diff options
Diffstat (limited to 'source/blender/editors/space_node/node_edit.c')
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 5b19a3b1509..ca59a9ed6a9 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -274,7 +274,7 @@ void ED_node_shader_default(ID *id) bNode *in, *out; bNodeSocket *fromsock, *tosock; bNodeTree *ntree; - int output_type, closure_type; + int output_type, shader_type; ntree= ntreeAddTree("Shader Nodetree", NTREE_SHADER, FALSE); @@ -282,22 +282,22 @@ void ED_node_shader_default(ID *id) case ID_MA: ((Material*)id)->nodetree = ntree; output_type = SH_NODE_OUTPUT_MATERIAL; - closure_type = SH_NODE_BSDF_DIFFUSE; + shader_type = SH_NODE_BSDF_DIFFUSE; break; case ID_WO: ((World*)id)->nodetree = ntree; output_type = SH_NODE_OUTPUT_WORLD; - closure_type = SH_NODE_BACKGROUND; + shader_type = SH_NODE_BACKGROUND; break; case ID_LA: ((Lamp*)id)->nodetree = ntree; output_type = SH_NODE_OUTPUT_LAMP; - closure_type = SH_NODE_EMISSION; + shader_type = SH_NODE_EMISSION; break; case ID_TE: ((Tex*)id)->nodetree = ntree; output_type = SH_NODE_OUTPUT_TEXTURE; - closure_type = SH_NODE_TEX_CLOUDS; + shader_type = SH_NODE_TEX_CLOUDS; break; default: printf("ED_node_shader_default called on wrong ID type.\n"); @@ -307,7 +307,7 @@ void ED_node_shader_default(ID *id) out= nodeAddNodeType(ntree, output_type, NULL, NULL); out->locx= 300.0f; out->locy= 300.0f; - in= nodeAddNodeType(ntree, closure_type, NULL, NULL); + in= nodeAddNodeType(ntree, shader_type, NULL, NULL); in->locx= 10.0f; in->locy= 300.0f; nodeSetActive(ntree, in); |