diff options
Diffstat (limited to 'source/blender/editors/space_node/node_select.c')
-rw-r--r-- | source/blender/editors/space_node/node_select.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c index de580f612a0..25f9d56c8f0 100644 --- a/source/blender/editors/space_node/node_select.c +++ b/source/blender/editors/space_node/node_select.c @@ -972,7 +972,7 @@ static void node_find_cb(const struct bContext *C, void *UNUSED(arg), const char BLI_snprintf(name, 256, "%s (%s)", node->name, node->label); else BLI_strncpy(name, node->name, 256); - if (false == uiSearchItemAdd(items, name, node, 0)) + if (false == UI_search_item_add(items, name, node, 0)) break; } } @@ -1006,18 +1006,18 @@ static uiBlock *node_find_menu(bContext *C, ARegion *ar, void *arg_op) uiBut *but; wmOperator *op = (wmOperator *)arg_op; - block = uiBeginBlock(C, ar, "_popup", UI_EMBOSS); - uiBlockSetFlag(block, UI_BLOCK_LOOP | UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_SEARCH_MENU); + block = UI_block_begin(C, ar, "_popup", UI_EMBOSS); + UI_block_flag_enable(block, UI_BLOCK_LOOP | UI_BLOCK_MOVEMOUSE_QUIT | UI_BLOCK_SEARCH_MENU); but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 10, 9 * UI_UNIT_X, UI_UNIT_Y, 0, 0, ""); - uiButSetSearchFunc(but, node_find_cb, op->type, node_find_call_cb, NULL); + UI_but_func_search_set(but, node_find_cb, op->type, node_find_call_cb, NULL); /* fake button, it holds space for search items */ - uiDefBut(block, LABEL, 0, "", 10, 10 - uiSearchBoxHeight(), uiSearchBoxWidth(), uiSearchBoxHeight(), NULL, 0, 0, 0, 0, NULL); + uiDefBut(block, UI_BTYPE_LABEL, 0, "", 10, 10 - UI_searchbox_size_y(), UI_searchbox_size_x(), UI_searchbox_size_y(), NULL, 0, 0, 0, 0, NULL); - uiPopupBoundsBlock(block, 6, 0, -UI_UNIT_Y); /* move it downwards, mouse over button */ + UI_block_bounds_set_popup(block, 6, 0, -UI_UNIT_Y); /* move it downwards, mouse over button */ - // uiButActiveOnly(C, ar, block, but); XXX using this here makes Blender hang - investigate + // UI_but_active_only(C, ar, block, but); XXX using this here makes Blender hang - investigate wm_event_init_from_window(win, &event); event.type = EVT_BUT_OPEN; event.val = KM_PRESS; @@ -1031,7 +1031,7 @@ static uiBlock *node_find_menu(bContext *C, ARegion *ar, void *arg_op) static int node_find_node_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event)) { - uiPupBlock(C, node_find_menu, op); + UI_popup_block_invoke(C, node_find_menu, op); return OPERATOR_CANCELLED; } |