); + } + + + totr= node->totr; + totr.xmin= totr.xmax-10.0f; + totr.ymax= totr.ymin+10.0f; + if(BLI_in_rctf(&totr, mx, my)) { + scale_node(snode, node); + return 1; + } + return 0; +} + +static int do_header_hidden_node(SpaceNode *snode, bNode *node, float mx, float my) +{ + rctf totr= node->totr; + + totr.xmax= totr.xmin+15.0f; + if(BLI_in_rctf(&totr, mx, my)) { + node->flag &= ~NODE_HIDDEN; + // allqueue(REDRAWNODE, 0); + return 1; + } + + totr.xmax= node->totr.xmax; + totr.xmin= node->totr.xmax-15.0f; + if(BLI_in_rctf(&totr, mx, my)) { + scale_node(snode, node); + return 1; + } + return 0; +} + +static void node_link_viewer(SpaceNode *snode, bNode *tonode) +{ + bNode *node; + + /* context check */ + if(tonode==NULL || tonode->outputs.first==NULL) + return; + if( ELEM(tonode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) + return; + + /* get viewer */ + for(node= snode->edittree->nodes.first; node; node= node->next) + if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) + if(node->flag & NODE_DO_OUTPUT) + break; + + if(node) { + bNodeLink *link; + + /* get link to viewer */ + for(link= snode->edittree->links.first; link; link= link->next) + if(link->tonode==node) + break; + + if(link) { + link->fromnode= tonode; + link->fromsock= tonode->outputs.first; + NodeTagChanged(snode->edittree, node); + + snode_handle_recalc(snode); + } + } +} + + +void node_active_link_viewer(SpaceNode *snode) +{ + bNode *node= editnode_get_active(snode->edittree); + if(node) + node_link_viewer(snode, node); +} + +/* return 0: nothing done */ +static int node_mouse_select(SpaceNode *snode, unsigned short event) +{ + bNode *node; + float mx, my; + short mval[2]; + + getmouseco_areawin(mval); + areamouseco_to_ipoco(G.v2d, mval, &mx, &my); + + for(next_node(snode->edittree); (node=next_node(NULL));) { + + /* first check for the headers or scaling widget */ + if(node->flag & NODE_HIDDEN) { + if(do_header_hidden_node(snode, node, mx, my)) + return 1; + } + else { + if(do_header_node(snode, node, mx, my)) + return 1; + } + + /* node body */ + if(BLI_in_rctf(&node->totr, mx, my)) + break; + } + if(node) { + if((G.qual & LR_SHIFTKEY)==0) + node_deselectall(snode, 0); + + if(G.qual & LR_SHIFTKEY) { + if(node->flag & SELECT) + node->flag &= ~SELECT; + else + node->flag |= SELECT; + } + else + node->flag |= SELECT; + + node_set_active(snode, node); + + /* viewer linking */ + if(G.qual & LR_CTRLKEY) + node_link_viewer(snode, node); + + /* not so nice (no event), but function below delays redraw otherwise */ + force_draw(0); + + std_rmouse_transform(node_transform_ext); /* does undo push for select */ + + return 1; + } + return 0; +} + +/* return 0, nothing done */ +static int node_mouse_groupheader(SpaceNode *snode) +{ + bNode *gnode; + float mx, my; + short mval[2]; + + gnode= snode_get_editgroup(snode); + if(gnode==NULL) return 0; + + getmouseco_areawin(mval); + areamouseco_to_ipoco(G.v2d, mval, &mx, &my); + + /* click in header or outside? */ + if(BLI_in_rctf(&gnode->totr, mx, my)==0) { + rctf rect= gnode->totr; + + rect.ymax += NODE_DY; + if(BLI_in_rctf(&rect, mx, my)==0) + snode_make_group_editable(snode, NULL); /* toggles, so exits editmode */ + else + transform_nodes(snode->nodetree, 'g', "Move group"); + + return 1; + } + return 0; +} + +static int node_socket_hilights(SpaceNode *snode, int in_out) +{ + bNode *node; + bNodeSocket *sock, *tsock, *socksel= NULL; + float mx, my; + short mval[2], redraw= 0; + + if(snode->edittree==NULL) return 0; + + getmouseco_areawin(mval); + areamouseco_to_ipoco(G.v2d, mval, &mx, &my); + + /* deselect socks */ + for(node= snode->edittree->nodes.first; node; node= node->next) { + for(sock= node->inputs.first; sock; sock= sock->next) { + if(sock->flag & SELECT) { + sock->flag &= ~SELECT; + redraw++; + socksel= sock; + } + } + for(sock= node->outputs.first; sock; sock= sock->next) { + if(sock->flag & SELECT) { + sock->flag &= ~SELECT; + redraw++; + socksel= sock; + } + } + } + + if(find_indicated_socket(snode, &node, &tsock, in_out)) { + tsock->flag |= SELECT; + if(redraw==1 && tsock==socksel) redraw= 0; + else redraw= 1; + } + + return redraw; +} + +void node_border_select(SpaceNode *snode) +{ + bNode *node; + rcti rect; + rctf rectf; + short val, mval[2]; + + if ( (val = get_border(&rect, 3)) ) { + + mval[0]= rect.xmin; + mval[1]= rect.ymin; + areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin); + mval[0]= rect.xmax; + mval[1]= rect.ymax; + areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax); + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(BLI_isect_rctf(&rectf, &node->totr, NULL)) { + if(val==LEFTMOUSE) + node->flag |= SELECT; + else + node->flag &= ~SELECT; + } + } + // allqueue(REDRAWNODE, 1); + BIF_undo_push("Border select nodes"); + } +} + +/* ****************** Add *********************** */ + +void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag) +{ + bNodeSocket *sock, *sockfrom[8]; + bNode *node, *nodefrom[8]; + int totsock= 0, socktype=0; + + if(node_to==NULL || node_to->inputs.first==NULL) + return; + + /* no inputs for node allowed (code it) */ + + /* connect first 1 socket type now */ + for(sock= node_to->inputs.first; sock; sock= sock->next) + if(socktype<sock->type) + socktype= sock->type; + + + /* find potential sockets, max 8 should work */ + for(node= snode->edittree->nodes.first; node; node= node->next) { + if((node->flag & flag) && node!=node_to) { + for(sock= node->outputs.first; sock; sock= sock->next) { + if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) { + sockfrom[totsock]= sock; + nodefrom[totsock]= node; + totsock++; + if(totsock>7) + break; + } + } + } + if(totsock>7) + break; + } + + /* now just get matching socket types and create links */ + for(sock= node_to->inputs.first; sock; sock= sock->next) { + int a; + + for(a=0; a<totsock; a++) { + if(sockfrom[a]) { + if(sock->type==sockfrom[a]->type && sock->type==socktype) { + nodeAddLink(snode->edittree, nodefrom[a], sockfrom[a], node_to, sock); + sockfrom[a]= NULL; + break; + } + } + } + } + + ntreeSolveOrder(snode->edittree); +} + +/* can be called from menus too, but they should do own undopush and redraws */ +bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy) +{ + bNode *node= NULL, *gnode; + + node_deselectall(snode, 0); + + if(type>=NODE_DYNAMIC_MENU) { + node= nodeAddNodeType(snode->edittree, type, NULL, NULL); + } + else if(type>=NODE_GROUP_MENU) { + if(snode->edittree!=snode->nodetree) { + error("Can not add a Group in a Group"); + return NULL; + } + else { + bNodeTree *ngroup= BLI_findlink(&G.main->nodetree, type-NODE_GROUP_MENU); + if(ngroup) + node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL); + } + } + else + node= nodeAddNodeType(snode->edittree, type, NULL, NULL); + + /* generics */ + if(node) { + node->locx= locx; + node->locy= locy + 60.0f; // arbitrary.. so its visible + node->flag |= SELECT; + + gnode= snode_get_editgroup(snode); + if(gnode) { + node->locx -= gnode->locx; + node->locy -= gnode->locy; + } + + snode_verify_groups(snode); + node_set_active(snode, node); + + if(node->id) + id_us_plus(node->id); + + if(snode->nodetree->type==NTREE_COMPOSIT) + ntreeCompositForceHidden(snode->edittree); + + NodeTagChanged(snode->edittree, node); + } + + if(snode->nodetree->type==NTREE_TEXTURE) { + ntreeTexCheckCyclics(snode->edittree); + ntreeTexUpdatePreviews(snode->edittree); + } + + return node; +} + +void node_mute(SpaceNode *snode) +{ + bNode *node; + + /* no disabling inside of groups */ + if(snode_get_editgroup(snode)) + return; + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + if(node->inputs.first && node->outputs.first) { + if(node->flag & NODE_MUTED) + node->flag &= ~NODE_MUTED; + else + node->flag |= NODE_MUTED; + } + } + } + + // allqueue(REDRAWNODE, 0); + BIF_undo_push("Enable/Disable nodes"); + +} + +void node_adduplicate(SpaceNode *snode) +{ + + ntreeCopyTree(snode->edittree, 1); /* 1 == internally selected nodes */ + + ntreeSolveOrder(snode->edittree); + snode_verify_groups(snode); + snode_handle_recalc(snode); + + transform_nodes(snode->edittree, 'g', "Duplicate"); +} + +#if 0 +static void node_insert_convertor(SpaceNode *snode, bNodeLink *link) +{ + bNode *newnode= NULL; + + if(link->fromsock->type==SOCK_RGBA && link->tosock->type==SOCK_VALUE) { + if(snode->edittree->type==NTREE_SHADER) + newnode= node_add_node(snode, SH_NODE_RGBTOBW, 0.0f, 0.0f); + else if(snode->edittree->type==NTREE_COMPOSIT) + newnode= node_add_node(snode, CMP_NODE_RGBTOBW, 0.0f, 0.0f); + else + newnode= NULL; + } + else if(link->fromsock->type==SOCK_VALUE && link->tosock->type==SOCK_RGBA) { + if(snode->edittree->type==NTREE_SHADER) + newnode= node_add_node(snode, SH_NODE_VALTORGB, 0.0f, 0.0f); + else if(snode->edittree->type==NTREE_COMPOSIT) + newnode= node_add_node(snode, CMP_NODE_VALTORGB, 0.0f, 0.0f); + else + newnode= NULL; + } + + if(newnode) { + /* dangerous assumption to use first in/out socks, but thats fine for now */ + newnode->flag |= NODE_HIDDEN; + newnode->locx= 0.5f*(link->fromsock->locx + link->tosock->locx); + newnode->locy= 0.5f*(link->fromsock->locy + link->tosock->locy) + HIDDEN_RAD; + + nodeAddLink(snode->edittree, newnode, newnode->outputs.first, link->tonode, link->tosock); + link->tonode= newnode; + link->tosock= newnode->inputs.first; + } +} + +#endif + +static void node_remove_extra_links(SpaceNode *snode, bNodeSocket *tsock, bNodeLink *link) +{ + bNodeLink *tlink; + bNodeSocket *sock; + + if(tsock && nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) { + + for(tlink= snode->edittree->links.first; tlink; tlink= tlink->next) { + if(link!=tlink && tlink->tosock==link->tosock) + break; + } + if(tlink) { + /* is there a free input socket with same type? */ + for(sock= tlink->tonode->inputs.first; sock; sock= sock->next) { + if(sock->type==tlink->fromsock->type) + if(nodeCountSocketLinks(snode->edittree, sock) < sock->limit) + break; + } + if(sock) { + tlink->tosock= sock; + sock->flag &= ~SOCK_HIDDEN; + } + else { + nodeRemLink(snode->edittree, tlink); + } + } + } +} + +/* loop that adds a nodelink, called by function below */ +/* in_out = starting socket */ +static int node_add_link_drag(SpaceNode *snode, bNode *node, bNodeSocket *sock, int in_out) +{ + bNode *tnode; + bNodeSocket *tsock= NULL; + bNodeLink *link= NULL; + short mval[2], mvalo[2], firsttime=1; /* firsttime reconnects a link broken by caller */ + + /* we make a temporal link */ + if(in_out==SOCK_OUT) + link= nodeAddLink(snode->edittree, node, sock, NULL, NULL); + else + link= nodeAddLink(snode->edittree, NULL, NULL, node, sock); + + getmouseco_areawin(mvalo); + while (get_mbut() & L_MOUSE) { + + getmouseco_areawin(mval); + if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) { + firsttime= 0; + + mvalo[0]= mval[0]; + mvalo[1]= mval[1]; + + if(in_out==SOCK_OUT) { + if(find_indicated_socket(snode, &tnode, &tsock, SOCK_IN)) { + if(nodeFindLink(snode->edittree, sock, tsock)==NULL) { + if(tnode!=node && link->tonode!=tnode && link->tosock!= tsock) { + link->tonode= tnode; + link->tosock= tsock; + ntreeSolveOrder(snode->edittree); /* for interactive red line warning */ + } + } + } + else { + link->tonode= NULL; + link->tosock= NULL; + } + } + else { + if(find_indicated_socket(snode, &tnode, &tsock, SOCK_OUT)) { + if(nodeFindLink(snode->edittree, sock, tsock)==NULL) { + if(nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) { + if(tnode!=node && link->fromnode!=tnode && link->fromsock!= tsock) { + link->fromnode= tnode; + link->fromsock= tsock; + ntreeSolveOrder(snode->edittree); /* for interactive red line warning */ + } + } + } + } + else { + link->fromnode= NULL; + link->fromsock= NULL; + } + } + /* hilight target sockets only */ + node_socket_hilights(snode, in_out==SOCK_OUT?SOCK_IN:SOCK_OUT); + + force_draw(0); + } + else BIF_wait_for_statechange(); + } + + /* remove link? */ + if(link->tonode==NULL || link->fromnode==NULL) { + nodeRemLink(snode->edittree, link); + } + else { + /* send changed events for original tonode and new */ + if(link->tonode) + NodeTagChanged(snode->edittree, link->tonode); + + /* we might need to remove a link */ + if(in_out==SOCK_OUT) node_remove_extra_links(snode, tsock, link); + } + + ntreeSolveOrder(snode->edittree); + snode_verify_groups(snode); + snode_handle_recalc(snode); + + // allqueue(REDRAWNODE, 0); + BIF_undo_push("Add link"); + + return 1; +} + +/* return 1 when socket clicked */ +static int node_add_link(SpaceNode *snode) +{ + bNode *node; + bNodeLink *link; + bNodeSocket *sock; + + /* output indicated? */ + if(find_indicated_socket(snode, &node, &sock, SOCK_OUT)) { + if(nodeCountSocketLinks(snode->edittree, sock)<sock->limit) + return node_add_link_drag(snode, node, sock, SOCK_OUT); + else { + /* find if we break a link */ + for(link= snode->edittree->links.first; link; link= link->next) { + if(link->fromsock==sock) + break; + } + if(link) { + node= link->tonode; + sock= link->tosock; + nodeRemLink(snode->edittree, link); + return node_add_link_drag(snode, node, sock, SOCK_IN); + } + } + } + /* or an input? */ + else if(find_indicated_socket(snode, &node, &sock, SOCK_IN)) { + if(nodeCountSocketLinks(snode->edittree, sock)<sock->limit) + return node_add_link_drag(snode, node, sock, SOCK_IN); + else { + /* find if we break a link */ + for(link= snode->edittree->links.first; link; link= link->next) { + if(link->tosock==sock) + break; + } + if(link) { + /* send changed event to original tonode */ + if(link->tonode) + NodeTagChanged(snode->edittree, link->tonode); + + node= link->fromnode; + sock= link->fromsock; + nodeRemLink(snode->edittree, link); + return node_add_link_drag(snode, node, sock, SOCK_OUT); + } + } + } + + return 0; +} + +void node_delete(SpaceNode *snode) +{ + bNode *node, *next; + bNodeSocket *sock; + + for(node= snode->edittree->nodes.first; node; node= next) { + next= node->next; + if(node->flag & SELECT) { + /* set selin and selout NULL if the sockets belong to a node to be deleted */ + for(sock= node->inputs.first; sock; sock= sock->next) + if(snode->edittree->selin == sock) snode->edittree->selin= NULL; + + for(sock= node->outputs.first; sock; sock= sock->next) + if(snode->edittree->selout == sock) snode->edittree->selout= NULL; + + /* check id user here, nodeFreeNode is called for free dbase too */ + if(node->id) + node->id->us--; + nodeFreeNode(snode->edittree, node); + } + } + + snode_verify_groups(snode); + snode_handle_recalc(snode); + BIF_undo_push("Delete nodes"); + // allqueue(REDRAWNODE, 1); +} + +void node_hide(SpaceNode *snode) +{ + bNode *node; + int nothidden=0, ishidden=0; + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + if(node->flag & NODE_HIDDEN) + ishidden++; + else + nothidden++; + } + } + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->flag & SELECT) { + if( (ishidden && nothidden) || ishidden==0) + node->flag |= NODE_HIDDEN; + else + node->flag &= ~NODE_HIDDEN; + } + } + BIF_undo_push("Hide nodes"); + // allqueue(REDRAWNODE, 1); +} + +void node_insert_key(SpaceNode *snode) +{ + bNode *node= editnode_get_active(snode->edittree); + + if(node == NULL) + return; + + if(node->type==CMP_NODE_TIME) { + if(node->custom1<node->custom2) { + + CurveMapping *cumap= node->storage; + float fval, curval; + + curval= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1); + fval= curvemapping_evaluateF(cumap, 0, curval); + + if(fbutton(&fval, 0.0f, 1.0f, 10, 10, "Insert Value")) { + curvemap_insert(cumap->cm, curval, fval); + + BIF_undo_push("Insert key in Time node"); + // allqueue(REDRAWNODE, 1); + } + } + } +} + +void node_select_linked(SpaceNode *snode, int out) +{ + bNodeLink *link; + bNode *node; + + /* NODE_TEST is the free flag */ + for(node= snode->edittree->nodes.first; node; node= node->next) + node->flag &= ~NODE_TEST; + + for(link= snode->edittree->links.first; link; link= link->next) { + if(out) { + if(link->fromnode->flag & NODE_SELECT) + link->tonode->flag |= NODE_TEST; + } + else { + if(link->tonode->flag & NODE_SELECT) + link->fromnode->flag |= NODE_TEST; + } + } + + for(node= snode->edittree->nodes.first; node; node= node->next) + if(node->flag & NODE_TEST) + node->flag |= NODE_SELECT; + + BIF_undo_push("Select Linked nodes"); + // allqueue(REDRAWNODE, 1); +} + +/* makes a link between selected output and input sockets */ +void node_make_link(SpaceNode *snode) +{ + bNode *fromnode, *tonode; + bNodeLink *link; + bNodeSocket *outsock= snode->edittree->selout; + bNodeSocket *insock= snode->edittree->selin; + + if(!insock || !outsock) return; + if(nodeFindLink(snode->edittree, outsock, insock)) return; + + if(nodeFindNode(snode->edittree, outsock, &fromnode, NULL) && + nodeFindNode(snode->edittree, insock, &tonode, NULL)) { + link= nodeAddLink(snode->edittree, fromnode, outsock, tonode, insock); + NodeTagChanged(snode->edittree, tonode); + node_remove_extra_links(snode, insock, link); + } + else return; + + ntreeSolveOrder(snode->edittree); + snode_verify_groups(snode); + snode_handle_recalc(snode); + + // allqueue(REDRAWNODE, 0); + BIF_undo_push("Make Link Between Sockets"); +} + +static void node_border_link_delete(SpaceNode *snode) +{ + rcti rect; + short val, mval[2], mvalo[2]; + + /* to make this work more friendly, we first wait for a mouse move */ + getmouseco_areawin(mvalo); + while (get_mbut() & L_MOUSE) { + getmouseco_areawin(mval); + if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1]) + break; + else BIF_wait_for_statechange(); + } + if((get_mbut() & L_MOUSE)==0) + return; + + /* now change cursor and draw border */ + setcursor_space(SPACE_NODE, CURSOR_VPAINT); + + if ( (val = get_border(&rect, 2)) ) { + if(rect.xmin<rect.xmax && rect.ymin<rect.ymax) { + //#define NODE_MAXPICKBUF 256 + bNodeLink *link, *next; + GLuint buffer[256]; + rctf rectf; + int code=0, hits; + + mval[0]= rect.xmin; + mval[1]= rect.ymin; + areamouseco_to_ipoco(&snode->v2d, mval, &rectf.xmin, &rectf.ymin); + mval[0]= rect.xmax; + mval[1]= rect.ymax; + areamouseco_to_ipoco(&snode->v2d, mval, &rectf.xmax, &rectf.ymax); + + glLoadIdentity(); + myortho2(rectf.xmin, rectf.xmax, rectf.ymin, rectf.ymax); + + glSelectBuffer(256, buffer); + glRenderMode(GL_SELECT); + glInitNames(); + glPushName(-1); + + /* draw links */ + for(link= snode->edittree->links.first; link; link= link->next) { + glLoadName(code++); + node_draw_link(snode, link); + } + + hits= glRenderMode(GL_RENDER); + glPopName(); + if(hits>0) { + int a; + for(a=0; a<hits; a++) { + bNodeLink *link= BLI_findlink(&snode->edittree->links, buffer[ (4 * a) + 3]); + if(link) + link->fromnode= NULL; /* first tag for delete, otherwise indices are wrong */ + } + for(link= snode->edittree->links.first; link; link= next) { + next= link->next; + if(link->fromnode==NULL) { + NodeTagChanged(snode->edittree, link->tonode); + nodeRemLink(snode->edittree, link); + } + } + ntreeSolveOrder(snode->edittree); + snode_verify_groups(snode); + snode_handle_recalc(snode); + } + // allqueue(REDRAWNODE, 0); + BIF_undo_push("Erase links"); + } + } + + setcursor_space(SPACE_NODE, CURSOR_STD); +} + +/* goes over all scenes, reads render layerss */ +void node_read_renderlayers(SpaceNode *snode) +{ + Scene *scene; + bNode *node; + + /* first tag scenes unread */ + for(scene= G.main->scene.first; scene; scene= scene->id.next) + scene->id.flag |= LIB_DOIT; + + for(node= snode->edittree->nodes.first; node; node= node->next) { + if(node->type==CMP_NODE_R_LAYERS) { + ID *id= node->id; + if(id==NULL) id= (ID *)G.scene; + if(id->flag & LIB_DOIT) { + RE_ReadRenderResult(G.scene, (Scene *)id); + ntreeCompositTagRender((Scene *)id); + id->flag &= ~LIB_DOIT; + } + } + } + + /* own render result should be read/allocated */ + if(G.scene->id.flag & LIB_DOIT) + RE_ReadRenderResult(G.scene, G.scene); + + snode_handle_recalc(snode); +} + +void node_read_fullsamplelayers(SpaceNode *snode) +{ + Render *re= RE_NewRender(G.scene->id.name); + + waitcursor(1); + + BIF_init_render_callbacks(re, 1); + RE_MergeFullSample(re, G.scene, snode->nodetree); + BIF_end_render_callbacks(); + + // allqueue(REDRAWNODE, 1); + // allqueue(REDRAWIMAGE, 1); + + waitcursor(0); +} + +/* called from header_info, when deleting a scene + * goes over all scenes other than the input, checks if they have + * render layer nodes referencing the to-be-deleted scene, and + * resets them to NULL. */ +void clear_scene_in_nodes(Scene *sce) +{ + Scene *sce1; + bNode *node; + + sce1= G.main->scene.first; + while(sce1) { + if(sce1!=sce) { + if (sce1->nodetree) { + for(node= sce1->nodetree->nodes.first; node; node= node->next) { + if(node->type==CMP_NODE_R_LAYERS) { + Scene *nodesce= (Scene *)node->id; + + if (nodesce==sce) node->id = NULL; + } + } + } + } + sce1= sce1->id.next; + } +} + + +/* gets active viewer user */ +struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree) +{ + bNode *node; + + if(ntree) + for(node= ntree->nodes.first; node; node= node->next) + if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) + if(node->flag & NODE_DO_OUTPUT) + return node->storage; + return NULL; +} + +void imagepaint_composite_tags(bNodeTree *ntree, Image *image, ImageUser *iuser) +{ + bNode *node; + + if(ntree==NULL) + return; + + /* search for renderresults */ + if(image->type==IMA_TYPE_R_RESULT) { + for(node= ntree->nodes.first; node; node= node->next) { + if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) { + /* imageuser comes from ImageWin, so indexes are offset 1 */ + if(node->custom1==iuser->layer-1) + NodeTagChanged(ntree, node); + } + } + } + else { + for(node= ntree->nodes.first; node; node= node->next) { + if(node->id== &image->id) + NodeTagChanged(ntree, node); + } + } +} + +/* ********************** */ + +void node_make_group(SpaceNode *snode) +{ + bNode *gnode; + + if(snode->edittree!=snode->nodetree) { + error("Can not add a new Group in a Group"); + return; + } + + /* for time being... is too complex to handle */ + if(snode->treetype==NTREE_COMPOSIT) { + for(gnode=snode->nodetree->nodes.first; gnode; gnode= gnode->next) { + if(gnode->flag & SELECT) + if(gnode->type==CMP_NODE_R_LAYERS) + break; + } + if(gnode) { + error("Can not add RenderLayer in a Group"); + return; + } + } + + gnode= nodeMakeGroupFromSelected(snode->nodetree); + if(gnode==NULL) { + error("Can not make Group"); + } + else { + nodeSetActive(snode->nodetree, gnode); + ntreeSolveOrder(snode->nodetree); + // allqueue(REDRAWNODE, 0); + BIF_undo_push("Make Node Group"); + } +} + +/* ******************** main event loop ****************** */ + +/* special version to prevent overlapping buttons, has a bit of hack... */ +/* yes, check for example composit_node_event(), file window use... */ +static int node_uiDoBlocks(ScrArea *sa, short event) +{ + SpaceNode *snode= sa->spacedata.first; + ListBase *lb= &sa->uiblocks; + ListBase listb= *lb; + uiBlock *block; + bNode *node; + rctf rect; + void *prev, *next; + int retval= UI_NOTHING; + short mval[2]; + + getmouseco_areawin(mval); + areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin); + + /* this happens after filesel usage... */ + if(lb->first==NULL) { + return UI_NOTHING; + } + + /* evil hack: try to do grease-pencil floating panel (like for nodes) */ + block= uiGetBlock("nodes_panel_gpencil", sa); + if (block) { + /* try to process events here... if failed, just carry on */ + /* when there's menus, the prev pointer becomes zero! */ + prev= ((struct Link *)block)->prev; + next= ((struct Link *)block)->next; + ((struct Link *)block)->prev= NULL; + ((struct Link *)block)->next= NULL; + + lb->first= lb->last= block; + retval= uiDoBlocks(lb, event, 1); + + ((struct Link *)block)->prev= prev; + ((struct Link *)block)->next= next; + + *lb= listb; + + /* if something happened, get the heck outta here */ + if (retval != UI_NOTHING) + return retval; + } + + + rect.xmin -= 2.0f; + rect.ymin -= 2.0f; + rect.xmax = rect.xmin + 4.0f; + rect.ymax = rect.ymin + 4.0f; + + for(node= snode->edittree->nodes.first; node; node= node->next) { + char str[32]; + + /* retreive unique block name, see also drawnode.c */ + sprintf(str, "node buttons %p", node); + block= uiGetBlock(str, sa); + + if(block) { + if(node == visible_node(snode, &rect)) { + + /* when there's menus, the prev pointer becomes zero! */ + prev= ((struct Link *)block)->prev; + next= ((struct Link *)block)->next; + ((struct Link *)block)->prev= NULL; + ((struct Link *)block)->next= NULL; + + lb->first= lb->last= block; + retval= uiDoBlocks(lb, event, 1); + + ((struct Link *)block)->prev= prev; + ((struct Link *)block)->next= next; + + break; + } + } + } + + *lb= listb; + + return retval; +} + +void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt) +{ + SpaceNode *snode= spacedata; + bNode *actnode; + bNodeSocket *actsock; + unsigned short event= evt->event; + short val= evt->val, doredraw=0, fromlib= 0; + + if(sa->win==0) return; + + if(snode->nodetree==NULL) { + /* no other events should be handled, but floating panels still should get handled */ + uiDoBlocks(&curarea->uiblocks, event, 1); + return; + } + + if(val) { + if( node_uiDoBlocks(sa, event)!=UI_NOTHING ) event= 0; + + fromlib= (snode->id && snode->id->lib); + + switch(event) { + case LEFTMOUSE: + if(gpencil_do_paint(sa, L_MOUSE)) { + return; + } + else if(fromlib) { + if(node_mouse_groupheader(snode)==0) + node_mouse_select(snode, event); + } + else { + + if(G.qual & LR_CTRLKEY) + if(gesture()) + break; + + if(node_add_link(snode)==0) + if(node_mouse_groupheader(snode)==0) + if(node_mouse_select(snode, event)==0) + node_border_link_delete(snode); + } + break; + + case RIGHTMOUSE: + if(gpencil_do_paint(sa, R_MOUSE)) { + return; + } + else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) { + if(actsock->flag & SOCK_SEL) { + snode->edittree->selin= NULL; + actsock->flag&= ~SOCK_SEL; + } + else { + snode->edittree->selin= actsock; + reset_sel_socket(snode, SOCK_IN); + actsock->flag|= SOCK_SEL; + } + } + else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_OUT)) { + if(actsock->flag & SOCK_SEL) { + snode->edittree->selout= NULL; + actsock->flag&= ~SOCK_SEL; + } + else { + snode->edittree->selout= actsock; + reset_sel_socket(snode, SOCK_OUT); + actsock->flag|= SOCK_SEL; + } + } + else if(!node_mouse_select(snode, event)) + toolbox_n(); + + break; + case MIDDLEMOUSE: + if((snode->flag & SNODE_BACKDRAW) && (snode->treetype==NTREE_COMPOSIT) + && (G.qual==LR_SHIFTKEY)) { + snode_bg_viewmove(snode); + } else { + view2dmove(event); + } + case WHEELUPMOUSE: + case WHEELDOWNMOUSE: + view2dmove(event); /* in drawipo.c */ + break; + + case MOUSEY: + doredraw= node_socket_hilights(snode, SOCK_IN|SOCK_OUT); + break; + + case UI_BUT_EVENT: + /* future: handlerize this! */ + if(snode->treetype==NTREE_SHADER) + shader_node_event(snode, val); + else if(snode->treetype==NTREE_COMPOSIT) + composit_node_event(snode, val); + else if(snode->treetype==NTREE_TEXTURE) + texture_node_event(snode, val); + break; + + case RENDERPREVIEW: + if(snode->treetype==NTREE_SHADER) + shader_node_previewrender(sa, snode); + break; + + case PADPLUSKEY: + snode_zoom_in(sa); + doredraw= 1; + break; + case PADMINUS: + snode_zoom_out(sa); + doredraw= 1; + break; + case HOMEKEY: + snode_home(sa, snode); + doredraw= 1; + break; + case TABKEY: + if(fromlib) fromlib= -1; + else snode_make_group_editable(snode, NULL); + break; + + case AKEY: + if(G.qual==LR_SHIFTKEY) { + if(fromlib) fromlib= -1; + else toolbox_n_add(); + } + else if(G.qual==0) { + node_deselectall(snode, 1); + BIF_undo_push("Deselect all nodes"); + } + break; + case BKEY: + if(G.qual==0) + node_border_select(snode); + break; + case CKEY: /* sort again, showing cyclics */ + ntreeSolveOrder(snode->edittree); + doredraw= 1; + break; + case DKEY: + if(G.qual==LR_SHIFTKEY) { + if(fromlib) fromlib= -1; + else node_adduplicate(snode); + } + break; + case EKEY: + snode_handle_recalc(snode); + break; + case FKEY: + node_make_link(snode); + break; + case GKEY: + if(fromlib) fromlib= -1; + else { + if(G.qual==LR_CTRLKEY) { + if(okee("Make Group")) + node_make_group(snode); + } + else if(G.qual==LR_ALTKEY) { + if(okee("Ungroup")) + node_ungroup(snode); + } + else if(G.qual==LR_SHIFTKEY) { + node_addgroup(snode); + } + else + transform_nodes(snode->edittree, 'g', "Move Node"); + } + break; + case HKEY: + node_hide(snode); + break; + case IKEY: + node_insert_key(snode); + break; + case LKEY: + node_select_linked(snode, G.qual==LR_SHIFTKEY); + break; + case MKEY: + node_mute(snode); + break; + case RKEY: + if(G.qual==LR_CTRLKEY) { + node_rename(snode); + } + else if(G.qual==LR_SHIFTKEY) { + if(okee("Read saved Full Sample Layers")) + node_read_fullsamplelayers(snode); + } + else { + if(okee("Read saved Render Layers")) + node_read_renderlayers(snode); + } + break; + case DELKEY: + case XKEY: + if(G.qual==LR_ALTKEY) { + gpencil_delete_menu(); + } + else { + if(fromlib) fromlib= -1; + else node_delete(snode); + } + break; + } + } + + if(fromlib==-1) + error_libdata(); + if(doredraw) + scrarea_queue_winredraw(sa); + if(doredraw==2) + scrarea_queue_headredraw(sa); +} +#endif + |