diff options
Diffstat (limited to 'source/blender/editors/space_node/space_node.c')
-rw-r--r-- | source/blender/editors/space_node/space_node.c | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c index 32007d5b971..d682cab7293 100644 --- a/source/blender/editors/space_node/space_node.c +++ b/source/blender/editors/space_node/space_node.c @@ -328,17 +328,17 @@ static void node_free(SpaceLink *sl) } /* spacetype; init callback */ -static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa)) +static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area)) { } static void node_area_listener(wmWindow *UNUSED(win), - ScrArea *sa, + ScrArea *area, wmNotifier *wmn, Scene *UNUSED(scene)) { /* note, ED_area_tag_refresh will re-execute compositor */ - SpaceNode *snode = sa->spacedata.first; + SpaceNode *snode = area->spacedata.first; /* shaderfrom is only used for new shading nodes, otherwise all shaders are from objects */ short shader_type = snode->shaderfrom; @@ -347,32 +347,32 @@ static void node_area_listener(wmWindow *UNUSED(win), case NC_SCENE: switch (wmn->data) { case ND_NODES: { - ARegion *region = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW); + ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW); bNodeTreePath *path = snode->treepath.last; /* shift view to node tree center */ if (region && path) { UI_view2d_center_set(®ion->v2d, path->view_center[0], path->view_center[1]); } - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); break; } case ND_FRAME: - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); break; case ND_COMPO_RESULT: - ED_area_tag_redraw(sa); + ED_area_tag_redraw(area); break; case ND_TRANSFORM_DONE: if (ED_node_is_compositor(snode)) { if (snode->flag & SNODE_AUTO_RENDER) { snode->recalc = 1; - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } } break; case ND_LAYER_CONTENT: - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); break; } break; @@ -381,13 +381,13 @@ static void node_area_listener(wmWindow *UNUSED(win), case NC_MATERIAL: if (ED_node_is_shader(snode)) { if (wmn->data == ND_SHADING) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } else if (wmn->data == ND_SHADING_DRAW) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } else if (wmn->data == ND_SHADING_LINKS) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } else if (wmn->action == NA_ADDED && snode->edittree) { nodeSetActiveID(snode->edittree, ID_MA, wmn->reference); @@ -397,49 +397,49 @@ static void node_area_listener(wmWindow *UNUSED(win), case NC_TEXTURE: if (ED_node_is_shader(snode) || ED_node_is_texture(snode)) { if (wmn->data == ND_NODES) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } } break; case NC_WORLD: if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_WORLD) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } break; case NC_OBJECT: if (ED_node_is_shader(snode)) { if (wmn->data == ND_OB_SHADING) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } } break; case NC_SPACE: if (wmn->data == ND_SPACE_NODE) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } else if (wmn->data == ND_SPACE_NODE_VIEW) { - ED_area_tag_redraw(sa); + ED_area_tag_redraw(area); } break; case NC_NODE: if (wmn->action == NA_EDITED) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } else if (wmn->action == NA_SELECTED) { - ED_area_tag_redraw(sa); + ED_area_tag_redraw(area); } break; case NC_SCREEN: switch (wmn->data) { case ND_ANIMPLAY: - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); break; } break; case NC_MASK: if (wmn->action == NA_EDITED) { if (snode->nodetree && snode->nodetree->type == NTREE_COMPOSIT) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } } break; @@ -451,7 +451,7 @@ static void node_area_listener(wmWindow *UNUSED(win), * scenes so really this is just to know if the images is used in the compo else * painting on images could become very slow when the compositor is open. */ if (nodeUpdateID(snode->nodetree, wmn->reference)) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } } } @@ -461,7 +461,7 @@ static void node_area_listener(wmWindow *UNUSED(win), if (wmn->action == NA_EDITED) { if (ED_node_is_compositor(snode)) { if (nodeUpdateID(snode->nodetree, wmn->reference)) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } } } @@ -469,26 +469,26 @@ static void node_area_listener(wmWindow *UNUSED(win), case NC_LINESTYLE: if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_LINESTYLE) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } break; case NC_WM: if (wmn->data == ND_UNDO) { - ED_area_tag_refresh(sa); + ED_area_tag_refresh(area); } break; case NC_GPENCIL: if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) { - ED_area_tag_redraw(sa); + ED_area_tag_redraw(area); } break; } } -static void node_area_refresh(const struct bContext *C, ScrArea *sa) +static void node_area_refresh(const struct bContext *C, ScrArea *area) { /* default now: refresh node is starting preview */ - SpaceNode *snode = sa->spacedata.first; + SpaceNode *snode = area->spacedata.first; snode_set_context(C); @@ -497,19 +497,19 @@ static void node_area_refresh(const struct bContext *C, ScrArea *sa) if (GS(snode->id->name) == ID_MA) { Material *ma = (Material *)snode->id; if (ma->use_nodes) { - ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); + ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); } } else if (GS(snode->id->name) == ID_LA) { Light *la = (Light *)snode->id; if (la->use_nodes) { - ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); + ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); } } else if (GS(snode->id->name) == ID_WO) { World *wo = (World *)snode->id; if (wo->use_nodes) { - ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); + ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); } } } @@ -529,7 +529,7 @@ static void node_area_refresh(const struct bContext *C, ScrArea *sa) else if (snode->nodetree->type == NTREE_TEXTURE) { Tex *tex = (Tex *)snode->id; if (tex->use_nodes) { - ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); + ED_preview_shader_job(C, area, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); } } } @@ -585,9 +585,9 @@ static void node_toolbar_region_draw(const bContext *C, ARegion *region) ED_region_panels(C, region); } -static void node_cursor(wmWindow *win, ScrArea *sa, ARegion *region) +static void node_cursor(wmWindow *win, ScrArea *area, ARegion *region) { - SpaceNode *snode = sa->spacedata.first; + SpaceNode *snode = area->spacedata.first; /* convert mouse coordinates to v2d space */ UI_view2d_region_to_view(®ion->v2d, @@ -702,7 +702,7 @@ static void node_header_region_draw(const bContext *C, ARegion *region) /* used for header + main region */ static void node_region_listener(wmWindow *UNUSED(win), - ScrArea *UNUSED(sa), + ScrArea *UNUSED(area), ARegion *region, wmNotifier *wmn, const Scene *UNUSED(scene)) @@ -851,7 +851,7 @@ static void node_widgets(void) WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_corner_pin); } -static void node_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID *new_id) +static void node_id_remap(ScrArea *UNUSED(area), SpaceLink *slink, ID *old_id, ID *new_id) { SpaceNode *snode = (SpaceNode *)slink; @@ -922,15 +922,15 @@ static void node_id_remap(ScrArea *UNUSED(sa), SpaceLink *slink, ID *old_id, ID } } -static int node_space_subtype_get(ScrArea *sa) +static int node_space_subtype_get(ScrArea *area) { - SpaceNode *snode = sa->spacedata.first; + SpaceNode *snode = area->spacedata.first; return rna_node_tree_idname_to_enum(snode->tree_idname); } -static void node_space_subtype_set(ScrArea *sa, int value) +static void node_space_subtype_set(ScrArea *area, int value) { - SpaceNode *snode = sa->spacedata.first; + SpaceNode *snode = area->spacedata.first; ED_node_set_tree_type(snode, rna_node_tree_type_from_enum(value)); } |