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Diffstat (limited to 'source/blender/editors/space_node/node_edit.c')
-rw-r--r--source/blender/editors/space_node/node_edit.c2704
1 files changed, 2704 insertions, 0 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
new file mode 100644
index 00000000000..ac6cda921ab
--- /dev/null
+++ b/source/blender/editors/space_node/node_edit.c
@@ -0,0 +1,2704 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2005 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): David Millan Escriva, Juho Vepsäläinen
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_action_types.h"
+#include "DNA_color_types.h"
+#include "DNA_image_types.h"
+#include "DNA_ipo_types.h"
+#include "DNA_object_types.h"
+#include "DNA_material_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_node_types.h"
+#include "DNA_space_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BKE_context.h"
+#include "BKE_colortools.h"
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_material.h"
+#include "BKE_texture.h"
+#include "BKE_scene.h"
+#include "BKE_utildefines.h"
+
+#include "ED_previewrender.h"
+
+#include "BIF_gl.h"
+/*#include "BIF_cursors.h"
+#include "BIF_editview.h"
+#include "BIF_graphics.h"
+#include "BIF_imasel.h"
+#include "BIF_interface.h"
+#include "BIF_mywindow.h"
+#include "BIF_previewrender.h"
+#include "BIF_resources.h"
+#include "BIF_renderwin.h"
+#include "BIF_space.h"
+#include "BIF_scrarea.h"
+#include "BIF_screen.h"
+#include "BIF_toolbox.h"
+*/
+
+/*#include "BSE_drawipo.h"
+#include "BSE_edit.h"
+#include "BSE_filesel.h"
+#include "BSE_headerbuttons.h"
+#include "BSE_node.h"*/
+
+#include "BLI_arithb.h"
+#include "BLI_blenlib.h"
+#include "BLI_storage_types.h"
+
+/*#include "BDR_editobject.h"
+#include "BDR_gpencil.h"*/
+
+#include "RE_pipeline.h"
+#include "IMB_imbuf_types.h"
+
+/*#include "blendef.h"
+#include "butspace.h"
+#include "PIL_time.h"
+#include "mydevice.h"
+#include "winlay.h"
+*/
+#if 0
+/* currently called from BIF_preview_changed */
+void snode_tag_dirty(SpaceNode *snode)
+{
+ bNode *node;
+
+ if(snode->treetype==NTREE_SHADER) {
+ if(snode->nodetree) {
+ for(node= snode->nodetree->nodes.first; node; node= node->next) {
+ if(node->type==SH_NODE_OUTPUT)
+ node->lasty= 0;
+ }
+ snode->flag |= SNODE_DO_PREVIEW; /* this adds an afterqueue on a redraw, to allow button previews to work first */
+ }
+ }
+ // allqueue(REDRAWNODE, 1);
+}
+
+static void shader_node_previewrender(ScrArea *sa, SpaceNode *snode)
+{
+ bNode *node;
+
+ if(snode->id==NULL) return;
+ if( ((Material *)snode->id )->use_nodes==0 ) return;
+
+ for(node= snode->nodetree->nodes.first; node; node= node->next) {
+ if(node->type==SH_NODE_OUTPUT) {
+ if(node->flag & NODE_DO_OUTPUT) {
+ if(node->lasty<PREVIEW_RENDERSIZE-2) {
+ RenderInfo ri;
+// int test= node->lasty;
+
+ ri.curtile = 0;
+ ri.tottile = 0;
+ ri.rect = NULL;
+ ri.pr_rectx = PREVIEW_RENDERSIZE;
+ ri.pr_recty = PREVIEW_RENDERSIZE;
+
+ // XXX BIF_previewrender(snode->id, &ri, NULL, PR_DO_RENDER); /* sends redraw event */
+ if(ri.rect) MEM_freeN(ri.rect);
+
+ /* when not finished... */
+ if(ri.curtile<ri.tottile)
+ ; // XXX addafterqueue(sa->win, RENDERPREVIEW, 1);
+// if(test!=node->lasty)
+// printf("node rendered to %d\n", node->lasty);
+
+ break;
+ }
+ }
+ }
+ }
+}
+
+// XXX stub
+static void set_timecursor() {}
+static int blender_test_break() { return 0; }
+
+static void snode_handle_recalc(SpaceNode *snode)
+{
+ if(snode->treetype==NTREE_SHADER) {
+ // XXX BIF_preview_changed(ID_MA); /* signals buttons windows and node editors */
+ }
+ else if(snode->treetype==NTREE_COMPOSIT) {
+ if(G.scene->use_nodes) {
+ snode->nodetree->timecursor= set_timecursor;
+ G.afbreek= 0;
+ snode->nodetree->test_break= blender_test_break;
+
+ // XXX BIF_store_spare();
+
+ ntreeCompositExecTree(snode->nodetree, &G.scene->r, 1); /* 1 is do_previews */
+
+ snode->nodetree->timecursor= NULL;
+ snode->nodetree->test_break= NULL;
+ // XXX waitcursor(0);
+
+ // allqueue(REDRAWIMAGE, 1);
+ if(G.scene->r.scemode & R_DOCOMP) {
+ // XXX BIF_redraw_render_rect(); /* seems to screwup display? */
+ // mywinset(curarea->win);
+ }
+ }
+
+ // allqueue(REDRAWNODE, 1);
+ }
+ else if(snode->treetype==NTREE_TEXTURE) {
+ ntreeTexUpdatePreviews(snode->nodetree);
+ // XXX BIF_preview_changed(ID_TE);
+ }
+}
+
+static void shader_node_event(SpaceNode *snode, short event)
+{
+ switch(event) {
+ case B_REDR:
+ // allqueue(REDRAWNODE, 1);
+ break;
+ default:
+ /* B_NODE_EXEC */
+ snode_handle_recalc(snode);
+ break;
+
+ }
+}
+
+static int image_detect_file_sequence(int *start_p, int *frames_p, char *str)
+{
+ SpaceFile *sfile;
+ char name[FILE_MAX], head[FILE_MAX], tail[FILE_MAX], filename[FILE_MAX];
+ int a, frame, totframe, found, minframe;
+ unsigned short numlen;
+
+ sfile= scrarea_find_space_of_type(curarea, SPACE_FILE);
+ if(sfile==NULL || sfile->filelist==NULL)
+ return 0;
+
+ /* find first frame */
+ found= 0;
+ minframe= 0;
+
+ for(a=0; a<sfile->totfile; a++) {
+ if(sfile->filelist[a].flags & ACTIVE) {
+ BLI_strncpy(name, sfile->filelist[a].relname, sizeof(name));
+ frame= BLI_stringdec(name, head, tail, &numlen);
+
+ if(!found || frame < minframe) {
+ BLI_strncpy(filename, name, sizeof(name));
+ minframe= frame;
+ found= 1;
+ }
+ }
+ }
+
+ /* not one frame found */
+ if(!found)
+ return 0;
+
+ /* counter number of following frames */
+ found= 1;
+ totframe= 0;
+
+ for(frame=minframe; found; frame++) {
+ found= 0;
+ BLI_strncpy(name, filename, sizeof(name));
+ BLI_stringenc(name, head, tail, numlen, frame);
+
+ for(a=0; a<sfile->totfile; a++) {
+ if(sfile->filelist[a].flags & ACTIVE) {
+ if(strcmp(sfile->filelist[a].relname, name) == 0) {
+ found= 1;
+ totframe++;
+ break;
+ }
+ }
+ }
+ }
+
+ if(totframe > 1) {
+ BLI_strncpy(str, sfile->dir, sizeof(name));
+ strcat(str, filename);
+
+ *start_p= minframe;
+ *frames_p= totframe;
+ return 1;
+ }
+
+ return 0;
+}
+
+static void load_node_image(char *str) /* called from fileselect */
+{
+ SpaceNode *snode= curarea->spacedata.first;
+ bNode *node= nodeGetActive(snode->edittree);
+ Image *ima= NULL;
+ ImageUser *iuser= node->storage;
+ char filename[FILE_MAX];
+ int start=0, frames=0, sequence;
+
+ sequence= image_detect_file_sequence(&start, &frames, filename);
+ if(sequence)
+ str= filename;
+
+ ima= BKE_add_image_file(str);
+ if(ima) {
+ if(node->id)
+ node->id->us--;
+
+ node->id= &ima->id;
+ id_us_plus(node->id);
+
+ BLI_strncpy(node->name, node->id->name+2, 21);
+
+ if(sequence) {
+ ima->source= IMA_SRC_SEQUENCE;
+ iuser->frames= frames;
+ iuser->offset= start-1;
+ }
+
+ BKE_image_signal(ima, node->storage, IMA_SIGNAL_RELOAD);
+
+ NodeTagChanged(snode->edittree, node);
+ snode_handle_recalc(snode);
+ // allqueue(REDRAWNODE, 0);
+ }
+}
+
+static void set_node_imagepath(char *str) /* called from fileselect */
+{
+ SpaceNode *snode= curarea->spacedata.first;
+ bNode *node= nodeGetActive(snode->edittree);
+ BLI_strncpy(((NodeImageFile *)node->storage)->name, str, sizeof( ((NodeImageFile *)node->storage)->name ));
+}
+
+static bNode *snode_get_editgroup(SpaceNode *snode)
+{
+ bNode *gnode;
+
+ /* get the groupnode */
+ for(gnode= snode->nodetree->nodes.first; gnode; gnode= gnode->next)
+ if(gnode->flag & NODE_GROUP_EDIT)
+ break;
+ return gnode;
+}
+
+/* node has to be of type 'render layers' */
+/* is a bit clumsy copying renderdata here... scene nodes use render size of current render */
+static void composite_node_render(SpaceNode *snode, bNode *node)
+{
+ RenderData rd;
+ Scene *scene= NULL;
+ int scemode, actlay;
+
+ /* the button press won't show up otherwise, button hilites disabled */
+ force_draw(0);
+
+ if(node->id && node->id!=(ID *)G.scene) {
+ scene= G.scene;
+ set_scene_bg((Scene *)node->id);
+ rd= G.scene->r;
+ G.scene->r.xsch= scene->r.xsch;
+ G.scene->r.ysch= scene->r.ysch;
+ G.scene->r.size= scene->r.size;
+ G.scene->r.mode &= ~(R_BORDER|R_DOCOMP);
+ G.scene->r.mode |= scene->r.mode & R_BORDER;
+ G.scene->r.border= scene->r.border;
+ G.scene->r.cfra= scene->r.cfra;
+ }
+
+ scemode= G.scene->r.scemode;
+ actlay= G.scene->r.actlay;
+
+ G.scene->r.scemode |= R_SINGLE_LAYER|R_COMP_RERENDER;
+ G.scene->r.actlay= node->custom1;
+
+ BIF_do_render(0);
+
+ G.scene->r.scemode= scemode;
+ G.scene->r.actlay= actlay;
+
+ node->custom2= 0;
+
+ if(scene) {
+ G.scene->r= rd;
+ set_scene_bg(scene);
+ }
+}
+
+static void composit_node_event(SpaceNode *snode, short event)
+{
+
+ switch(event) {
+ case B_REDR:
+ // allqueue(REDRAWNODE, 1);
+ break;
+ case B_NODE_LOADIMAGE:
+ {
+ bNode *node= nodeGetActive(snode->edittree);
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ if(node->id)
+ strcpy(name, ((Image *)node->id)->name);
+ else strcpy(name, U.textudir);
+ if (G.qual & LR_CTRLKEY) {
+ activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
+ } else {
+ activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
+ }
+ break;
+ }
+ case B_NODE_SETIMAGE:
+ {
+ bNode *node= nodeGetActive(snode->edittree);
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ strcpy(name, ((NodeImageFile *)node->storage)->name);
+ if (G.qual & LR_CTRLKEY) {
+ activate_imageselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath);
+ } else {
+ activate_fileselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath);
+ }
+ break;
+ }
+ case B_NODE_TREE_EXEC:
+ snode_handle_recalc(snode);
+ break;
+ default:
+ /* B_NODE_EXEC */
+ {
+ bNode *node= BLI_findlink(&snode->edittree->nodes, event-B_NODE_EXEC);
+ if(node) {
+ NodeTagChanged(snode->edittree, node);
+ /* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */
+
+ /* not the best implementation of the world... but we need it to work now :) */
+ if(node->type==CMP_NODE_R_LAYERS && node->custom2) {
+ /* add event for this window (after render curarea can be changed) */
+ addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
+
+ composite_node_render(snode, node);
+ snode_handle_recalc(snode);
+
+ /* add another event, a render can go fullscreen and open new window */
+ addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
+ }
+ else {
+ node= snode_get_editgroup(snode);
+ if(node)
+ NodeTagIDChanged(snode->nodetree, node->id);
+
+ snode_handle_recalc(snode);
+ }
+ }
+ }
+ }
+}
+
+static void texture_node_event(SpaceNode *snode, short event)
+{
+ switch(event) {
+ case B_REDR:
+ // allqueue(REDRAWNODE, 1);
+ break;
+ case B_NODE_LOADIMAGE:
+ {
+ bNode *node= nodeGetActive(snode->edittree);
+ char name[FILE_MAXDIR+FILE_MAXFILE];
+
+ if(node->id)
+ strcpy(name, ((Image *)node->id)->name);
+ else strcpy(name, U.textudir);
+ if (G.qual & LR_CTRLKEY) {
+ activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
+ } else {
+ activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
+ }
+ break;
+ }
+ default:
+ /* B_NODE_EXEC */
+ ntreeTexCheckCyclics( snode->nodetree );
+ snode_handle_recalc(snode);
+ // allqueue(REDRAWNODE, 1);
+ break;
+ }
+}
+
+
+/* assumes nothing being done in ntree yet, sets the default in/out node */
+/* called from shading buttons or header */
+void node_shader_default(Material *ma)
+{
+ bNode *in, *out;
+ bNodeSocket *fromsock, *tosock;
+
+ /* but lets check it anyway */
+ if(ma->nodetree) {
+ printf("error in shader initialize\n");
+ return;
+ }
+
+ ma->nodetree= ntreeAddTree(NTREE_SHADER);
+
+ out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL, NULL);
+ out->locx= 300.0f; out->locy= 300.0f;
+
+ in= nodeAddNodeType(ma->nodetree, SH_NODE_MATERIAL, NULL, NULL);
+ in->locx= 10.0f; in->locy= 300.0f;
+ nodeSetActive(ma->nodetree, in);
+
+ /* only a link from color to color */
+ fromsock= in->outputs.first;
+ tosock= out->inputs.first;
+ nodeAddLink(ma->nodetree, in, fromsock, out, tosock);
+
+ ntreeSolveOrder(ma->nodetree); /* needed for pointers */
+}
+
+/* assumes nothing being done in ntree yet, sets the default in/out node */
+/* called from shading buttons or header */
+void node_composit_default(Scene *sce)
+{
+ bNode *in, *out;
+ bNodeSocket *fromsock, *tosock;
+
+ /* but lets check it anyway */
+ if(sce->nodetree) {
+ printf("error in composit initialize\n");
+ return;
+ }
+
+ sce->nodetree= ntreeAddTree(NTREE_COMPOSIT);
+
+ out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL, NULL);
+ out->locx= 300.0f; out->locy= 400.0f;
+
+ in= nodeAddNodeType(sce->nodetree, CMP_NODE_R_LAYERS, NULL, NULL);
+ in->locx= 10.0f; in->locy= 400.0f;
+ nodeSetActive(sce->nodetree, in);
+
+ /* links from color to color */
+ fromsock= in->outputs.first;
+ tosock= out->inputs.first;
+ nodeAddLink(sce->nodetree, in, fromsock, out, tosock);
+
+ ntreeSolveOrder(sce->nodetree); /* needed for pointers */
+
+ ntreeCompositForceHidden(sce->nodetree);
+}
+
+/* assumes nothing being done in ntree yet, sets the default in/out node */
+/* called from shading buttons or header */
+void node_texture_default(Tex *tx)
+{
+ bNode *in, *out;
+ bNodeSocket *fromsock, *tosock;
+
+ /* but lets check it anyway */
+ if(tx->nodetree) {
+ printf("error in texture initialize\n");
+ return;
+ }
+
+ tx->nodetree= ntreeAddTree(NTREE_TEXTURE);
+
+ out= nodeAddNodeType(tx->nodetree, TEX_NODE_OUTPUT, NULL, NULL);
+ out->locx= 300.0f; out->locy= 300.0f;
+
+ in= nodeAddNodeType(tx->nodetree, TEX_NODE_CHECKER, NULL, NULL);
+ in->locx= 10.0f; in->locy= 300.0f;
+ nodeSetActive(tx->nodetree, in);
+
+ fromsock= in->outputs.first;
+ tosock= out->inputs.first;
+ nodeAddLink(tx->nodetree, in, fromsock, out, tosock);
+
+ ntreeSolveOrder(tx->nodetree); /* needed for pointers */
+ ntreeTexUpdatePreviews(tx->nodetree);
+}
+#endif
+
+/* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */
+void snode_set_context(SpaceNode *snode, Scene *scene)
+{
+ Object *ob= OBACT;
+ bNode *node= NULL;
+
+ snode->nodetree= NULL;
+ snode->id= snode->from= NULL;
+
+ if(snode->treetype==NTREE_SHADER) {
+ /* need active object, or we allow pinning... */
+ if(ob) {
+ Material *ma= give_current_material(ob, ob->actcol);
+ if(ma) {
+ snode->from= material_from(ob, ob->actcol);
+ snode->id= &ma->id;
+ snode->nodetree= ma->nodetree;
+ }
+ }
+ }
+ else if(snode->treetype==NTREE_COMPOSIT) {
+ snode->from= NULL;
+ snode->id= &G.scene->id;
+
+ /* bit clumsy but reliable way to see if we draw first time */
+ if(snode->nodetree==NULL)
+ ntreeCompositForceHidden(G.scene->nodetree);
+
+ snode->nodetree= G.scene->nodetree;
+ }
+ else if(snode->treetype==NTREE_TEXTURE) {
+ if(ob) {
+ Tex *tx= give_current_texture(ob, ob->actcol);
+ if(tx) {
+ snode->from= (ID*)ob; /* please check this; i have no idea what 'from' is. */
+ snode->id= &tx->id;
+ snode->nodetree= tx->nodetree;
+ }
+ }
+ }
+
+ /* find editable group */
+ if(snode->nodetree)
+ for(node= snode->nodetree->nodes.first; node; node= node->next)
+ if(node->flag & NODE_GROUP_EDIT)
+ break;
+
+ if(node && node->id)
+ snode->edittree= (bNodeTree *)node->id;
+ else
+ snode->edittree= snode->nodetree;
+}
+
+#if 0
+/* on activate image viewer, check if we show it */
+static void node_active_image(Image *ima)
+{
+ ScrArea *sa;
+ SpaceImage *sima= NULL;
+
+ /* find an imagewindow showing render result */
+ for(sa=G.curscreen->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_IMAGE) {
+ sima= sa->spacedata.first;
+ if(sima->image && sima->image->source!=IMA_SRC_VIEWER)
+ break;
+ }
+ }
+ if(sa && sima) {
+ sima->image= ima;
+ scrarea_queue_winredraw(sa);
+ scrarea_queue_headredraw(sa);
+ }
+}
+
+
+static void node_set_active(SpaceNode *snode, bNode *node)
+{
+
+ nodeSetActive(snode->edittree, node);
+
+ if(node->type!=NODE_GROUP) {
+
+ /* tree specific activate calls */
+ if(snode->treetype==NTREE_SHADER) {
+
+ /* when we select a material, active texture is cleared, for buttons */
+ if(node->id && GS(node->id->name)==ID_MA)
+ nodeClearActiveID(snode->edittree, ID_TE);
+ if(node->id)
+ ; // XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */
+
+ // allqueue(REDRAWBUTSSHADING, 1);
+ // allqueue(REDRAWIPO, 0);
+ }
+ else if(snode->treetype==NTREE_COMPOSIT) {
+ /* make active viewer, currently only 1 supported... */
+ if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
+ bNode *tnode;
+ int was_output= node->flag & NODE_DO_OUTPUT;
+
+ for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
+ if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ tnode->flag &= ~NODE_DO_OUTPUT;
+
+ node->flag |= NODE_DO_OUTPUT;
+ if(was_output==0) {
+ bNode *gnode;
+
+ NodeTagChanged(snode->edittree, node);
+
+ /* if inside group, tag entire group */
+ gnode= snode_get_editgroup(snode);
+ if(gnode)
+ NodeTagIDChanged(snode->nodetree, gnode->id);
+
+ snode_handle_recalc(snode);
+ }
+
+ /* addnode() doesnt link this yet... */
+ node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
+ }
+ else if(node->type==CMP_NODE_IMAGE) {
+ if(node->id)
+ node_active_image((Image *)node->id);
+ }
+ else if(node->type==CMP_NODE_R_LAYERS) {
+ if(node->id==NULL || node->id==(ID *)G.scene) {
+ G.scene->r.actlay= node->custom1;
+ // allqueue(REDRAWBUTSSCENE, 0);
+ }
+ }
+ }
+ else if(snode->treetype==NTREE_TEXTURE) {
+ if(node->id)
+ ; // XXX BIF_preview_changed(-1);
+ // allqueue(REDRAWBUTSSHADING, 1);
+ // allqueue(REDRAWIPO, 0);
+ }
+ }
+}
+
+void snode_make_group_editable(SpaceNode *snode, bNode *gnode)
+{
+ bNode *node;
+
+ /* make sure nothing has group editing on */
+ for(node= snode->nodetree->nodes.first; node; node= node->next)
+ node->flag &= ~NODE_GROUP_EDIT;
+
+ if(gnode==NULL) {
+ /* with NULL argument we do a toggle */
+ if(snode->edittree==snode->nodetree)
+ gnode= nodeGetActive(snode->nodetree);
+ }
+
+ if(gnode && gnode->type==NODE_GROUP && gnode->id) {
+ if(gnode->id->lib) {
+ if(okee("Make Group Local"))
+ ntreeMakeLocal((bNodeTree *)gnode->id);
+ else
+ return;
+ }
+ gnode->flag |= NODE_GROUP_EDIT;
+ snode->edittree= (bNodeTree *)gnode->id;
+
+ /* deselect all other nodes, so we can also do grabbing of entire subtree */
+ for(node= snode->nodetree->nodes.first; node; node= node->next)
+ node->flag &= ~SELECT;
+ gnode->flag |= SELECT;
+
+ }
+ else
+ snode->edittree= snode->nodetree;
+
+ ntreeSolveOrder(snode->nodetree);
+
+ /* finally send out events for new active node */
+ if(snode->treetype==NTREE_SHADER) {
+ // allqueue(REDRAWBUTSSHADING, 0);
+
+ // XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */
+ }
+
+ // allqueue(REDRAWNODE, 0);
+}
+
+void node_ungroup(SpaceNode *snode)
+{
+ bNode *gnode;
+
+ /* are we inside of a group? */
+ gnode= snode_get_editgroup(snode);
+ if(gnode)
+ snode_make_group_editable(snode, NULL);
+
+ gnode= nodeGetActive(snode->edittree);
+ if(gnode==NULL) return;
+
+ if(gnode->type!=NODE_GROUP)
+ error("Not a group");
+ else {
+ if(nodeGroupUnGroup(snode->edittree, gnode)) {
+
+ BIF_undo_push("Deselect all nodes");
+ // allqueue(REDRAWNODE, 0);
+ }
+ else
+ error("Can't ungroup");
+ }
+}
+
+/* when links in groups change, inputs/outputs change, nodes added/deleted... */
+static void snode_verify_groups(SpaceNode *snode)
+{
+ bNode *gnode;
+
+ gnode= snode_get_editgroup(snode);
+
+ /* does all materials */
+ if(gnode)
+ nodeVerifyGroup((bNodeTree *)gnode->id);
+
+}
+
+static void node_addgroup(SpaceNode *snode)
+{
+ bNodeTree *ngroup;
+ int tot= 0, offs, val;
+ char *strp;
+
+ if(snode->edittree!=snode->nodetree) {
+ error("Can not add a Group in a Group");
+ return;
+ }
+
+ /* construct menu with choices */
+ for(ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next) {
+ if(ngroup->type==snode->treetype)
+ tot++;
+ }
+ if(tot==0) {
+ error("No groups available in database");
+ return;
+ }
+ strp= MEM_mallocN(32*tot+32, "menu");
+ strcpy(strp, "Add Group %t");
+ offs= strlen(strp);
+
+ for(tot=0, ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next, tot++) {
+ if(ngroup->type==snode->treetype)
+ offs+= sprintf(strp+offs, "|%s %%x%d", ngroup->id.name+2, tot);
+ }
+
+ val= pupmenu(strp);
+ if(val>=0) {
+ ngroup= BLI_findlink(&G.main->nodetree, val);
+ if(ngroup) {
+ bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
+
+ /* generics */
+ if(node) {
+ float locx, locy;
+ short mval[2];
+
+ node_deselectall(snode, 0);
+
+ getmouseco_areawin(mval);
+ areamouseco_to_ipoco(G.v2d, mval, &locx, &locy);
+
+ node->locx= locx;
+ node->locy= locy + 60.0f; // arbitrary.. so its visible
+ node->flag |= SELECT;
+
+ id_us_plus(node->id);
+
+ node_set_active(snode, node);
+ BIF_undo_push("Add Node");
+ }
+ }
+ }
+ MEM_freeN(strp);
+}
+
+
+/* ************************** Node generic ************** */
+
+/* allows to walk the list in order of visibility */
+static bNode *next_node(bNodeTree *ntree)
+{
+ static bNode *current=NULL, *last= NULL;
+
+ if(ntree) {
+ /* set current to the first selected node */
+ for(current= ntree->nodes.last; current; current= current->prev)
+ if(current->flag & NODE_SELECT)
+ break;
+
+ /* set last to the first unselected node */
+ for(last= ntree->nodes.last; last; last= last->prev)
+ if((last->flag & NODE_SELECT)==0)
+ break;
+
+ if(current==NULL)
+ current= last;
+
+ return NULL;
+ }
+ /* no nodes, or we are ready */
+ if(current==NULL)
+ return NULL;
+
+ /* now we walk the list backwards, but we always return current */
+ if(current->flag & NODE_SELECT) {
+ bNode *node= current;
+
+ /* find previous selected */
+ current= current->prev;
+ while(current && (current->flag & NODE_SELECT)==0)
+ current= current->prev;
+
+ /* find first unselected */
+ if(current==NULL)
+ current= last;
+
+ return node;
+ }
+ else {
+ bNode *node= current;
+
+ /* find previous unselected */
+ current= current->prev;
+ while(current && (current->flag & NODE_SELECT))
+ current= current->prev;
+
+ return node;
+ }
+
+ return NULL;
+}
+
+/* is rct in visible part of node? */
+static bNode *visible_node(SpaceNode *snode, rctf *rct)
+{
+ bNode *tnode;
+
+ for(next_node(snode->edittree); (tnode=next_node(NULL));) {
+ if(BLI_isect_rctf(&tnode->totr, rct, NULL))
+ break;
+ }
+ return tnode;
+}
+
+void snode_home(ScrArea *sa, SpaceNode *snode)
+{
+ bNode *node;
+ int first= 1;
+
+ snode->v2d.cur.xmin= snode->v2d.cur.ymin= 0.0f;
+ snode->v2d.cur.xmax= sa->winx;
+ snode->v2d.cur.xmax= sa->winy;
+
+ if(snode->edittree) {
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(first) {
+ first= 0;
+ snode->v2d.cur= node->totr;
+ }
+ else {
+ BLI_union_rctf(&snode->v2d.cur, &node->totr);
+ }
+ }
+ }
+ snode->v2d.tot= snode->v2d.cur;
+
+ snode->xof = snode->yof = 0.0;
+
+ test_view2d(G.v2d, sa->winx, sa->winy);
+
+}
+
+void snode_zoom_out(ScrArea *sa)
+{
+ float dx;
+
+ dx= (float)(0.15*(G.v2d->cur.xmax-G.v2d->cur.xmin));
+ G.v2d->cur.xmin-= dx;
+ G.v2d->cur.xmax+= dx;
+ dx= (float)(0.15*(G.v2d->cur.ymax-G.v2d->cur.ymin));
+ G.v2d->cur.ymin-= dx;
+ G.v2d->cur.ymax+= dx;
+ test_view2d(G.v2d, sa->winx, sa->winy);
+}
+
+void snode_zoom_in(ScrArea *sa)
+{
+ float dx;
+
+ dx= (float)(0.1154*(G.v2d->cur.xmax-G.v2d->cur.xmin));
+ G.v2d->cur.xmin+= dx;
+ G.v2d->cur.xmax-= dx;
+ dx= (float)(0.1154*(G.v2d->cur.ymax-G.v2d->cur.ymin));
+ G.v2d->cur.ymin+= dx;
+ G.v2d->cur.ymax-= dx;
+ test_view2d(G.v2d, sa->winx, sa->winy);
+}
+
+static void snode_bg_viewmove(SpaceNode *snode)
+{
+ ScrArea *sa;
+ Image *ima;
+ ImBuf *ibuf;
+ Window *win;
+ short mval[2], mvalo[2];
+ short rectx, recty, xmin, xmax, ymin, ymax, pad;
+ int oldcursor;
+
+ ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
+ ibuf= BKE_image_get_ibuf(ima, NULL);
+
+ sa = snode->area;
+
+ if(ibuf) {
+ rectx = ibuf->x;
+ recty = ibuf->y;
+ } else {
+ rectx = recty = 1;
+ }
+
+ pad = 10;
+ xmin = -(sa->winx/2) - rectx/2 + pad;
+ xmax = sa->winx/2 + rectx/2 - pad;
+ ymin = -(sa->winy/2) - recty/2 + pad;
+ ymax = sa->winy/2 + recty/2 - pad;
+
+ getmouseco_sc(mvalo);
+
+ /* store the old cursor to temporarily change it */
+ oldcursor=get_cursor();
+ win=winlay_get_active_window();
+
+ SetBlenderCursor(BC_NSEW_SCROLLCURSOR);
+
+ while(get_mbut()&(L_MOUSE|M_MOUSE)) {
+
+ getmouseco_sc(mval);
+
+ if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) {
+
+ snode->xof -= (mvalo[0]-mval[0]);
+ snode->yof -= (mvalo[1]-mval[1]);
+
+ /* prevent dragging image outside of the window and losing it! */
+ CLAMP(snode->xof, xmin, xmax);
+ CLAMP(snode->yof, ymin, ymax);
+
+ mvalo[0]= mval[0];
+ mvalo[1]= mval[1];
+
+ scrarea_do_windraw(curarea);
+ screen_swapbuffers();
+ }
+ else BIF_wait_for_statechange();
+ }
+
+ window_set_cursor(win, oldcursor);
+}
+
+static void reset_sel_socket(SpaceNode *snode, int in_out)
+{
+ bNode *node;
+ bNodeSocket *sock;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(in_out & SOCK_IN) {
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL;
+ }
+ if(in_out & SOCK_OUT) {
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL;
+ }
+ }
+}
+
+/* checks mouse position, and returns found node/socket */
+/* type is SOCK_IN and/or SOCK_OUT */
+static int find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, int in_out)
+{
+ bNode *node;
+ bNodeSocket *sock;
+ rctf rect;
+ short mval[2];
+
+ getmouseco_areawin(mval);
+
+ /* check if we click in a socket */
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+
+ areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin);
+
+ rect.xmin -= NODE_SOCKSIZE+3;
+ rect.ymin -= NODE_SOCKSIZE+3;
+ rect.xmax = rect.xmin + 2*NODE_SOCKSIZE+6;
+ rect.ymax = rect.ymin + 2*NODE_SOCKSIZE+6;
+
+ if (!(node->flag & NODE_HIDDEN)) {
+ /* extra padding inside and out - allow dragging on the text areas too */
+ if (in_out == SOCK_IN) {
+ rect.xmax += NODE_SOCKSIZE;
+ rect.xmin -= NODE_SOCKSIZE*4;
+ } else if (in_out == SOCK_OUT) {
+ rect.xmax += NODE_SOCKSIZE*4;
+ rect.xmin -= NODE_SOCKSIZE;
+ }
+ }
+
+ if(in_out & SOCK_IN) {
+ for(sock= node->inputs.first; sock; sock= sock->next) {
+ if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
+ if(BLI_in_rctf(&rect, sock->locx, sock->locy)) {
+ if(node == visible_node(snode, &rect)) {
+ *nodep= node;
+ *sockp= sock;
+ return 1;
+ }
+ }
+ }
+ }
+ }
+ if(in_out & SOCK_OUT) {
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+ if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
+ if(BLI_in_rctf(&rect, sock->locx, sock->locy)) {
+ if(node == visible_node(snode, &rect)) {
+ *nodep= node;
+ *sockp= sock;
+ return 1;
+ }
+ }
+ }
+ }
+ }
+ }
+ return 0;
+}
+
+/* ********************* transform ****************** */
+
+/* releases on event, only intern (for extern see below) */
+/* we need argument ntree to allow operations on edittree or nodetree */
+static void transform_nodes(bNodeTree *ntree, char mode, char *undostr)
+{
+ bNode *node;
+ float mxstart, mystart, mx, my, *oldlocs, *ol;
+ int cont=1, tot=0, cancel=0, firsttime=1;
+ short mval[2], mvalo[2];
+
+ /* count total */
+ for(node= ntree->nodes.first; node; node= node->next)
+ if(node->flag & SELECT) tot++;
+
+ if(tot==0) return;
+
+ /* store oldlocs */
+ ol= oldlocs= MEM_mallocN(sizeof(float)*2*tot, "oldlocs transform");
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ ol[0]= node->locx; ol[1]= node->locy;
+ ol+= 2;
+ }
+ }
+
+ getmouseco_areawin(mvalo);
+ areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart);
+
+ while(cont) {
+
+ getmouseco_areawin(mval);
+ if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) {
+
+ firsttime= 0;
+
+ areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
+ mvalo[0]= mval[0];
+ mvalo[1]= mval[1];
+
+ for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ node->locx= ol[0] + mx-mxstart;
+ node->locy= ol[1] + my-mystart;
+ ol+= 2;
+ }
+ }
+
+ force_draw(0);
+ }
+ else
+ PIL_sleep_ms(10);
+
+ while (qtest()) {
+ short val;
+ unsigned short event= extern_qread(&val);
+
+ switch (event) {
+ case LEFTMOUSE:
+ case SPACEKEY:
+ case RETKEY:
+ cont=0;
+ break;
+ case ESCKEY:
+ case RIGHTMOUSE:
+ if(val) {
+ cancel=1;
+ cont=0;
+ }
+ break;
+ default:
+ if(val) arrows_move_cursor(event);
+ break;
+ }
+ }
+
+ }
+
+ if(cancel) {
+ for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ node->locx= ol[0];
+ node->locy= ol[1];
+ ol+= 2;
+ }
+ }
+
+ }
+ else
+ BIF_undo_push(undostr);
+
+ // allqueue(REDRAWNODE, 1);
+ MEM_freeN(oldlocs);
+}
+
+/* external call, also for callback */
+void node_transform_ext(int mode, int unused)
+{
+ SpaceNode *snode= curarea->spacedata.first;
+
+ transform_nodes(snode->edittree, 'g', "Move Node");
+}
+
+
+/* releases on event, only 1 node */
+static void scale_node(SpaceNode *snode, bNode *node)
+{
+ float mxstart, mystart, mx, my, oldwidth;
+ int cont=1, cancel=0;
+ short mval[2], mvalo[2];
+
+ /* store old */
+ if(node->flag & NODE_HIDDEN)
+ oldwidth= node->miniwidth;
+ else
+ oldwidth= node->width;
+
+ getmouseco_areawin(mvalo);
+ areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart);
+
+ while(cont) {
+
+ getmouseco_areawin(mval);
+ if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1]) {
+
+ areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
+ mvalo[0]= mval[0];
+ mvalo[1]= mval[1];
+
+ if(node->flag & NODE_HIDDEN) {
+ node->miniwidth= oldwidth + mx-mxstart;
+ CLAMP(node->miniwidth, 0.0f, 100.0f);
+ }
+ else {
+ node->width= oldwidth + mx-mxstart;
+ CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
+ }
+
+ force_draw(0);
+ }
+ else
+ PIL_sleep_ms(10);
+
+ while (qtest()) {
+ short val;
+ unsigned short event= extern_qread(&val);
+
+ switch (event) {
+ case LEFTMOUSE:
+ case SPACEKEY:
+ case RETKEY:
+ cont=0;
+ break;
+ case ESCKEY:
+ case RIGHTMOUSE:
+ if(val) {
+ cancel=1;
+ cont=0;
+ }
+ break;
+ }
+ }
+
+ }
+
+ if(cancel) {
+ node->width= oldwidth;
+ }
+ else
+ BIF_undo_push("Scale Node");
+
+ // allqueue(REDRAWNODE, 1);
+
+ if(snode->nodetree->type == NTREE_TEXTURE)
+ ntreeTexUpdatePreviews(snode->nodetree);
+}
+
+/* ******************** rename ******************* */
+
+void node_rename(SpaceNode *snode)
+{
+ bNode *node, *rename_node;
+ short found_node= 0;
+
+ /* check if a node is selected */
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ found_node= 1;
+ break;
+ }
+ }
+
+ if(found_node) {
+ rename_node= nodeGetActive(snode->edittree);
+ node_rename_but((char *)rename_node->username);
+ BIF_undo_push("Rename Node");
+
+ // allqueue(REDRAWNODE, 1);
+ }
+}
+
+/* ********************** select ******************** */
+
+/* used in buttons to check context, also checks for edited groups */
+bNode *editnode_get_active_idnode(bNodeTree *ntree, short id_code)
+{
+ return nodeGetActiveID(ntree, id_code);
+}
+
+/* used in buttons to check context, also checks for edited groups */
+Material *editnode_get_active_material(Material *ma)
+{
+ if(ma && ma->use_nodes && ma->nodetree) {
+ bNode *node= editnode_get_active_idnode(ma->nodetree, ID_MA);
+ if(node)
+ return (Material *)node->id;
+ else
+ return NULL;
+ }
+ return ma;
+}
+
+/* used in buttons to check context, also checks for edited groups */
+bNode *editnode_get_active(bNodeTree *ntree)
+{
+ bNode *node;
+
+ /* check for edited group */
+ for(node= ntree->nodes.first; node; node= node->next)
+ if(node->flag & NODE_GROUP_EDIT)
+ break;
+ if(node)
+ return nodeGetActive((bNodeTree *)node->id);
+ else
+ return nodeGetActive(ntree);
+}
+
+
+/* no undo here! */
+void node_deselectall(SpaceNode *snode, int swap)
+{
+ bNode *node;
+
+ if(swap) {
+ for(node= snode->edittree->nodes.first; node; node= node->next)
+ if(node->flag & SELECT)
+ break;
+ if(node==NULL) {
+ for(node= snode->edittree->nodes.first; node; node= node->next)
+ node->flag |= SELECT;
+ // allqueue(REDRAWNODE, 0);
+ return;
+ }
+ /* else pass on to deselect */
+ }
+
+ for(node= snode->edittree->nodes.first; node; node= node->next)
+ node->flag &= ~SELECT;
+
+ // allqueue(REDRAWNODE, 0);
+}
+
+int node_has_hidden_sockets(bNode *node)
+{
+ bNodeSocket *sock;
+
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ if(sock->flag & SOCK_HIDDEN)
+ return 1;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ if(sock->flag & SOCK_HIDDEN)
+ return 1;
+ return 0;
+}
+
+
+static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node)
+{
+ bNodeSocket *sock;
+
+ /* unhide all */
+ if( node_has_hidden_sockets(node) ) {
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ sock->flag &= ~SOCK_HIDDEN;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ sock->flag &= ~SOCK_HIDDEN;
+ }
+ else {
+ bNode *gnode= snode_get_editgroup(snode);
+
+ /* hiding inside group should not break links in other group users */
+ if(gnode) {
+ nodeGroupSocketUseFlags((bNodeTree *)gnode->id);
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ if(!(sock->flag & SOCK_IN_USE))
+ if(sock->link==NULL)
+ sock->flag |= SOCK_HIDDEN;
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ if(!(sock->flag & SOCK_IN_USE))
+ if(nodeCountSocketLinks(snode->edittree, sock)==0)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ else {
+ /* hide unused sockets */
+ for(sock= node->inputs.first; sock; sock= sock->next) {
+ if(sock->link==NULL)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+ if(nodeCountSocketLinks(snode->edittree, sock)==0)
+ sock->flag |= SOCK_HIDDEN;
+ }
+ }
+ }
+
+ // allqueue(REDRAWNODE, 1);
+ snode_verify_groups(snode);
+ BIF_undo_push("Hide/Unhide sockets");
+
+}
+
+static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
+{
+ rctf totr= node->totr;
+
+ totr.ymin= totr.ymax-20.0f;
+
+ totr.xmax= totr.xmin+15.0f;
+ if(BLI_in_rctf(&totr, mx, my)) {
+ node->flag |= NODE_HIDDEN;
+ // allqueue(REDRAWNODE, 0);
+ return 1;
+ }
+
+ totr.xmax= node->totr.xmax;
+ totr.xmin= totr.xmax-18.0f;
+ if(node->typeinfo->flag & NODE_PREVIEW) {
+ if(BLI_in_rctf(&totr, mx, my)) {
+ node->flag ^= NODE_PREVIEW;
+ // allqueue(REDRAWNODE, 0);
+ return 1;
+ }
+ totr.xmin-=18.0f;
+ }
+ if(node->type == NODE_GROUP) {
+ if(BLI_in_rctf(&totr, mx, my)) {
+ snode_make_group_editable(snode, node);
+ return 1;
+ }
+ totr.xmin-=18.0f;
+ }
+ if(node->typeinfo->flag & NODE_OPTIONS) {
+ if(BLI_in_rctf(&totr, mx, my)) {
+ node->flag ^= NODE_OPTIONS;
+ // allqueue(REDRAWNODE, 0);
+ return 1;
+ }
+ totr.xmin-=18.0f;
+ }
+ /* hide unused sockets */
+ if(BLI_in_rctf(&totr, mx, my)) {
+ node_hide_unhide_sockets(snode, node);
+ }
+
+
+ totr= node->totr;
+ totr.xmin= totr.xmax-10.0f;
+ totr.ymax= totr.ymin+10.0f;
+ if(BLI_in_rctf(&totr, mx, my)) {
+ scale_node(snode, node);
+ return 1;
+ }
+ return 0;
+}
+
+static int do_header_hidden_node(SpaceNode *snode, bNode *node, float mx, float my)
+{
+ rctf totr= node->totr;
+
+ totr.xmax= totr.xmin+15.0f;
+ if(BLI_in_rctf(&totr, mx, my)) {
+ node->flag &= ~NODE_HIDDEN;
+ // allqueue(REDRAWNODE, 0);
+ return 1;
+ }
+
+ totr.xmax= node->totr.xmax;
+ totr.xmin= node->totr.xmax-15.0f;
+ if(BLI_in_rctf(&totr, mx, my)) {
+ scale_node(snode, node);
+ return 1;
+ }
+ return 0;
+}
+
+static void node_link_viewer(SpaceNode *snode, bNode *tonode)
+{
+ bNode *node;
+
+ /* context check */
+ if(tonode==NULL || tonode->outputs.first==NULL)
+ return;
+ if( ELEM(tonode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ return;
+
+ /* get viewer */
+ for(node= snode->edittree->nodes.first; node; node= node->next)
+ if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ if(node->flag & NODE_DO_OUTPUT)
+ break;
+
+ if(node) {
+ bNodeLink *link;
+
+ /* get link to viewer */
+ for(link= snode->edittree->links.first; link; link= link->next)
+ if(link->tonode==node)
+ break;
+
+ if(link) {
+ link->fromnode= tonode;
+ link->fromsock= tonode->outputs.first;
+ NodeTagChanged(snode->edittree, node);
+
+ snode_handle_recalc(snode);
+ }
+ }
+}
+
+
+void node_active_link_viewer(SpaceNode *snode)
+{
+ bNode *node= editnode_get_active(snode->edittree);
+ if(node)
+ node_link_viewer(snode, node);
+}
+
+/* return 0: nothing done */
+static int node_mouse_select(SpaceNode *snode, unsigned short event)
+{
+ bNode *node;
+ float mx, my;
+ short mval[2];
+
+ getmouseco_areawin(mval);
+ areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
+
+ for(next_node(snode->edittree); (node=next_node(NULL));) {
+
+ /* first check for the headers or scaling widget */
+ if(node->flag & NODE_HIDDEN) {
+ if(do_header_hidden_node(snode, node, mx, my))
+ return 1;
+ }
+ else {
+ if(do_header_node(snode, node, mx, my))
+ return 1;
+ }
+
+ /* node body */
+ if(BLI_in_rctf(&node->totr, mx, my))
+ break;
+ }
+ if(node) {
+ if((G.qual & LR_SHIFTKEY)==0)
+ node_deselectall(snode, 0);
+
+ if(G.qual & LR_SHIFTKEY) {
+ if(node->flag & SELECT)
+ node->flag &= ~SELECT;
+ else
+ node->flag |= SELECT;
+ }
+ else
+ node->flag |= SELECT;
+
+ node_set_active(snode, node);
+
+ /* viewer linking */
+ if(G.qual & LR_CTRLKEY)
+ node_link_viewer(snode, node);
+
+ /* not so nice (no event), but function below delays redraw otherwise */
+ force_draw(0);
+
+ std_rmouse_transform(node_transform_ext); /* does undo push for select */
+
+ return 1;
+ }
+ return 0;
+}
+
+/* return 0, nothing done */
+static int node_mouse_groupheader(SpaceNode *snode)
+{
+ bNode *gnode;
+ float mx, my;
+ short mval[2];
+
+ gnode= snode_get_editgroup(snode);
+ if(gnode==NULL) return 0;
+
+ getmouseco_areawin(mval);
+ areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
+
+ /* click in header or outside? */
+ if(BLI_in_rctf(&gnode->totr, mx, my)==0) {
+ rctf rect= gnode->totr;
+
+ rect.ymax += NODE_DY;
+ if(BLI_in_rctf(&rect, mx, my)==0)
+ snode_make_group_editable(snode, NULL); /* toggles, so exits editmode */
+ else
+ transform_nodes(snode->nodetree, 'g', "Move group");
+
+ return 1;
+ }
+ return 0;
+}
+
+static int node_socket_hilights(SpaceNode *snode, int in_out)
+{
+ bNode *node;
+ bNodeSocket *sock, *tsock, *socksel= NULL;
+ float mx, my;
+ short mval[2], redraw= 0;
+
+ if(snode->edittree==NULL) return 0;
+
+ getmouseco_areawin(mval);
+ areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
+
+ /* deselect socks */
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ for(sock= node->inputs.first; sock; sock= sock->next) {
+ if(sock->flag & SELECT) {
+ sock->flag &= ~SELECT;
+ redraw++;
+ socksel= sock;
+ }
+ }
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+ if(sock->flag & SELECT) {
+ sock->flag &= ~SELECT;
+ redraw++;
+ socksel= sock;
+ }
+ }
+ }
+
+ if(find_indicated_socket(snode, &node, &tsock, in_out)) {
+ tsock->flag |= SELECT;
+ if(redraw==1 && tsock==socksel) redraw= 0;
+ else redraw= 1;
+ }
+
+ return redraw;
+}
+
+void node_border_select(SpaceNode *snode)
+{
+ bNode *node;
+ rcti rect;
+ rctf rectf;
+ short val, mval[2];
+
+ if ( (val = get_border(&rect, 3)) ) {
+
+ mval[0]= rect.xmin;
+ mval[1]= rect.ymin;
+ areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
+ mval[0]= rect.xmax;
+ mval[1]= rect.ymax;
+ areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(BLI_isect_rctf(&rectf, &node->totr, NULL)) {
+ if(val==LEFTMOUSE)
+ node->flag |= SELECT;
+ else
+ node->flag &= ~SELECT;
+ }
+ }
+ // allqueue(REDRAWNODE, 1);
+ BIF_undo_push("Border select nodes");
+ }
+}
+
+/* ****************** Add *********************** */
+
+void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag)
+{
+ bNodeSocket *sock, *sockfrom[8];
+ bNode *node, *nodefrom[8];
+ int totsock= 0, socktype=0;
+
+ if(node_to==NULL || node_to->inputs.first==NULL)
+ return;
+
+ /* no inputs for node allowed (code it) */
+
+ /* connect first 1 socket type now */
+ for(sock= node_to->inputs.first; sock; sock= sock->next)
+ if(socktype<sock->type)
+ socktype= sock->type;
+
+
+ /* find potential sockets, max 8 should work */
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if((node->flag & flag) && node!=node_to) {
+ for(sock= node->outputs.first; sock; sock= sock->next) {
+ if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
+ sockfrom[totsock]= sock;
+ nodefrom[totsock]= node;
+ totsock++;
+ if(totsock>7)
+ break;
+ }
+ }
+ }
+ if(totsock>7)
+ break;
+ }
+
+ /* now just get matching socket types and create links */
+ for(sock= node_to->inputs.first; sock; sock= sock->next) {
+ int a;
+
+ for(a=0; a<totsock; a++) {
+ if(sockfrom[a]) {
+ if(sock->type==sockfrom[a]->type && sock->type==socktype) {
+ nodeAddLink(snode->edittree, nodefrom[a], sockfrom[a], node_to, sock);
+ sockfrom[a]= NULL;
+ break;
+ }
+ }
+ }
+ }
+
+ ntreeSolveOrder(snode->edittree);
+}
+
+/* can be called from menus too, but they should do own undopush and redraws */
+bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy)
+{
+ bNode *node= NULL, *gnode;
+
+ node_deselectall(snode, 0);
+
+ if(type>=NODE_DYNAMIC_MENU) {
+ node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
+ }
+ else if(type>=NODE_GROUP_MENU) {
+ if(snode->edittree!=snode->nodetree) {
+ error("Can not add a Group in a Group");
+ return NULL;
+ }
+ else {
+ bNodeTree *ngroup= BLI_findlink(&G.main->nodetree, type-NODE_GROUP_MENU);
+ if(ngroup)
+ node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
+ }
+ }
+ else
+ node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
+
+ /* generics */
+ if(node) {
+ node->locx= locx;
+ node->locy= locy + 60.0f; // arbitrary.. so its visible
+ node->flag |= SELECT;
+
+ gnode= snode_get_editgroup(snode);
+ if(gnode) {
+ node->locx -= gnode->locx;
+ node->locy -= gnode->locy;
+ }
+
+ snode_verify_groups(snode);
+ node_set_active(snode, node);
+
+ if(node->id)
+ id_us_plus(node->id);
+
+ if(snode->nodetree->type==NTREE_COMPOSIT)
+ ntreeCompositForceHidden(snode->edittree);
+
+ NodeTagChanged(snode->edittree, node);
+ }
+
+ if(snode->nodetree->type==NTREE_TEXTURE) {
+ ntreeTexCheckCyclics(snode->edittree);
+ ntreeTexUpdatePreviews(snode->edittree);
+ }
+
+ return node;
+}
+
+void node_mute(SpaceNode *snode)
+{
+ bNode *node;
+
+ /* no disabling inside of groups */
+ if(snode_get_editgroup(snode))
+ return;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if(node->inputs.first && node->outputs.first) {
+ if(node->flag & NODE_MUTED)
+ node->flag &= ~NODE_MUTED;
+ else
+ node->flag |= NODE_MUTED;
+ }
+ }
+ }
+
+ // allqueue(REDRAWNODE, 0);
+ BIF_undo_push("Enable/Disable nodes");
+
+}
+
+void node_adduplicate(SpaceNode *snode)
+{
+
+ ntreeCopyTree(snode->edittree, 1); /* 1 == internally selected nodes */
+
+ ntreeSolveOrder(snode->edittree);
+ snode_verify_groups(snode);
+ snode_handle_recalc(snode);
+
+ transform_nodes(snode->edittree, 'g', "Duplicate");
+}
+
+#if 0
+static void node_insert_convertor(SpaceNode *snode, bNodeLink *link)
+{
+ bNode *newnode= NULL;
+
+ if(link->fromsock->type==SOCK_RGBA && link->tosock->type==SOCK_VALUE) {
+ if(snode->edittree->type==NTREE_SHADER)
+ newnode= node_add_node(snode, SH_NODE_RGBTOBW, 0.0f, 0.0f);
+ else if(snode->edittree->type==NTREE_COMPOSIT)
+ newnode= node_add_node(snode, CMP_NODE_RGBTOBW, 0.0f, 0.0f);
+ else
+ newnode= NULL;
+ }
+ else if(link->fromsock->type==SOCK_VALUE && link->tosock->type==SOCK_RGBA) {
+ if(snode->edittree->type==NTREE_SHADER)
+ newnode= node_add_node(snode, SH_NODE_VALTORGB, 0.0f, 0.0f);
+ else if(snode->edittree->type==NTREE_COMPOSIT)
+ newnode= node_add_node(snode, CMP_NODE_VALTORGB, 0.0f, 0.0f);
+ else
+ newnode= NULL;
+ }
+
+ if(newnode) {
+ /* dangerous assumption to use first in/out socks, but thats fine for now */
+ newnode->flag |= NODE_HIDDEN;
+ newnode->locx= 0.5f*(link->fromsock->locx + link->tosock->locx);
+ newnode->locy= 0.5f*(link->fromsock->locy + link->tosock->locy) + HIDDEN_RAD;
+
+ nodeAddLink(snode->edittree, newnode, newnode->outputs.first, link->tonode, link->tosock);
+ link->tonode= newnode;
+ link->tosock= newnode->inputs.first;
+ }
+}
+
+#endif
+
+static void node_remove_extra_links(SpaceNode *snode, bNodeSocket *tsock, bNodeLink *link)
+{
+ bNodeLink *tlink;
+ bNodeSocket *sock;
+
+ if(tsock && nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) {
+
+ for(tlink= snode->edittree->links.first; tlink; tlink= tlink->next) {
+ if(link!=tlink && tlink->tosock==link->tosock)
+ break;
+ }
+ if(tlink) {
+ /* is there a free input socket with same type? */
+ for(sock= tlink->tonode->inputs.first; sock; sock= sock->next) {
+ if(sock->type==tlink->fromsock->type)
+ if(nodeCountSocketLinks(snode->edittree, sock) < sock->limit)
+ break;
+ }
+ if(sock) {
+ tlink->tosock= sock;
+ sock->flag &= ~SOCK_HIDDEN;
+ }
+ else {
+ nodeRemLink(snode->edittree, tlink);
+ }
+ }
+ }
+}
+
+/* loop that adds a nodelink, called by function below */
+/* in_out = starting socket */
+static int node_add_link_drag(SpaceNode *snode, bNode *node, bNodeSocket *sock, int in_out)
+{
+ bNode *tnode;
+ bNodeSocket *tsock= NULL;
+ bNodeLink *link= NULL;
+ short mval[2], mvalo[2], firsttime=1; /* firsttime reconnects a link broken by caller */
+
+ /* we make a temporal link */
+ if(in_out==SOCK_OUT)
+ link= nodeAddLink(snode->edittree, node, sock, NULL, NULL);
+ else
+ link= nodeAddLink(snode->edittree, NULL, NULL, node, sock);
+
+ getmouseco_areawin(mvalo);
+ while (get_mbut() & L_MOUSE) {
+
+ getmouseco_areawin(mval);
+ if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) {
+ firsttime= 0;
+
+ mvalo[0]= mval[0];
+ mvalo[1]= mval[1];
+
+ if(in_out==SOCK_OUT) {
+ if(find_indicated_socket(snode, &tnode, &tsock, SOCK_IN)) {
+ if(nodeFindLink(snode->edittree, sock, tsock)==NULL) {
+ if(tnode!=node && link->tonode!=tnode && link->tosock!= tsock) {
+ link->tonode= tnode;
+ link->tosock= tsock;
+ ntreeSolveOrder(snode->edittree); /* for interactive red line warning */
+ }
+ }
+ }
+ else {
+ link->tonode= NULL;
+ link->tosock= NULL;
+ }
+ }
+ else {
+ if(find_indicated_socket(snode, &tnode, &tsock, SOCK_OUT)) {
+ if(nodeFindLink(snode->edittree, sock, tsock)==NULL) {
+ if(nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) {
+ if(tnode!=node && link->fromnode!=tnode && link->fromsock!= tsock) {
+ link->fromnode= tnode;
+ link->fromsock= tsock;
+ ntreeSolveOrder(snode->edittree); /* for interactive red line warning */
+ }
+ }
+ }
+ }
+ else {
+ link->fromnode= NULL;
+ link->fromsock= NULL;
+ }
+ }
+ /* hilight target sockets only */
+ node_socket_hilights(snode, in_out==SOCK_OUT?SOCK_IN:SOCK_OUT);
+
+ force_draw(0);
+ }
+ else BIF_wait_for_statechange();
+ }
+
+ /* remove link? */
+ if(link->tonode==NULL || link->fromnode==NULL) {
+ nodeRemLink(snode->edittree, link);
+ }
+ else {
+ /* send changed events for original tonode and new */
+ if(link->tonode)
+ NodeTagChanged(snode->edittree, link->tonode);
+
+ /* we might need to remove a link */
+ if(in_out==SOCK_OUT) node_remove_extra_links(snode, tsock, link);
+ }
+
+ ntreeSolveOrder(snode->edittree);
+ snode_verify_groups(snode);
+ snode_handle_recalc(snode);
+
+ // allqueue(REDRAWNODE, 0);
+ BIF_undo_push("Add link");
+
+ return 1;
+}
+
+/* return 1 when socket clicked */
+static int node_add_link(SpaceNode *snode)
+{
+ bNode *node;
+ bNodeLink *link;
+ bNodeSocket *sock;
+
+ /* output indicated? */
+ if(find_indicated_socket(snode, &node, &sock, SOCK_OUT)) {
+ if(nodeCountSocketLinks(snode->edittree, sock)<sock->limit)
+ return node_add_link_drag(snode, node, sock, SOCK_OUT);
+ else {
+ /* find if we break a link */
+ for(link= snode->edittree->links.first; link; link= link->next) {
+ if(link->fromsock==sock)
+ break;
+ }
+ if(link) {
+ node= link->tonode;
+ sock= link->tosock;
+ nodeRemLink(snode->edittree, link);
+ return node_add_link_drag(snode, node, sock, SOCK_IN);
+ }
+ }
+ }
+ /* or an input? */
+ else if(find_indicated_socket(snode, &node, &sock, SOCK_IN)) {
+ if(nodeCountSocketLinks(snode->edittree, sock)<sock->limit)
+ return node_add_link_drag(snode, node, sock, SOCK_IN);
+ else {
+ /* find if we break a link */
+ for(link= snode->edittree->links.first; link; link= link->next) {
+ if(link->tosock==sock)
+ break;
+ }
+ if(link) {
+ /* send changed event to original tonode */
+ if(link->tonode)
+ NodeTagChanged(snode->edittree, link->tonode);
+
+ node= link->fromnode;
+ sock= link->fromsock;
+ nodeRemLink(snode->edittree, link);
+ return node_add_link_drag(snode, node, sock, SOCK_OUT);
+ }
+ }
+ }
+
+ return 0;
+}
+
+void node_delete(SpaceNode *snode)
+{
+ bNode *node, *next;
+ bNodeSocket *sock;
+
+ for(node= snode->edittree->nodes.first; node; node= next) {
+ next= node->next;
+ if(node->flag & SELECT) {
+ /* set selin and selout NULL if the sockets belong to a node to be deleted */
+ for(sock= node->inputs.first; sock; sock= sock->next)
+ if(snode->edittree->selin == sock) snode->edittree->selin= NULL;
+
+ for(sock= node->outputs.first; sock; sock= sock->next)
+ if(snode->edittree->selout == sock) snode->edittree->selout= NULL;
+
+ /* check id user here, nodeFreeNode is called for free dbase too */
+ if(node->id)
+ node->id->us--;
+ nodeFreeNode(snode->edittree, node);
+ }
+ }
+
+ snode_verify_groups(snode);
+ snode_handle_recalc(snode);
+ BIF_undo_push("Delete nodes");
+ // allqueue(REDRAWNODE, 1);
+}
+
+void node_hide(SpaceNode *snode)
+{
+ bNode *node;
+ int nothidden=0, ishidden=0;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if(node->flag & NODE_HIDDEN)
+ ishidden++;
+ else
+ nothidden++;
+ }
+ }
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->flag & SELECT) {
+ if( (ishidden && nothidden) || ishidden==0)
+ node->flag |= NODE_HIDDEN;
+ else
+ node->flag &= ~NODE_HIDDEN;
+ }
+ }
+ BIF_undo_push("Hide nodes");
+ // allqueue(REDRAWNODE, 1);
+}
+
+void node_insert_key(SpaceNode *snode)
+{
+ bNode *node= editnode_get_active(snode->edittree);
+
+ if(node == NULL)
+ return;
+
+ if(node->type==CMP_NODE_TIME) {
+ if(node->custom1<node->custom2) {
+
+ CurveMapping *cumap= node->storage;
+ float fval, curval;
+
+ curval= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
+ fval= curvemapping_evaluateF(cumap, 0, curval);
+
+ if(fbutton(&fval, 0.0f, 1.0f, 10, 10, "Insert Value")) {
+ curvemap_insert(cumap->cm, curval, fval);
+
+ BIF_undo_push("Insert key in Time node");
+ // allqueue(REDRAWNODE, 1);
+ }
+ }
+ }
+}
+
+void node_select_linked(SpaceNode *snode, int out)
+{
+ bNodeLink *link;
+ bNode *node;
+
+ /* NODE_TEST is the free flag */
+ for(node= snode->edittree->nodes.first; node; node= node->next)
+ node->flag &= ~NODE_TEST;
+
+ for(link= snode->edittree->links.first; link; link= link->next) {
+ if(out) {
+ if(link->fromnode->flag & NODE_SELECT)
+ link->tonode->flag |= NODE_TEST;
+ }
+ else {
+ if(link->tonode->flag & NODE_SELECT)
+ link->fromnode->flag |= NODE_TEST;
+ }
+ }
+
+ for(node= snode->edittree->nodes.first; node; node= node->next)
+ if(node->flag & NODE_TEST)
+ node->flag |= NODE_SELECT;
+
+ BIF_undo_push("Select Linked nodes");
+ // allqueue(REDRAWNODE, 1);
+}
+
+/* makes a link between selected output and input sockets */
+void node_make_link(SpaceNode *snode)
+{
+ bNode *fromnode, *tonode;
+ bNodeLink *link;
+ bNodeSocket *outsock= snode->edittree->selout;
+ bNodeSocket *insock= snode->edittree->selin;
+
+ if(!insock || !outsock) return;
+ if(nodeFindLink(snode->edittree, outsock, insock)) return;
+
+ if(nodeFindNode(snode->edittree, outsock, &fromnode, NULL) &&
+ nodeFindNode(snode->edittree, insock, &tonode, NULL)) {
+ link= nodeAddLink(snode->edittree, fromnode, outsock, tonode, insock);
+ NodeTagChanged(snode->edittree, tonode);
+ node_remove_extra_links(snode, insock, link);
+ }
+ else return;
+
+ ntreeSolveOrder(snode->edittree);
+ snode_verify_groups(snode);
+ snode_handle_recalc(snode);
+
+ // allqueue(REDRAWNODE, 0);
+ BIF_undo_push("Make Link Between Sockets");
+}
+
+static void node_border_link_delete(SpaceNode *snode)
+{
+ rcti rect;
+ short val, mval[2], mvalo[2];
+
+ /* to make this work more friendly, we first wait for a mouse move */
+ getmouseco_areawin(mvalo);
+ while (get_mbut() & L_MOUSE) {
+ getmouseco_areawin(mval);
+ if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1])
+ break;
+ else BIF_wait_for_statechange();
+ }
+ if((get_mbut() & L_MOUSE)==0)
+ return;
+
+ /* now change cursor and draw border */
+ setcursor_space(SPACE_NODE, CURSOR_VPAINT);
+
+ if ( (val = get_border(&rect, 2)) ) {
+ if(rect.xmin<rect.xmax && rect.ymin<rect.ymax) {
+ //#define NODE_MAXPICKBUF 256
+ bNodeLink *link, *next;
+ GLuint buffer[256];
+ rctf rectf;
+ int code=0, hits;
+
+ mval[0]= rect.xmin;
+ mval[1]= rect.ymin;
+ areamouseco_to_ipoco(&snode->v2d, mval, &rectf.xmin, &rectf.ymin);
+ mval[0]= rect.xmax;
+ mval[1]= rect.ymax;
+ areamouseco_to_ipoco(&snode->v2d, mval, &rectf.xmax, &rectf.ymax);
+
+ glLoadIdentity();
+ myortho2(rectf.xmin, rectf.xmax, rectf.ymin, rectf.ymax);
+
+ glSelectBuffer(256, buffer);
+ glRenderMode(GL_SELECT);
+ glInitNames();
+ glPushName(-1);
+
+ /* draw links */
+ for(link= snode->edittree->links.first; link; link= link->next) {
+ glLoadName(code++);
+ node_draw_link(snode, link);
+ }
+
+ hits= glRenderMode(GL_RENDER);
+ glPopName();
+ if(hits>0) {
+ int a;
+ for(a=0; a<hits; a++) {
+ bNodeLink *link= BLI_findlink(&snode->edittree->links, buffer[ (4 * a) + 3]);
+ if(link)
+ link->fromnode= NULL; /* first tag for delete, otherwise indices are wrong */
+ }
+ for(link= snode->edittree->links.first; link; link= next) {
+ next= link->next;
+ if(link->fromnode==NULL) {
+ NodeTagChanged(snode->edittree, link->tonode);
+ nodeRemLink(snode->edittree, link);
+ }
+ }
+ ntreeSolveOrder(snode->edittree);
+ snode_verify_groups(snode);
+ snode_handle_recalc(snode);
+ }
+ // allqueue(REDRAWNODE, 0);
+ BIF_undo_push("Erase links");
+ }
+ }
+
+ setcursor_space(SPACE_NODE, CURSOR_STD);
+}
+
+/* goes over all scenes, reads render layerss */
+void node_read_renderlayers(SpaceNode *snode)
+{
+ Scene *scene;
+ bNode *node;
+
+ /* first tag scenes unread */
+ for(scene= G.main->scene.first; scene; scene= scene->id.next)
+ scene->id.flag |= LIB_DOIT;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ if(node->type==CMP_NODE_R_LAYERS) {
+ ID *id= node->id;
+ if(id==NULL) id= (ID *)G.scene;
+ if(id->flag & LIB_DOIT) {
+ RE_ReadRenderResult(G.scene, (Scene *)id);
+ ntreeCompositTagRender((Scene *)id);
+ id->flag &= ~LIB_DOIT;
+ }
+ }
+ }
+
+ /* own render result should be read/allocated */
+ if(G.scene->id.flag & LIB_DOIT)
+ RE_ReadRenderResult(G.scene, G.scene);
+
+ snode_handle_recalc(snode);
+}
+
+void node_read_fullsamplelayers(SpaceNode *snode)
+{
+ Render *re= RE_NewRender(G.scene->id.name);
+
+ waitcursor(1);
+
+ BIF_init_render_callbacks(re, 1);
+ RE_MergeFullSample(re, G.scene, snode->nodetree);
+ BIF_end_render_callbacks();
+
+ // allqueue(REDRAWNODE, 1);
+ // allqueue(REDRAWIMAGE, 1);
+
+ waitcursor(0);
+}
+
+/* called from header_info, when deleting a scene
+ * goes over all scenes other than the input, checks if they have
+ * render layer nodes referencing the to-be-deleted scene, and
+ * resets them to NULL. */
+void clear_scene_in_nodes(Scene *sce)
+{
+ Scene *sce1;
+ bNode *node;
+
+ sce1= G.main->scene.first;
+ while(sce1) {
+ if(sce1!=sce) {
+ if (sce1->nodetree) {
+ for(node= sce1->nodetree->nodes.first; node; node= node->next) {
+ if(node->type==CMP_NODE_R_LAYERS) {
+ Scene *nodesce= (Scene *)node->id;
+
+ if (nodesce==sce) node->id = NULL;
+ }
+ }
+ }
+ }
+ sce1= sce1->id.next;
+ }
+}
+
+
+/* gets active viewer user */
+struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree)
+{
+ bNode *node;
+
+ if(ntree)
+ for(node= ntree->nodes.first; node; node= node->next)
+ if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
+ if(node->flag & NODE_DO_OUTPUT)
+ return node->storage;
+ return NULL;
+}
+
+void imagepaint_composite_tags(bNodeTree *ntree, Image *image, ImageUser *iuser)
+{
+ bNode *node;
+
+ if(ntree==NULL)
+ return;
+
+ /* search for renderresults */
+ if(image->type==IMA_TYPE_R_RESULT) {
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
+ /* imageuser comes from ImageWin, so indexes are offset 1 */
+ if(node->custom1==iuser->layer-1)
+ NodeTagChanged(ntree, node);
+ }
+ }
+ }
+ else {
+ for(node= ntree->nodes.first; node; node= node->next) {
+ if(node->id== &image->id)
+ NodeTagChanged(ntree, node);
+ }
+ }
+}
+
+/* ********************** */
+
+void node_make_group(SpaceNode *snode)
+{
+ bNode *gnode;
+
+ if(snode->edittree!=snode->nodetree) {
+ error("Can not add a new Group in a Group");
+ return;
+ }
+
+ /* for time being... is too complex to handle */
+ if(snode->treetype==NTREE_COMPOSIT) {
+ for(gnode=snode->nodetree->nodes.first; gnode; gnode= gnode->next) {
+ if(gnode->flag & SELECT)
+ if(gnode->type==CMP_NODE_R_LAYERS)
+ break;
+ }
+ if(gnode) {
+ error("Can not add RenderLayer in a Group");
+ return;
+ }
+ }
+
+ gnode= nodeMakeGroupFromSelected(snode->nodetree);
+ if(gnode==NULL) {
+ error("Can not make Group");
+ }
+ else {
+ nodeSetActive(snode->nodetree, gnode);
+ ntreeSolveOrder(snode->nodetree);
+ // allqueue(REDRAWNODE, 0);
+ BIF_undo_push("Make Node Group");
+ }
+}
+
+/* ******************** main event loop ****************** */
+
+/* special version to prevent overlapping buttons, has a bit of hack... */
+/* yes, check for example composit_node_event(), file window use... */
+static int node_uiDoBlocks(ScrArea *sa, short event)
+{
+ SpaceNode *snode= sa->spacedata.first;
+ ListBase *lb= &sa->uiblocks;
+ ListBase listb= *lb;
+ uiBlock *block;
+ bNode *node;
+ rctf rect;
+ void *prev, *next;
+ int retval= UI_NOTHING;
+ short mval[2];
+
+ getmouseco_areawin(mval);
+ areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin);
+
+ /* this happens after filesel usage... */
+ if(lb->first==NULL) {
+ return UI_NOTHING;
+ }
+
+ /* evil hack: try to do grease-pencil floating panel (like for nodes) */
+ block= uiGetBlock("nodes_panel_gpencil", sa);
+ if (block) {
+ /* try to process events here... if failed, just carry on */
+ /* when there's menus, the prev pointer becomes zero! */
+ prev= ((struct Link *)block)->prev;
+ next= ((struct Link *)block)->next;
+ ((struct Link *)block)->prev= NULL;
+ ((struct Link *)block)->next= NULL;
+
+ lb->first= lb->last= block;
+ retval= uiDoBlocks(lb, event, 1);
+
+ ((struct Link *)block)->prev= prev;
+ ((struct Link *)block)->next= next;
+
+ *lb= listb;
+
+ /* if something happened, get the heck outta here */
+ if (retval != UI_NOTHING)
+ return retval;
+ }
+
+
+ rect.xmin -= 2.0f;
+ rect.ymin -= 2.0f;
+ rect.xmax = rect.xmin + 4.0f;
+ rect.ymax = rect.ymin + 4.0f;
+
+ for(node= snode->edittree->nodes.first; node; node= node->next) {
+ char str[32];
+
+ /* retreive unique block name, see also drawnode.c */
+ sprintf(str, "node buttons %p", node);
+ block= uiGetBlock(str, sa);
+
+ if(block) {
+ if(node == visible_node(snode, &rect)) {
+
+ /* when there's menus, the prev pointer becomes zero! */
+ prev= ((struct Link *)block)->prev;
+ next= ((struct Link *)block)->next;
+ ((struct Link *)block)->prev= NULL;
+ ((struct Link *)block)->next= NULL;
+
+ lb->first= lb->last= block;
+ retval= uiDoBlocks(lb, event, 1);
+
+ ((struct Link *)block)->prev= prev;
+ ((struct Link *)block)->next= next;
+
+ break;
+ }
+ }
+ }
+
+ *lb= listb;
+
+ return retval;
+}
+
+void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
+{
+ SpaceNode *snode= spacedata;
+ bNode *actnode;
+ bNodeSocket *actsock;
+ unsigned short event= evt->event;
+ short val= evt->val, doredraw=0, fromlib= 0;
+
+ if(sa->win==0) return;
+
+ if(snode->nodetree==NULL) {
+ /* no other events should be handled, but floating panels still should get handled */
+ uiDoBlocks(&curarea->uiblocks, event, 1);
+ return;
+ }
+
+ if(val) {
+ if( node_uiDoBlocks(sa, event)!=UI_NOTHING ) event= 0;
+
+ fromlib= (snode->id && snode->id->lib);
+
+ switch(event) {
+ case LEFTMOUSE:
+ if(gpencil_do_paint(sa, L_MOUSE)) {
+ return;
+ }
+ else if(fromlib) {
+ if(node_mouse_groupheader(snode)==0)
+ node_mouse_select(snode, event);
+ }
+ else {
+
+ if(G.qual & LR_CTRLKEY)
+ if(gesture())
+ break;
+
+ if(node_add_link(snode)==0)
+ if(node_mouse_groupheader(snode)==0)
+ if(node_mouse_select(snode, event)==0)
+ node_border_link_delete(snode);
+ }
+ break;
+
+ case RIGHTMOUSE:
+ if(gpencil_do_paint(sa, R_MOUSE)) {
+ return;
+ }
+ else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) {
+ if(actsock->flag & SOCK_SEL) {
+ snode->edittree->selin= NULL;
+ actsock->flag&= ~SOCK_SEL;
+ }
+ else {
+ snode->edittree->selin= actsock;
+ reset_sel_socket(snode, SOCK_IN);
+ actsock->flag|= SOCK_SEL;
+ }
+ }
+ else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_OUT)) {
+ if(actsock->flag & SOCK_SEL) {
+ snode->edittree->selout= NULL;
+ actsock->flag&= ~SOCK_SEL;
+ }
+ else {
+ snode->edittree->selout= actsock;
+ reset_sel_socket(snode, SOCK_OUT);
+ actsock->flag|= SOCK_SEL;
+ }
+ }
+ else if(!node_mouse_select(snode, event))
+ toolbox_n();
+
+ break;
+ case MIDDLEMOUSE:
+ if((snode->flag & SNODE_BACKDRAW) && (snode->treetype==NTREE_COMPOSIT)
+ && (G.qual==LR_SHIFTKEY)) {
+ snode_bg_viewmove(snode);
+ } else {
+ view2dmove(event);
+ }
+ case WHEELUPMOUSE:
+ case WHEELDOWNMOUSE:
+ view2dmove(event); /* in drawipo.c */
+ break;
+
+ case MOUSEY:
+ doredraw= node_socket_hilights(snode, SOCK_IN|SOCK_OUT);
+ break;
+
+ case UI_BUT_EVENT:
+ /* future: handlerize this! */
+ if(snode->treetype==NTREE_SHADER)
+ shader_node_event(snode, val);
+ else if(snode->treetype==NTREE_COMPOSIT)
+ composit_node_event(snode, val);
+ else if(snode->treetype==NTREE_TEXTURE)
+ texture_node_event(snode, val);
+ break;
+
+ case RENDERPREVIEW:
+ if(snode->treetype==NTREE_SHADER)
+ shader_node_previewrender(sa, snode);
+ break;
+
+ case PADPLUSKEY:
+ snode_zoom_in(sa);
+ doredraw= 1;
+ break;
+ case PADMINUS:
+ snode_zoom_out(sa);
+ doredraw= 1;
+ break;
+ case HOMEKEY:
+ snode_home(sa, snode);
+ doredraw= 1;
+ break;
+ case TABKEY:
+ if(fromlib) fromlib= -1;
+ else snode_make_group_editable(snode, NULL);
+ break;
+
+ case AKEY:
+ if(G.qual==LR_SHIFTKEY) {
+ if(fromlib) fromlib= -1;
+ else toolbox_n_add();
+ }
+ else if(G.qual==0) {
+ node_deselectall(snode, 1);
+ BIF_undo_push("Deselect all nodes");
+ }
+ break;
+ case BKEY:
+ if(G.qual==0)
+ node_border_select(snode);
+ break;
+ case CKEY: /* sort again, showing cyclics */
+ ntreeSolveOrder(snode->edittree);
+ doredraw= 1;
+ break;
+ case DKEY:
+ if(G.qual==LR_SHIFTKEY) {
+ if(fromlib) fromlib= -1;
+ else node_adduplicate(snode);
+ }
+ break;
+ case EKEY:
+ snode_handle_recalc(snode);
+ break;
+ case FKEY:
+ node_make_link(snode);
+ break;
+ case GKEY:
+ if(fromlib) fromlib= -1;
+ else {
+ if(G.qual==LR_CTRLKEY) {
+ if(okee("Make Group"))
+ node_make_group(snode);
+ }
+ else if(G.qual==LR_ALTKEY) {
+ if(okee("Ungroup"))
+ node_ungroup(snode);
+ }
+ else if(G.qual==LR_SHIFTKEY) {
+ node_addgroup(snode);
+ }
+ else
+ transform_nodes(snode->edittree, 'g', "Move Node");
+ }
+ break;
+ case HKEY:
+ node_hide(snode);
+ break;
+ case IKEY:
+ node_insert_key(snode);
+ break;
+ case LKEY:
+ node_select_linked(snode, G.qual==LR_SHIFTKEY);
+ break;
+ case MKEY:
+ node_mute(snode);
+ break;
+ case RKEY:
+ if(G.qual==LR_CTRLKEY) {
+ node_rename(snode);
+ }
+ else if(G.qual==LR_SHIFTKEY) {
+ if(okee("Read saved Full Sample Layers"))
+ node_read_fullsamplelayers(snode);
+ }
+ else {
+ if(okee("Read saved Render Layers"))
+ node_read_renderlayers(snode);
+ }
+ break;
+ case DELKEY:
+ case XKEY:
+ if(G.qual==LR_ALTKEY) {
+ gpencil_delete_menu();
+ }
+ else {
+ if(fromlib) fromlib= -1;
+ else node_delete(snode);
+ }
+ break;
+ }
+ }
+
+ if(fromlib==-1)
+ error_libdata();
+ if(doredraw)
+ scrarea_queue_winredraw(sa);
+ if(doredraw==2)
+ scrarea_queue_headredraw(sa);
+}
+#endif
+