diff options
Diffstat (limited to 'source/blender/editors/space_node/node_edit.c')
-rw-r--r-- | source/blender/editors/space_node/node_edit.c | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c index 3ca87f7cd00..ac0834cd635 100644 --- a/source/blender/editors/space_node/node_edit.c +++ b/source/blender/editors/space_node/node_edit.c @@ -176,8 +176,8 @@ static void compo_statsdrawjob(void *cjv, char *UNUSED(str)) { CompoJob *cj = cjv; - *(cj->do_update) = TRUE; - cj->need_sync = TRUE; + *(cj->do_update) = true; + cj->need_sync = true; } /* called by compo, wmJob sends notifier */ @@ -185,7 +185,7 @@ static void compo_redrawjob(void *cjv) { CompoJob *cj = cjv; - *(cj->do_update) = TRUE; + *(cj->do_update) = true; } static void compo_freejob(void *cjv) @@ -219,7 +219,7 @@ static void compo_updatejob(void *cjv) /* was used by old compositor system only */ ntreeLocalSync(cj->localtree, cj->ntree); - cj->need_sync = FALSE; + cj->need_sync = false; } WM_main_add_notifier(NC_SCENE | ND_COMPO_RESULT, NULL); @@ -240,7 +240,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog bNodeTree *ntree = cj->localtree; Scene *scene = cj->scene; - if (scene->use_nodes == FALSE) + if (scene->use_nodes == false) return; cj->stop = stop; @@ -259,7 +259,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog // XXX BIF_store_spare(); /* 1 is do_previews */ - ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, FALSE, TRUE, &scene->view_settings, &scene->display_settings); + ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings); ntree->test_break = NULL; ntree->stats_draw = NULL; @@ -285,7 +285,7 @@ void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, Scene } #ifdef USE_ESC_COMPO - G.is_break = FALSE; + G.is_break = false; #endif wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene_owner, "Compositing", @@ -619,7 +619,7 @@ void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node) if (node->type != NODE_GROUP) { const bool was_output = (node->flag & NODE_DO_OUTPUT) != 0; - int do_update = 0; + bool do_update = false; /* generic node group output: set node as active output */ if (node->type == NODE_GROUP_OUTPUT) { @@ -1205,9 +1205,9 @@ static int node_duplicate_exec(bContext *C, wmOperator *op) /* has been set during copy above */ newnode = node->new_node; - nodeSetSelected(node, FALSE); + nodeSetSelected(node, false); node->flag &= ~NODE_ACTIVE; - nodeSetSelected(newnode, TRUE); + nodeSetSelected(newnode, true); } /* make sure we don't copy new nodes again! */ @@ -1248,11 +1248,11 @@ bool ED_node_select_check(ListBase *lb) for (node = lb->first; node; node = node->next) { if (node->flag & NODE_SELECT) { - return TRUE; + return true; } } - return FALSE; + return false; } /* ******************************** */ @@ -2012,15 +2012,15 @@ static int node_clipboard_paste_exec(bContext *C, wmOperator *op) } /* only warn */ - if (is_clipboard_valid == FALSE) { + if (is_clipboard_valid == false) { BKE_report(op->reports, RPT_WARNING, "Some nodes references could not be restored, will be left empty"); } /* make sure all clipboard nodes would be valid in the target tree */ - all_nodes_valid = TRUE; + all_nodes_valid = true; for (node = clipboard_nodes_lb->first; node; node = node->next) { if (!node->typeinfo->poll_instance(node, ntree)) { - all_nodes_valid = FALSE; + all_nodes_valid = false; BKE_reportf(op->reports, RPT_ERROR, "Cannot add node %s into node tree %s", node->name, ntree->id.name + 2); } } @@ -2048,7 +2048,7 @@ static int node_clipboard_paste_exec(bContext *C, wmOperator *op) id_us_plus(node->id); /* pasted nodes are selected */ - nodeSetSelected(new_node, TRUE); + nodeSetSelected(new_node, true); } /* reparent copied nodes */ @@ -2317,10 +2317,10 @@ static int node_shader_script_update_poll(bContext *C) /* recursively check for script nodes in groups using this text and update */ static int node_shader_script_update_text_recursive(RenderEngine *engine, RenderEngineType *type, bNodeTree *ntree, Text *text) { - int found = FALSE; + int found = false; bNode *node; - ntree->done = TRUE; + ntree->done = true; /* update each script that is using this text datablock */ for (node = ntree->nodes.first; node; node = node->next) { @@ -2331,7 +2331,7 @@ static int node_shader_script_update_text_recursive(RenderEngine *engine, Render } else if (node->type == SH_NODE_SCRIPT && node->id == &text->id) { type->update_script_node(engine, ntree, node); - found = TRUE; + found = true; } } @@ -2348,7 +2348,7 @@ static int node_shader_script_update_exec(bContext *C, wmOperator *op) bNode *node = NULL; RenderEngine *engine; RenderEngineType *type; - int found = FALSE; + int found = false; /* setup render engine */ type = RE_engines_find(scene->r.engine); @@ -2369,7 +2369,7 @@ static int node_shader_script_update_exec(bContext *C, wmOperator *op) /* update single node */ type->update_script_node(engine, ntree, node); - found = TRUE; + found = true; } else { /* update all nodes using text datablock */ @@ -2379,7 +2379,7 @@ static int node_shader_script_update_exec(bContext *C, wmOperator *op) /* clear flags for recursion check */ FOREACH_NODETREE(bmain, ntree, id) { if (ntree->type == NTREE_SHADER) - ntree->done = FALSE; + ntree->done = false; } FOREACH_NODETREE_END FOREACH_NODETREE(bmain, ntree, id) { @@ -2514,5 +2514,5 @@ void NODE_OT_viewer_border(wmOperatorType *ot) ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO; /* properties */ - WM_operator_properties_gesture_border(ot, TRUE); + WM_operator_properties_gesture_border(ot, true); } |